12/4/16

c'thinker (GM): i'm back,

Endrite (GM): Hmm, pretty small crowd this time.

johns (GM): oh well

Endrite (GM): I guess that means I get to play everyone's characters.

johns (GM): master of puppets

Darvin (GM): Oh, well in that case....

johns (GM): Hail Darvin

You get to play, half the characters

Endrite (GM): Fudge.

Darvin (GM): Alright, tap tap Proclus

johns (GM): tap proclus for 2 white mana

Endrite (GM): That's pretty good.

dys (GM): Boy, this group of 5 magi might be in some trouble on this dangerous mission.

johns (GM): 3 now, Aleseta left

Endrite (GM): Ok, let's have Aleseta take point.

johns (GM): She took your hostage back to Dragon's Rest to set up the ransom

dys (GM): That was the joke, Johns.

Prudenzio is gone too.

The mentem anti-ghost specialist. Ho ho.

johns (GM): haha

well what are the odds you'll meet 2 ghost master necromancers on the same journey??

aleseta and prudenzio were the only ones to spend time developing spells specifically for this mission iirc?

dys (GM): I spent a season developing dust to dust.

Darvin (GM): I made "Make-o-corpse"

johns (GM): Good, good.

dys (GM): Venator: This mission is incredibly dangerous, and important to the tomb. I expect everyone to show up and contribute

Wizards: [grumble and shuffle away]

Endrite (GM): Magi are really bad at following orders.

johns (GM): okay, Beardbeard, Ropekid, and DFD are all accounted for

im sending a mesasge to cthinker

who am I forgetting

dys (GM): Uhh

Darvin (GM): brb 2ms

johns (GM): i cant keep track of you all

Endrite (GM): Hafl.

johns (GM): Oh yeah, he told me he'd be absent

Actually he's thinking of dropping the game :(

Endrite (GM): He's having a tough time IN JAPAN right now.

dys (GM): I hope that's not my fault, he mentioned I drive him insane while playing.

johns (GM): certain people seem to grate hard on him

maybe being surrounded by soulless japanese salarymen doesn't help

dys (GM): His current country doesn't exist in Ars and thus it wouldnt be right for him to show up.

That's obviously it.

Endrite (GM): You mean Hungary?

Heh.

dys (GM): The proud island nation of ERR:NATION_UNAVAILABLE

I hope we don't have a wizard wipe down in Normandy.

Endrite (GM): It could happen.

johns (GM) rubs hand birdmanishly

dys (GM): I quite like Archibald, and any other wizard concept I have would be far less lawful.

Endrite (GM): How lawful can you be without any points in Code of Hermes?

dys (GM): It's the law in your heart, not the law in books.

Endrite (GM): Hmm, sounds like you're Chaotic Good.

dys (GM): Good huh.

johns (GM): Aleseta has the Bjoarner gagged and bound, hefts its shruken form over her shoulders, and tells you all she'll meet you back at Dragon's Rest when you're finished

Continuing down the paths towards Mortagne you encounter another oddity... There are dense sets of footprints like many people walking in file (as seen at top of screen)

c'thinker (GM): rip hafl

Endrite (GM): Small stag.

johns (GM): But also one pair of footprints in the snow that seem unmatched to anything. No prints behind or ahead of it.

Endrite: Hmm.

johns (GM): Another 300 ft down the path: The same set, in the same position

Proclus of Rome: Could it be someone with Seven League Boots?

Well if it's 300 feet then it'd be less than even 1 league.

Archibald of Guernicus: You don't need to travel the full distance, necessarily.

They could be stopping to check the tracks, for instanc.e

c'thinker: i'll grog it up i guess

Archibald of Guernicus: We need every magus we can get.

What if there's something slightly too high for us to reach?

c'thinker: i have no idea what the current adventure is

johns (GM): can someone recap for cthinker while I check my oven

Aristocritus Bonisagi: Prithee.

Archibald of Guernicus: Venator took us aside and gave us a task of great importance. A necromancer living alone in Normandy has died, and at the winter solstice his aegis will expire. We have to break in the moment it goes down and destroy any arcane connection to him before other necromancers can steal his research.

A bjornaer was following us, and he isn't alone. There's another strange magus working with him, who seems to be ahead of us.

Venator is off wizard-warring someone to keep them busy and ensure they don't interfere.

johns (GM): Perfect!

Proclus of Rome: It was probably a mistake for him to turn into a stag, honestly.

Since Aleseta was able to peer into his mind to get that info about the other magus.

johns (GM): never bring a Bjoarner to a fight against an animal specialist

Aristocritus Bonisagi: never bring a bjornaer to anything, at all.

Proclus of Rome:  Smirks flower Bjornaerishly.

johns (GM): Continuing down the path, you spot another party going the same way as you, almost a dozen hooded monks trudging through the snow, using their walking staffs to steady themselves on treacherous terrain

Proclus of Rome: Hmm.

Are they going the opposite direction of the other tracks?

johns (GM): Same direction.

Proclus of Rome: Hmm.

Why didn't we see their tracks before?

johns (GM): Theirs is part of the general mush of tracks along this road

Not until the strange spare Steps to the side was it worth noting

Proclus of Rome: I see.

Hmm.

I guess we should just continue along the road and see if they do anything.

Archibald of Guernicus: No reason to talk to mundanes if you don't have to.

johns (GM): You pass them. They pay you no mind.

Proclus of Rome: Do they have breathing problems?

Aristocritus Bonisagi: lmao

johns (GM): what the

was that part of this track or someone shouting in their mic

Aristocritus Bonisagi: part of the track i think

Proclus of Rome: Part of the track.

johns (GM): Heh

You're coming close to your destination now. The sun is low in the sky and it will be dark soon. Passing a crossroads you come across another encounter, a funeral procession

Proclus of Rome: Hmm.

That could be necromancy related.

Is there supposed to be a village around here?

johns (GM): You can see the trails of smoke of home and heart fires just a bit further down one of the road.s

Proclus of Rome: I'm VERY skeptical of the quality of the Dead of Winter Soundscape.

Hmm.

Aristocritus Bonisagi: mostly the dead of winter is just quiet

on account of the snow.

johns (GM): A priest is at the front, followed by a wagon carrying a coffin, and trailed by several downcast peasants and villager types.

Venator's note

Ferris of Bonisagus: (Back, sorry, that took longer than expected)

Endrite: Hmm.

johns (GM): This evening will be the last before the solstice, so his covenant's defenses will expire at noon tomorrow.

Archibald of Guernicus: The funeral procession is a good bet then, if they're headed to a graveyard.

Endrite: We should ask them if there is a monastery around here.

Proclus of Rome: What's the magnitude of the Divine Aura?

2?

johns (GM): 2, approaching the cemetary, 3

You going to stop & chat one of the bereaved?

Proclus of Rome: So shouldn't it be a NON-spooky cemetary?

Hmm.

I guess so.

Archibald of Guernicus: None of us speak French do we?

Proclus of Rome: I'll ask who died.

Aristocritus Bonisagi: we would only be able to speak Latin to the priest, right

Proclus of Rome: Nonsense, everyone has a little Latin.

Probably.

Peasant: "omelette du fromage," the peasant babbles in foreign tongue

Aristocritus Bonisagi: you're right. mea culpa.

Peasant: He shoots you a mean look.

Ferris of Bonisagus: Cheesy omelette right back at you.

Aristocritus Bonisagi: Eggius leggius.

Proclus of Rome: Hmm.

Let's watch the funeral and then ask the priest about a monastery.

Peasant: The procession comes to a halt near an open grave and the Priest begins orating in Latin as a pair of peasants get the coffin off the wagon

Proclus of Rome: Even if his Latin isn't that strong.

Is he saying the usual stuff or is it some weird heresy?

johns (GM): You even been to a funeral before?

Aristocritus Bonisagi: he's a roman catholic, so it is a weird heresy.

johns (GM): lol

Archibald of Guernicus: [wizards OOOHHHing]

Proclus of Rome: Hmm.

I guess I haven't, but I have Theology +4.

(To Proclus of Rome): no heresy here

Proclus of Rome: That should be enough to know that normally funerals don't involve exhorting Satan to turn the deceased into a demon so he can attack the Pope.

johns (GM): The mourners cluster around the grave, all shuffling to not be near any of you.

Proclus of Rome: Fair enough.

johns (GM): A voice from right behind you whispers in Latin, "Salvate Brothers.. Fancy seeing you here."

Aristocritus Bonisagi: whoa!

Archibald of Guernicus: It's... who is it

johns (GM): No one you recognize

Aristocritus Bonisagi turns to face the voice

johns (GM): Nothing there, Aristocritus

Proclus of Rome: Spooky.

Ferris of Bonisagus: It's a ghost wizard

Proclus of Rome: "Are you here for the funeral?"

Archibald of Guernicus: It's rego imaginem, obviously.

Ferris of Bonisagus: "YOUR funeral?!"

johns (GM): There's a quiet laugh.

Proclus of Rome: "Don't be ridiculous, everyone makes it to their own funeral."

johns (GM): "We're all here for the same thing, but I was here first and don't intend to share."

"Turn around and go home and I won't hold this against you."

Archibald of Guernicus: If they're invisible, I can roll to see them with second sight.

Ferris of Bonisagus: nice

Archibald of Guernicus: Don't get your hopes up for it succeeding, but worth a shot.

Proclus of Rome: "Do you plan to conjure more ghosts?"

Archibald of Guernicus: Anyway, I attempt to use my second sight in case he's invisible

Proclus of Rome: "Have you thought about how they feel about being forced to do someone else's dirty work?"

Archibald of Guernicus:

rolling 1d10!+3+5

(

1

)

+3+5

=

9

Well, there we have it.

johns (GM) rolls some dice

johns (GM):

rolling 4d10

(

3

+

10

+

2

+

3

)

=

18

Proclus of Rome: Can you even botch a Second Sight roll?

johns (GM): Yes

I'm assuming his Second Sight is Magical Based

Archibald of Guernicus: I don't know what a botch does with it.

johns (GM): so we're in a hostile aura

Archibald of Guernicus: It's supernatural in nature, but it's fey.

johns (GM): To Proclus, the voice replies, "Vae Victis. You know the rules."

Archibald, you see nothing out of the unusual

Proclus of Rome: Hmm.

Archibald of Guernicus: "No sympathy for yer pal, eh?"

Proclus of Rome: "Why do you think you can challenge the four of us?"

johns (GM): "Alliances don't last long when only one person gets to claim the prize here..."

Proclus of Rome: "We Romans are made of sterner stuff."

Ferris of Bonisagus: "Doubtful, coward in the shadows. What prize are you here for?""

Proclus of Rome: "Loyalty and honesty, those are the watchwords of the Roman Tribunal."

johns (GM): 'Same as you.. a Gifted Magi's spirit and his life's work to go wtih it."

Archibald of Guernicus: I give Proclus a questioning look, but let it go

johns (GM): "Then you'd be the one in charge?" the voice seems to direct at Proclus.

Proclus of Rome: Well, I'm loyal and honest.

Well, sort of loyal.

Ferris of Bonisagus: Sorta honest

Aristocritus Bonisagi: and "of rome" is right in your name!

Proclus of Rome: "I'm an equal of my sodales."

Archibald of Guernicus: I'm loyal to my sodales, but also not Roman

Proclus of Rome: "I just enjoy good conversation."

Archibald of Guernicus: "Aye, ye should hear him talk about circles. Man could go on for days without end."

Proclus of Rome: "Ha ha ha, I like thy wit well."

Ferris of Bonisagus: We're just a bunch of friendly-ole-wizard-pales

Aristocritus Bonisagi: Setting out on a grand adventure.

Archibald of Guernicus: "But he's true, we're equals in this endeavour, whereas you are quite alone."

Proclus of Rome: Is the priest still here?

Archibald of Guernicus: "Stag mate of yours is in a rough way, by the by."

johns (GM): Yes, this conversation has taken only about a minute so far

"He is? You kill him?" it inquires without malic

Archibald of Guernicus: "Oh no, we have a bit more sanctity for life than you."

That said he would have been splatted if not for the house rules, he he

Aristocritus Bonisagi: "Is everyone in Normandy like this?"

Proclus of Rome: "You Normans are so fractious. No wonder you don't have a Tribunal anymore."

johns (GM): "Almost time for me to go.."

Proclus of Rome: "Are you planning to use the necromancer's soul to fix your face?"

Ferris of Bonisagus snaps in the background.

johns (GM): "Parting words.. A rook of vis for those of you willing to wise up and turn around. To the rest, I'll see you tomorrow."

"M.. what?"

Proclus of Rome: "Oh you know, that strange look you have."

"Presumably it's fixable with more Corpus skill than you have."

Archibald of Guernicus: "Very distinctive look."

johns (GM): There is a pause

"No, you won't bait me that easily.. It was a nice try, though."

Proclus of Rome: "I'll tell your erstwhile ally you said that, he'll be flattered, I'm sure."

johns (GM): "I'll leave you with something for your troubles.."

Ferris of Bonisagus: "See you tomorrow."

johns (GM): Two things happen in rapid succession

First is anyone who likes can make a Per+Awareness roll

Proclus of Rome: As they do.

Archibald of Guernicus: I shall

Proclus of Rome:

rolling 1d10 + 0

(

1

)

+0

=

1

Nice.

Archibald of Guernicus:

rolling 1d10+3+5

(

1

)

+3+5

=

9

Ferris of Bonisagus:

rolling 1d10 + 4

(

5

)

+4

=

9

Archibald of Guernicus: Mein Gott

Aristocritus Bonisagi:

rolling 1d10+1+3

(

8

)

+1+3

=

12

johns (GM): Second is a large aura of light, equivalent to sunlight on a cloud day, envelopes the area around you

Proclus of Rome: Hmm.

That seems odd.

(To Aristocritus Bonisagi): You see two footprints emerge out of nowhere in the snow right next to the grave

johns (GM): The peasants turn and start pointing, muttering, gasping, etc., the priest stops his sermon

Proclus of Rome: "Don't stop!" I holler in Latin.

Aristocritus Bonisagi: "Over there!"

Proclus of Rome: "Where?"

Priest: "How dare you," yells the priest. "Scoundrels! Profaners! Blasphemers! Barbarians!"

Proclus of Rome: We should PROBABLY leave.

Aristocritus Bonisagi: "Fresh footprints, right by the grave-"

Ferris of Bonisagus: "It's a miracle!"

Ya, let's leave

Priest: lol

Proclus of Rome: Wait.

Hmm.

