1/29/17

dys (GM): cumthinker there

devil's fav demon (GM): hello

dys (GM): hail

Endrite (GM): Ah, that beefy arm.

Ok, where is everybody?

devil's fav demon: i have no idea.

i also might have to leave early.

dys: darvin i guess isnt here due to not making a new pc yet

cumthinker is ethereal and im sure the 10 minutes he appears for he'll save the day

uhhh. beardbeard is working. thats every current player i think?

devil's fav demon: we should get some more players...

Endrite (GM): Oh good idea.

Recruit more PCs.

devil's fav demon: Easy!

dys: when you put it like that, sounds like a great plan

the massive, massive list of houserules may be somewhat offputting to new players.

Prudenzio of Flambeau: i guess. if they can get past character creation by itself i think they'd be fine

Endrite (GM): How many players do we have?

It's a little tough to tell since people keep joining and quitting and some people can only play on certain days.

johns: https://docs.google.com/spreadsheets/d/1q_NeiFfQU-Ag-zhETS7XuQuApeLysf0lbKAab8__3qs/edit#gid=1267977517

were missing cthinker darvin and beardbeard

so 7 people total including gm

Prudenzio of Flambeau: huh thats a useful spreadsheet

Endrite (GM): Hmm.

dys: we have 7 but i dont like counting people who cant always show up

we have theoretically 7

Endrite (GM): It's tough because sometimes we DO have 7 people showing up.

Prudenzio of Flambeau: youre very powerful for gming for a group that variable.

dys: it would drive me insane.

Endrite (GM): Not that powerful, since no one is here.

dys: i run a game outside of badgame and one guy was constantly saying oh i can make it, oh now ill have to leave, oh now i wont

so i just killed his pc

Prudenzio of Flambeau: lol

Endrite (GM): Rest... in pieces.

Do we have anything we could do with a small number of players?

dys: we all have companions so maybe a- wait no johns doesnt anymore

lavinia zita and celeste's excellent adventure

Prudenzio of Flambeau: hm

devil's fav demon: another fine mess.

Endrite (GM): Well, we could discuss how you want to deal with the Red Lord since we didn't really come up with anything.

johns: i said a bunch of stuff i wanted to do in the thread

Endrite (GM): Ok, you want to go over that stuff now?

dys: Since all we know is that it is very likely a powerful demon, at least powerful enough to casually sidestep our aegis, we need to have a proper plan.

I have demons eternal oblivion but I think we should try to somehow get a sympathetic connection

Endrite (GM): - We should dispatch a messenger to Rimini to see if the Monseigneur or his daughter ever showed up back alive.

This one is the easiest to deal with.

Bella made it back, but caused a little confusion on account of her temporary invisibility.

devil's fav demon: we have some corpses of troops equipped by the red lord but i dont think they'd count as a sympathetic connection

Endrite (GM): Monsignor Francesco I Ordelaffi has not yet returned.

Did you steal them after the battle ended?

devil's fav demon: yeah, good point, i did send all of them to fight. never mind.

and all of our disguised guys died so i don't think we have any of their equipment either.

Endrite (GM): - We are still in the dark about what the heck is going on in that bog. Lavinia can spend some time at the nearby Monastery researching those old records that drove the priests to go crazy. I suggest a bribe of 15£ to let the monks overlook their standard No Girls policy.

Johns, did you want to deal with this before advancing the season?

johns: yes

Endrite (GM): Ok.

The remaining monks appreciate your donation in light of the terrible war.

devil's fav demon: Running on Vardian's tomb's excellent line of credit now.

Endrite (GM): They try to stay away from you, Lavinia, but are reasonably friendly,

The library is larger, and you notice that Father Uallachan has assembled more chronicles of the area into a large codex.

johns: larger than what

Endrite (GM): As

before, a player may make an Intelligence

+ appropriate Ability (Area Lore:

Forli and Rimini, Church Lore, or Infernal Lore)

+ a simple die for each day their character

spends reading the library.

Endrite (GM): Larger than a torso.

johns:

rolling 1d101+2+4 inf lore

(

85

)

+2+4

=

91

Endrite (GM): Wow!

johns:

rolling 1d101+2+4 inf lore

(

94

)

+2+4

=

100

Endrite (GM): Amazing roll!

Great job.

johns:

rolling 1d10+2+4

(

3

)

+2+4

=

9

Endrite (GM): Thank you.

c'thinker (GM): hi

Endrite (GM): Alright, you don't find anything new, just the same stories about the dark and murderous cult of Ops, the goddess of the harvest.

johns: all these stories are new to me

Endrite (GM): There are some writings that portray her as the wife of the Titan Cronus.

c'thinker (GM): do we have an arcane connection to the red lord? you need those before you can start piling on sympathetic connections

Endrite (GM): But nothing concrete and nothing from the period.

There might be more information to be found.

johns: then ill stay here until i learn something useful

Endrite (GM): You can continue to research as long as you'd like.

Roll again for the next day.

johns:

rolling 1d10+6

(

1

)

+6

=

7

rolling 1d10+6

(

7

)

+6

=

13

rolling 1d10+6

(

7

)

+6

=

13

etc.

Endrite (GM): Alright.

It takes you about a week, but you find some interesting information, Lavinia.

(From Endrite (GM)): Ops was served by a "legion" of 66 generals known as the Red Knights or the Red Lords, masters of warfare who can disguise themselves and their forces.

johns: Ops was served by a "legion" of 66 generals known as the Red Knights or the Red Lords, masters of warfare who can disguise themselves and their forces.

(From Endrite (GM)): They typically operate in bands of 3 at a time.

johns: They typically operate in bands of 3 at a time.

is this what the pagans believed or is this demonology

Endrite (GM): Well, the lines between the two are a little fluid, but this is the result of your Infernal Lore roll.

johns: Can I find what specifically the Priest was studying before he left in a hurry

Endrite (GM): You've been reading his codex enough, it's pretty clear.

He's been studying the worship of the cult of Ops.

johns: do the red lords have one of those classic Demonic weaknesses

Endrite (GM): All demons do.

Lemme check the Ease Factor on that.

Alright found it.

As a dabbler in Infernal Lore, you know that all demons have a weakness of some kind, make an Infernal Lore roll to see if you can link these Red Knights to any known demons.

The codex doesn't mention any weaknesses.

johns:

rolling 1d10!+2+4

(

6

)

+2+4

=

12

Endrite (GM): Hmm.

Looks like your Infernal Lore is not high enough.

However, that's pretty close so I can give you a little hint.

johns: does the codex include the True Name of any red lords

Endrite (GM): It's an Abhorrent Material of some kind.

Some handwritten notes say that the names were written in the barrow when the demons were sealed inside it.

johns: did anyone find anything written there when they went in last time?

dys: Wasn't there writing on the walls?

Endrite (GM): Yes.

devil's fav demon: we're so observant.

dys: Okay, all we have to do is say the 66 names in order and eventually one will be right

Endrite (GM): I hope you remember the names.

Or wrote them down somewhere.

dys: Let's assume Bonfilia, the diabolist that she is, wrote them down and we can just raid her old lab for the notes.

devil's fav demon: our characters do, but we don't. ha ha.

well, i wasn't there that first time, so i wouldn't know anyway.

Endrite (GM): I assume nothing.

johns: Endrite (GM): There's some inscriptions on the back wall.

There are some bas-relief carvings of lions, dragons and warriors.

7 in all.

Endrite (GM): There are two sets of inscriptions.

johns:

One reads, "Behold the terrible might of Ops, the All Powerful Mistress of the World."

There are a few others to that effect.

Praising her terrible power, her puissant might, and so on.

johns:

There's also an inscription under the knights that reads, "Behold the terrible captains three, who lead the sixty six legions of woe that scourge the foes of Ops."

Endrite (GM): Amazing that Jeph Jacques reads this campaign.

johns: was there nothing else there?

c'thinker (GM): there were two sets of inscriptions, i think

Endrite (GM): Correct.

devil's fav demon: apparently both inscriptions were read.

Endrite (GM): They were.

devil's fav demon: i guess we don't remember the names.

Endrite (GM): I whispered them to the readers.

devil's fav demon: nice.

dys: by any chance were the readers bonfilia

c'thinker (GM): should have learned how to construct a Memory Palace

i'm pretty sure aristocritus was one of the readers

Endrite (GM): He was, as I recall.

dys: hes our last True Nerd so we need to rely on him to do these things

devil's fav demon: thank god our archon is still here.

c'thinker (GM): nothing can stop us now

Endrite (GM): Ok what else did you want to do?

Remember that no one (that you know of) in the Red Lord's army knows what you look like.

dys: Beg Lavinia to lend us Sir Oak. She really needs to help since this concerns everyone in the covenant.

Our money is at stake

johns: fine

Endrite (GM): How strong is Sir Oak?

johns: he's got high soak but is otherwise pretty normal

Endrite (GM): What's his soak?

johns: 19

devil's fav demon: lets publicly try to meet with a rep under the pretense of hiring them or something and then take an arcane connection

nice

Endrite (GM): That's pretty high.

johns: he's made of wood.

Endrite (GM): Lucky...

johns: and he's wearing metal armor on top of it

dys: Sir Soak

devil's fav demon: Sir Please Stand Over There

Endrite (GM): Even though the Red Lord's army is made up of mercenaries, they don't actually hire out to other people.

As far as you can tell.

devil's fav demon: shucks.

johns: The armies have just been attacking Forli?

Endrite (GM): The Red Lord is already employing them to kill a bunch of people.

Well, Forli and Rimini both claim they are under attack from the other.

c'thinker (GM): if he were an airy spirit then the name "red lord" woul dbe a perfectly valid ac

Endrite (GM): Huh?

What do you mean?

dys: We could try, as awful as this sounds, a diplomatic approach. If we could show both sides they were set up by this demon, we could borrow both of their forces to lead an assault.

johns: Didn't Bella see one of her attackers turn into the demon form?

dys: Yes. We also saved one of the lords, so that's good reason for at least him to listen to us.

johns: we saved one of them? really?

dys: If we then relay what we encountered to the other lord, it's doable.

I thought we did? Wait no oops

Nevermind I'm stupid

Endrite (GM): You WANTED to.

johns: well people in our party died fighting on his behalf

devil's fav demon: yeah i thought the guy getting executed just had to wait a little bit before he died.

johns: if bella saw it that's got to count for osmething

dys: I thought they escaped

Endrite (GM): They did.

devil's fav demon: the other prisoners may or may not have made it to safety but the one guy being executed still died.

johns: Who's the head honcho at the Monastery now that the abbot is gone

Endrite (GM): None of the captured knights from that day were Monsignor Francesco I Ordelaffi or Mondsignor Malatestion Malatesta.

dys: Ah.

Endrite (GM): I mean "Malatestino Malatesta".

dys: Well, Bella can at least vouch for us.

We just need to convince the other side.

Prudenzio is fairly good with people. Zita can be, I guess. Uh.

Rip orsu.

Endrite (GM): Prior Francesco is currently in charge at the abbey.

johns: id propose a peace meeting to be held at the monastery as neutral ground

dys: We did show we're good and just people, when we sent a bunch of grogs to die for us.

Let's not have Ferris' sacrifice be in vain.

Endrite (GM): That's a good point.

johns: did ferris' body get taken back to rome

Endrite (GM): Who are you going to use as your non-gifted or Gentle Gifted spokesperson?

It was invisible, so you could have picked it up later.

dys: I think in an age of Necromancer Cults we shouldnt ever let a PC body lie there.

devil's fav demon: what was he killed with again?

johns: lol

devil's fav demon: iirc we went to great lengths to recover ferris' corpse

Endrite (GM): You did.

johns: Lavinia Prudenzio and Zita are all fine spokespeople

Endrite (GM): He died of his wounds.

johns: He died of a broken heart (broken from stab wounds)

Endrite (GM): RIP!!!!!

devil's fav demon: his corpse wouldn't happen to count as an arcane connection to the people who killed him would it

well, it's been a week or two.

probably not anymore.

if it was.

Endrite (GM): Not really.

johns: did anyone pick up masini's relic

that could be useful

devil's fav demon: i dont think anyone gave a hoot about masini's body or stuff.

Endrite (GM): Almost certainly not.

johns: oh well

maybe it's still out there....

Endrite (GM): Did he have a relic?

What was it?

johns: a saint's fingerbone invested in his weapon

Endrite (GM): Ah, I see.

Hmm.

dys: Did he tell us he had it

johns: probably not

dys: Rip

johns: no worries

devil's fav demon: celeste also has a relic if you just needed a relic.

dys: Christ. Do all of you people have relics.

Endrite (GM): Well, to be fair, they like swords.

devil's fav demon: he has st. arban's penis encased in her mace.