Priest: the ol; It's a Miracle card

Proclus of Rome: "Can you follow the tracks?"

Archibald of Guernicus: "Ferris could get his familiar to tail the man, couldn't he?"

Proclus of Rome: Did you make little booties for her?

Ferris of Bonisagus: Spider Queen is tough enough.

Sure, I'll throw the Spider Queen like a pokemon and have her try to follow the footprints.

Priest: Not tracks per se, just two footprints, unconnected to anything else

Proclus of Rome: Hmm.

Priest: Alright if the peasants were upset before they are freaking out as a giant spider jumps into a fray

Proclus of Rome: Well we just need to find the ones 300 feet away.

Spider Matriarch: "Dead end"

Proclus of Rome: It's only giant compared to other spiders.

Priest: How big is it?

Proclus of Rome: It's about the size of a rat.

Or mouse.

Aristocritus Bonisagi: what's the aura, -9

Priest: Ok, it can evade notice easily

Aye Aristo

Spider Matriarch scuffles back to Ferris.

Proclus of Rome: Yeah size 10.

I mean -10.

That's mouse sized.

Aristocritus Bonisagi: "Maybe with a bird's-eye view we can find the next set."

Priest: The peasants start throwing snowballs and rocks at you while you discuss this

Proclus of Rome: I'd recommend asking the priest about it.

We just need to politely explain what we're doing here and it should be fine.

Aristocritus Bonisagi:

rolling 1d10!+23-9 Aetosian Flight (level 20)

(

6

)

+23-9

=

20

Archibald of Guernicus: I'm sure they'll listen to us.

johns (GM): How high does that take you?

Proclus of Rome: Wait so it's still just sunny huh?

(From Ferris of Bonisagus): Silent/Subtle cast "Spilio’s Paralyzing Stare" on one of the peasants throwing snowballs in my direction.

Aristocritus Bonisagi: lemme check

johns (GM): Almost dark, but now lit up by the spell that was cast on your area

Archibald of Guernicus: "Oh look, he's ascending to heaven, it's a miracle."

"Wow they just don't stop." I duck to avoid a rock

Aristocritus Bonisagi: it uses the "move a target quickly in any direction you please" guideline

so, probably pretty far

johns (GM): One of the peasants suddenly goes as stiff as a board. Losing their nerve, half the crowd runs back towards the village.

Proclus of Rome: Hmm.

(From Ferris of Bonisagus): I'll let him go.

Proclus of Rome: "Who did that?"

Ferris of Bonisagus: "They were throwing stuff at me."

us*

johns (GM): He suddenly unparalyzes, gasping for breath, and shouts panicky before running off

Archibald of Guernicus: Wizards. You can't take them anywhere.

johns (GM): Aristo, a Per+Aware check to try and spot footprints from up high

Aristocritus Bonisagi:

rolling 1d10!+1+3

(

8

)

+1+3

=

12

johns (GM): No trace of your mystery magus

Aristocritus Bonisagi returns to the ground.

Aristocritus Bonisagi: "Nothing. He's gone."

Proclus of Rome: Hmm.

johns (GM): The priest huddles the 4 remaining peasants/gravediggers together and start praying aloud to St. Mary for protection.

Proclus of Rome: Ok.

Phew.

I was worried they wouldn't finish the burial.

Hmm.

Aristocritus Bonisagi: "Very sorry for all the commotion, Father."

Proclus of Rome: Hey, if the Aegis of the Hearth is still up, we might have a chance to get the guy buried before our adversary can summon his ghost.

johns (GM): your options atm seem to be: Stay here, Find a place to spend the night, Try going to the Hideout tonight

Proclus of Rome: We should try and convince the priest to come with us.

Aristocritus Bonisagi: the guys who were going to spring the wards with a walking corpse are not here, right

Ferris of Bonisagus: I only have the "make a corpse" portion. If anyone can move it... or throw it...

Archibald of Guernicus: He might have defences up.

It's really risky to walk in without being able to defend ourselves magically.

Proclus of Rome: Our adversary wouldn't be able to either.

Archibald of Guernicus: Yeah but he's not the only problem

Proclus of Rome: You've got that sword, what's the problem?

Aristocritus Bonisagi: how would the priest be able to help?

Ferris of Bonisagus: Help against ghosts?

Aristocritus Bonisagi: I'm an elementalist man I don't know how ghosts work

Proclus of Rome: He'd be able to perform a Christian Burial on the deceased magus, preventing anyone from summoning his ghost.

Archibald of Guernicus: It's a decent theory, but getting his corpse is the danger.

He's sat there undisturbed all this time, which means it's not a simple task to walk in and grab him

Aristocritus Bonisagi: That is a good idea, but probably mutually exclusive with tossing around conjured corpses

Proclus of Rome: I assume that the only reason his corpse hasn't been molested is that we're the first people to get here.

Archibald of Guernicus: I assume it's that no-one wants to go in with the defences up.

Proclus of Rome: I don't see why when they could just hire a bunch of mercenaries or something.

The mystery man was willing to pay us 40 pawns of vis to not interfere.

Aristocritus Bonisagi: the Aegis blocks all spellcasting in the area, right

Proclus of Rome: He could have definitely afforded a mundane siege.

johns (GM): It's a penalty to all spellcasting equal to the Aegis' level

Proclus of Rome: Yes.

johns (GM): It blocks enchanted items outright

Ferris of Bonisagus: jeez

johns (GM): oh sorry, the penalty is HALF the aegis level.

Archibald of Guernicus: Maybe he's just really unlikable and no-one will work for him.

Aristocritus Bonisagi: are they still huddled and praying, or is the burial underway

johns (GM): They're waiting for you to go away

Proclus of Rome: With 40 pawns he could easily hire some transitory catspaws.

johns (GM): About 2 minutes after it started, the aura of light disappears.

Archibald of Guernicus: 40 pawns is quite something. I don't think he'll actually pay up though.

johns (GM): It's dark now, only a torch on the side of the wagon & the moon providing light.

Aristocritus Bonisagi: with 40 pawns he could send 40 freshly-gauntleted magi to their deaths

hmm. bad timing but brb

Proclus of Rome: Yeah exactly.

I wonder why he thinks only one person can reach the reward here.

Archibald of Guernicus: Hm, that's a point.

I mean he does seem to think we'd backstab each other for it.

Ferris of Bonisagus: Is there any history of absorbing someones soul for some benefit?

johns (GM): like diablerie in vampire?

don't think there's anything like that but ghosts can be killed for a few pawns of vis

Ferris of Bonisagus: Hmm, well his knowledge should be able to be shared by multiple people

Perhaps an enchanted item of great power?

Archibald of Guernicus: Having that knowledge to yourself might be very powerful. We have no idea what sort of necromancy it was.

If it was a breakthrough, it's one of a kind.

Ferris of Bonisagus: Well let's make sure it falls into the hands of a lovable group bounded to Loyalty and Honesty.

johns (GM): :)

Archibald of Guernicus: Who is Archon, let's settle this like petty wizards

johns (GM): 1 ferris 2 proclus 3 archie 4 aristo

rolling 1d4

(

1

)

=

1

Proclus of Rome: Congrats.

Ferris of Bonisagus: Alright, first order, kill all of the villagers, we go find the tomes of necromancy, raise an army of the dead, and take over Normandy

johns (GM): hell yeah!!!!

Archibald of Guernicus: Hm. You know, I'm trying to find a flaw in this, but I just can't.

Proclus of Rome: I can find a couple.

For starters, killing all the villagers would be murder.

Ferris of Bonisagus: Not if we bring them back

Proclus of Rome: Secondly, none of us know necromancy.

Ferris of Bonisagus: Not yet

Proclus of Rome: It would be because they'll go to heaven when they die.

Hermetic theory can't reproduce Jesus' miracle.

The miracle of Lazarus, I mean.

Ferris of Bonisagus: Alright, kidding aside, right now we just need a place for the night, right?

Proclus of Rome: I think we should head for the hideout straight away.

If nothing else, it should be less hostile than the village.

Ferris of Bonisagus: Sounds good, anyone need to do anything else here?

Let's head to the hideout then

johns (GM): Okay. Who can illuminate or see in the dark well?

Proclus of Rome: Not me.

Ferris of Bonisagus: Not me.

Archibald of Guernicus: I cast eyes of the cat on myself

Now I can.

Proclus of Rome: What about the rest of us?

Archibald of Guernicus: I can cast it on everyone

It's touch range

Proclus of Rome: Go for it.

Aristocritus Bonisagi: aristocritus here

Archibald of Guernicus: I extend it to voice range with FFM, so I can just yell at you to give it instead of touching you all.

Aristocritus Bonisagi: as an experienced elementalist i could spont some CrIg for light probably.

Proclus of Rome: I mean you COULD do that but it seems rude.

The target wouldn't change in any case.

Archibald of Guernicus: If you've got a fun virtue, flaunt it.

johns (GM): Your eyes are all catlike now until Sunup

Proclus of Rome: Noice.

Noice.

Noice.

Ferris of Bonisagus: Noice?

johns (GM): Noice

Aristocritus Bonisagi:  noice

Proclus of Rome: We should hustle to the hideout.

johns (GM): Headed from the cemetary away from the direction of the village is a narrow footpath that winds up into the hills..

You feel the burden of Dominion lifted off your shoulders like dropping a heavy weight.

Archibald of Guernicus: I continue to buff up with Wizard's Sidestep.

Proclus of Rome: Wow this is a nice lil' map.

Aristocritus Bonisagi: what are all of these little circles

(To Archibald of Guernicus): Roll Per+Second Sight? +2 for friendly aura

Aristocritus Bonisagi: tree stumps?

johns (GM): Yup

You're down at the bottom of this map, the green shield token

Archibald of Guernicus:

(To GM) rolling 1d10!+3+5+2

(

1

)

+3+5+2

=

11

johns (GM) rolls some dice

Proclus of Rome: Wizard's Sidestep isn't going to be much help when we hit the Aegis.

(From Archibald of Guernicus): Oh my god

johns (GM):

rolling 5d10

(

10

+

6

+

7

+

8

+

5

)

=

36

Its dark and windy and spooky

Who wants to take the lead?

Ferris of Bonisagus: I'll go

johns (GM): Okay Ferris.

Proclus of Rome: What about your familiar?

Ferris of Bonisagus: She can't see well

johns (GM): Up ahead you see a stone building, 4 stories, looks like its under construction-- wooden scaffold and a large crane on the top

What is your familiar's might?

Proclus of Rome: Too true.

BUT, she might not be attacked by corpses.

Ferris of Bonisagus: 10

johns (GM): Around this spot, marked by your green line, your familiar is unable to cross. it scuttles side to side like looking for a gap in a wall but cannot move forward

Ferris of Bonisagus: Hmmm

I'll tell her to wait with the others and then cast some butterfly wings onmyself

Proclus of Rome: Well, she can keep watch for the other interloper.

Ferris of Bonisagus: The other Interloper?

Archibald of Guernicus: Have grogs take the front

The guy with the fucked up face

Proclus of Rome: Yeah.

johns (GM): Ferris, what's your Magic Resistance vs. Vim?

Ferris of Bonisagus: I'm going to try to fly about 25 feet up in the air and go around the building.

How do I calculate that? Sorry, I saw that the other day but forget to take notes

Aristocritus Bonisagi: the spreadsheet does it wrong i think

johns (GM): Your Vim Score, plus your Parma Magica ability x 2

Aristocritus Bonisagi: thats all i know

johns (GM): Fixing the default char sheet is on my to-do list :/

Ferris of Bonisagus: 15

5 + 5x2

Aristocritus Bonisagi: oh it's the form bonus that's wrong. resist is fine

johns (GM): You are 25 feet in the air. As you cross an invisible boundary, you feel your wings fade out of existance.

Proclus of Rome: Wait I thought the Form Bonus was 1/5th the score.

johns (GM): Think quickly.

Form Bonus is, but you get your full Art added to resistance.

Proclus of Rome: Am I close enough to catch him?

Ah.

johns (GM): Qik + Athletics to try, Proclus

Aristocritus Bonisagi: is there enough time to try and cast dangling puppet on him

johns (GM): You can try

Ferris of Bonisagus: I just try to throw Doublet of Impenetrable Silk on myself while falling, if i have time

Proclus of Rome:

rolling 1d10 + 0

(

7

)

+0

=

7

johns (GM): Okay, Roll it

Aristocritus Bonisagi:

rolling 1d10!+23

(

2

)

+23

=

25

lv 15

Proclus of Rome: Don't forget the Aura bonus.

johns (GM): What's the Penetration on that, Aristo?

Aristocritus Bonisagi: oh, i didn't see that up in the corner

johns (GM): And Ferris, you'll have to roll for Doublet, because you're inside the Aegis.. It's -10 to casting

Aristocritus Bonisagi: let's see

my ability is +8 and then the ultimate total depends on the strength of the aegis, doesn't it

Ferris of Bonisagus:

rolling 1d10! + 12 + 12 + 12 + 3 + 0 -10 (Mu+An+Focus+STA+Aura-Aegis) Casting Doublet of Impenetrable Silk - Spell Level: 15

(

5

)

+12+12+12+3+0-10

=

34

Aristocritus Bonisagi: heck i don't remember our pen houserule

johns (GM): No houserule, just RAW

For an Aegis, if you're outside it casting in, you don't subtract the Casting Total, but do have to Penetrate greater than whatever the Aegis' penetration is.

Confusing and possibly wrong, but the whole Aegis description has always been a point of contention. The pen on it is 20 btw

Aristocritus Bonisagi: oh

so my surplus is +14 and my ability is +8

johns (GM): okay, I lied, houserule is we halve that ability for math purposes

Aristocritus Bonisagi: cripes

johns (GM): so the spell would not pen here unless you conf

Aristocritus Bonisagi: i'll conf it to save my boy Ferris

Ferris of Bonisagus mentally hugs his Bonisagi brother.

johns (GM): Teamwork ftw!!!!

Aristocritus Bonisagi: and also Proclus, who is in position to be hit by a falling magus

Proclus of Rome: Nah it'll be fine.

johns (GM): Okay, Proclus ran into the Aegis

Can anyone here beat 20 Vim resistance?

Archibald of Guernicus: Yes

21

johns (GM): I mean, does anyone here have >20 Vim resist? If not then everyone is hampered while in the boundary

Very nice

Proclus of Rome: My Vim score is just 5.

Aristocritus Bonisagi: 4 points short here

Archibald of Guernicus: 9 vim and 6 parma.

I knew Something About Vim was the best pickup

johns (GM): Ferris gracefully floats to the ground. A howling wind picks up about you.

Aristocritus Bonisagi: *the best thing to hoard in your lab

johns (GM): Two things occur at once..

Proclus of Rome: Howling wind, eh?

You mean two significant things.

Ferris of Bonisagus: "Thank you."

Aristocritus Bonisagi: one among us will shortly perish..

Proclus of Rome: Presumably many things are occurring at this very moment throughout Christendom and beyond.

Aristocritus Bonisagi: "All good, then?"

johns (GM): Two swords fly through the air, out of the side of the house. (indicated by Ghost tokens)

Proclus of Rome: Hmm.

Aristocritus Bonisagi lowers Ferris to the ground and cancels the spell

johns (GM): Second, bricks and stones start raining from the top of the tower down to you

Proclus of Rome: Hmm.

Well, obviously we should go inside here.

johns (GM): im going to set up the Grogs' auras here. as a reminder, they can defend anyone who is inside the aura and fight as a trained group as long as their aurae touch

Proclus of Rome: Ok.

Archibald of Guernicus: With 21 vim MR the aegis doesnt affect me at all, right?

Aristocritus Bonisagi: boy i wish i hadn't messed up my experimentation roll on the spell to destroy swords

johns (GM): Correct Archibald (but any enchanted items will not work)

Archibald of Guernicus Initiative: 32

Ghost Initiative: 14

Aristocritus Bonisagi: Aristocritus Bonisagi Initiative: 52

johns (GM): No need for more rolls

Aristocritus Bonisagi: oh

johns (GM): I would like to try this: All players move simultaneous on the same turn, then all enemies. That sound OK?

Ferris of Bonisagus: Group int, sounds good.

Aristocritus Bonisagi: sure

Proclus of Rome: Excellent.

Ferris of Bonisagus: Is the Aura here just a 0?

Proclus of Rome: Alright I can't see ghosts.

johns (GM): Nope-- it's Magic 4

Proclus of Rome: Magic 4.

johns (GM): You can't see the ghosts, but you can sense the two who are carrying swords, so you may target them.

Proclus of Rome: Ok.

johns (GM): The force propelling bricks off the top of the roof it outside your line of sight while you're on the ground.

Feel free to change your tokens' positioning at this time

Proclus of Rome: Hmm.

I'll leave the Aegis.

Seems like the smart move here.

Aristocritus Bonisagi: i'll remain outside

johns (GM): Kept You Waiting, Huh?: Usually we have the players in an intitiative order anyway so we can make decisions in an orderly fashion.

Well, Alright.

Aristocritus Bonisagi Initiative: 12

Ferris of Bonisagus Initiative: 4

Proclus of Rome Initiative: 100

Aristocritus Bonisagi: i have to look up a spell guideline

johns (GM): Archibald of Guernicus Initiative: 6

Nevio Initiative: 64

Sure.. while cthinker's doing that, what are the rest of you thinking?

Archibald of Guernicus: I worry that if we make a break for it, and there's something even worse inside, we're in a worse situation than here.

Proclus of Rome: I don't really have anything to fight ghosts.

Archibald of Guernicus: I have stuff for corporeal undead. Oh well.

johns (GM): lol

Archibald of Guernicus: If only DFD didnt selfishly go to hospital.

johns (GM): "I was hoping the ghosts would be perfect geometric shapes"

Aristocritus Bonisagi: for sponting, did you want us to just roll arts first, or declare a desired effect first?

johns (GM): Roll first

You determine the effect later. So you can pick a higher level effect if you roll real good.

Aristocritus Bonisagi: ok

johns (GM): btw do you want your shield grogs right next to you?

Aristocritus Bonisagi: they could form a line with archibald

Ferris of Bonisagus: Yeah, probably

johns (GM): Ferris, any spells you want to cast?

Ferris of Bonisagus: I'll Pilium of Flame them

rolling 1d10! + 11 + 5 + 3 + 4 (Cr+Ig+STA+Aura) Casting Pilum of Fire - Spell Level: 20

(

6

)

+11+5+3+4

=

29

johns (GM): Players-- should I resolve spells right away or resolve 'em all together at the end of the players' collective round?

Ferris of Bonisagus: Whichever is easier for you imo\

Archibald of Guernicus: Right away can't hurt, I don't see any problem with it.

Proclus of Rome: AFK

johns (GM): Okay. Ferris shoots flames that scatter along the edge of the Aegis and cannot penetrate

Archibald, what are you up to?

Archibald of Guernicus: I cast Wizard's Sidestep while I wait on them to roll up and attack

Aristocritus Bonisagi: oh, words and gestures bonus isn't halved for spontaneous spells

handy

johns (GM): always be shouting & screaming

Aristo, you going to cast?

Archibald of Guernicus:

rolling 1d10! + 13

(

5

)

+13

=

18

It succeeds, and I am sidestepped.

Proclus of Rome: Ok I'm back.

Aristocritus Bonisagi:

rolling (1d10!+22+4)/2+2 sponting MuTe

(

(

2

)

+22+4)/2+2

=

16

one sec again

johns (GM): ars combat is a nonstop thrill ride

proclus, yuou casting anything?

Proclus of Rome: Hmm.

I could try to Fist of Shattering the roof.

Archibald of Guernicus: I did say to watch out for the aegis, though it's so weak it bounces off me.

Proclus of Rome: So the ghost stops throwing bricks at us like some kind of Ignatz.

You all fine with that?

johns (GM): isn't that a touch range spell

Proclus of Rome: Voice.

johns (GM): Oh, ok

Proclus of Rome: The fist is metaphorical.

Ok I'll go for it.

Ferris of Bonisagus: Ya

Proclus of Rome:

rolling 1d10! + 7 + 9 + 2 + 1 +1 +4

(

3

)

+7+9+2+1+1+4

=

27

That's 17 over the target value.

johns (GM): Penetration? Needs to beat 20

Proclus of Rome: With a Penetration ability of +4

So that's 19?

johns (GM): Yeah.

Proclus of Rome: No penetration... THIS TIME!

johns (GM): Ok, then we're just waiting on cumthinker

Proclus of Rome: Or any time, really.

I'd need to crit.

Aristocritus Bonisagi: i'll make a 5-point effect to change one property of one sword, and make it loose like flour instead of solid like steel for a moment

aaand i have to conf to beat the aegis

Archibald of Guernicus: It just needs to hit 20 pen though, doesnt it?

Aristocritus Bonisagi: i took out one for now and one for earlier

Proclus of Rome: It needs to BEAT 20 pen.

johns (GM): Base 1, +2 Metal, +2 Voice? What's duration?

Aristocritus Bonisagi: moment

johns (GM): Ok

... what practical effect are you going for?

Archibald of Guernicus: Oh, I actually have a spell like that, I forgot.

Aristocritus Bonisagi: well. i'm trying to make it crumble

too much for a level 5 effect?

johns (GM): Okay. The sword deforms for a second before becoming solid metal again, warping and blunting it, but not destroying it.

Ghost turn

They each move 15 feet, flying in the air away from the path

Proclus of Rome: Well that's fine.

johns (GM): Roof ghost hurls stones at the grogs

Proclus of Rome: They can fly there as much as they want.

Aristocritus Bonisagi: oh, 1 fatigue on me

Proclus of Rome: Sign that ghost up for the Knicks!

johns (GM):

rolling 1d10!+4-5 ranged

(

10

+

10

+

8

)

+4-5

=

27

Oh wow

Aristocritus Bonisagi: Roof ghost is afraid to leave his roof.

Archibald of Guernicus: Lmao

Aristocritus Bonisagi: cripes

johns (GM): I'll roll for Muzio's defense

it's uhh

Qik + Combat Ability + Weapon Mod

Proclus of Rome: Muzio just can't catch a break.

So that's 10.

Archibald of Guernicus: Muzio the busted

johns (GM):

rolling 1d10!+0+10+2 assuming he's carrying a greatsowrd

(

9

)

+0+10+2

=

21

Proclus of Rome: Wait his block is 16.

johns (GM): im ignoring that

Proclus of Rome: I think we changed that calculation.

johns (GM): 8 dam

Okay, he soaks it

So for reference: I want to get rid of static defense totals and make people roll defense rolls

Aristocritus Bonisagi: do weapons help against ranged attacks

johns (GM): and use that to calculate damage... this is how it's done in RAW... do folks feel okay going with that?

Anyway, players' turn

Archibald of Guernicus: Sounds good until the next time it's changed, next week.

johns (GM): :D

Archibald of Guernicus: All players in any order? I know what I want to do, anyway

johns (GM): Yeah

Just act if you want to

Less holdups that way

Archibald of Guernicus: I cast Supple Iron and Rigid Rope, and use FFM to make it voice range, targetting the unharmed sword.

rolling 1d10!+3+9+13+4

(

6

)

+3+9+13+4

=

35

Base effect is 15

So 23 pen if I remember pen right

It's half your pen score isn't it

johns (GM): Yeah.

Aristocritus Bonisagi: oh whoops

johns (GM): The sword wobbles a lil' bit

Aristocritus Bonisagi: even with a conf my spontaneous spell doesn't go through, i forgot to halve my ability

johns (GM): you SON OF A BITCH

Aristocritus Bonisagi: cranked.

gimme my conf token back

ty

Archibald of Guernicus: Fucker.

johns (GM): Ferris? Aristo? Proclus? Grogs? actions plz

Aristocritus Bonisagi: i will use my second-favorite spell, invisible sling, to throw a rock at a ghost

plenty of rocks around

Archibald of Guernicus: Grogs hold their ground and defend the big magi

Proclus of Rome: I can't penetrate the Aegis.

So I'm going to wait here.

Ferris of Bonisagus: Can't we step inside and just take a -10 to the cast?

It will be easier than trying to do a 20 pen

Aristocritus Bonisagi:

rolling 1d10!+26+4+2 lvl 10

(

5

)

+26+4+2

=

37

Proclus of Rome: I'm going to hold for one round, see where this goes.

Ferris of Bonisagus: I'm going to Doublet of Spider Silk my boi Aristocritus.

Aristocritus Bonisagi: that's 33 pen on that rock i think

Proclus of Rome: Wait, why do these ghosts have swords?

johns (GM): Ok

You fling a rock at a ghost

Proclus of Rome: Why don't they have ghost claws?

Aristocritus Bonisagi: or no

31.

Archibald of Guernicus: I thought they were ghostly swords

Haunted swords

johns (GM): The rock zooms through the unseen spirit and disappears into the distance

Aristocritus Bonisagi: the rock fully penetrates, proving that i am the greatest terram expert in the covenant

johns (GM): Hooray

Okay, ghosts' turn

Two swords rush Muzio

rolling 1d10!+18 Attack

(

10

+

7

)

+18

=

35

Archibald of Guernicus: Poor Muzio

johns (GM): man i'm on fire today

Anyone up for rolling grog defense?

Proclus of Rome: Sure.

Muzio the Bastard:

rolling 1d10! + 0 + 10 + 2

(

4

)

+0+10+2

=

16

johns (GM): 22

14

Muzio the Bastard: Yikes!

johns (GM): 2 wounds on Muzio from the first sword. The sword targeted by Archibald slaps him like a club

johns (GM) rolls some dice

Aristocritus Bonisagi: here lies Muzio, slain by my honesty

johns (GM): Okay. Muzio is at -6. You can make Raffanio the Vanguard of this group if you like. Now ranged ghost

rolling 1d10!+4-5 ranged

(

10

+

2

)

+4-5

=

11

wtf is with these dice

anyway, defense, muzio, with -6

Muzio the Bastard: Hot rolls!

rolling 1d10! + 0 + 10 + 2 -6

(

2

)

+0+10+2-6

=

8

johns (GM): -3 damage

Archibald of Guernicus: Please stop, Johns

Muzio the Bastard: Hmm.

johns (GM): Stones ping off his armor harmlessly

Players' turn!

Muzio the Bastard: Uh actually that would give me a negative wound.

THANK YOU.

Proclus of Rome: Ok.

Aristocritus Bonisagi: imaginary wound

Proclus of Rome: What's the roll to grab a sword?

johns (GM): Disarm or Wrest Weapon attack

Proclus of Rome: Ok.

Hmm.

Aristocritus Bonisagi: does anyone at all have a spell that works on ghosts

johns (GM): disarm needs attack advantage of 9, wrest weapon needs attack advantage of 12

Proclus of Rome: Yeah I saw.

I don't think I can swing that on Brawl +4.

Maybe I need to specialize.

Hmm ok.

I'll try a Crystal Dart on the one with the still functioning sword.

Ferris of Bonisagus: That's all I got too

Proclus of Rome:

rolling 1d10! + 8 + 9 + 2 +1 +1 + 4

(

9

)

+8+9+2+1+1+4

=

34

Now THAT penetrates.

johns (GM): Aiming at the sword or the spirit?

Proclus of Rome: The sword.

johns (GM): roll damage.

Proclus of Rome:

rolling 1d10! + 10

(

5

)

+10

=

15

Bah!

Ferris of Bonisagus: That's pretty average

johns (GM):

rolling 1d10!+3 Stress Check

(

1

)

+3

=

4

rolling 2d10 botch

(

5

+

5

)

=

10

Okay, you've damaged the sword

Aristocritus Bonisagi: what on earth is a stress check

johns (GM): Some nonsense from City & Guild about damaging items

Ferris of Bonisagus: To see if the sword has had a mental breakdown

Proclus of Rome: How damaged is the sword?

johns (GM): how skilled at you at appraising swords

Proclus of Rome: Not at all.

johns (GM): Other players' actions?

Aristocritus Bonisagi: i'll follow proclus's lead and fling a rock at the same sword

rolling 1d10!+26+4+2 invisible sling (10)

(

10

+

6

)

+26+4+2

=

48

johns (GM): s-sugio!

rolling 1d10!+3 stress check

(

5

)

+3

=

8

Aristocritus Bonisagi:

rolling 1d10!+5 damage

(

8

)

+5

=

13

does the damage roll matter?

johns (GM): It takes another level of damage. It's looking a little battered

As I read it: No

another set of rules I should sit down and sort out some day :)

archibald, ferris?

Ferris of Bonisagus: I'm going to step inside the Aegis and crystal dart the damaged sword

Archibald of Guernicus: We win

Ferris of Bonisagus: ?

Archibald of Guernicus: The turn order is gone

Sorry I heard a scream and went to investigate. My mother saw a beetle.

johns (GM): lol

was it Ringo

Proclus of Rome: Yeah it just says Story Event in City and Guild.