Endrite (GM): It might turn up again.

devil's fav demon: alban.

johns: I have the True Cross, somewhere around here

devil's fav demon: h ah

johns: How hard is it to get to Forli or Rimini safely

Endrite (GM): Not too hard, as long as you steer clear of the swamp.

johns: Alright

Lavinia asks the Father if he would host a peace meeting between the two lords. She presents the codex and the reports of those who were at the fight as evidence that infernal powers are manipulating the strife

Monk: "I must confess this is troubling news."

"But even if this were a simple rivalry, it has caused so much devastation that I would support any peace talks."

Lavinia of Jerbiton: "Do you know of anything that would help convince the two Monsigneurs to attend?"

Monk: "Finding them would be a good start!"

"If you could convince any of their relatives of your good intentions, you might be able to influence the rest of their house, as well."

Lavinia of Jerbiton: "Who commands their armies in their absence?"

Monk: You do, in fact, know an Ordelaffi and a Malatesta.

Lavinia of Jerbiton: who's the malatesta

Monk: Gaetano, the kid Bonfillia tortured.

Lavinia of Jerbiton: hmmm.

dys: Amazing.

Lavinia of Jerbiton: who was around when that went down

Prudenzio of Flambeau: Wow.

dys: Me, Aristocritus

Monk: "Monsignor Ordelaffi's younger brother Adelberto commands the garrison at Rimini and Monsignor Malatestino's eldest son Giacomo commands at Forli."

Lavinia of Jerbiton: this is simple. I say that Bonfilia is an infamous sorcerer of the Dark Arts and that we have been pursuing her trail of evil across Europe. and we leave archibald and aristocritus out of the meeting.

dys: lmao

Monk: Keep in mind that Gaetano had his mind wiped.

Prudenzio of Flambeau: yeah that seems completely prudent

Aristocritus Bonisagi: lol

Prudenzio of Flambeau: oh.

Monk: Well, his memory of the dark ceremonies.

Lavinia of Jerbiton: hmm

what was he doing in the swamp back then anyway

Monk: Still she has quite the reputation.

Aristocritus Bonisagi: being pursued by bog bodies

Monk: She was very rude to the monks here!

Lavinia of Jerbiton: did you all save him from bog monsters?

dys: We did

Aristocritus Bonisagi: yeah

Lavinia of Jerbiton: nice

you got this

Lavinia of Jerbiton points to Archibald, reconsiders, and points to Aristocritus

Monk: Heh.

Aristocritus Bonisagi: well uhhh

just how much of his mind was wiped exactly

Prudenzio of Flambeau: Let's just torture him again for the info and I'll mind wipe him of that event.

Monk: It was everything that happened after he entered the barrow.

Prudenzio of Flambeau: oh

Monk: What info?

Lavinia of Jerbiton: Of what he forgot

Torture him to make sure we know what his memories are. Then mess with his memories again

anyway

I suggest Aristocritus + one of the non-gifted/gentle gifted go to Gaetano

Monk: Amazing plan boss, that's why you're a Flambeau.

Aristocritus Bonisagi: jeff jacques really DOES read this campaign

Prudenzio of Flambeau: Yeah.

Lavinia of Jerbiton: who was there to help Bella last time who is still alive now?

dys: I was. Blatant Gift here,

Lavinia of Jerbiton: eugh

Well I can be the spokesperson at least

Just... don't draw attention to yourself

Archibald of Guernicus: Aleseta was ;)

Monk: Prudenzio, Archibald, and Geraldo.

Lavinia of Jerbiton: Prudenzio would be best there then

Archibald of Guernicus: Yeah

Giraldo has magical nature or whatever its calle

the gift effect without being gifted

Lavinia of Jerbiton: The Witcher Curse

Archibald of Guernicus: The Curse of going to work instead of playing the game

Lavinia of Jerbiton: real life :(

Archibald of Guernicus: I could go with Prudenzio to lend credence to our skills as murderers and just

say nothing

Lavinia of Jerbiton: Stand far away from the castle on a hill and Prudenzio can point you out from a window

And you wave

Monk: The Gift just makes people hate you, it doesn't make you more intimidating.

Lavinia of Jerbiton: And no one gets any closer than that

Prudenzio of Flambeau: hah

Lavinia of Jerbiton: the way I interpret it is the normal gift is having a reputation as a cheat or dishonest person, the blatant gift is like having a reputation of someone who will stab you in the back just for the hell of it

Archibald of Guernicus: Carrying a longsword and looking like a crazed scotsman might. Though the intention isnt to intimidate, its just to back up that yes, we did kill those dogs.

See this guy here? He killed some dogs.

Monk: The normal gift is like talking to Lyle and the blatant gift if like talking to Jayson Nuclear.

Archibald of Guernicus: And they can look and go yes he looks like a guy who might have killed dogs

Lmao

Prudenzio of Flambeau: hah

Aristocritus Bonisagi: lol

Archibald of Guernicus: "ehrflo sodlae im here to colect a rewrs for reascuig bella LMFAOO [/kelly]"

Lavinia of Jerbiton: lol

Monk: AFK a sec.

Prudenzio of Flambeau: ok.

Lavinia of Jerbiton: very apt though

some people are just profoundly hatable

Monk: Alright I'm back.

Prudenzio of Flambeau: let's show them some infernal dog vis.

Monk: It just looks like dog tongues.

Aristocritus Bonisagi: gross.

Monk: As far as you know, Young Gaetano is the only person with any supernatural powers here.

Prudenzio of Flambeau: well, it proves we killed dogs, if that's what you wanted to do.

Aristocritus Bonisagi: he had second sight, didn't he

Monk: Yes.

Aristocritus Bonisagi: man with the blatant gift: As proof of our good faith I offer you this sack full of dog tongues.

Lavinia of Jerbiton: lol

better than a sack full of dog blindfolds

Archibald of Guernicus: [in broken italian] I have kill many dog. I show you tongue. This good, no?

Prudenzio of Flambeau: if i hand it to them they'll love it. wow, look at this charming man with subtle gift and a sack of dog tongues. this is incredible.

Monk: Absolutely incredible, yeah?

Prudenzio of Flambeau: they're fucking raw.

Lavinia of Jerbiton: lol

Aristocritus Bonisagi: lol

Monk: Ok so, Bella knows about the demon knights, but who wants to try to convince Young Gaetano about them?

Lavinia of Jerbiton: It should be Prudenzio since Prudenzio saved him last time

Monk: Or you could just talk to his big bro Giacomo.

Aristocritus Bonisagi: i gotta go in like five minutes. but i'll be back

Monk: Ok.

Prudenzio, what's the plan?

Lavinia of Jerbiton: kaaaaaane

Prudenzio of Flambeau: oh.

im sorry.

im sorry.

Monk: Apology NOT accepted.

Prudenzio of Flambeau: I will talk to Gaetano but I have very bad/no plans. What is his big bro like?

Archibald of Guernicus: Well if Prudenzio is meeting the little kid, that means the people available to go boast about all the dogs we killed are - me, and

Do not worry Sodales

Monk: You've never met Giacomo.

Lavinia of Jerbiton: "Father, what is Giacomo like?"

Prudenzio of Flambeau: I love meeting new people!

Monk: About all you know about him is that he has the sense to not wander around in the swamp.

Lavinia of Jerbiton: he sounds smarter than any of us

Prudenzio of Flambeau: That makes him smart.

I think I could learn a thing or two from that guy.

Archibald of Guernicus: Ferris could have learned a thing or two

Lavinia of Jerbiton: ;_;

Archibald of Guernicus: Let the bonisagi hit the floor

Monk: "He is inexperienced. Monsignor Malatesta has always ruled with his own vision, leaving little room for his son to truly blossom."

Prudenzio of Flambeau: jesus

hold on brb

sorry.

ok

Lavinia of Jerbiton: for the record cthinker warned me he would have to duck out early and said darvin should feel free to use his character as he sees fit

darvin being absent as well I suggest we all puppet Aristocritus

Monk: Frontal charge on the demon tower?

Prudenzio of Flambeau: sure.

Lavinia of Jerbiton: That's why he's the Boss

Monk: Well ok Aristocritus, we will always remember your bravery.

Prudenzio of Flambeau: not to you, endrite.

Archibald of Guernicus: Aristocritus walks into the tower regio alone and walks out with all our gold, bags of demon vis, and the regio exploding behind him

Prudenzio of Flambeau: If he's inexperienced he should be easy enough to convince

Lavinia of Jerbiton: you should get Gaetano to put in a good word for you

that + your natural rapist charm should be plenty

Monk: What IS your natural rapist charm?

Archibald of Guernicus: Every rapist in this game being charming is in fact very problematic

Monk: Such things happen.

Prudenzio of Flambeau: I have a high communication and presence, 10 charm, 7 guile, and a spell ive never cast because i don't know how to manifest it in the rules that makes people "more affectionate towards" me

a lot of that doesn't really apply to honestly trying to convince a man to go to a peace talk

Monk: What book is Honeyed Whispers from?

Prudenzio of Flambeau: it's a custom spell that was based on the ReMe chart.

waste of points imo

should have just taken something from the book.

Monk: Nah it's good.

It makes you seem like someone's friend for the duration.

Prudenzio of Flambeau: That's good.

Monk: Not that useful against crowds, of course.

Prudenzio of Flambeau: Of course not.

Single-target spell with concentration.

Monk: So anyway, you already know Gaetano, you could use your shared experience to get him to trust you.

Prudenzio of Flambeau: I barely remember Gaetano but I'll be very nice to him.

Monk: Alright, so do you want to do that now?

Prudenzio of Flambeau: Sure. He can help back us up with his older brother.

Lavinia of Jerbiton: i think hes asking if you want to actually talk out the scene

Monk: Yes that is what I'm asking.

Prudenzio of Flambeau: Oh.

I'm sorry. I'm usually bad at doing that.

Lavinia of Jerbiton: lol

Monk: No problemo.

Prudenzio of Flambeau: It's usually not my first impulse to be in-voice, but I'll do my best.

Monk: Alright let's do it!

Alright, tensions in Forli are running high, but a single, unarmed traveler, while suspicious, is not very threatening.

Gaetano himself is easy enough to find.

He's squiring for one of the knights guarding the gate.

Young Gaetano: "Oh, look, it's my old friend!"

"From the swamp!"

Prudenzio of Flambeau: "Hello old friend! I see you're doing well! How's the job, the family?"

Young Gaetano: "I still never repaid you for helping me kill those bog beats!"

Lavinia of Jerbiton: bog beats by dr. dre

Young Gaetano: "A job? No way, I'm going to be a knight!"

"I'm supposed to be checking the horses, but I thought I'd watch the gate in case any of those mercenaries show up again."

Prudenzio of Flambeau: "Oh, the bog beasts? Why, I had almost forgotten, no trouble at all. However, if it's been weighing on your mind, you could do me a small favor."

Young Gaetano: "Oh sure, what do you want?"

Prudenzio of Flambeau: "If you could only come with me to speak with your brother for a moment. I have a matter of some urgency to talk to him about, and he has no reason in particular to be inclined to trust me that much."

Young Gaetano: "Oh yeah sure, my brother is a real smart fellow, I bet he'll listen to you."

"You're a wizard after all!"

Prudenzio of Flambeau: "Ssh."

Young Gaetano: "What do you want to tell him?"

Prudenzio of Flambeau: "That he should attend a peace talk at the monastery. I'm afraid this familial conflict has been manipulated by outside hands."

Young Gaetano: "Yeah?"

Prudenzio of Flambeau: "Yeah."

Young Gaetano: "Oh," he looks sheepish for a moment, "You mean those mercenaries everyone thinks are Ordelaffi's men?"

Prudenzio of Flambeau: "It goes pretty deep."

Young Gaetano: "I told my brother that they were just a bunch of scruffy hedge knights but he didn't believe me."

"Why can't they see what I can see?"

"Must just be because I'm so smart."

Prudenzio of Flambeau: "They're a little more dangerous than mundane hedge knights, but I understand how you came to that conclusion. You're such a smart young man."

Young Gaetano: "Thanks, Prudenzio!"

"I have to finish all my squiring duties but then I can take you right to my brother."

Archibald of Guernicus: Like Rance, Prudenzio is good with kids.

Prudenzio of Flambeau: "It's quite urgent. I'll tell your knight that it's ok."

well, it's not that urgent I guess.

Young Gaetano: "Ok, this squiring stuff is boring anyway. I just want to be a real knight already!"

Prudenzio of Flambeau: "Thanks, Gaetano. You'll be a fine one with that enthusiasm."

Lavinia of Jerbiton: I hope he grows up to be a real knight and he kills King Arthur

Young Gaetano: Unfortunately King Arthur can't be killed, since he's still alive today.

So do you wait for Gaetano to finish polishing the armor, feeding the horses, and restring the bows?

Or do you want to try that other thing.

Prudenzio of Flambeau: Where's the knight right now?

somewhere a good distance away I imagine.