NOT VERY HELPFUL!!!

Ferris of Bonisagus:

(To GM) rolling 1d10! + 12 + 1 + 3 + 4 (Mu+Te+STA+Aura) Casting The Crystal Dart - Spell Level: 10

(

4

)

+12+1+3+4

=

24

Archibald of Guernicus: I'll step up and try slicing the wobbly sword in two

Attack with Longsword

johns (GM): That's -10 from aura effect Ferris I believe but still beats spell level

Proclus of Rome: Once again Pendragon has the superior system where all weapons break on fumbles except for swords.

Ferris of Bonisagus: Yeah, it does

rolling 1d10 + 10 damage

(

7

)

+10

=

17

Proclus of Rome: And on ties with swords.

johns (GM): Archibald, Ferris beats you to the punch by shattering inflicting a third and final level of damage, shattering it

well let me confirm

rolling 1d10!+3>15

(

2

)

+3

=

5

yeah

So all that's left is the sword you turned into a noodle

Aristocritus Bonisagi: whoops

Proclus of Rome: Keep in mind that since this is all happening simultaneously the ghost gets one more turn with his sword.

johns (GM): I thought it made more sense to resolve all players first before the enemy get a chance to respond

Archibald of Guernicus: Yeah I want to kill the noodle sword so it stops slapping me

johns (GM): But I can go with either system

this way is a bit easier to track imo..

Roll attack then, Archi

Proclus of Rome: Well whatever is easier for you.

Aristocritus Bonisagi: fortunately, instead of being hit in the face with a sword, you are now just being hit in the face with a heavy iron rod

Archibald of Guernicus:

rolling 1d10!+4+9+2

(

9

)

+4+9+2

=

24

johns (GM):

rolling 1d10!+0+18+1 dfn

(

3

)

+0+18+1

=

22

You're using a greatsword, Archibald?

rolling 1d10!+3>15 stress check

(

9

)

+3

=

12

Proclus of Rome: Hello?

johns (GM): Ok, enemy turn

I guess it doesn't matter since he did damage regardless

Archibald of Guernicus: Longsword, not greatsword.

johns (GM): Okay. The damaged, rubbery longsword falls to the ground.

Proclus of Rome: Really long sword.

johns (GM): A clay pot launches from the roof

Proclus of Rome: Uh oh.

johns (GM): Well, let's see how far it goes

rolling 1d10!+4-5 ranged weap

(

10

+

8

)

+4-5

=

17

johns (GM) sighs

Proclus of Rome: You're pretty good.

johns (GM): im sorry everyone

Aristocritus Bonisagi: have we been slain

Proclus of Rome: Possibly.

Ferris of Bonisagus: Be what is be

johns (GM): a eight-foot-diameter sphere of very hot fire

that inflicts +15 damage should it hit someone

Proclus of Rome: Muzio is a very sad boy.

johns (GM): do you see that red sphere

that's 8 feet

Proclus of Rome: Gotta say I appreciate this ghost trick.

Aristocritus Bonisagi: alas.

Ferris of Bonisagus: That's an unhappy red spehere

Proclus of Rome: I see it.

johns (GM): Anyway

That's Nevio, Raffanio, Archibald, and Ferris

Archibald of Guernicus: We get soak right. Ignem soak.

Proclus of Rome: Yes.

Aristocritus Bonisagi: 1/5 of your score isn't it

johns (GM): Yes, you get: Stamina, Armor, Ignem Form Bonus (your ignem/5)

Archibald of Guernicus: I have 1 form bonus, aha.

johns (GM): and since this is a stressed damage roll, you roll your Soak

first I will roll damage

Proclus of Rome: Do you get the same armor soak against fire as you do against prong damage?

johns (GM): please, no 10

Aristocritus Bonisagi: afk again

johns (GM): It says nothing to the contrary here Proclus whereas it specifies on other sorts of fires wheteher armor helps or not

(From Aristocritus Bonisagi): AFK

johns (GM):

rolling 1d10!+15 damage

(

5

)

+15

=

20

Ok

Proclus of Rome: Alright.

Aristocritus Bonisagi: criminy

johns (GM): Archibald, Raffanio, Nevio, and Ferris roll soak please

Proclus of Rome: Roll soak?

Archibald of Guernicus:

rolling 1d10! + 1 + 3

(

6

)

+1+3

=

10

johns (GM): Yup

Archibald of Guernicus: 10 damage, argh

johns (GM): Whenever damage is indicated as "+X damage," you don't have a flat soak against it you, you add a stress die

Archibald of Guernicus: Why do you have to roll endless 10s

Your cheater dice are harming us

Nevio:

rolling 1d10! + 3

(

7

)

+3

=

10

johns (GM): that applies to soak against magical spells etc.

Archibald of Guernicus: Muzio might be dead

johns (GM):

rolling 1d10!+8-6 muzio's soak

(

8

)

+8-6

=

10

Proclus of Rome: Wow.

Ferris of Bonisagus:

rolling 1d10! + 1 + 3

(

2

)

+1+3

=

6

johns (GM): barely alive

Okay, Archibald, Muzio, Nevio all take 1 wound. That puts you at -3 for your rolls from hence forth

Ferris, you take 2 wounds, that's -6 :(

Proclus of Rome: From heron out.

Ferris of Bonisagus: Tis but a firey scratch

johns (GM): Muzio is now at -9 from wounds

and is on fire

Proclus of Rome: Hmm.

johns (GM):

rolling 1d10!+4 raffanio's soak

(

10

+

2

)

+4

=

16

raffanio takes a single fatigue (-1)

Proclus of Rome: What are the rules for putting out a fire?

johns (GM): The pot explodes, sending flaming hot shards to you. A thick pool of flaming liquid covers Muzio and half of the path

Player's turn.

Archibald of Guernicus: Well we need to get inside,will running forward here mean running through the flames

Oh, only half, probably not

Proclus of Rome: Someone needs to put out Muzio.

Ferris of Bonisagus: I'll give him a pat down if someone needs to do it

Proclus of Rome: Well he's in a pool of flaming oil.

So he'll need more than that.

(To Archibald of Guernicus): You'll need to move out of that fire token this turn if you don't want to catch on fire too

Archibald of Guernicus: I'll move in and out the fire, and uhh

My ignem sucks, sadly. I was going to ReIg the fire off of Muzio

Proclus of Rome: Also someone else needs to do it because I have Weak Elemental Resistance.

Ferris of Bonisagus: Is"Winter's Icy Touch" actually chilling?

Proclus of Rome: No.

It sucks Fatigue out of someone.

johns (GM): They lose body heat

Proclus of Rome: Oh yeah.

Archibald of Guernicus: Base 4 effect to put out a fire

Ferris of Bonisagus: Ah! I got it

Archibald of Guernicus: Then +2 from voice is 10

Ferris of Bonisagus: I'll cover him with spiderweb

I cast "Spilio’s Webbed Restraints" on him.

Proclus of Rome: Uh, spider webs are flammable.

Ferris of Bonisagus: (Success) The target is caught in tangle of webs that bind their arms to their side and feet together. Getting free requires a Strength stress roll of 12+, or someone else may use an edged weapon to free a victim in three rounds. Fire is not effective against these webs.

(To Archibald of Guernicus): Something to remember For every five points by which the fire’s damage exceeds +5, add one magnitude to the spell’s level.

Ferris of Bonisagus: " Fire is not effective against these webs."

And it will smother the flames

Proclus of Rome: Hmm.

But it just binds his arms and legs.

johns (GM): I think he's still cooking in the heat too

Proclus of Rome: Not his whole body.

johns (GM): like a potato in foil

Ferris of Bonisagus: Well, consider it a partial solution

Proclus of Rome: For example, he can still talk.

It seems like it isn't a solution at all.

Archibald of Guernicus: This is horrifying

You're going to cook the man

johns (GM): GREEK FIRE FTW

Proclus of Rome: It's great.

Archibald of Guernicus: We invent the jacket potato before the discovery of the potato

Proclus of Rome: Too bad SOME natural philosophers I know are too stuck up to make it!

Ferris of Bonisagus: Does someone want to try sponting putting out the flame?

Proclus of Rome: I can't.

I can't only do that with ritual casting.

Archibald of Guernicus: It's very high to do so

Proclus of Rome: What do you mean?

Ferris of Bonisagus: My Ignem is fairly poor

Proclus of Rome: It's base 4.

Archibald of Guernicus: My suggestion would maybe be ReCo to push him so quickly that the wind makes the fire go out

Proclus of Rome: Putting out a fire at Touch range would be 5.

Archibald of Guernicus: It's +1 mag per 5 points of damage. Ha ha

Proclus of Rome: Still only 10.

Archibald of Guernicus: So an extra +2

Proclus of Rome: Wait how much damage was it?

+15?

Archibald of Guernicus: 15

Yes.

Proclus of Rome: Still anyone with 30 PeIg could do it.

Ferris of Bonisagus: I have nothing close to that

johns (GM): (he's inside the aegis too)

Proclus of Rome: Yep.

Ferris of Bonisagus: I think... I think we should just put him out of his misery

Archibald of Guernicus: Poor Muzio

It probably would be best to put him out his misery at this point

Proclus of Rome: You could just try and pull him out.

Ghost cart!

johns (GM): ghost ride the cart

Archibald of Guernicus: I could spont a creo aquam over his head

And the water puts him out

johns (GM): can you still see the two ghost yellow auras? I move the sword ghosts tokens to GM layer

Archibald of Guernicus: Nah

Ferris of Bonisagus: Nope

Proclus of Rome: I can see one.

johns (GM): k just checkin'

Proclus of Rome: The one on the roof.

Ferris of Bonisagus: Sure Archi, try drown-pushing him out

(From Aristocritus Bonisagi): Back

back

Archibald of Guernicus: Okay

johns (GM): they're trying to figure out what to do about muzio burning to death, aristo

Archibald of Guernicus: I try sponting a big sphere of water over Muzio's head before I walk away and leave him

To put him out

Aristocritus Bonisagi: well, we know where to find a priest

johns (GM): lol

Archibald of Guernicus: Which is base 4, +1 conc duration, +1 touch

Ferris of Bonisagus: We won't need a priest, he's being cremated for free.

Archibald of Guernicus: Wait, diam duration, not conc

johns (GM): Viking Funeral

Proclus of Rome: Cremation is NOT appropriate Christian burial.

Archibald of Guernicus: Anyway that's a level 10 spell so it needs 20 to work

Here goes nothing

Proclus of Rome: I think the Pope even said that anyone who gets cremated can't be given a christian burial.

That might be in the future.

Archibald of Guernicus:

rolling 1d10!+4+6+6

(

9

)

+4+6+6

=

25

The spell succeeds

Ferris of Bonisagus: Nice glob of water

johns (GM): -3 from your injuries

Aristocritus Bonisagi: the pope also said that jupiter and mars are saints, though

Archibald of Guernicus: True.

johns (GM): Ok

Archibald of Guernicus: Still succeeds anyway

Proclus of Rome: I think only Mercury is still a saint.

johns (GM): Archibald summons a blob of water that drizzles on the flaming oil, but the fires do not abate!

Proclus of Rome: I'd need more Theology.

johns (GM): Anyone here got Philosophae?

Proclus of Rome: Alright I think we all need to run into the building.

I do.

johns (GM) passes a note to a player

Aristocritus Bonisagi: All of this fire can't be good for his humours.

Proclus of Rome: Just +7 though.

(To Proclus of Rome): Then you'd probably recognize Greek Fire by now and know it can only be beaten out, not extinguished with water

Proclus of Rome: Hmm.

johns (GM): That's Archibald's go; Ferris, Proclus, and Aristo?

Proclus of Rome: Alright we have to beat the fire off Muzio.

Ferris of Bonisagus: Alright, anyone have any bright ideas or should I give him the 21 Crystal Dart Salute?

Proclus of Rome: Water won't work because it can't mix with the oil on him.

Yeah we just use a sheet or something and beat the fire out.

(To Archibald of Guernicus): You lose 1 fatigue from sponting so you're at -4 from fatigue & injury atm

Proclus of Rome: Or like a robe.

That's what I'll do.

Someone please deal with that ghost.

Ferris of Bonisagus: Alright guys, I know this is my solution to everything, but... I can turn him into a spider.

johns (GM): lol

(To Ferris of Bonisagus): Do you have Wizard's Sidestep on atm?

Proclus of Rome: That doesn't seem helpful!

(From Ferris of Bonisagus): Nope

Aristocritus Bonisagi: is it safe to walk into the aegis

or will i be walking into the fire

Archibald of Guernicus: I'm perfectly fine.

johns (GM): The flaming puddle is limited to Muzio's tile

Archibald of Guernicus: Also I move away after sponting the spell

Aristocritus Bonisagi: ok, i'll enter

Proclus of Rome: So is my robe good enough for beating out the fire?

johns (GM): Yeah, it'll take a few rounds though

At least.. 2.

Proclus of Rome: What if someone helps?

johns (GM): Then you can do it in a single combat round.

Aristocritus Bonisagi:

rolling (1d10!+25+4)/2+2-10 sponting ReAq

(

(

8

)

+25+4)/2+2-10

=

10.5

johns (GM): with two cloaks and two people

Proclus of Rome: Someone help!

johns (GM): Hail beardbeard! welcome to the barbeque

Archibald of Guernicus: Magi, get together and start beating off Muzio as fast as you can

Aristocritus Bonisagi: Wizard here.

Beardbeard (GM): what the

johns (GM): What spell, Aristo?

Aristocritus Bonisagi: Level 4: Control a liquid in a forceful but calm way, such as a fast but constant

current.

+1 Voice +1 Conc

Ferris of Bonisagus: Are you controlling the oil?

johns (GM): ooooh!!

Aristocritus Bonisagi: sending the oil over the cliff or something

johns (GM): That's very clever

Ferris of Bonisagus: Nice

Archibald of Guernicus: The oil.. covering Muzio

He flies off the cliff

Aristocritus Bonisagi: lol

Proclus of Rome: It's ReAq.

Archibald of Guernicus: I go with him.

Proclus of Rome: It only moves water.

johns (GM): oil is aquam

Archibald of Guernicus: Oil is aquam

Proclus of Rome: Or water-like liquids.

It wouldn't move Muzio, is what I'm saying.

Archibald of Guernicus: Footsteps of slippery oil for instance.