I think I'll indulge the kid, he doesn't want to do it anyway.

Young Gaetano: He's on garrison duty, so he's patrolling the walls.

Prudenzio of Flambeau: I'll make a funny gesture, then tell Gaetano that I've magically sent a message to the knight and it's fine, and we'll leave.

Young Gaetano: Heh heh heh.

That seems to satisfy him.

You head for the estate post haste.

Gaetano's brother is pacing in the garden, how do you intend to interrupt him?

Prudenzio of Flambeau: I'll go up to him and try to appear caring. "Is this a bad time?"

Noble: "Who are you?"

"What is my brother doing with you?"

Young Gaetano: "He's the wizard I told you about. The one who saved me that time in the swamp. Remember?"

Prudenzio of Flambeau: "I saved your brother from bog beasts once. Without me, he'd be dead today. It's urgent that you listen to a proposal I have."

Noble: "Do you know how to rescue my father? That's all I'm interested in right now."

Prudenzio of Flambeau: "What I'm suggesting may be the only hope of rescuing your father, in fact."

Noble: Go on.

Prudenzio of Flambeau: "My friends and I have some evidence that your families are being manipulated by devilish hands. these same hands have also killed some of my close associates. I'd like you to come to a peace talk at the monastery, and discuss uniting against this mutual enemy of ours."

Noble: "More talk of magic? How am I supposed to believe these fairy tales when Oredelaffi's men rampage through the countryside?"

"What do you even know about magic?"

Archibald of Guernicus: Get your wife to knock things over

Prudenzio of Flambeau: no aura here, right?

Noble: Divine 2.

I mean "Dominion 2".

Prudenzio of Flambeau:

rolling 1d10+25

(

10

)

+25

=

35

Noble: It's the middle of a city, after all.

Prudenzio of Flambeau: i'm behind him.

Noble: How so?

What did you just roll?

Prudenzio of Flambeau: i used the teleport spell to very quickly move behind him.

"teleport"

Noble: "What?!"

Prudenzio of Flambeau: "Your brother just told you I'm a wizard."

Noble: "How did you do that?"

Prudenzio of Flambeau: "You should believe your family."

Noble: "Where's your staff?"

Prudenzio of Flambeau: "It's very small."

Lavinia of Jerbiton: no wonder he has to resort to rape

Prudenzio of Flambeau: ayyy

Archibald of Guernicus: Oof

Noble: He looks a little unsure of what to do next, but then pulls himself together, "What proof do you have that any devil besides Monsignor Ordelaffi is behind our troubles?"

Prudenzio of Flambeau: I'm not actually carrying anything that can prove this, am i, sodales?

Noble: What do you have that even could?

Lavinia of Jerbiton: He'll hear a compelling case once he comes to the meeting

Prudenzio of Flambeau: That's a good line.

Lavinia of Jerbiton: gaetano's testimony, bella's, the father's codex, and our own observations

Prudenzio of Flambeau: "That's why I want you to come to these talks. It will all be made clear."

Noble: "How do I know this isn't some trick?"

Prudenzio of Flambeau: "No one would dare to trick or harm you on holy ground. That's why I say: come to the monastery."

Noble: "Ha, I wouldn't put it past that butcher Malatestino to burn the monastery to the ground with his own men in it."

"We should meet here, in Forli."

Whoops I mean "that butcher Ordelaffi."

Prudenzio of Flambeau: "How many other wizards would you like in your town"

Lavinia of Jerbiton: you could offer yourself as a hostage

Prudenzio of Flambeau: ?"

Noble: "I'd rather have a whole pack of wizards in my town than send my men into an ambush."

Prudenzio of Flambeau: hmm. this guy's stubborn.

Noble: He has a good point.

How can you guarantee the safety of the meeting?

(To Prudenzio of Flambeau): are you willing to offer yourself as a hostage to be held at Forli

(From Prudenzio of Flambeau): sure but I don't know how that would convince him

Noble: Hello?

Archibald of Guernicus: Uh

(To Prudenzio of Flambeau): well if you're working for the other guy you'd have to be pretty dedicated to offer your own life to set up an ambush

(To Prudenzio of Flambeau): If the meeting is a trap then the understanding is the hostage gets murdered

Archibald of Guernicus: God will strike down anyone attacking the monastery, obviously

Prudenzio of Flambeau: "You can hold myself hostage if you'd like. I'm not necessary to the peace talks."

(From Prudenzio of Flambeau): i just showed him that I can teleport, so this might not work.

Archibald of Guernicus: Man who can teleport: yeah just put me in a cell, dude, im collateral

Prudenzio of Flambeau: Hey. It's an idea.

Noble: "I don't know who you are. My brother holds you in high esteem, but you could just be a lackey."

Lavinia of Jerbiton: Give him a stick and say it's your staff. without it you can't work magic!

a lackey who can work magic and who is willing to get himself killed to set up this meeting?

Prudenzio of Flambeau: i should have just taken the kid to the monastery and told Giacomo to meet me there.

smh.

Noble: That could work.

It wouldn't make him happy, of course.

Prudenzio of Flambeau: "What if I gave you this hairbrush? With it, your hair will never fall out and be lustrous and rich into old age. I'm willing to part with such a powerful artifact for the good of peace."

Noble: "How do I know it's magic?"

"Your hair isn't that nice."

Prudenzio of Flambeau: i'm really offended but I'll keep it together.

Noble: Heh.

Anyone else have any ideas?

Feel free to discuss amongst yourselves.

Lavinia of Jerbiton: i think he can make a compelling case he is not a random flunky

Noble: Oh?

Lavinia of Jerbiton: Why would a random flunky set himself up to be executed once word comes back that the meeting was an ambush

Prudenzio of Flambeau: why would a random flunky teleport around or be dressed so nice?

Noble: Sounds compelling.

Lavinia of Jerbiton: why would a flunky of malatesta save gaetano instead of letting him die, or capturing him

Prudenzio of Flambeau: yeah. i just brought him over here. if i was working for the ordolaffis or a third hostile party i could have done anything to this kid.

i dont want to make threats though

Noble: "A good argument. Very well, we'll clap you in irons so you can't work any magic. But be warned, if this is a trap, you'll lose your head."

Prudenzio of Flambeau: Oh, well, that's fine.

Lavinia of Jerbiton: endrite eagerly setting up more magus death

Prudenzio of Flambeau: counting my profits from magus death. heres something i whipped up just for laughs etc

Noble: Alright, pretty good.

Prudenzio of Flambeau: "I'll be happy to submit to these restrictions if it makes you feel safer."

"Thank you."

Noble: We can handle the meeting now unless you think more people would like to be involved.

Lavinia of Jerbiton: we get bella to convince adelberto to come?

Endrite (GM): Oh yeah, that part is easy.

She's saw everything with her own two eyes.

The demon, the dogs, you guys fighting the mercenaries.

Lavinia of Jerbiton: Cool, cool

Prudenzio of Flambeau: ghost wife is ribbing me about the irons. bitch...

Endrite (GM): Owned.

Archibald of Guernicus: Second Sight forcing me to watch your constant marital disputes that no-one else can see

Perhaps this is a curse and not a blessing

Lavinia of Jerbiton: so they all show up at the monastery without killign each other?

Archibald of Guernicus: Alright, so, the other side

Endrite (GM): Yes.

Archibald of Guernicus: We hope

Phew

Lavinia of Jerbiton: Noice

Endrite (GM): I assume you have them come at different times.

Lavinia of Jerbiton: Take that, Satan

sure sure

Endrite (GM): Ok, who wants to welcome everybody?

Well, it kind of just looks like you Lavinia.

Lavinia of Jerbiton: I can make the sales pitch

Endrite (GM): I'd recommend burying Archibald until the end of this.

Prudenzio of Flambeau: hah

Archibald of Guernicus: Yeah. Makes sense.

I'll open a hole in a wall and go sit there

Lavinia of Jerbiton: "Hello, I am Dr. Zoboli, and I am a Magister."

"I am here because a terrible misfortune has plagued both of your houses and mine as well."

"Father Uallachan attempted to warn you but he has been intercepted, so it falls upon me to relay his message.."

I show them the codex

Adelberto Ordelaffi: "What is a book supposed to tell us?"

Lavinia of Jerbiton: "Within that bog was the lair of the Demon Ops and its servants, the shapechanging warmongering Red Lords."

Adelberto Ordelaffi: "I thought you had something important to show us."

Lavinia of Jerbiton: "Young Gaetano, Bella, and members of my own party have all seen what these Red Lords truly are. Creatures of the infernal."

"While driving Malatesta against Ordelaffi, they have taken both Monsignors, as well as Father Ullachan and Father Patrizio, and many others, prisoner in their laid within the bog."

Giacomo Malatesta: "How do you know that it isn't Ordelaffi who sent them?"

Lavinia of Jerbiton: "My friends have witnessed them holding Ordelaffi knights firsthand, and saw Bella under attack from creatures that-- scholarly speaking-- were hounds of hell, sicced by the Red Lord itself."

Giacomo Malatesta: "So this "Red Lord" Is terrorizing the swamp?"

"To what end?"

c'thinker (GM): ayy.

Lavinia of Jerbiton: "The Infernal needs no end other than human misery."

Giacomo Malatesta: "A convenient excuse for HIS sorcerous allies!"

Adelberto Ordelaffi: "Mine? Maybe your brother summoned them like those bog monsters five years ago!"

Giacomo Malatesta: "MY brother? I should cut out your lying tongue right here!"

Lavinia of Jerbiton: "There is no need for that"

"I believe I know who the true culprit is. Have you heard of the nefarious witch Bonfilia?"

Endrite (GM): They both stop shouting for a moment.

So go ahead.

Lavinia of Jerbiton: "She is an evil creature whose powers come from a pact with Satan, struck in cavernous crypts deep beneath the earth."

"She was here before the Red Lords emerged. And she does not work for-- or even respect-- any mundane lord, so I know that she was not in the service of either of your families."

Giacomo Malatesta: "We've all heard of that witch."

"Why do you think she is behind this?"

Lavinia of Jerbiton: "I have seen the victims of her cruelty firsthand in the City of Rome. It is what prompted me to look into where else she may have been."

Alberico III da Romano: "How do you propose to stop her?"

Lavinia of Jerbiton: "I do not know how to handle her directly, but I have learned about these Red Lords she has awakened. They have a lair within the swamp, hidden from mundane eyes but to which the mercenaries have a trick to go in and out."

"Through our combined efforts we could destroy this lair and free the prisoners: Monsignor Malatesta and Monsignor Ordelaffi."

Adelberto Ordelaffi: "Combined efforts?"

"Do you really expect me to trust these murderous cowards in some devil's lair?"

Lavinia of Jerbiton: "It is mistrust that gives the Devil strength."

Adelberto Ordelaffi: "It also keeps a Malatesta knife out of my back."

Giraldo of Milan: i slide into the background of the scene

Lavinia of Jerbiton: "Would you trust the task to a lieutenant? Yourself and Giacomo could remain here, where neither of you can make a move on the other unaware."

Adelberto Ordelaffi: "I am not afraid of Malatesta's whelp, I'll go myself."

Giacomo Malatesta: "I'd prefer to keep him where I can see him, I will also lead my men."

Lavinia of Jerbiton: what does giacomo say

Giacomo Malatesta: That thing he just said.

Lavinia of Jerbiton: Giraldo, this would be a perfect opportunity for you to lead them to the regio

Giraldo of Milan: excellent

i will do that

Lavinia of Jerbiton: great

who else wants to risk their life on this

Giacomo Malatesta: Superb!

Archibald of Guernicus: Did we ever figure out a sympathetic connection

devil's fav demon: i'd send celeste, but that's a character i don't want to die yet.

Archibald of Guernicus: I have demons eternal oblivion and a decent casting score, but it needs bumped up a little to tackle this bad boy imo

Lavinia of Jerbiton: you dont have to die

just let these guys go in first and if it looks like they're going to lose, run away

c'thinker: only archibald has to die.

Archibald of Guernicus: You could always just enter the regio and live. I intend to, even.

Giraldo of Milan: celeste could use his infernal nature to assert control over the regio

Celeste: hah

Endrite (GM): You can go in invisibly, if you want.

Aristocritus Bonisagi: wasn't ferris invisible when he died

Archibald of Guernicus: Ferris is the one who gave us that before. Ha ha ha.

Celeste: I'm very religious and holy, tyvm

Endrite (GM): Since regios aren't the Aegis of the Hearth.

Yes he was, but he gave away his location.

Archibald of Guernicus: We dragged his invisible body away to bury it

Aristocritus Bonisagi: how did they get him, anyway

arrows?

Archibald of Guernicus: Well with 4 swords shoved into his face

Lavinia of Jerbiton: he ran up to them to use a touch range spell iirc

Aristocritus Bonisagi: lol.