Aristocritus Bonisagi: muzio WAS pretty oily

johns (GM): Corrosive

and otherwise dangerous liquids have a base

Individual ten times smaller again, a puddle

about a foot across and about six inches deep

Archibald of Guernicus: What if you use ReTe to move some stone, if someone is standing on it they get moved too

Aristocritus Bonisagi: hmm

johns (GM): If we allow Aristo's spell to fire off before Archibald then Archibald can douse the remaining fires on Muzio's clothes

Aristocritus Bonisagi: do i have to add a magnitude for unnatural movement

Proclus of Rome: They'd happen at the same time.

johns (GM): Here I'd say no

Proclus of Rome: Not as long as it's just moving down hill.

Aristocritus Bonisagi: nice

Proclus of Rome: It isn't like it's moving up or anything.

johns (GM): Hot firey oil rolls downhill, melting the dropped sword in its wake

Proclus of Rome: But since Aristocritus' spell is targeting oil it would work out fine, I think.

johns (GM): Proclus or Ferris?

Proclus of Rome: Is Muzio still on fire?

johns (GM): Nope

Proclus of Rome: Alright we should move him out of the elements and vengeful ghosts.

johns (GM): I think we've spent 20 min on this turn so act quickly

Proclus of Rome: Ok I'll try and move inside the house.

johns (GM): you can move 15 ft

Proclus of Rome: While dragging muzio.

I'll start dragging on the next round.

johns (GM): K

Ferris??

Ferris of Bonisagus: Ill help

Proclus drag

johns (GM): Ok.

Opposition turn

Proclus of Rome: If someone is wounded you should immediately move them.

johns (GM): lol

see that wagon there?

Proclus of Rome: Yes,

Aristocritus Bonisagi: you can climb it

johns (GM): lol

it starts to turn and roll towards you

Proclus of Rome: Hmm.

Ferris of Bonisagus: bundles of explosive fireworks

Proclus of Rome: Classic ghost move.

johns (GM): Archibald! Roll strength

Meanwhile

Two skeletal figures emerge from the second floor scaffold, holding pikes

Proclus of Rome: Skeletons, eh?

Archibald of Guernicus: Spooky

johns (GM): Yup!

And lastly

Proclus of Rome: Where are the skeletons actually at?

Archibald of Guernicus: Just strength on its own?

johns (GM): Yeah

Archibald of Guernicus:

rolling 1d10+2

(

1

)

+2

=

3

johns (GM): They are pushing a wagon into you

Archibald of Guernicus: Eep.

johns (GM):

rolling 1d10!+0

(

9

)

+0

=

9

Ferris of Bonisagus: I'm starting to think the village would have been less hostile

johns (GM): Archibald is pushed back a tile

Archibald of Guernicus: I can't even conf it, damnit.

johns (GM):

rolling 1d10!+4-5 ranged vs. archibald

(

10

+

9

)

+4-5

=

18

WHAT THE FUCK

roll defense

Ferris of Bonisagus: Nice

Archibald of Guernicus: You really need to stop, Johns, this is getting ridiculous.

johns (GM): fucking.. fucking bugged dice mechanics, man

Archibald of Guernicus: What was blocking again, qik + single weapon?

johns (GM): Oh, I just remembered you're sidestepped

Archibald of Guernicus: I am

johns (GM): Okay, the wagon was broad enough that you had to push back, but the brick whizzes past you effortlessly

Players' turn. You're up against the last of the defense now!

Archibald of Guernicus: Dust to dust on one of the skeletons.

johns (GM): Roll it

Aristocritus Bonisagi: is the oil out of the way

johns (GM): it's oozing downhill towards the cemetary

Aristocritus Bonisagi: or should i still be concentrating

Proclus of Rome: Oh wow the cemetery is that close?

Archibald of Guernicus:

rolling 1d10+3+5+8+4-4

(

1

)

+3+5+8+4-4

=

17

Oh my god

johns (GM): ehh nah it won't burn up

Aristocritus Bonisagi: botch! botch!

Archibald of Guernicus: Rolling to confirm the botch

How many dice for that

johns (GM): just 1

friendly aura

Archibald of Guernicus:

rolling 1d10

(

10

)

=

10

johns (GM): nice

Proclus of Rome: Crit botch.

Archibald of Guernicus: No botch, spell succeeds since it's level 15

Pen 5

johns (GM): One of the skeletons clatters into an empty pile of armor.

Others?

Archibald of Guernicus: I back off here to let Raffanio tank the hits.

Ferris of Bonisagus: Crystal Dart the other bag-o-bones

Proclus of Rome: Uh help me drag!

Ferris of Bonisagus: We have skeletons on the loose man!

Proclus of Rome: They're really far away.

It'll take them two rounds to reach us.

I mean it.

johns (GM): now you're thinking tactically

Ferris of Bonisagus: Bah! Fine, I'll drag.

Proclus of Rome: Can I sex the skeleton?

Or is it too far way?

johns (GM): well, Idk if he's into it

Proclus of Rome: Oh it's a him?

I wasn't sure if it was too far away to count the ribs.

johns (GM): He's wearing armor and has a weapon

Aristocritus Bonisagi: baron bonghits' magus produces a pair of calipers

johns (GM): lol

Proclus of Rome: So???

You could put armor on a woman's skeleton.

johns (GM): So, this is Medieval Europe, and I'm sorry if it conflicts with your modern day sensibilities, but a woman skeleton's place is in the home in this era

Archibald of Guernicus: What is the horrifying red skeleton in the distance

Proclus of Rome: *The tomb.

johns (GM): that's the other pikeman, there were 2 but you killed one

Proclus of Rome: So anyway how far can Ferris and I drag Muzio?

johns (GM): let's say half your normal speed

so 8 ft

Proclus of Rome: Ok.

Aristocritus Bonisagi: here is something i am perennially confused about, does dead wood require a terram requisite on a rete spell

herbam requisite i mean

johns (GM): yeah

Proclus of Rome: Yes.

johns (GM): for Wielding the Invisible sling

Proclus of Rome: It's wood.

Not stone.

Aristocritus Bonisagi: ok

Proclus of Rome: Couldn't be more different!

johns (GM): Archibald acted, Proclus and Ferris are saving Muzio, Aristo's turn to act

Aristocritus Bonisagi: i was thinking The Unseen Porter but that can't oppose intentional resistance

Archibald of Guernicus: BRB a sec

Aristocritus Bonisagi: lemme see here

would hands of the grasping earth work on the cart?

johns (GM): Yeah

Aristocritus Bonisagi: nice

Proclus of Rome: Just need to penetrate the Aegis.

johns (GM): He's standing inside it atm

Aristocritus Bonisagi:

rolling 1d10!+22+4-1-10 lvl 15

(

7

)

+22+4-1-10

=

22

oh i forgot to hoot and holler but it works anyway

johns (GM): The wagon holds firm in the earth

Opposition's turn

rolling 1d10!+0 Str Check

(

7

)

+0

=

7

Proclus of Rome: Ghosts are pretty weak!

johns (GM):

rolling 1d10!+4-5 ranged combat

(

4

)

+4-5

=

3

Proclus of Rome: Wheres the 10?

I'm confused.

johns (GM): im as shocked as you

A piece of masonry falls far short of you all

Anyway, the ghosts can't realistically push you off the path anymore, there's no more greek fire, and Archibald can blast the last skeleton

So I will call it a victory here :)

Aristocritus Bonisagi: but wait!

rolling 1d10!+1+6

(

6

)

+1+6

=

13

Ferris of Bonisagus: Whatcha doin?\

Aristocritus Bonisagi: that's my concentration roll for the ReAq spont. i don't know what it's against or if i even need it, but there it is

johns (GM): Awesome

Aristocritus Bonisagi: i just gotta roll those dice.

Proclus of Rome: I don't think you need to concentrate.

Beardbeard (GM): i love to roll dice

Proclus of Rome: It's Rego so it will continue to travel naturally.

Aristocritus Bonisagi: yeah!!

Archibald of Guernicus: Does anyone have the CrCo healing spells

Aristocritus Bonisagi: it's Conc duration thugh

though

Proclus of Rome: If it was Muto it might just flow back uphil to where Muzio was.

johns (GM): Muzio is hurting, bad. Ferris took a piece of hot shrapnel to the chest but soaked the worst of it. Archibald and Nevio are a little singed.

Proclus of Rome: Also there are still ghosts.

Archibald of Guernicus: They're just harmless lil pranksters now.

johns (GM): You've blunted the worst of what they can do but they will continue to harass you as you move forward..

Proclus of Rome: Hmm.

Aristocritus Bonisagi: miniature skeleton

Proclus of Rome: We need to find their corpses and bury them.

johns (GM): There's two mundane entrances-- there's a doorway on the East side first floor, and wooden construction scaffold steps up to the East doorway ont he 2nd floor

Proclus of Rome: Ferris, could you ask your familiar to fetch the village priest?

Beardbeard (GM): mundanes huh

Aristocritus Bonisagi: can a magus give a proper Church burial?

johns (GM): Definitely

Proclus of Rome: Nope.

I mean if they're an ordained priest.

Archibald of Guernicus: I choose to use the third, and greatest entrance.

johns (GM): Beardbeard, would you like to be a grog or should Malach appear on scene

Ferris of Bonisagus: I don't think the priest will take well to a talking spider

Archibald of Guernicus: Archibald's Unwelcome Entrance

johns (GM): That's where you blow up part of the wall?

Aristocritus Bonisagi: Anything in the shed?

Archibald of Guernicus: Where I move part of it out, like a door

Ferris of Bonisagus: Let's just send a grog

Beardbeard (GM): i can be a grog i guess since i still need to figure out lab stuff

johns (GM): Just chopped wood

Beardbeard (GM): and see how much exp malach has

Proclus of Rome: Wait.

Beardbeard (GM): hopefully next week my faggot boss will drop dead and i can play!

Proclus of Rome: Why would you break the wall open?

Archibald of Guernicus: You get experience from adventures and lab work, so it doesnt matter right now

Aristocritus Bonisagi: Curse of the Unspent Seasons (PeCo 35)

Archibald of Guernicus: To get inside, Proclus

Aristocritus Bonisagi: archibald's spell is much more subtle than smashing a hole in the wall

Archibald of Guernicus: He'll have more traps, the less time we spend exploring corridors the better

And yeah

It closes up again as if nothing happend

It's conc duration so others can join me this way

Proclus of Rome: Ok.

We need to drag Muzio inside.

Archibald of Guernicus: I can use FFM to make it sun if need be

Proclus of Rome: Where his condition won't be aggravated by the elements.

Ferris of Bonisagus: I'm still helping you drag, Proc

Aristocritus Bonisagi: i'll step inside

Beardbeard (GM): ok johns fellow player dys is whining at me and i guess i will play malach

Aristocritus Bonisagi: that's the spirit

Malachiasz of Tytalus: I wander in from stage left, rare frozen mountain turnip in hand.

Aristocritus Bonisagi: Salve.

Ferris of Bonisagus: Wonderful

Proclus of Rome: Ok should we send Raffiano to fetch the village priest or what?

Ferris of Bonisagus: Yeah, send him

Aristocritus Bonisagi: yes

Proclus of Rome: Ok.

Hopefully he isn't waylaid on the road.

johns (GM): mm haha

can everyone see alright

Aristocritus Bonisagi:

rolling 1d10!+23+4+2-10-1 casting Lifting the Dangling Puppet (15)

(

7

)

+23+4+2-10-1

=

25

Malachiasz of Tytalus: i dont know how bad is the snow

Aristocritus Bonisagi: on Muzio, to make it easier to move him

johns (GM): i love dynamic lighting here

Aristocritus Bonisagi: assuming that works under mythic physics.

Proclus of Rome: Why wouldn't it?

johns (GM): Archibald, you cut into the house, and you are in a kitchen/pantry area.

The room smells of spoiled cabbage and rotted meat, and sounds of buzzing flies.

Proclus of Rome: Shouldn't we be able to see clearly thanks to the Eyes of the Cat?

johns (GM): Exits to the west and a stairway to the south

Archibald of Guernicus: Yes, I can cast it on everyone

And do so

Aristocritus Bonisagi: "Almost makes you miss Rome."

oh, did we lose that when we entered the aegis

johns (GM): Actually yeah

I guess I didn't take that into effect in combat.

Archibald of Guernicus: Well, hm. I can recast it inside anyway.

Since I can resist the aegis.

johns (GM): Okay

You see fine!

What next

Aristocritus Bonisagi: yeah. yeah!

Proclus of Rome: Hmm.

We should go up on the roof and make sure the ghost doesn't have any more Greek Fire to throw at us.

Ferris of Bonisagus: Throw away every pot you see

Aristocritus Bonisagi: We might need it.

johns (GM): The cutlery rises off the table while you debate

Archibald of Guernicus: We should inspect the area for arcane connections to him too

It's simple

Mally, destroy the cutlery

Ferris of Bonisagus: Does the cultery look angry?

Aristocritus Bonisagi: or, hang on

Proclus of Rome: Cutlery?

Aristocritus Bonisagi: how long ago did this dude die?

johns (GM): It's pointing at you pointily

Proclus of Rome: I'll grab it.

Malachiasz of Tytalus: i use the thing that makes metal rust

johns (GM): at least 2 months ago, per Venator

Malachiasz of Tytalus: Rusted Decay of Ten-Score Years

Aristocritus Bonisagi: oh, so most of this stuff is no longer Connected

Arcane-wise

Malachiasz of Tytalus: i use this on the haunted utensils

johns (GM): Okay. Proclus is now holding rusted knife and fork.

Proclus of Rome: Thanks.

Malachiasz of Tytalus: my work here is done

johns (GM): lol

Proclus of Rome: There's a -10 penalty when you're in the Aegis of the Hearth.

Malachiasz of Tytalus: what do i roll

Aristocritus Bonisagi: but +4 from the aura

johns (GM): Ferris, you're still Archon, where do you want to go?

Proclus of Rome: I dunno.

Perdo Terram?

Ferris of Bonisagus: Check out the roof for anything spooky still up ther

Archibald of Guernicus: If your casting total is high enough you dont roll anyway

Malachiasz of Tytalus: yeah but what do i roll

johns (GM): Okay, up you go

Malachiasz of Tytalus: casting score?

Archibald of Guernicus: It's sta+perdo+terram+4-10

Malachiasz of Tytalus: its a level 20 spell and my casting score is 20

Archibald of Guernicus: If that adds up to spell level, you dont need to roll

Malachiasz of Tytalus: woo

er

level 10

Archibald of Guernicus: Amazing, that right there is why youre the best boss.

Malachiasz of Tytalus: proclus could have been seriously harmed were it not for my intervention

Ferris of Bonisagus: Anything of note up here?

johns (GM): The top level is a construction site in progress, with a large wooden crane crowning the stairwell. There are many piles of brick and sharpened stone but no other chemicals

Proclus of Rome: Interesting.

Ferris of Bonisagus: I'm going to pick up and toss the sharpened stone over the roof, assuming there isn't tons of it

Proclus of Rome: Interdasting.

johns (GM): Done

Proclus of Rome: Wait a minute, how did you go up the stairs?

There's no door in here.

Archibald of Guernicus: If there's nothing up here, we should go down the stairs to the lab.

johns (GM): Archibald is standing on it

Aristocritus Bonisagi: there's an entrance underneath archibald's token

Archibald of Guernicus: Well, you see,

Proclus of Rome: Oh.

Aristocritus Bonisagi: philippe is standing on it.

Proclus of Rome: I see.

Ferris of Bonisagus: I'll head back down with the group

johns (GM): lol

Proclus of Rome: Alright I think we're totally safe in here for now.

Aristocritus Bonisagi: Keep an eye out for any stray strands of hair.

Proclus of Rome: Ok sure.

Ferris of Bonisagus: Are there any books around?

Aristocritus Bonisagi: That's what we're here to destroy, remember.

johns (GM): In the Kitchen or roof? No

Aristocritus Bonisagi: i'll step out into this room

johns (GM): First floor entrance room

Archibald of Guernicus: MISSION OBJECTIVES: Recover all the research, Destroy all arcane connections, No russian

johns (GM): There is, what looks like a well of sorts here

Proclus of Rome: Interesting.

johns (GM): With a large wooden mechanical crank making a crude elevator

Various mundane tools (hammers, chisels) are piled in the corner

Beardbeard: is the elevator on our level or down

Proclus of Rome: Well, given the aura, the well probably curves at a 90 degree angle.

Beardbeard: or up

johns (GM): It goes downwards, and is on your level right now

Malachiasz of Tytalus: can i see whats below from up here?

Proclus of Rome: We should probably just use the stairs.

johns (GM): You peer down.. And see a green light

Too bright to see what else is down there

Malachiasz of Tytalus: I send the elevator down and see if anything happens.

Ferris of Bonisagus: Who wants to head down?

johns (GM): About 30 feet of rope goes down, then you hear a "thunk" as the wooden elevator hits surface.

Proclus of Rome: Hmm.

Malachiasz of Tytalus: Has it blocked the light source?

Aristocritus Bonisagi: is anyone going down the stairs

johns (GM): Nope

Proclus of Rome: I'll go.

Archibald of Guernicus: I am.

Proclus of Rome: There isn't anything interesting up here.

johns (GM): You can't see the elevator anymore, its disappeared into the green haze

Okay, Proclus and Archibald go up the stairs (you're on the bottom floor now)

Malachiasz of Tytalus: "Aristocritus, send me down and immediately pull me back up when I reach the bottom."

I bring the elevator back up to our level.

Aristocritus Bonisagi nods.

johns (GM): There's an empty doorway on the 2nd floor with a red sanctum marker on the floor

Proclus of Rome: Well we're stopped cold then!

Malachiasz of Tytalus: I get in position for the greatest plan.

Aristocritus Bonisagi: he's dead!

Ferris of Bonisagus: I'll look down on Malachiasz

Proclus of Rome: Allegedly.

Malachiasz of Tytalus: be the first and the last time

Bitch

johns (GM): lmao

Aristocritus Bonisagi: all right. i'm lowering it

whirrr

Aristocritus Bonisagi is lowering it.

Malachiasz of Tytalus: Anything happen as I hit the haze?

johns (GM): You feel a tingle of energy. The aura must be strong down here.

Your eyes water as light floods your senses. You make out vague crystal-shaped outlines on the walls all around you.

Malachiasz of Tytalus: Do I hear anything?

Proclus of Rome: Mystik Crystal

johns (GM): Nothing but your own breath

Aristocritus Bonisagi: is it time to raise it

Malachiasz of Tytalus: If I've hit the bottom yeah

I'm certainly not stepping off this alone

johns (GM): Your senses recover and the world feels a bit more mundane as you rise to the top.

Aristocritus Bonisagi: "How was the land of the dead?"

johns (GM): Archibald and Proclus, any action?

Malachiasz of Tytalus: "There's a powerful aura and some crystals down there, we should explore it after we finish here."

Archibald of Guernicus: What did santcum markers signify exactly

* sanctum

Aristocritus Bonisagi: it's extremely illegal to go in there

but the guy is dead

Proclus of Rome: You aren't allowed to enter another Magi's sanctum.

Unless invited.

Archibald of Guernicus: It's Normandy and he's dead, but we should look around elsewhere first. You know, just in case.

Ferris of Bonisagus: "I'd head down with you, if it wasn't for these open chest wound, Malachiasz"

Proclus of Rome: Open the door then.

Archibald of Guernicus: Everything just has to be about your open wound, doesnt it

I head up to level 3

johns (GM): 3rd floor

There's a really bad smell here

Malachiasz of Tytalus: I head for the stairs to see what the others are doing.

Proclus of Rome: What's in the little nook at the bottom of the stairs?

johns (GM): The stairs lead into a little storage room, crates and shelves of chemicals and reagents

ping whatever you're referring too, proclus

Aristocritus Bonisagi: I'm feeling Reckless (+3) and want to go down the elevator.

johns (GM): It contains a single chair and a table with an unlit candle on it

Proclus of Rome: Uh we shouldn't leave Muzio in the room with all the rotting food and flies.

Aristocritus Bonisagi: what if it's his favorite chair and table? better destroy them just to be sure

Proclus of Rome: I'm not a doctor.

Ferris of Bonisagus: The flies will eat away the rot

Proclus of Rome: Hmm.

Malachiasz of Tytalus: if ferris's scratch is inconveniencing him too much i can send aristocritus down

Proclus of Rome: I'll try knocking on the sanctum door.

johns (GM): There's no door

It's an open doorway

Proclus of Rome: OH.

johns (GM): Who's lowering Aristocritus down?

Ferris of Bonisagus: I'll do it

Archibald of Guernicus: Oh no, his chest wound made him drop Aristocritus

Aristocritus Bonisagi: it's ok, i can float

Malachiasz of Tytalus: Damn, now he's doubling over in pain and has also fallen down.

Those poor bonisagi.

Ferris of Bonisagus: We are a gentle folk

Malachiasz of Tytalus: I rifle through the crates to see if there's anything of value.

Proclus of Rome: I'll try asking in a loud voice if I can enter the sanctum.

Malachiasz of Tytalus: i see a skeleton johns

Proclus of Rome: "Hello, can I come in?"

Malachiasz of Tytalus: i fucking see that

johns (GM): lol

Malachiasz of Tytalus: dont you dare

Archibald of Guernicus: It's a non-moving one

I'll dust it in case its an AC

johns (GM): Spooky FAIL

Okay, the next room is the source of the bad smell

Aristocritus Bonisagi: it's arranged exactly as it was before the bombs fell

Archibald of Guernicus: Me and Big M will move up

Proclus of Rome: Uh what if it's Hafgan's?

Archibald of Guernicus: Oh shit.

johns (GM): Several cots containing corpses in various states of decay

Proclus of Rome: Oh no, they all died while boogeying down.

Archibald of Guernicus: "Bloody necromancers!"

johns (GM): Thick black clouds of flies cover most of them

Archibald of Guernicus: I walk around dust to dust - ing all of them

One by one

johns (GM): On a set of tables are lab notes and medical instruments (calipers, probing stick, flensing knife)

Proclus of Rome: You shouldn't do that.

This is very blasphemous!

Aristocritus Bonisagi: shoulda been on the third floor

Archibald of Guernicus: Lab notes eh

johns (GM): The flies dissipate and sink into a corner of the roof, denied their meal

Archibald of Guernicus: Lets take em

johns (GM): Notes GET

Aristocritus Bonisagi: look at all that corn in the corner

(From Ferris of Bonisagus): I'm going to tell the non-dying grog to watch guard from the rooftop

Malachiasz of Tytalus: I rust the calipers and knife and smack them on the wall.

johns (GM): Okay, Ferris posts Nevio to sentry from the roof

Malachiasz of Tytalus: And snap the stick.

Proclus of Rome: Why?

Malachiasz of Tytalus: arent we destroying acs

these might be his favored tools

johns (GM): The dead Magus' tools crumble easily under your efforts.

Ferris of Bonisagus: Why the sentry? We haven't seen ghost voice yet.

Proclus of Rome: They might also be Invested Objects.

Malachiasz of Tytalus: i dont know what that is

Archibald of Guernicus: We invested some perdo terram into them

Aristocritus Bonisagi: does anything happen when you destroy an invested object

Proclus of Rome: You know, magic items.

Yeah they break.

Archibald of Guernicus: The owner cries, Aristocritus.

Malachiasz of Tytalus: theyve been magically destroyed

except the stick

that was mundane destruction

Proclus of Rome: That's so wasteful!

(To Aristocritus Bonisagi): You're down in the well? You see the same stuff Malach did

Malachiasz of Tytalus: what if he was really attached to this castle

we should sink it just to be sure

Aristocritus Bonisagi: well we are here specifically to destroy invested items

Archibald of Guernicus: We had a job to do, and that weirdo wizard might have gone invisible and stolen the tools from us if we kept them.

Proclus of Rome: You could have just put them in your pocket.

Archibald of Guernicus: He could have massive legerdemain

Proclus of Rome: I doubt it.

Aristocritus Bonisagi: stitch a sanctum glyph onto your pouch

johns (GM): 3rd floor is cleared out

Ferris of Bonisagus: brb

Malachiasz of Tytalus: I head down to check on Proclus, who has the simple job of looting and sacking a sanctum.

(From Aristocritus Bonisagi): refresh my memory?

Archibald of Guernicus: Yeah, Walton Simons of Tytalus definetely cares about the law.

Proclus of Rome: Alright let's head into the sanctum.

(To Aristocritus Bonisagi): about what

johns (GM): Okay, Proclus goes in?

(From Aristocritus Bonisagi): the stuff in the well

Proclus of Rome: Yes.

johns (GM): Okay

You hear a "crack" and the room fills with a scent of lye

You take 2 warping points.

Proclus of Rome: Hmm.

johns (GM): do you have any warping score?

Proclus of Rome: Yes.

That moves me up to 1.

Archibald of Guernicus: Gaining 2 warping points at once means checking for twilight, doesnt it

johns (GM): well you also have to check to avoid twilight

Proclus of Rome: Ok.

johns (GM): Sta + Conc + Vim Form Bonus + Stress die

vs

rolling 1d10!+1+2+4+0 warp score+pts gained+aura+enigmatic wisdom

(

8

)

+1+2+4+0

=

15

Proclus of Rome:

rolling 1d10! + 2 + 4 + 1

(

8

)

+2+4+1

=

15

!

johns (GM): would you like to conf that

Proclus of Rome: Yes.

Archibald of Guernicus: A tie succeeds iirc.

johns (GM): I wasn't sure and was going to just coin flip

Archibald of Guernicus: When I rolled it before and it tied, I was told it succeeds.

Aristocritus Bonisagi: maybe you'll enjoy twilight. you never know until you trie

Archibald of Guernicus: So there's a precedent there

Aristocritus Bonisagi: what the heck

try

Archibald of Guernicus: But your call

johns (GM): I'll make it a coinflip unless Proclus confs

Anyway, the rest of you can get in fine now that he's triggered the waiting ward

Aristocritus Bonisagi: he said up above he wanted to conf

johns (GM): he's gotta drop a token then

You're in a small lab. The walls are covered in shelves with small slots for letters, notes and so on

Proclus of Rome: Oh whoops.

johns (GM): Proclus is momentarily stunned but contains his Magical Energies

Proclus of Rome: It's over Johns.

It's over.

Aristocritus Bonisagi: i am steppin off the elevator down here

Archibald of Guernicus: More wards. Oh boy.

johns (GM): oh sorry aristo

Archibald of Guernicus: Anything of note in this room?

Aristocritus Bonisagi: in the Crystal Zone

johns (GM): You're in a green bright light, the walls covered with crystals

You find a few books on Hermetic topics

You find letters between him and Venator

You find lab notes on some necromantic spells

Proclus of Rome: Hmm.

Letters eh?

Archibald of Guernicus: I'll read the letters, and pocket the notes.

Proclus of Rome: What are they about?

johns (GM): Aristo the bottom of the well is about 6 feet in diameter. Your feet start to feel a little weird once you touch the ground. Sort of a faint burning but not painful

Archibald of Guernicus: I want to make sure Venator was telling us the whole story.

Malachiasz of Tytalus: I take the books.

johns (GM): You spend some time reading his past correspondence. He was reporting to Venator about the activities of the Necromantic cult and his own efforts to go higher in its hierarchy.

Proclus of Rome: Cult eh?

How many other necromancers are there?

johns (GM): He confirms that members of the cult advance by finding the dead of famous figures-- old kings, wizards, wise men, warriors-- and reusing them.

Archibald of Guernicus: Ah.

Proclus of Rome: Shocking!

johns (GM): It'll take more time to go through them properly but it's a decent sized Mystery Cult, over a dozen gifted members

Proclus of Rome: Hmm.

Malachiasz of Tytalus: I step into the next room.

Aristocritus Bonisagi: how's the aura down here?

Proclus of Rome: Well I don't like this.

Aristocritus Bonisagi: gonna cast something

johns (GM): Magic 8

Aristocritus Bonisagi: whoa

johns (GM): Malach enters the bedroom.

Archibald of Guernicus: Does Venator appear to be a member of this cult

Proclus of Rome: Well yeah.

My first clue was when he said he was a necromancer.

johns (GM): Nothing of note in the bedroom, except a set of clothes on the bed, arranged like one was wearing them and then disappeared.

Malachiasz of Tytalus: I check under the bed.

johns (GM): You find some cobwebs and a pair of shoes

Archibald of Guernicus: Arcane Connection, his favourite clothes. We'll need to burn them.

His favourite shoes and favourite cobweb.

Malachiasz of Tytalus: I take the shoes and the clothes and examine them for signs of magic properties.

johns (GM): Venator's reply letters concern the capabilities of elder necromancers, the ancient history of the cult, but he is inquiring often about its current members and activities as though he is in the dark.

Proclus of Rome: Hmm.