Lavinia of Jerbiton: and then they crowded around him and stabbed him a lot

Archibald of Guernicus: [laughs darkly]

Aristocritus Bonisagi: classic bonisagus move.

Archibald of Guernicus: Well, you can show him up

You're our last bonisagus, you need to outdo them

Lavinia of Jerbiton: Last of the Bonisagi

Aristocritus Bonisagi: i'll win the fight by casting aetosian flight, causing a 2 hour long argument about what exactly aetosian flight is supposed to do

Archibald of Guernicus: Anyway as for pre-buffs I'll give myself wizards sidestep rather than invisibility since it seems more reliable for not dying

Lavinia of Jerbiton: someone was asking about combat grogs we have

Endrite (GM): Can you have both?

Aristocritus Bonisagi: sir boak

Endrite (GM): Does Wizard's Sidestep move your shadow around?

Lavinia of Jerbiton: Crass, Ombra, Tanolfi, Tunde, Sir Boak

Endrite (GM): Seems like it wouldn't.

Lavinia of Jerbiton: and Napolino (but we don't want our epic fat guy to die)

Archibald of Guernicus: I don't think it does, but it does block one attack for free

Then give a penalty to future ones

A great spell. A wonderful spell.

Aristocritus Bonisagi: the best spell.

Endrite (GM): You can Bless of Magic Caster as much as you want here.

Regios don't dispel spells.

Lavinia of Jerbiton: No one die, ok? That's what the mundanes are for.

Giraldo of Milan: what the

Aristocritus Bonisagi: i don't have any buffs that aren't Conc duration

Archibald of Guernicus: I dont have many more pre-buffs, I really should get some.

I give myself cat eyes just in case. Can't hurt.

Aristocritus Bonisagi: i can go stand outside the dominion and shout "hey! any magic spirits around!?"

Lavinia of Jerbiton: aristocritus there's a ReVi spell that lets you turn Conc spells into Diameter or Sun

so you should get that instead of reinventing all yoru stuff

Aristocritus Bonisagi: yeah i had a level 2 version of that

but i wrote it out of my character sheet because a level 2 version of that spell is not actually possible to use

Celeste: I have to leave pretty soon but I'll bring Nevio to make sure everyone stays healthy.

Endrite (GM): You can bring along any shield grogs you like.

Presumably Lavinia brought them along with her.

Archibald of Guernicus: Let's take Napolino anyway

Aristocritus Bonisagi: hmm

Archibald of Guernicus: Ombra, uhh

We're getting a bit low on grogs

Should get more sometime

Aristocritus Bonisagi: are there any sympathetic connections we can make right now, just in case we get an AC later?

Endrite (GM): You just make one.

Lavinia of Jerbiton: stat em up

they're easy and fun to make

Endrite (GM): And then there he is!

Lavinia of Jerbiton: hmm... you can't do horoscopes on a demon I think

Endrite (GM): Correct, it's impossible to know when they were born.

Lavinia of Jerbiton: I think True Names are the only connection you can get to demons since they're made of ethereal matter

Endrite (GM): Yep.

Aristocritus Bonisagi: would "The Red Lord" count as a nickname

Endrite (GM): No.

Aristocritus Bonisagi: damn.

Endrite (GM): Demons are perfect liars, so only their True Name works.

Aristocritus Bonisagi: hmm

it seems like we probably won't find out his true name

Lavinia of Jerbiton: we can take a look at the walls of the barrow

Aristocritus Bonisagi: mid fight

Lavinia of Jerbiton: their names might still be written there

Archibald of Guernicus: Can we even get inside?

Aristocritus Bonisagi: the regio was gone

Archibald of Guernicus: I thought that regio closed

Endrite (GM): It did.

Aristocritus Bonisagi: i could ask the GM if my character remembers the names

Endrite (GM): As far as you can tell.

Aristocritus Bonisagi: endrite, does aristocritus remember the names

Endrite (GM): Clearly not.

Should have wrote them down!

Aristocritus Bonisagi: Criminy

we could make symbolic representations of the demon, but that would take several hours

Endrite (GM): I'm not convinced that even works on demons.

Lavinia of Jerbiton: just use massive fistfuls of vis to boost your casting total if you need to penetrate

the regio is still there? it's by the trees on top of the barrow

we learned the secret password to get in from one of the prisoners

Giraldo of Milan: they definitely havent changed it, by now

Lavinia of Jerbiton: Good point, Giraldo better scout ahead so we don't waste everyone's time

Giraldo of Milan: now now, archibald is the magus here. ill let him figure it out

Aristocritus Bonisagi:

rolling 1d1

(

1

)

=

1

looks like aristocritus is the archon today

Endrite (GM): Heh.

Archibald of Guernicus: Amazing, Aristocritus wins archon again

Celeste: lol

Endrite (GM): Ok, so what're you doing?

Aristocritus Bonisagi: we should get that name, i think

Endrite (GM): Ok, by going to the top of the mound and saying "Adolebit in Inferno!"

?

Lavinia of Jerbiton: What's the worst that could happen

Aristocritus Bonisagi: i'm feeling Reckless (3)

Endrite (GM): Heh heh heh.

Archibald of Guernicus: "Well, you first Archon."

"Lead the way."

Endrite (GM): Ok so who is going in?

Just you Aristocritus?

Sir Oak: I silently follow the Archon wherever he goes

Aristocritus Bonisagi: thank you sir oak.

anyone?

Archibald of Guernicus: I'm going in. I thought we all were.

Celeste: Yeah.

Giraldo of Milan: I follow close behind Archibald.

Aristocritus Bonisagi: the tower is a different regio, right

Archibald of Guernicus: I get the feeling this check of 'are you SURE you enter the regio' is so endrite can kill us and we cant claim we didnt enter it.

Endrite (GM): Ok.

What Bless of Magic Caster are you guys using and on whom?

Also are you going Lavinia?

Sir Oak: hell no

Endrite (GM): So you're just staying back at the monastery all alone?

Archibald of Guernicus: Eyes of Cat, Wizard's Sidestep. Does anyone need sidestep?

Actually

Aristocritus Bonisagi: i do

Archibald of Guernicus: I can make my sidestep touch range, with FFM

So

I could give

Every single grog

Sidestep

Endrite (GM): Excellente.

Archibald of Guernicus: I do that then. Giraldo do you consent to having sidestep on you

Nevio: I'm going instead. I don't want to say Celeste is entering an infernal regio and then leave the game so I die without being here.

Sir Oak: i'll stay at the monastery with Tanolfi

(lavinia will)

Endrite (GM): Right.

Giraldo of Milan: yes

Endrite (GM): Heh heh heh, I'm sure he'll be able to protect you, Lavinia.

Tanolfi: . o O ( tane )

Aristocritus Bonisagi: i'm going to see what kind of ward i can come up with

johns: if lavinia dies Sir Oak is under orders to murder Proclus

Nevio: lol

Aristocritus Bonisagi: Harsh but fair.

Endrite (GM): It can't be helped.

Alright drop all the mens you're bringing onto the map.

Aristocritus Bonisagi: what's the most favorable aura i can get

Endrite (GM): Infernal 2.

Aristocritus Bonisagi: ok

Endrite (GM): Put them on the white part of the map please.

johns: That's all the available grogs I think

please don't lose em all

Aristocritus Bonisagi:

rolling (1d10!+24-2)/2+2 sponting ReVi, hooting and hollering

(

(

3

)

+24-2)/2+2

=

14.5

Endrite (GM): Ok give me a sec here while you buff up.

Aristocritus Bonisagi: hmm

can i bump that up to 16 by making the ward personal instead of touch, or 20?

Endrite (GM): Ok I'm back.

If you're casting a spontaneous spell, sure.

What are you casting?

Aristocritus Bonisagi: spontaneous

Endrite (GM): Right but what is the effect you want?

Aristocritus Bonisagi: a general ward against creatures of Infernal might

johns: word of warning a ward has to penetrate to be effective

so if you're just barely sponting it most demons will probably get through it

Aristocritus Bonisagi: piss!

Endrite (GM): Wait are you thinking like Circular Ward Against Demons?

Because that has a Circle Target so you can't use Personal Range unless you, yourself are a circle.

Aristocritus Bonisagi: let me find the section i'm thinking of

Archibald of Guernicus: Is Aristocritus chubby enough to be a circle

Endrite (GM): No.

Or, to put it another way, he is far too chubby with his whole extra dimension.

Ok here are the buffs I have so far:

Archibald- Eyes of Cat, Wizard's Sidestep

Giraldo

Celeste

Endrite (GM): Aristocritus

Archibald of Guernicus: I put sidestep on everyone who accepted it

Out of kindness to my sodales

Endrite (GM): Who are you going to put it on?

johns: lets say all the grogs except boak then

Endrite (GM): Just your covenanters?

Nevio: i'll take it. maybe put it on the other boys if we've got time

Archibald of Guernicus: All our grogs, giraldo, my fellow magi if they consent

Fellow magus

Just you and me archon

Endrite (GM): Ok.

I'm gonna assume everyone is fine with it.

Aristocritus Bonisagi: i'm fine with it

Endrite (GM): Alright "cool".

Aristocritus Bonisagi: The spell guidelines for wards against

magical things are listed with a base range of

Touch, base duration of Ring, and base target

of Circle, because a ward with these parameters

wards against creatures with a Might equal to

or less than its level. The parameters of the

Aristocritus Bonisagi: spell can be changed in the normal way, so that

a ward which only protected the magus (Range

Personal, Target Individual) for a duration of

Moon would have the same final level.

Endrite (GM): Huh, well go for it.

johns: yeah, like you can ward yourself against Humans using ReCo and it doesn't have to be circle

it's just less practicle for magic creatures cause of how pen and stuff scales up

Aristocritus Bonisagi: so if i change it from Touch to Personal, could i cast a 10-point ward and have the actual spell be level 5?

Endrite (GM): Yes.

Aristocritus Bonisagi: since i'm losing a magnitude from the target change

nice

Endrite (GM): It's a spont, after all.

What's the Penetration on it, in that case?

Giraldo of Milan: brb

Aristocritus Bonisagi: 14 penetration

10 from the roll, 4 from pen skill / 2

Endrite (GM): Ok.

Nevio: neat

Endrite (GM): Ok are you all ready to enter the regio?

Aristocritus Bonisagi: i'm ready!

Nevio: yep!

Archibald of Guernicus: Let's lose our last bonisagi, everyone

Endrite (GM): Ok, perform the rite and let's do this!

Aristocritus Bonisagi clears throat

Aristocritus Bonisagi: Burn in hell.

Endrite (GM): Noice, noice.

The regio opens up, allowing you to step through.

Aristocritus Bonisagi: Huh, that was easy.

Aristocritus Bonisagi steps through.

Endrite (GM): Alright, the other side is very similar to the place that you left except for two things:

Giraldo of Milan: is the nuke wizards sidestep

Aristocritus Bonisagi: i added a lil icon for my ward

johns: I'm Nuclear, I'm Wild

Endrite (GM): 1) There is a 4 story tall tower that looks like it was carved out of a single piece of living rock.

Yes Giraldo.

johns: https://app.roll20.net/forum/post/2408402/script-custom-status-markers

Endrite (GM): 2) God's presence is completely removed from you.

Nevio: lol

Sir Boak: way ahead of you there

Aristocritus Bonisagi: fatigue penalties still don't kick in until the second level, right

Endrite (GM): What?

Giraldo of Milan: johns, that man appears to have a token of a my little pony character

Sir Boak: fatigue is 0/-1/-2/-3/-4

Archibald of Guernicus: A my little pony token in johns link. Gods presence truly is removed from us.

Sir Boak: he's obviously playing a better game than us, breadbread

Endrite (GM): Well there's some rules about Infernal Regios causing a stat penalty equal to the Infernal Aura, but I'm going to ignore that since it would kill you.

Aristocritus Bonisagi: hm.

Endrite (GM): Ok so you're just going to hang around in the infernal bog or what?

Sir Boak: Let's storm the tower

Giraldo of Milan: lead onward, brave archon

Endrite (GM): I mean that seems like the move to make here.

Aristocritus Bonisagi: does the tower have windows, landings, balconies, etc

Sir Boak: And by us, I mean, the guys with armies

Aristocritus Bonisagi: in fact does the tower have a door

Endrite (GM): It has arrow slits at various points on it.

But no windows.

It does have a door though.

Just open her on up.

Nevio: Cool. I thought Archibald was going to have to start casting.

Aristocritus Bonisagi: all right.

Onwards!

Endrite (GM): Time for adventure!

Giraldo of Milan: if i brought malach i could solve this in one spell

oh well!

Endrite (GM): Iron

gates lead to the ground floor’s great

hall, a large chamber dominated by the

blazing hearth set in the far wall. Several

long, wooden tables hold platters of

nuts and meat, and goblets of honeyed

Endrite (GM): mead. A dozen warriors and their disreputable

retainers sit at the tables, sweating

profusely from the blazing hearth’s

heat.

You enter from over here obviousy.

Aristocritus Bonisagi: hmm.

Sir Boak: mmm mead

Aristocritus Bonisagi: looks risky!

Nevio: im going to have to leave now. im sorry everyone.

Sir Boak: can people cast spells through the arrow slits

Nevio: oo

Sir Boak: Nevio has to return to his home planet

Endrite (GM): If you can see through them, yes.

Bye Nevio.

We should have this wrapped up by next week.

devil's fav demon: nevio is still here, but i've got to go. sorry. thanks.

Endrite (GM): So what order do you want to go in?

Sir Boak: How about sealing the door shut and using magic to set the whole room on fire

Endrite (GM): Could work, except it is carved out of rock.

Basalt, specifically.

Giraldo of Milan: is it flammable rock

Archibald of Guernicus: What are the stairs made out of, stone too?

Endrite (GM): Yes.

Sir Boak: The tables are wood?

Endrite (GM): Yes.

Sir Boak: And the Mead is flammable?

Endrite (GM): Probably.

Sir Boak: who's got the oil slick spell

Giraldo of Milan: its simple

set a grog on fire and throw him in

Sir Boak: Oh

Oh!!! Boak is warded against fire

Fill the room with fire and he can wade in and just bust heads

Aristocritus Bonisagi: that's some strong mead.

Sir Boak: aristo or archibald needs to cast the spellz

Aristocritus Bonisagi: archibald has the oil spell, i can light it

Sir Boak: i was also thinking if using oil on the stairs so they can't run up that way

Archibald of Guernicus: Alright

I'll oil, you light?

Sir Boak: I will stand to block the exit, backed up by the soldiers and grogs

Aristocritus Bonisagi: hmm, how does Fast Casting work now that we are about 20 steps removed from initiative in RAW

Archibald of Guernicus laughs

Sir Boak: i was going to write a proposal on that

but was just going say, it counts as resolving before all other combat turns

Endrite (GM): My immediate instinct is to allow you to take a replacement virtue.

Aristocritus Bonisagi: maybe we should figure it out later.

Endrite (GM): But I'll defer to Johns on that.

It can't work like that, since everything resolves at once.

Aristocritus Bonisagi: fast casting can be done without a virtue, i think

Archibald of Guernicus: WOuldnt fast casting let you move and cast

In the same turn

Sir Boak: yes

Archibald of Guernicus: that's a benefit

Sir Boak: You get lower casting totals when fast casting

Aristocritus Bonisagi: much lower

Endrite (GM): So it allows you cast as a standard action instead of a complex action?

Is that what we're going to do?

The virtue, I mean.

Sir Boak: It's not a virtue

Aristocritus Bonisagi: A maga may be able to cast more than one

fast-cast spell in one combat round. However,

each spell after the first takes a cumulative –6

penalty to the Fast Casting Speed: –6 for the

second spell, –12 for the third, and so on. Once

one of these rolls has been failed, that is the roll

Aristocritus Bonisagi: does not equal or exceed the Ease Factor for that

roll, which may be the Initiative Total of another combatant, the maga can cast no further spells

in that combat round.

Sir Boak: Anyway does it matter here? The wizards will all be outside where no one in combat can tough them

Aristocritus Bonisagi: not really

Archibald of Guernicus: So who should we burn, sodales

Endrite (GM): We'll figure it out later.

Aristocritus Bonisagi: how many tiles can you cover with one oil slick?

Archibald of Guernicus: Tiles. Ha ha ha.

Aristocritus Bonisagi: how many Square Paces

Archibald of Guernicus: Ha ha ha.

Sir Boak: 1 tile = 1 pace

Archibald of Guernicus: 10 paces wide

Apparently

Aristocritus Bonisagi: slippery flammable oil spreads out from a point until it covers 1 furlong,

Sir Boak: 10 paces is standard size for A Room target so

makes sense

Endrite (GM): It'll say 1 ft. per tile when you measure, but just change that to "pace" in your head.

Sir Boak: you can fix that by changing the scale when you set up a new Board

Aristocritus Bonisagi: so, roughly the whole room

Sir Boak: 3ft / tile

Endrite (GM): Yes.

Aristocritus Bonisagi: all right.

in that case i suggest you cast it in the middle of the room

Endrite (GM): I thought about doing that but this saves you from having to do division.

Sir Boak: how long will that fire last? diameter?

Aristocritus Bonisagi: or on the stairs and let it spill down

Archibald of Guernicus: The fire presumably lasts as long as teh oil does

So diameter, yes

Sir Boak: good

Endrite (GM): Remember there is already a fire in this room!

Archibald of Guernicus: Oh

Sir Boak: yeah but once the oil disappears it'll lose most of its fuel

Endrite (GM): Yes.

Except for all the people.

Sir Boak: Eh

Archibald of Guernicus: In that case let's do it the easy way

Sir Boak: Oak can try smothering them out

Archibald of Guernicus: And instantly burn all of them alive

On one side of the room

Sir Boak: Yeah

Archibald of Guernicus: Anyway, got to roll to not botch here, right

Endrite (GM): Yes.

Giraldo of Milan: botch. botch.

Archibald of Guernicus:

rolling 1d10!+15

(

9

)

+15

=

24

That's it before the aura

Endrite (GM): Also there's an Infernal Aura, which you really should have checked for before you started casting.

Archibald of Guernicus: Diff 10

Endrite (GM): Alright, you're good to go.

Aristocritus Bonisagi: the strongest possible infernal aura is -10 to casting score

so.

Sir Boak: oh

do NOT try sponting in here

Giraldo of Milan: hm. noted

Sir Boak: the penalty for bad sponts in a regio are much worse than just in an aura

Endrite (GM): How so, mute statue?

Sir Boak: If Endrite doesn't know I'm under no obligation to inform him

Endrite (GM): Heh.

Aristocritus Bonisagi: unfortunately i have the careless sorcery flaw and cannot heed your advice.

Endrite (GM): Anyway, you basically light all these guys on fire.

They all try to get to safety, but...

Aristocritus Bonisagi: gotta love lighting guys on fire. it's basically lighting guys on fire.

Endrite (GM):

rolling 15d10

(

7

+

10

+

5

+

3

+

9

+

2

+

3

+

2

+

7

+

6

+

5

+

1

+

1

+

10

+

9

)

=

80

Only a few of them make it.

(To Endrite): Can Oak try to run and intercept their path to the stairway

Archibald of Guernicus: Mmm

Kill count: increased

(From Endrite (GM)): Yes, but unless he's oil proof you're going to need to beat 6+

Archibald of Guernicus: BODY FOUND

BODY FOUND

ACCIDENT KILL

(To Endrite): On what stat

(From Endrite (GM)): Dex Stress, sorry.

(To Endrite): Alright n/m

Endrite (GM): Ok lemme figure out who fell down here.

Sir Boak: i love the smell of magic fire in the morning

Aristocritus Bonisagi: That's for Ferris, you sons of Venetians.

Archibald of Guernicus: They're also on fire, let us not forget.

Endrite (GM): Alright, 6 of them have fallen down and been set on fire.

rolling 1d10! + 6

(

2

)

+6

=

8

Everyone standing takes 8 damage while everyone on the ground takes 24

They aren't getting up from that!

Sir Boak: ssssssssssssmokin'

Endrite (GM):

rolling 9d10

(

3

+

7

+

6

+

4

+

2

+

4

+

6

+

6

+

4

)

=

42

Archibald of Guernicus: "That's fer Ferris, ye sellsword bastards."

Endrite (GM):

rolling 1d10! + 6

(

3

)

+6

=

9

Hmm, climbing slippery stairs should be tougher.

So let's call that 8+.

So 4 escape upstairs.

Sir Boak: how many died?

Endrite (GM): All the rest.

Sir Boak: and should I split kill credit between aristo/archibald?

Endrite (GM): No, just Archibald.

He used the existing flames present.

Archibald of Guernicus: Yeah

Sir Boak: jesus

Archibald of Guernicus: All mine, gamer.

Aristocritus Bonisagi: i still get to cast a spell!

Sir Boak: how is anyone going to catch up at this rate

Archibald of Guernicus: I'm REALLY racing ahead

I caught up with Bonfilia after joining

And jsut kept going

Endrite (GM): I mean you do Aristocritus.

But clearly Archibald killed these guys.

Archibald of Guernicus: He could do something to try and stop the 4 fleeing upstairs?

Aristocritus Bonisagi: i could!

these guys are all wearing helmets right

Archibald of Guernicus: If you have something thatd be my suggestion

Endrite (GM): Yes they are.

Aristocritus Bonisagi: nice

rolling 1d10!+23 The First Transmutation (lv15)

(

3

)

+23

=

26

to turn one of the helmets into fire for a moment

Sir Boak: lol

Endrite (GM): Uh,

Ok.

rolling 1d10!

(

8

)

=

8

Not a ton of damage there.

Aristocritus Bonisagi: +5

Endrite (GM): Why +5?

I'd argue that momentary contact with flame reduces the damage.

Aristocritus Bonisagi: because i posted in the thread like four times that it does +5 damage and nobody objected.

Endrite (GM): Fair enough!

13 damage.

Aristocritus Bonisagi: hell yeah

Archibald of Guernicus: Well done.

Does he score a kill

Endrite (GM): No.

Archibald of Guernicus: Lol

Aristocritus Bonisagi: cripes

Endrite (GM): That's just 2 wounds.

Sir Boak: Someday, Aristo... Some day..

Endrite (GM): Ok, how long does this fire last?

Archibald of Guernicus: Oil disappears after a diameter

Endrite (GM): Ok.

Aristocritus Bonisagi: my spell only lasts a moment

Endrite (GM): Right.

Alright, even though you expect the flames to die with the spell, they don't.

Flames continue to lick up from the stone itself, though they are less fierce than they were.

Also there's no slippery oil, so you should pretty much be ok.

Everything in the room has been badly burnt.

The smell of cooking flesh is nauseating, unless you happen to not be made of flesh.

Archibald of Guernicus: "Er, right. Aristocritus, yer an elemental expert. Got something tae get us through this easily?"

Aristocritus Bonisagi shrugs

Sir Boak: Step on the fire and see if it hurts

Endrite (GM): It doesn't!

If you're warded against fire.

Archibald of Guernicus: Go on. Ward us, archon.

Aristocritus Bonisagi: one sec

"Not in a regio like this. Warding against flames is trickier than you would expect."

level 15 base

plus uhh a shitload of levels for voice, group, etc

Archibald of Guernicus: "Hm. Well, guess we run through it and hope for the best."

Sir Boak: if you drop a shield on the fire does it catch fire

or

make a bridge out of burnt bodies

Giraldo of Milan: Is the fire completely covering the floor, or could you step through with some finesse and largely avoid injury?

or sir boak could carry us

Endrite (GM): Ok Sir Boak.

1) You could try.

2) You could try.

Giraldo:

1) Basically. It's like the fire is underneath the floor and spits of flame lick out through it.

2) He could if he wanted to and if he can carry you.

Sir Boak: str +3

Aristocritus Bonisagi: we have a lot of people to carry

Sir Boak: id rather try a carpet of shields making a path from door to stairs

Endrite (GM): If the shields aren't made out of wood this could work.

They'd be pretty hot though.

Giraldo of Milan: right. these metal shields should protect us from the burning flames

Sir Boak: hm.

well you just need to hop from one to one

Giraldo of Milan: i like the bridge of bodies idea

Sir Boak: Okay, wait

Giraldo of Milan: that seems a lot easier

Sir Boak: Another plan

Just knock down the exterior wall south of the stairway

Archibald of Guernicus: The bridge of corpses is much smarter.

Sir Boak: so you can go onto the stairs without getting into the floor

Can someone PeTe?

Endrite (GM): It's solid stone, BTW.

Giraldo of Milan: the covenant DOES have a pete specialist

Archibald of Guernicus: I have good both, and also Archibald's Unwelcome Entrance

Endrite (GM): Heh heh heh.

Archibald of Guernicus: The spell that creates a door

In a wall

Sir Boak: withotu ronnie we have no peat specialist

Archibald of Guernicus: A stone wall

In fact

Giraldo of Milan: got em

Endrite (GM): Go for it, my man.

Archibald of Guernicus: Alright

From the outside, let's see my score. Uh. Aristocritus be a dear and check the aura.

Well, base casting is +20, can conf it if need be. I make the spell level 20 with FFM to make it sun duration so I dont have to cast it again on the way back

Aristocritus Bonisagi:

rolling (1d10!+21)+2 InVi spont

(

(

2

)

+21)+2

=

25

whew

Archibald of Guernicus: All rolls in infernal regio stress rolls?

Aristocritus Bonisagi: oh i forgot to divide by 2

Endrite (GM): It's probably ok.