Archibald of Guernicus: Sounds like an ex-member

johns (GM): The shoes bear the mark of expert craftsmanship and give +1 to checks involving balance on narrow hilly paths

Aristocritus Bonisagi: can i roll magic theory or something to investigate these crystals

Proclus of Rome: Well we still haven't found the corpse.

Malachiasz of Tytalus: I put the shoes on.

johns (GM): sure Aristo

Aristocritus Bonisagi: i forgot i was in the aegis so i'm gonna hold off on sponting again for just a little while

johns (GM): they pinch your large giant's feet uncomfortably

Malachiasz of Tytalus: I take the shoes off.

johns (GM): A bit of dust pours out of the clothes that Malach took off the bed.

Malachiasz of Tytalus: His favorite dust.

I examine it.

Aristocritus Bonisagi:

rolling 1d10!+11+3-1 MT plus int minus fatigue

(

5

)

+11+3-1

=

18

Proclus of Rome: It seems wrong to wear someone's clothing.

Wait a minute.

(To Aristocritus Bonisagi): It looks like Vis, in its potent natural form.

Proclus of Rome: Did he just turn to ash when he died?

Archibald of Guernicus: Especially when that someone is 2 feet shorter than yourself.

Proclus of Rome: If so, why is everyone trying to find his ghost?

Malachiasz of Tytalus: I throw the shoes in the room behind me.

johns (GM) passes a note to a player

Archibald of Guernicus: If he dusted himself, the ghost can still be contacted using another AC, surely

Aristocritus Bonisagi: he didn't get a proper christian burial, so they can use these arcane connections to bind him i think?

Archibald of Guernicus: Yes.

Proclus of Rome: Hmm.

Well this is disturbing.

Archibald of Guernicus: We need to destroy any and all ACs, then sink the place.

Malachiasz of Tytalus: yes

Proclus of Rome: I WISH WE HADN'T DESTROYED ALL THOSE CORPSES!

Archibald of Guernicus: Why?

johns (GM): a common refrain

Malachiasz of Tytalus: I examine his favorite dining room.

johns (GM): The last couple rooms are pretty mundane. There is a nice reading table that he's left some dishes on

Malachiasz of Tytalus: His favorite dishes. His last meal.

Archibald of Guernicus: Food he ate, must be an AC. Destroy it.

Malachiasz of Tytalus: I throw the plates on the ground.

My gaze turns to the chair that hes spent so much time reading his spellbooks in, and smash it as well.

Archibald of Guernicus: "Those look like pretty beloved spoons. We should burn them too just in case."

Proclus of Rome: What about all the lab texts in here?

Malachiasz of Tytalus: "Aye, you take care of that. I'll look at his favorite scaffolding."

johns (GM): lol

Malachiasz of Tytalus: I check under the rug.

johns (GM): oh my god!

its floor

Archibald of Guernicus: His favourite floor

Malachiasz of Tytalus: The cleanest bit of floor in his sanctum.

johns (GM): rip

Aristocritus Bonisagi:

rolling (1d10!+18+8-1)/2+2-10 sponting something

(

(

2

)

+18+8-1)/2+2-10

=

5.5

Proclus of Rome: Wait why would a necromancer turn his own body to dust?

Malachiasz of Tytalus: I smear dirt all over it.

Proclus of Rome: Wouldn't he want people to talk to his ghost?

Archibald of Guernicus: He likely didnt trust his associates.

He knows what they do to corpses.

(From Aristocritus Bonisagi): that's Scales of the Magical Weight, to get a general sense of how much vis this is

Proclus of Rome: Yeah they talk to them.

Malachiasz of Tytalus: that corpse was looking at me with a blow out my asshole expression

(To Aristocritus Bonisagi): There's 5 pawns of Vim vis you can harvest here

Malachiasz of Tytalus: Anything on the stairs outside?

johns (GM): Just a box

Malachiasz of Tytalus: I pull the box inside and open it.

Archibald of Guernicus: We need to finish inspecting the place, give it a once-over after the crystal adventures are finished. Then burn it and sink it.

johns (GM): Helpfully, an unseen force propels the box into you at great speed

(From Proclus of Rome): What are the books and lab texts in here about?

Archibald of Guernicus: To destroy any stray hairs

Aristocritus Bonisagi starts shouting from the bottom of the well.

Malachiasz of Tytalus: "Thanks!"

(To Proclus of Rome): Necromancy, Mentem, and Corpus

Aristocritus Bonisagi: "Pull me up!"

"Is anyone up there?"

(From Proclus of Rome): Hmm, any of them written by anyone I know?

johns (GM): lmao

Aristocritus Bonisagi: "Hello?"

johns (GM): where's lassie when you need him

(To Proclus of Rome): No one of note

Malachiasz of Tytalus: theres only one person close enough to hear their cries and save them

muzio the bastard

Archibald of Guernicus: The bonisagi comedy double act

(From Aristocritus Bonisagi): well, i'll try to chip some of it off while i wait i guess

Proclus of Rome: Hmm.

Malachiasz of Tytalus: unfortunately he is currently having fly larva implanted in his wounds

(From Proclus of Rome): How many books are there?

Aristocritus Bonisagi: we could leave muzio here as a decoy corpse

Malachiasz of Tytalus: sorry. Unfortunately flies are currently being spawned from the rotting flesh of his wounds.

(To Proclus of Rome): 2 Tracts on Corpus, 1 Summa on Mentem

Archibald of Guernicus: Oh yeah, the decoy corpse plan

Ferris of Bonisagus: Ferris is back and pulls Artistocritus up

Archibald of Guernicus: We should do that.

Aristocritus Bonisagi: almost as good as the decoy marriage

Malachiasz of Tytalus: aristocritus could serve as well

Archibald of Guernicus: Make a fake corpse and put it in his clothes.

Malachiasz of Tytalus: aw hes gonna live

johns (GM): About 3 hours have passed in-game, scouring each room, reading the contents of his papers, etc.

Malachiasz of Tytalus: we could all hide in boxes near the bedroom and have someone pretend to be dead

Aristocritus Bonisagi: for the love of God, montresopoulos

johns (GM): lmao

Malachiasz of Tytalus: was there anything in the box btw

johns (GM): Rusted armor

Proclus of Rome: So Raffanio hasn't made it back yet?

(From Aristocritus Bonisagi): did i get the vis or

johns (GM): Now that you mention it

No

Proclus of Rome: Uh oh.

johns (GM): Aristocritus is able to find 5 crystals that yield to his efforts and snap off the wall, yielding 5 pawns of Vim vis

Proclus of Rome: Wow.

Ferris of Bonisagus: nice

Proclus of Rome: Well, we'd better destroy his beloved vim vis as well.

Malachiasz of Tytalus: archibald rethinks his plan to sink the castle

Archibald of Guernicus: Noooo

Aristocritus Bonisagi: the energy of heaven and earth in the immortals' well is truly profound

Proclus of Rome: We should also destroy these books and letters, don't you think?

Ferris of Bonisagus: Anychance his lab notes have spell names written anywhere?

johns (GM): He never got around to anything cool like that sadly

But they're standard Necromantic work as far as you can tell

Archibald of Guernicus: We're keeping the books, they won't be ACs

Proclus of Rome: How do you know?

They might be his favorite books.

Malachiasz of Tytalus: I check the sanctum windows for any views he might have been particularly attached to.

Proclus of Rome: In fact that's probably what they are.

Why else would he keep them around?

johns (GM): You see the village of Mortagne

Proclus of Rome: It isn't like there are a lot of books.

Malachiasz of Tytalus: moretane haha!!

Proclus of Rome: He clearly wasn't a collector.

Malachiasz of Tytalus: we must sink it

Aristocritus Bonisagi: morbtane.

Archibald of Guernicus: Mort-tane. Mort as in death.

Ferris of Bonisagus: We should keep the books.

Archibald of Guernicus: Keep the books, memorise and burn the letters, keep the notes.

Ferris of Bonisagus: Sounds good

Archibald of Guernicus: Then set it on fire and walk out calmly

Malachiasz of Tytalus: how are we going to set a stone castle on fire

Proclus of Rome: We shouldn't keep any of it, obviously.

Ferris of Bonisagus: The books and lab notes will be safe with us

Archibald of Guernicus: I go the third floor and cast footsteps of slippery oil, and start walking around the entire place. Once we're out I'll light it up.

johns (GM): yesss

Proclus of Rome: We've already desecrated 12 bodies.

Aristocritus Bonisagi: nice

Malachiasz of Tytalus: a single tear shed for vim vis lost

Archibald of Guernicus: We got the vim

Malachiasz of Tytalus: theres an entire cave of it

Archibald of Guernicus: And we're never coming back here to harvest it again

Since it's in normandy

Malachiasz of Tytalus: we should move the covenant to the vim cave

Archibald of Guernicus: Let's not and say we did.

Proclus of Rome: Footsteps of Slippery Oil does NOT produce flammable oil.

Aristocritus Bonisagi: we could take a brick with us and ReCo back using the arcane connection

Archibald of Guernicus: We went through this before. The level for flammable and nonflammable is the same.

I know a flammable version of it.

Is all.

Proclus of Rome: Then you should call it by a different name!

Archibald of Guernicus: Footsteps of Flammable Oil

Malachiasz of Tytalus: Footsteps of Slippery Flammable Oil

Proclus of Rome: THANK you.

johns (GM): you make flammable oil in smaller batches than nonflammable fyi

Archibald of Guernicus: What the? Footsteps of inflammable oil makes flammable oil?

Aristocritus Bonisagi: was there only the one jar of greek fire?

johns (GM): Yeah

Aristocritus Bonisagi: cripes

johns (GM): And it could have been yours if you just waited til the ghosts were gone :(

Archibald of Guernicus: I can just spend longer spreading it

Were they gonna leave

With the aegis

Ah cripes

johns (GM): yeah

no worries

Ferris of Bonisagus: Well, we would have had rival necromancers to deal with

johns (GM): Ars Magica is a game of Choice & Consequence

Proclus of Rome: I'm shook.

Archibald of Guernicus: I blame Ferris, but at least we got to ransack the place and achieve our mission.

Proclus of Rome: I'm worried.

I'm having a panny.

johns (GM): Now let's reload our saved game from before the choice and see what happens if we go the other way

Proclus of Rome: I still think we should burn the book.

s.

Books.

Ferris of Bonisagus: Operation: Kills the Villagers is back on the menu

Archibald of Guernicus: What are the books on? And I disagree.

Okay Ferris

You have redeemed your plan

Proclus of Rome: They're just some tracts.

Malachiasz of Tytalus: write numerology on the covers of the books to protect them

Aristocritus Bonisagi: hmm

Proclus of Rome: Go for it.

Ferris of Bonisagus: The books and lab notes are fine because they will be with us.

Proclus of Rome: I mean think about it, most people have extensive libraries in their sanctums.

Aristocritus Bonisagi: any sign of a talisman?

johns (GM): Nope

Proclus of Rome: If he doesn't, then that means he only had books that he felt were important.

How long was Hafgan in seclusion for?

Probably a while.

Aristocritus Bonisagi: it's gotta be his favorite in all the world i think

Proclus of Rome: Yet he took these three books with him.

Ferris of Bonisagus: All the more reason to keep them, and the more interest they will have for Ven.

Archibald of Guernicus: Can a tract be an AC, johns?

Aristocritus Bonisagi: something that's just frequently used only lasts for days as an AC

johns (GM): A written work is an AC to its creator for the duration of how long it took to make it, iirc

so a tract would be an AC for 1 season, a summae could last multiple seasons

(zizek voice) and sho on and sho on

Proclus of Rome: See.

We have to destroy them.

Ferris of Bonisagus: Do the books have his name in it signed with this year on it?

johns (GM): Nope

The summae/tract don't look written by him

Ferris of Bonisagus: See. :P

Is the place properly covered with oil at this point?

johns (GM): Yeah

(From Aristocritus Bonisagi): any secret trianoma script inside, at a glance

(From Aristocritus Bonisagi): probably not but always worth a shot i guess

Ferris of Bonisagus: Alright, unless anyone has some last second thing?

(To Aristocritus Bonisagi): Haha, not this time

Ferris of Bonisagus: Light it up.

Proclus of Rome: Well we probably should have buried all the corpses properly.

BUT I GUESS NOT!

Aristocritus Bonisagi: Pilum of Fire vs Malachiasz of Tytalus: 19 Damage

Archibald of Guernicus: We drag Muzio out, and when we're all gone from the building I cast palm of flame at voice range

johns (GM): there's no special effects for burying corpses

Proclus of Rome: Well you can always go to confession.

It's sinful to desecrate a corpse.

Aristocritus Bonisagi: he saved them from worse desecration

Archibald of Guernicus: "Looks like this necromancer cult is roasted."

Aristocritus Bonisagi: But still he should confess his sin.

Ferris of Bonisagus: Nice

johns (GM): The night sky blazes bright as the tower burns.

Aristocritus Bonisagi: now we just have to cross Europe without running into any of the other necromancers

Archibald of Guernicus: "Back to Rome, sodales."

Ferris of Bonisagus: The faster we get away the less likely we will run into them

Proclus of Rome: We need to find Raffanio.

johns (GM): You make your way from Mortagne, one grog wounded, one grog MIA

Proclus of Rome: We should go to the village first.

Archibald of Guernicus: Wait, Raffanio disappeared?

Oops

Aristocritus Bonisagi: What does the archon think?

Archibald of Guernicus: [tearfully adds him to my killcount]

Malachiasz of Tytalus: the important grog made it out

Ferris of Bonisagus: We sent him to go find the priest

johns (GM): Oh yeah I'll add the 2 revenants to your killcount Archibald

Archibald of Guernicus: Hells yes.

Ferris of Bonisagus: We should send our least shady member into the town and see if we can spot him.

If we don't find him quickly or it looks like a dangerous scene, we will have to regroup with him later.

In the afterlife.

Archibald of Guernicus: I'm the most shady, thanks to the Blatant Gift.

Proclus of Rome: We should all go at once, in my opinion.

What if it's that mystery man?

We'd need numbers.

Archibald of Guernicus: Good point.

Ferris of Bonisagus: We'd be more likely to start a right.

riot*

johns (GM): The town is almost entirely unlit and silent. Two men with lanterns stand at the middle of the crossroads, pointing to the firey necromancer's tower and talkign to each other in their barbaric Norman tongue

Ferris of Bonisagus: But sure, let's all go in.

To the Church? We told him to find a priest.

Proclus of Rome: "Hello, friends! We're looking for an associate of ours, have you seen him?"

I say in Italian.

johns (GM): They jabber at you accusingly.

Proclus of Rome: Hmm.