Archibald of Guernicus:

rolling 1d10+20 diff 20

(

8

)

+20

=

28

Aristocritus Bonisagi: "The Infernal is strong here. I'm sure we're all shocked."

it's level 5

Endrite (GM): Ok, looks like you made it Archibald.

Archibald of Guernicus: Wait, is that -10 to casting? Or -5

Endrite (GM): Do you climb the stairs?

Aristocritus Bonisagi: -5

Archibald of Guernicus: "Sir Oak, lead the way."

Aristocritus Bonisagi: it seems like magi would probably not speak in terms of numbered levels but who knows

Sir Boak: i go first

up

Aristocritus Bonisagi: kabbalists, on the other hand. those guys would be all about numbered levels

Endrite (GM): Alright.

The second floor is a shadowy parlor, lit only by a few guttering candles.

There are two doors against the far door.

The stairs continue up.

There are 8 mercenaries here and a shadowy figure.

Shadowy Figure: "Who are you and why have you come?"

Of course, you can't answer.

Sir Boak: right

So. I step forward

Shadowy Figure: Alright.

"Invaders!"

"Attack!"

Naturally.

Endrite (GM): What do you do???

Sir Boak: I defend

well

wait

are people right behind me on the stairs

can I back up

Endrite (GM): You could, this guy doesn't whisper.

Sir Boak: Alright I'll kite them back towards the crowd

Endrite (GM): Ok.

Who is leading the grogs?

Sir Boak: tunde's got good stats

Endrite (GM): Tanede.

selected|character_name Initiative: 94

selected|character_name Initiative: 8

Tünde Initiative: 32

Archibald of Guernicus Initiative: 22

Giraldo of Milan Initiative: 62

Endrite (GM): Aristocritus Bonisagi Initiative: 28

Sir Boak Initiative: 9

Giacomo Malatesta Initiative: 68

Adelberto Ordelaffi Initiative: 45

Sir Boak: i dont know how late i can play

Endrite (GM): Alright, the mercenaries attack you, but don't follow downstairs.

Sir Boak: if this is going to be a long combat

Endrite (GM): It might be.

You outnumber them heavily, however.

They instantly miss due to your Wizard's Sidestep, Sir Oak.

Archibald of Guernicus: They have a chokepoint to be obnoxious with, but, this should be a slaughter.

Sir Boak: are they up top or any on the stairs?

Endrite (GM): No.

Sir Boak: hmm

how about fist of shattering the ceiling

Endrite (GM): Could work.

Aristocritus Bonisagi: it's not Part

unfortunately

Sir Boak: can archibald FFM it?

Aristocritus Bonisagi: if only we had a magus who specialized in PeTe spells with Part target

Endrite (GM): Heh.

Who can make it next week by the way?

Archibald of Guernicus: Sad.

Aristocritus Bonisagi: i guess that is a pretty specific focus though.

Giraldo of Milan: i should know wednesday

Archibald of Guernicus: I can always make it, as I have nothing in my life outside of tabletop rpgs.

Endrite (GM): Bueno.

Aristocritus Bonisagi: i can

Giraldo of Milan: surely i would not get the hitler shift three weeks in a row. ha. ha.

Aristocritus Bonisagi: i might not even need to vanish halfway through

which might actually be a first.

Endrite (GM): If you have a good magical edge here you might be able to get them to surrender.

Archibald of Guernicus: I'm going to cast sword on them because if it botches I dont enter twilight

Endrite (GM): Ok, their tactical advantage means you can only have one person attacking them at a time.

Aristocritus Bonisagi: i like the sound of 9 botch dice

Endrite (GM): That's why I suggest a spell here.

Sir Boak: what if we seige them

Aristocritus Bonisagi: lol

Giraldo of Milan: i recommend destroying the floor, beneath their feet

Sir Boak: or smoke them out idk

Endrite (GM): Also because this is almost the end of the adventure and I want to wrap this up.

Aristocritus Bonisagi: i can throw my sword at them. for +5 damage

Giraldo of Milan: what level is destroying bits of the floor anyway, surely its not that high

youll be fine

Aristocritus Bonisagi: 20

Giraldo of Milan: oh.

Endrite (GM): What about opening a door in the floor instead of the wall?

Actually, I'm not sure if these guys can actually hurt Sir Oak.

So running combat might be a waste of time.

Sir Boak: can oak shove and push people away from the stairs to make room for others to come up

Endrite (GM): If you'd like to just skip this fight, say "McDonalds"

Aristocritus Bonisagi: "Our magical construct is indestructible!"

Archibald of Guernicus: "McDonalds."

Sir Boak: There are scotsmen here??

McDonalds

Endrite (GM): Ok good enough for me, they surrender.

Archibald of Guernicus: "I mean, what Aristrocritus said."

Aristocritus Bonisagi: xbox, turn off

Archibald of Guernicus: "Sorry, they reminded me of the MacDonalds back, lousy clan that they are."

(To Endrite): Sorry if that seems anticlimactic

Aristocritus Bonisagi:

rolling 1d10!+5+1-5 leadership+presence (to intimidate)

(

4

)

+5+1-5

=

5

Archibald of Guernicus: *back home

Aristocritus Bonisagi: i rolled some dice, making it official.

Sir Boak: they sound like a bunch of prissy Burghers

(From Endrite (GM)): It's fine, they couldn't beat you or hurt you.

Archibald of Guernicus: We made the possible combat so tedious that the GM skipped it. You really did great by making Sir Oak, johns.

Sir Boak: lol

Aristocritus Bonisagi: lol

Archibald of Guernicus: I take back everything I said about Lavinia being a useless schemer who only leaves her lab to be a court wizard.

Aristocritus Bonisagi: it is true though.

Endrite (GM): Alright, third floor?

Sir Boak: for the record, masini has the same soak that sir oak did and that didn't help him

Archibald of Guernicus: He got hit by like

10 people

In one instant

Endrite (GM): Yeah, it would have to be 1 on 1 against Sir Oak.

So they wouldn't get the Trained Group bonus.

Giraldo of Milan: "This guy's pretty good."

Sir Boak: 2 floors to go!

Endrite (GM): Ok lets get moving to the third floor here.

Sir Boak: no fatalties yet! we can do this!

Endrite (GM): Who goes up first?

Giraldo of Milan: wow. lets think long and hard about th

Sir Boak: Aristocritus

Endrite (GM): Alright, good answer.

Aristocritus Bonisagi: cripes

Giraldo of Milan: make sir oak the archon

Sir Boak: I'll go first if Aristocritus prefers the Leadership from behind strategy

Endrite (GM): Improbably, the third floor is the Red Knights' bedroom.

Aristocritus Bonisagi: Weird tower.

hang on let's get one more die roll here:

Endrite (GM): Three large tapestry beds dominate the room. Their frames and posts are made from human bones.

Aristocritus Bonisagi: what does my Intuition say about going ahead of sir oak

Sir Boak: holy shit that's sick

Endrite (GM): There are also a few pieces of ugly iron furniture.

Sir Boak: we live in a catacomb and we don't have human skeleton furniture!!!

Giraldo of Milan: we should take these beds with us

Endrite (GM): The room also has a few large mounds of treasure.

Aristocritus Bonisagi: we don't even have weird iron furniture

Giraldo of Milan: we should take those with us

Endrite (GM): Much larger than what was stolen from you.

How would you get it down the stairs?

Sir Boak: put doors in the floors

Aristocritus Bonisagi: have archibald open a door in the wall and i'll levitate it down to the ground

Endrite (GM): The treasures seem to all be

Aristocritus Bonisagi: is this a metaphor for usury

Endrite (GM): The treasures are individual pieces like necklaces, armbands, and chalices.

Giraldo of Milan: would magic sensitivity allow me to tell if items are magical

Endrite (GM): There is also a large amount of religious plunder, like adorned crosses, censers, and candelabra.

No.

Aristocritus Bonisagi: i ALMOST spent a season learning the spell to talk to jewelry

Giraldo of Milan: thought so

Aristocritus Bonisagi: but i didn't.

Endrite (GM): Wait yes.

Sorry.

Giraldo of Milan: alright

Endrite (GM): There's also a floor ahead of you.

Do you let your allies come up here?

Archibald of Guernicus: Hmm

Sir Boak: we sorta promised them there would be prisoners to rescue

Endrite (GM): I mean a floor above you, my bad.

Giraldo of Milan: theres still a top floor

Sir Boak: yeah

Archibald of Guernicus: We should storm the demon at the top of the tower, imo. Then get the gold.

Giraldo of Milan: lets save the treasure room for later

Sir Boak: I think he means though, if they see the gold, they'll want to help themselves

Giraldo of Milan: that way we can have sir oak test if the floor erupts into hellfire

Sir Boak: lavinia, from afar: I think we gotta chance losing the cash to let these guys help us take out the demons

Endrite (GM): This gold is probably mostly stolen from them.

Aristocritus Bonisagi: drape a rug of human skin over the gold to hide it for now

Archibald of Guernicus: It's not all stolen from them, though. We can get ours back.

Aristocritus Bonisagi: so our allies don't get distracted.

Archibald of Guernicus: Its much more important to kill the demon

So we get ours back

And put this to rest

Sir Boak: everyone quickly shoves as much in their pockets as possible before the rest come up

Archibald of Guernicus: Until the next stage of this adventure where Ops herself starts fucking with us, I assume

Aristocritus Bonisagi: was there anything in the side rooms on floor 2

Endrite (GM): Well, who can say?

No.

Empty.

Giraldo of Milan: go on sir oak

tell us of the demon ahead

Sir Boak: Aye aye

Well, I can't tell you of shit

But if you hear someone blowing up you'll know I found something dangerous

Giraldo of Milan: the only communication we need

Archibald of Guernicus: Good luck, our wooden friend

(From Endrite (GM)): The Fourth Floor is a large room with a single table in the middle.

(From Endrite (GM)): One of the Red Knights is standing at the table, admiring the severed heads piled on it.

Sir Boak: grody

Does he acknowledge me at all?

(From Endrite (GM)): It notices you and says, "Do not waste my time, fetch your mortal masters."

Sir Boak: Fine, fine

I come back down the stairs, and point to the top floor

Endrite (GM): If only you could talk!

Who is going to go upstairs?

Giraldo of Milan: I head up to the top floor.

Archibald of Guernicus: If we hear you blow up, we'll know you found something dangerous

Giraldo of Milan: i have wizard's sidestep

Endrite (GM): Ok, Giraldo.

Giraldo of Milan: so youll hear something blow up

then ill yell

then ill blow up

Sir Boak: We can't fight in here. This is the War Room

Endrite (GM): The fourth floor is a large room with a single table in the middle. The table is covered with severed heads. The Red Knight is standing at it, admiring it's handiwork.

Giraldo of Milan: "Impressive." I take a step in and beckon the mighty sir oak to follow.

Red Knight 1: "Who are you?"

Archibald of Guernicus: Let us commence the murder

Red Knight 1

Oh no

Giraldo of Milan: "Giraldo of Milan, beast hunter of Vardian's Tomb."

Sir Boak: where are red knights 2 and 4

Red Knight 1: "Have you come to serve me?"

Giraldo of Milan: "I serve the magi, you'll have to ask them."

Red Knight 1: "Magi?"

Giraldo of Milan: "Yeah."

Red Knight 1: "They would do well to leave this place."

Giraldo of Milan: "They want their treasures back."

Red Knight 1: It laughs a hollow laugh.

"They will not live to retrieve it."

"Stand down and allow me to cut off your head.

Sir Boak: is one of the severed heads missing an eye

Red Knight 1: selected|character_name Initiative: 34

Aristocritus Bonisagi: rip giancarlo

Red Knight 1: Nope.

Giancarlo di Cantalice: Whew.

Red Knight 1: Alright, a faceless creature covered in armor attacks you.

What's your plan here?

Giraldo of Milan: I run down the stairs.

Sir Boak: lol

Red Knight 1: Classic.

Archibald of Guernicus: Now would be a good time to let our team pile in to

Amazing

Sir Boak: aggro & kite. classic

Red Knight 1: Ok, run down the stairs.

Giraldo of Milan: "Demon."

Red Knight 1: Oh I should mention, it has a single sword.

A "long" sword.

Archibald of Guernicus: Is aristocritus in the tower

Sir Boak: Why the sinister quotes

Archibald of Guernicus: Where is he

It's actually medium length, johns

Giraldo of Milan: dont worry, hes covering us from the air

Aristocritus Bonisagi: you patrol the streets. i'll watch the skies

Red Knight 1: Heh.

Archibald of Guernicus: Lol

Red Knight 1: Ok!

What do you do before he comes down the stairs?

Everyone besides Sir Oak and Giraldo have a move here.

Hello!

Please make a decision or at least discuss your options.

Aristocritus Bonisagi: i'll look around the room and see if there's anything to Sling besides my sword

Red Knight 1: Yeah, there's tons of miscellaneous treasures.

Aristocritus Bonisagi: oh right.

Red Knight 1: Not literal tons.

Aristocritus Bonisagi: Well that was easy.

Archibald of Guernicus: Can't do anything until the demon appears, if he's following.

We should tell the guys here that the demon is upstairs

Go on guys, charge it

Red Knight 1: Well sure but you might want to cover the door or something.

Aristocritus Bonisagi: i could cast Chamber of Spring Breezes but i would rather not risk the 10% chance of being cast into hell

Archibald of Guernicus: Lol

Sir Boak: pfft

Red Knight 1: You're already in hell!

Ok so you just let him come down?

Ok, he comes down the stairs next round.

Sir Boak: welcome red knight

Red Knight 1: So feel free to act against him here.

Sir Boak: how many can attack him here, given the spacing

Aristocritus Bonisagi: did anyone bring vis

Red Knight 1: Looks like 5.

Archibald of Guernicus: Vis, ah, right, that stuff

Well I dont think anyone explicitly said they did

Giraldo of Milan: I take a step back to observe what he does in combat first.

Archibald of Guernicus: I attempt to cast Demon's Minor Oblivion on him when he appears

Red Knight 1: Ok, what's that?

Archibald of Guernicus: Which is the 5 might version of demons eternal oblivion

Red Knight 1: Ok.

Go for it.

johns:

rolling 1d10!+14 tunde attacks (long spear)

(

2

)

+14

=

16

Red Knight 1: My GUESS is that he has more than 5 might.

Archibald of Guernicus: Yes

But lowering his might

is good

it lowers his MR

Red Knight 1: Sure.

johns:

rolling 1d10!+15 oak attacks (great sword)

(

3

)

+15

=

18

Red Knight 1: Well, go for it.

Defending against Tunde.

Archibald of Guernicus:

rolling 1d10!+5+12+3-5

(

3

)

+5+12+3-5

=

18

Red Knight 1:

rolling 1d10! + 20

(

2

)

+20

=

22

Archibald of Guernicus: 19 pen

Red Knight 1: Defending against Sir Oak.

Archibald of Guernicus: Does that punch through?

Red Knight 1:

rolling 1d10! + 20

(

5

)

+20

=

25

Fails to penetrate.

Archibald of Guernicus: K

I'll wait on a better roll and conf it, then

Aristocritus Bonisagi: i'll transmute his weapon to water

Red Knight 1: Ok.

Go for it.

Aristocritus Bonisagi:

rolling 1d10!+23-5+2 hooting and hollering

(

6

)

+23-5+2

=

26

Red Knight 1: Nice.

Aristocritus Bonisagi: spell level 15

Red Knight 1: His sword turns into water and splashes on the ground.

Archibald of Guernicus: Lol

johns: lol!

what a dork

Archibald of Guernicus: Good shit!"

Red Knight 1: At the start of next turn of course.

Aristocritus Bonisagi: who will line up to die

Red Knight 1: Ok, that's everyone?

johns: what did Giraldo do

Giraldo of Milan: i backed away to watch what he does

johns: smart

Red Knight 1: He "hung back"

johns: let er rip red

Red Knight 1: Ok, next turn.

The Red Knight's sword slips out of his hand, but not just because it turned to water.

It's also because his form twists indescribably into pure sin.

Aristocritus Bonisagi: yikes

Red Knight 1: The 10 closest people succumb to this demon's particular sin, Battlefield Frenzy.

Pen 14.

johns: hoo boy

Archibald of Guernicus: What effect, mentem?

Red Knight 1: Yes.

Note that:

1) Since he is doing that this turn you may still act as normal.

Archibald of Guernicus: Plink

Giraldo of Milan: what does Battlefield Frenzy do

Red Knight 1: 2) Physical sin is still physical, so he can still be harmed until he dissolves into his spiritual form.

Treat it like Berserk.

Giraldo of Milan: ah

johns:

rolling 1d10!+15 boak attack!!

(

6

)

+15

=

21

Giraldo of Milan: does that include the bonuses and penalties?

johns:

rolling 1d10!+14 tunde attack

(

8

)

+14

=

22

Aristocritus Bonisagi: hmm

i don't suppose he is might 10 or less.

well, i am one of deficient mentem so i am frenzied

Archibald of Guernicus: He's at LEAST

might 18

Red Knight 1: Ok.

Archibald of Guernicus: Because their might is their MR

Red Knight 1: Wait a sec here.

Archibald of Guernicus: Uh

Giraldo of Milan:

rolling 1d10!+17 attack

(

9

)

+17

=

26

Archibald of Guernicus: If I landed a might reducer on him

would that reduce his pen too

to save our archon

johns: it should

Aristocritus Bonisagi: this round i'll try to Grasp him

Red Knight 1: Treat this effect as Fury.

Specifically, this part:

Roll 9+ on a stress die to

avoid flying into a rage when such an event

occurs, with another roll every round to try to

calm yourself should you fail the first. On a

Red Knight 1: botch, you try to kill everyone around you.

While enraged you get +3 to Damage, but –1

on all other scores and rolls.

Archibald of Guernicus: better hope for a better roll this time, aristo

Red Knight 1: Ok, the Red Knight defends itself, with Brawl.

Aristocritus Bonisagi:

rolling 1d10!+2+28-5+5 (conf, h&h)

(

10

+

5

)

+2+28-5+5

=

45

Red Knight 1:

rolling 1d10! + 13

(

7

)

+13

=

20

rolling 1d10! + 13

(

10

+

10

+

1

)

+13

=

34

rolling 1d10! + 13

(

8

)

+13

=

21

Aristocritus Bonisagi: pen is 34

Red Knight 1: That's Sir Oak, Tunde, then Giraldo.

Aristocritus Bonisagi: hands of the grasping earth

Giraldo of Milan: nice i hit

Red Knight 1: Ok, he's grasp'd.

Giraldo of Milan: so what are we doing for damage now, again

Aristocritus Bonisagi: now, time to kill everyone with my trusty short sword.

Red Knight 1: Ok, subtract his Defense Roll from your Attack then add your damage modifiers to get the damage you dealt him.

johns: 13 damage before soak

Giraldo of Milan: thatd be weapon damage + str right

Red Knight 1: 0 damage Johns.

johns: yeah

aw nuts

Giraldo of Milan: 16 damage

Red Knight 1: 0 Damage.

Giraldo of Milan: hell yeah

Aristocritus Bonisagi: can i just delete the conf token on the map

johns: That's a lot of soak

Red Knight 1: Ombra Cadaveri Initiative: 67

Crass Initiative: 46

Archibald of Guernicus: Sir Soak not so great now that a demon is also doing this

Aristocritus Bonisagi: he's immobilized now, so according to dominions 4 rules crits are twice as likely

Red Knight 1: Correct.

Giraldo of Milan: whats that mean

Red Knight 1: Nothing.

Giraldo of Milan: rolling a 2 makes you crit him too??

Aristocritus Bonisagi: very little since we are playing ars magica instead of dominions 4.

Giraldo of Milan: hm. this is true

Red Knight 1: Do Ombra and Crass join in here?

johns: they're in a group with tunde

Red Knight 1: Ok.

Aristocritus Bonisagi: turde.

Red Knight 1: Does she have Leadership?

johns: Nope!

Red Knight 1: Whoops!

Ok.

johns: no grogs do afiak

Red Knight 1: At the start of the next round, everyone goes nuts.

Giraldo of Milan: whats the roll to calm down again

just 9+ on a stress die?

Aristocritus Bonisagi: important: the swordwater has hardened into globs of metal again

Red Knight 1: Yes.

Archibald of Guernicus: thank you sodales.

Giraldo of Milan:

rolling 1d10!

(

8

)

=

8

Aristocritus Bonisagi:

rolling 1d10!

(

4

)

=

4

Archibald of Guernicus: well, I need to take my turn, this turn

Red Knight 1: Oh, sorry.

Archibald of Guernicus: I didnt get my turn since I was looking at turn order

which we ignored, oops

Red Knight 1: Go ahead man.

Sorry about that.

Archibald of Guernicus: I attempt the same as before

Red Knight 1: I'm rushing a little.

Aristocritus Bonisagi: i don't know how berserk works

Red Knight 1: Ok, go for it.

I'll explain it.

Giraldo of Milan: this is a different effect

i guess

Red Knight 1: This is actually Fury.

Archibald of Guernicus:

rolling 1d10!+5+12+3-5

(

9

)

+5+12+3-5

=

24

I conf

Which is... 30 pen

Red Knight 1: Ok.

It fails to penetrate.

Archibald of Guernicus: What the fuck lol

Uh

I'm outta here, bye. Oh god.

Red Knight 1: You're in an Infernal Aura, giving the demon extra resistance.

Alright anyway, please continue to roll stress dice here.

Especially for the grogs.

Aristocritus Bonisagi: Bonisagi win again

Archibald of Guernicus: 34 penetrated, so he has between 31 and 34. urghhhhh

rolling 1d10!

(

2

)

=

2

johns:

rolling 1d10! crass

(

3

)

=

3

Archibald of Guernicus: I don't calm down but at least I don't botch

johns:

rolling 1d10! ombra

(

7

)

=

7

rolling 1d10! nevio

(

9

)

=

9

Archibald of Guernicus: I'm angry. Angry about his MR.

johns:

rolling 1d10! napolino

(

7

)

=

7

rolling 1d10! tunde

(

3

)

=

3

is oak effected, being a creature of magic

Red Knight 1: Alright, this round the Red Knight attempts to turn into it's Spiritual Form.

Yes, but I'm not sure he's capable of anger.

Does he have any calming personality traits?

johns: he has no personality

Aristocritus Bonisagi: does he have intelligence?

johns: he does

Aristocritus Bonisagi: cranked

johns: He is in theory a Magical spirit inhabiting the statue

Red Knight 1: I'll say that he is affected by this, it being a demonic power.

Archibald of Guernicus: Good news. Archibald actually has the character trait Calm-Tempered

Aristocritus Bonisagi: whoa, does that mean i can command him with my spell

Archibald of Guernicus: It is at -2

I need a 10 to end this effect

Red Knight 1: Ok.

So you are quick tempered.

johns: if you are willing to sit through several lessons in Virgilian Theory to understand the nature of Animo

Archibald of Guernicus: Yes

Red Knight 1: Problematic!

Archibald of Guernicus: at least sidestep will help us out in this mess

and being angry makes hitting him easier!

Red Knight 1: It will.

It doesn't.

Giraldo of Milan: in fact, it gives a -1 penalty

but if you hit him, you do +3 damage!

Red Knight 1: It increases damage though.

johns:

rolling 1d10!+13 tunde attacks demon

(

10

+

3

)

+13

=

26

Archibald of Guernicus: Well the problem was his soak

So

johns:

rolling 1d10!+15-1 oak boaks the demon

(

3

)

+15-1

=

17

Aristocritus Bonisagi: but i can also do what hermetic theory does best: ignore the details of every other kind of theory and brute force it

Giraldo of Milan: i attack yon demon

Red Knight 1:

rolling 1d10! + 13

(

10

+

3

)

+13

=

26

rolling 1d10! + 13

(

3

)

+13

=

16

Giraldo of Milan:

rolling 1d10!+16

(

4

)

+16

=

20

Red Knight 1:

rolling 1d10! + 13

(

6

)

+13

=

19

johns: 16 damage from oak

Red Knight 1: Soak'd.

johns: what a joke, he soaked oak's boak

Giraldo of Milan: 15, assuming the 19 is me

woohoo

Red Knight 1: Yeah.

Soak'd.

Aristocritus Bonisagi: a boaking accident.

Red Knight 1: Cast spells.

Aristocritus Bonisagi: did you explain the details of the status effect

Archibald of Guernicus: 31-34 MR is rather a lot to get through, and in fact I can only get through it on a 10

Aristocritus Bonisagi: even with confidence?

Archibald of Guernicus: Yes

I confed and got 30 pen

and it failed

so

Red Knight 1: Whatever you want to do you'd better do it quick, because it is escaping the physical plane.

Aristocritus Bonisagi: i don't know how fury works!!

Red Knight 1: It gives you -1 to everything except damage, which gets +3.

Aristocritus Bonisagi: but also i can't do anything to an infernal spirit anyway.

oh

Red Knight 1: It is currently still physical.

Archibald of Guernicus: I can, if they have slightly less than 34 MR, but uh

johns: maybe we have to admit we can't kill it, and instead focus on keeping us from killing each other

Archibald of Guernicus: We almost certainly cant do a thing to it, no

Giraldo of Milan: we cant do a thing and we are all berserking

Red Knight 1: Sounds like you need some help.

Giraldo of Milan: if only we had an army with us

Aristocritus Bonisagi: some help from Greek Orthodox God

Red Knight 1: Maybe you should get your Trained Knight buddies up here.