"We just came from the tower, we burnt it down."

Aristocritus Bonisagi tries to communicate.

Aristocritus Bonisagi: "Church? Priest?"

Malachiasz of Tytalus: do they look like wizards or mundanes

johns (GM): "Pere?"

Mundane as hell

Ferris of Bonisagus makes a steeple gesture with his hands.

Malachiasz of Tytalus: i prepare to open a pit under them at the slightest provocation

johns (GM): They point to the church and offer to accompany you. Well they'll follow you regardless if you want

Proclus of Rome: How nice.

Maybe Normans aren't so bad after all.

Archibald of Guernicus: It's only the wizards that are psychos, obviously.

johns (GM): They pound at the door and a few minutes pass before a bleary eyed priest opens the door. He looks at you all harshly and jabbers to the watchmen.

Proclus of Rome: "Hello, I'm Proclus of Rome. Have you seen my friend? He's about this tall and he has a sword." I say in Latin, while indicating his height.

johns (GM): Priest: "You-- leave now, or else face Sheriff."

Proclus of Rome: "Has he seen Raffanio?"

johns (GM): The priest shuts the door.

Proclus of Rome: Hmm.

johns (GM): The watchmen regard you sternly.

Malachiasz of Tytalus: wow, well as law abiding wizards i guess well just have to leave

Proclus of Rome: Yep.

Aristocritus Bonisagi: we are in a hurry.

Proclus of Rome: Oh well, he must not have made it.

Troubling.

johns (GM): Ah well!

Choice & Consequence!!!

Proclus of Rome: Hmm.

Malachiasz of Tytalus: that was a joke

i want to go face the sheriff

Proclus of Rome: Do we have an Arcane Connection?

Aristocritus Bonisagi: we have his favorite magi

Proclus of Rome: We could give it to Lavinia and have her find him.

johns (GM): No one seemed to think to grab one before hand so

Malach if you want to wait for the sheriff the watchmen are going to try and haul you to a warehouse to lock you up for the night

Proclus of Rome: Oh no!

Aristocritus Bonisagi: ransack his room at the inn when we get back

Proclus of Rome: Darn!

Malachiasz of Tytalus: i walk towards wherever theyre trying to go as they dangle from my arms

johns (GM): lol

Malachiasz of Tytalus: I call out the grog's name as I go.

Proclus of Rome: Hmm.

Well this was probably a bad idea.

johns (GM): The watchmen stop as there is a Monk in the middle of the road

Malachiasz of Tytalus: "Hello!" I say in Latin.

johns (GM): The Monk tosses Raffanio's helm to the ground in front of you.

Malachiasz of Tytalus: "Oh, thank you! He'll want that. Do you know where he is?"

johns (GM): The Monk says nothing and just sorta stands there.

Proclus of Rome: Hmm.

Well this is troubling.

"Have you met Raffanio?"

Traveling Monk: ".."

Malachiasz of Tytalus: is his face covered by a hood

Traveling Monk: Mostly

Proclus of Rome: Hmm.

Malachiasz of Tytalus: I approach him.

Traveling Monk: ".."

Proclus of Rome: Well, now we have an Arcane Connection at least.

"Thank you, good monk."

Malachiasz of Tytalus: I lift the hood.

Traveling Monk: The monk doesn't protest at all. It's just a normal looking person there who stares at you with unblinking eyes and breathes without causing vapor

Archibald of Guernicus: That isn't normal at all.

Malachiasz of Tytalus: now now archibald

we aren't in rome

you cant go judging the locals

Proclus of Rome: He's probably taken a vow of silence.

Aristocritus Bonisagi: the people are just colder individuals up here, is all

Archibald of Guernicus: I wonder what dust to dust would do to this """monk""".

Malachiasz of Tytalus: does it have any effect on living creatures

Proclus of Rome: Please do NOT murder a monk.

Malachiasz of Tytalus: if not you should try it

Archibald of Guernicus: Dust to dust has zero effect

On living creatures

It only affects corpses and undead

Malachiasz of Tytalus: do that to everyone we meet

Archibald of Guernicus: There's absolutely nothing wrong with casting it on him

Malachiasz of Tytalus: but especially this kindly monk

Proclus of Rome: Lazarus was a corpse but then went on to become one of Jesus' most devoted disciples.

Malachiasz of Tytalus: jesus was a necromancer

Proclus of Rome: He was the son of God.

Malachiasz of Tytalus: god is dead

it all makes sense

Archibald of Guernicus: Evidently not, as the dominion auras won't fuck off.

I step back a bit. A long bit.

I use FFM to make Dust to Dust eye range.

And use it on the monk

Proclus of Rome: You probably shouldn't do this in front of the watchmen.

Oh too late.

Archibald of Guernicus: I'm doing it

Away from them

Traveling Monk: They're right there

Archibald of Guernicus: It's eye range so I'm not yelling

I walked away!

Aristocritus Bonisagi: you still have to say the words

Proclus of Rome: So are you casting silently?

Traveling Monk: Ok, the monk disintegrates, the watchmen draw their swords and try to kill you

Archibald of Guernicus: Lmfao

Proclus of Rome: Also it's the monk's eyes.

Traveling Monk: It's late so I don't really want to roll this out. Suffice to say there is mayhem

Proclus of Rome: Not yours.

He has to be looking at your eyes.

Archibald of Guernicus: I was right!

Proclus of Rome: Otherwise you use Sight.

Archibald of Guernicus: Isn't sight also +3

I said it wrong, then. I meant sight.

Proclus of Rome: Eyes is +1.

Aristocritus Bonisagi: eye is same as touch

Archibald of Guernicus: Ah. I meant sight then, sorry.

Aristocritus Bonisagi: well, we need to get out of this place asap

Archibald of Guernicus: We kept Raffanio's helm, though we can assume he's dead.

Aristocritus Bonisagi: the undead have raffanio and the locals are pissed

Proclus of Rome: This was probably a mistake on your part.

Maybe you'll listen to me next time.

Aristocritus Bonisagi: aristocritus did nothing wrong

Archibald of Guernicus: Suffer not the dead to live.

Malachiasz of Tytalus: did the kindly monk leave footprints behind him

Ferris of Bonisagus: sorry. g2g, something has come up

Traveling Monk: tu for playing

Archibald of Guernicus: Good thinking. We can find Raffanio before they raise his corpse.

Traveling Monk: he did

Malachiasz of Tytalus: ok we should go that way

we have to get to raffanio quickly because he is our favorite currently missing grog and they might track us using him

Traveling Monk: You lose the tracks in the general slush and mush of the village roads

Malachiasz of Tytalus: wheres the road he came from lead?

Traveling Monk: around the village in a circle

then to Hell, then to the Realm of Faerie

Proclus of Rome: Hmm.

Traveling Monk: Or in other words, nowhere specifically tracable

Malachiasz of Tytalus: Hell or Realm of Faerie

where are we going

Archibald of Guernicus: Well, we succeeded in our task.

Aristocritus Bonisagi: the lunar realm

Archibald of Guernicus: Before we leave I sit at sight range dusting the rest of the monks and then leg it with my sodales to the border.

Malachiasz of Tytalus: my god. the necromancers have taken raffanio to their base on the moon

quickly, find the nearest criamon covenant

Archibald of Guernicus: Their main covenant is the cave of twisting shadows, or somesuch name.

Aristocritus Bonisagi: italy, 1314

Traveling Monk: Yup

Proclus of Rome: Gotta go back in time.

johns (GM): I will have a more detailed conclusion written up at some point in the week

Proclus of Rome: Ok.

johns (GM): Suffice to say, gj, also losing Raffanio is FTW because it means: dangling hooks

Aristocritus Bonisagi: but we made it back without being killed by invisible necromancers

Archibald of Guernicus: Chaos reigns, brothers.

Let's never go to Normandy again.

Malachiasz of Tytalus: lets go to normandy again, to kill every last necromancer

Proclus of Rome: I'm surprised he didn't try to kill us.

Archibald of Guernicus: Oh hey, the Bjornaer we captured, that's something too.

Aristocritus Bonisagi: if we put enough magnitudes into a PeTe ritual we could spend a few years walking the boundary of the entire normandy tribunal and destroy it

johns (GM): it helps that after 7pm I am reluctant to start combat encounters

Archibald of Guernicus: 7pm. Gosh, that's late.

Aristocritus Bonisagi: well probably not a few years

johns (GM): it is late when they take an hour and a half on average :|

oh

so let me ask, how did you feel about the combat today

Syncronous turns, yea or nay?

Archibald of Guernicus: I just can't imagine 9pm as late. That's when it starts for me.

Endrite: We definitely need a fixed PC turn order.

johns (GM): lol.. I wish but I gotta get up for work tomorrow cause im a wagecuck

why endrite

Aristocritus Bonisagi: would it have worked as well in something like the pirate encounter?

johns (GM): pirate encounter was a mess cause i wasn't using grou pcombat rules

Endrite: It makes it more clear when everyone is done acting.

Malachiasz of Tytalus: you should work on sunday, like me

johns (GM): that's true but on the other hand some people can take 10 or 15 minutes to decide what they're doing /look up rules

Aristocritus Bonisagi: some person here

johns (GM): not just you

Endrite: Yeah but then they can just say to wait a minute, then you move on.

johns (GM): ropekid is a pretty bad offender on taking his turns punctually as well

ehh

I feel like you guys were also pairing your actions up a lot more than usual

Aristocritus Bonisagi: i liked the more freeform turn order

johns (GM): which i like to see

Endrite: Is good.

Archibald of Guernicus: I liked being able to take my turn quicker when I know what I want to do.

Worth trying at least once more, see how it goes.

johns (GM) thinks of how to implement RTWP gameplay

Aristocritus Bonisagi: this encounter had a pretty good number of spectres

Archibald of Guernicus: Step 1: Set it up to pause after every micro-action. Step 2: Wonder why these useless devs dont do turn based.

johns (GM): lmao cthinker

Archibald of Guernicus: Dude.

We went indoors and there were none

That crystal cave should have opened with 5 of them

Aristocritus Bonisagi: they were throwing boxes and stuff at us, just kind of halfheartedly

Endrite: Well, ghosts just aren't that tough.

Archibald of Guernicus: How much xp for this long, dangerous adventure, Johns?

johns (GM): 9

also

I think BR deleted the session logs for the 2nd half of the tribunal :( :( :(

Aristocritus Bonisagi: nice

what!

johns (GM): sorry im wrong it's there

whew

Aristocritus Bonisagi: the last time logs were deleted it was because everyone was talking about killing bonfilia

johns (GM): im trying to find records of the stuff you traded

lol

Archibald of Guernicus: We weren't just talking about it

johns (GM): that was chill

Archibald of Guernicus: We were planning lab activities and what spells we need

Aristocritus Bonisagi: preparing a legal case, etc

Archibald of Guernicus: I'm sure we'll never descend to PVP again.

johns (GM): pvp certamen / disputatio is chill

Endrite: Uh how does accelerating through 1329 help?

johns (GM): it makes you stronger.

http://ars-badgame-ii.wikia.com/wiki/Hooks_/_Rumors

here's the current list of active hooks if any look particularly juicy, otherwise i'll do something completely unexpected

Endrite: It also brings you closer to death!

johns (GM): death ftw

Aristocritus Bonisagi: huh

Endrite: Alright, see ya'll.

Aristocritus Bonisagi: when did the diedne battleground thing come up

johns (GM): just now

it was one of the options earlier (when I had the tarot cards listed) but no one bit

Aristocritus Bonisagi: what

Archibald of Guernicus: Exploring the catacombs could be neat sometime

Finding the spy is a good idea too

johns (GM): http://badgame.net/index.php?topic=26550.msg10681166#msg10681166

Beardbeard: we should go spy hunting

Archibald of Guernicus: Aurora, gifted elder Maga of Harco covenant, has a feud with the Tremeres.

Nice

Beardbeard: we should steal the hot rock from the water

Archibald of Guernicus: If we steal an arcane connection to a tremere we could sell it to her for a high price

johns (GM): mmmmmmmmmmmMMMMMHAHA

did we establish she's really good at killing Magi btw?

she is

Archibald of Guernicus: Aurora is the most powerful murderer in Italy for sure.

Beardbeard: im up for robbing tremeres

Archibald of Guernicus: I saw that pen

johns (GM): (aurora is Boyrep's char from last saga)

Archibald of Guernicus: 98

Yeah I

Beardbeard: yeah dys explained everything to me

Archibald of Guernicus: I liked ars before but the arc where he did that

Reading the thread is what really made me want to play Ars

johns (GM): there is a whole chapter in the "Hermetic Projects" book about wizard war suggestions that I think he did everything in it

Archibald of Guernicus: He killed an invincible god wizard

c'thinker: lol

Archibald of Guernicus: From his lab

That's the most ars victory

c'thinker: was it just perdo corpus in the end

johns (GM): yeah

Archibald of Guernicus: Good ol PeCo

johns (GM): a L50 ritual Arcane Connection range PeCo

Archibald of Guernicus: With 98 pen, lol

Malediction of Medea

johns (GM): the lesson learned here is: beware strange swords you find lying around

in case they were planted as a trap by an evil witch who already fixed an AC to them

c'thinker: nice

Archibald of Guernicus: The first section of hermetic projects is about founding a covenant in a volcano lol

johns (GM): hehe

Archibald of Guernicus: I want to visit our volcano friends when it's setup

Beardbeard: i do as well so that i can get a sample of the soil or rock in it

and at some point send them an earthquake

c'thinker: please, be kind to bonisagi

Archibald of Guernicus: Oh Johns, did getting that thing pushed affect my reputation within the order

I was a keen and active tribunal-er.

johns (GM): Hmm, it should effect your reputation with Rellantali and Magvillus at least

c'thinker: for my actions at tribunal, i have gained 8 xp in the AFK reputation

Archibald of Guernicus: I already have a positive rep from my House benefit, that's order-wide.

johns (GM): Reputations are another Ars system that could use a good overhaul

c'thinker: or was it character traits that you gain xp in

johns (GM): but suffice to say people know who you are now

Archibald of Guernicus: You stayed at home on tribunal day, Aristocritus, and now you're known as a lazy dope.

c'thinker: i was there!!

i talked to a couple dudes

Archibald of Guernicus: Oh I didnt intend to use the thing mechanically, I just wanted to collect a reputation.

johns (GM): remind me in a bit after I post the recap of the last couple seasons

for now I gotta call it a night. later!

c'thinker: gg

Archibald of Guernicus: Cool. Night.