Archibald of Guernicus: Imagine if we had more than 2 magi willing to do anything.

johns: why haven't they come up

Archibald of Guernicus: Didnt we call on them?

I kept saying they should!

Red Knight 1: Ah ok.

They'll come up next turn.

johns: that's not helpful at all

Red Knight 1: They've been busy capturing the mercenaries.

Aristocritus Bonisagi: hmm

if i transmute his helmet, it won't actually help until next turn, right

and by then he'll be a spirit.

Archibald of Guernicus: They're a trained group so their insane damage might let us land a hit on this idiot

Red Knight 1: You actually can't.

His armor is him.

Aristocritus Bonisagi: well heck.

i'll Sling my trusty short sword at him

Red Knight 1: Ok.

Sock it to me.

Aristocritus Bonisagi:

rolling 1d10!+2-5+5+28

(

3

)

+2-5+5+28

=

33

Red Knight 1: Ouch.

I've been socked to.

Roll damage.

Wait.

Aristocritus Bonisagi: pen 27

Red Knight 1: Sorry.

Oh I see.

Fails to penetrate at 27.

Aristocritus Bonisagi: alas.

oh, -1 from fury too

Red Knight 1: You could conf that.

Aristocritus Bonisagi: that's with +5 from confidence

Archibald of Guernicus: When I get home I'm training penetration and spell mastery on this spell to actually land it.

Uh, you can spend a conf after rolling

Red Knight 1: It lands with +5.

Giraldo of Milan: when you get home it will be as a spirit

Red Knight 1: Yes you can.

Archibald of Guernicus: so you might as well wait and see

if the conf would even do anything

before using it

Red Knight 1: Usually you have to wait before the effect lands, but I'm feeling generous.

Archibald of Guernicus: we know the rough area for his MR

Red Knight 1: Roll damage!!!

Aristocritus Bonisagi: huh

Red Knight 1: It penetrated.

Archibald of Guernicus: the roll of 33 included the 5 from confing

already

Aristocritus Bonisagi: yeah

23 above the requirement, +4 from penetration ability

and i lost my sword.

Red Knight 1: What do you mean?

Aristocritus Bonisagi: +2-5+5+28

plus 2 from shouting, -5 from the aura, +5 from confidence, +28 arts/stamina

Red Knight 1: Short sword is +5.

Aristocritus Bonisagi: that's the casting roll

Archibald of Guernicus: Wait, what's the downside to shouting and screaming

Aristocritus Bonisagi: everyone can hear you and see you

johns: you look silly

Archibald of Guernicus: That's it? That's IT?

johns: yup

Red Knight 1: Roll damage or I'm sending you straight to hell.

Archibald of Guernicus: I thought it fucking added botch dice aaaaahhhhhhhhhhhhh

I would have hit him

Giraldo of Milan: lol look at this noobv

Archibald of Guernicus: with shouting and screaming

Aristocritus Bonisagi:

rolling 1d10!+5+3 (fury)

(

2

)

+5+3

=

10

Archibald of Guernicus: oh my god

Red Knight 1: Thank you.

Aristocritus Bonisagi: lol

Red Knight 1: 0 damage.

Archibald of Guernicus: lmfao

what a great

Aristocritus Bonisagi: you actually get a range bonus with shouting and screaming on Voice spells

i think

johns: yup

Archibald of Guernicus: Okay I will SHOUT AND SCREAM demons eternal oblivion at this piece of shit

Red Knight 1: The Red Knight sheds its form.

Aristocritus Bonisagi: and silent casting those spells drops range to Personal

Archibald of Guernicus:

rolling 1d10!+5+12+3-5+2

(

9

)

+5+12+3-5+2

=

26

Wait. Wait.

I conf it

Red Knight 1: Excuse me.

Archibald of Guernicus: 32

I didnt have my action that turn

Giraldo of Milan: 31

Archibald of Guernicus: er

yeah 31

with the stupid fury

Red Knight 1: Oh ok.

Sorry.

Well, that penetrates.

Archibald of Guernicus: -5 might if it

Yessss

Aristocritus Bonisagi: incroyable

Red Knight 1: Ok, NOW it dissolves into nothingness.

Aristocritus Bonisagi: Blimey.

johns: adios

Red Knight 1: Stress roll everybody.

johns: nevio passed his last round

Giraldo of Milan:

rolling 1d10!

(

2

)

=

2

Archibald of Guernicus: That nothingness has 5 less might. Tht's what counts.

johns:

rolling 1d10! napolitano

(

2

)

=

2

Red Knight 1: Right, good job Nevio.

johns:

rolling 1d10! crass

(

2

)

=

2

rolling 1d10! tunde

(

4

)

=

4

rolling 1d10! ombra

(

1

)

=

1

Archibald of Guernicus:

rolling 1d10!-2

(

2

)

-2

=

0

johns: woot

rolling 1d10! oak

(

4

)

=

4

Archibald of Guernicus: Ombra no

Ombra NO

johns: ombra loses it

Red Knight 1: Classic Ombra!

He attacks whoever is closest to him.

Probably Tunde.

Giraldo of Milan: wouldnt we do that anyway since the demon is gone

Aristocritus Bonisagi: .roll 1d10!

Giraldo of Milan: like with berserk

Aristocritus Bonisagi:

rolling 1d10!

(

5

)

=

5

Red Knight 1: No.

Aristocritus Bonisagi: i'm mad.

johns:

rolling 1d10!+10+2-1 attack: dagger, fury

(

3

)

+10+2-1

=

14

rolling 1d10!+15-1 tunde defends

(

8

)

+15-1

=

22

Red Knight 1: Actually, you DO get a Stamina check now that he's gone.

Stamina + Stress.

Ease factor 6+, if you fail take a long-term fatigue.

Giraldo of Milan:

rolling 1d10!+2

(

3

)

+2

=

5

Aristocritus Bonisagi:

rolling 1d10!+1

(

6

)

+1

=

7

whew

Giraldo of Milan: whats a long term fatigue do

Archibald of Guernicus:

rolling 1d10!+3

(

10

+

10

+

2

)

+3

=

25

Red Knight 1: If you succeed you calm down.

Archibald of Guernicus: Wow

johns:

rolling 1d10!+1 oak

(

1

)

+1

=

2

oops

Red Knight 1: lol

Archibald of Guernicus: I calm down I guess!

johns:

rolling 1d10!+1 tunde

(

9

)

+1

=

10

Red Knight 1: Botches on these rolls don't do anything as far as I can tell.

johns: tunde is calm

Red Knight 1: You can try to calm down once per hour.

johns:

rolling 1d10!+3 napolino

(

1

)

+3

=

4

rolling 1d10!+3 crass

(

9

)

+3

=

12

crass is calm

Aristocritus Bonisagi: Archibald, did you see where the demon went?

Giraldo of Milan: "Damnit all!"

johns: Napolino and Oak are in fury, Ombra is Beserking

Giraldo of Milan: wasnt ombra the one that didnt want to kill people any more

johns: yeah but when you're a serial killer you don't have many other marketable skills

Giraldo of Milan: nice

so does he continue trying to murder more tunde every round

poor tunde even

Red Knight 1: You can, in fact, use Second Sight to see the spiritual form of a demon.

Giraldo of Milan: hm!

i do that

Archibald of Guernicus: Oh shit, really?

Giraldo of Milan: stressed or no

Red Knight 1: Roll it.

Stressed.

Giraldo of Milan:

rolling 1d10!+10

(

2

)

+10

=

12

Red Knight 1: You're an Infernal Regio.

Archibald of Guernicus: Can I cast at this piece of shit if I can see him

Red Knight 1: Everything is stressful.

Yes, if you have anything that can affect something without a body.

Archibald of Guernicus: Well

Perdo Vim surely does?

it removes Might directly

Red Knight 1: Yeah but you can't keep subtracting Might from a demon.

That's a house rule.

Archibald of Guernicus: I thought you could

Red Knight 1: RAW you can.

johns: you have to use progressively higher level PeVi spells

you can't stack the same Might 5 PeVi spell repeatedly

Aristocritus Bonisagi: can you use flexible magic to make it level 6, level 7, etc

Archibald of Guernicus: No

You can only change the

Red Knight 1: There's no such thing as a level 6 spell.

Archibald of Guernicus: duration or target or whatever

Aristocritus Bonisagi: you can have a level 6 general spell

Archibald of Guernicus: you cant alter teh fundamental effect

I have a level 10 version

of demons oblivion

as it so happens

Red Knight 1: Ok, Second Sight Archibald?

Archibald of Guernicus: Alright

rolling 1d10!+3+5

(

7

)

+3+5

=

15

Aristocritus Bonisagi: can you target a spirit if you're aware of it through an Intellego spell that works with a sense besides sight

Red Knight 1: Yes.

Archibald of Guernicus: Alright so can I now uh

Use my Demon's Major Oblivion to subtract 10 might

if it lands

Red Knight 1: Giraldo and Archibald can both see the demon.

Archibald of Guernicus: Or does it elude my sight

johns: i gotta call it a night, later folks

Red Knight 1: Ok bye.

Archibald of Guernicus: rip

knight sir boak

Red Knight 1: We're almost done here.

The demon is moving through the wall.

Archibald of Guernicus:

rolling 1d10!+5+12+3-5+2

(

4

)

+5+12+3-5+2

=

21

rip

Red Knight 1: It winks at you and disappears through the wall.

Aristocritus Bonisagi: oh wait

Archibald of Guernicus: Unvair.

Red Knight 1: How smoke can wink is beyond you.

Aristocritus Bonisagi: intellego spells to see invisible spirits don't work on demons.

Red Knight 1: Correct.

Ok.

Archibald of Guernicus: "Sodales."

"There's another regio boundary here."

Giraldo of Milan: I start searching the area that it disappeared through.

Red Knight 1: You should probably do something about the guys who are insane with rage.

Giraldo of Milan: oh right

i attack ombra

Archibald of Guernicus: Lmao oh right those guys

Endrite (GM): Wow!

Aristocritus Bonisagi: what do i look like, someone with sufficient mentem

Giraldo of Milan:

rolling 1d10!+16

(

7

)

+16

=

23

Endrite (GM):

rolling 1d10! Crass

(

3

)

=

3

rolling 1d10! Tunde

(

9

)

=

9

rolling 1d10! Sir Oak

(

2

)

=

2

Aristocritus Bonisagi: i'll Grip one of them

Giraldo of Milan: ill bring him to his senses

oh right my roll

Aristocritus Bonisagi:

rolling 1d10 to check for botch

(

10

)

=

10

Giraldo of Milan:

rolling 1d10!

(

3

)

=

3

Endrite (GM):

rolling 1d10! + 18

(

8

)

+18

=

26

Aristocritus Bonisagi: i guess that's not targeted on sir oak since i would most likely need the actual pen total for him

Endrite (GM): That's Ombra's defense roll.

Giraldo of Milan: alright

Endrite (GM): here's his attack roll.

Giraldo of Milan: who will ombra try

Aristocritus Bonisagi: so uhh, one of the non-oak enraged people who wasn

Endrite (GM):

rolling 1d10! + 16

(

6

)

+16

=

22

Aristocritus Bonisagi: 't targeted by gerald

Endrite (GM): Defend Giraldo.

Tunde and Crass.

Wait, Crass calmed down, my bad.

Giraldo of Milan: does the +2 block ac on great sword apply to defending or

Endrite (GM): So just Tunde, Sir Oak, and Giraldo.

Yes.

Giraldo of Milan:

rolling 1d10!+13

(

8

)

+13

=

21

Aristocritus Bonisagi: OH actually i should target that on Giraldo

Endrite (GM): lol

Giraldo of Milan: target what on me

Aristocritus Bonisagi: hands of the grasping earth

Giraldo of Milan: if its something to fix this yeah maybe you should before i botch

and kill everyone

what the

Endrite (GM): Ombra does 4 damage.

Aristocritus Bonisagi: i think i said grip but i was thinking of Earth Grip

Endrite (GM): Before soak.

Giraldo of Milan: 7 soak

Endrite (GM): Ok.

Aristocritus Bonisagi: anyway i rolled and it didn't botch

Endrite (GM): Next round.

Tunde:

rolling 1d10!

(

2

)

=

2

Sir OakL

rolling 1d10!

(

10

+

2

)

=

12

Giraldo of Milan:

rolling 1d10!

(

9

)

=

9

woo

i calm down

Endrite (GM): Sir Oak recovers whatever senses he has.

Giraldo of Milan: Having no nonlethal ability I back away from Ombra.

Aristocritus Bonisagi: you're grasped

ha ha.

Giraldo of Milan: oh

why didnt you grasp ombra????

Aristocritus Bonisagi: you're way more dangerous!

Endrite (GM): The army you assembled comes up the stairs.

Giraldo of Milan: only if i botch!

Aristocritus Bonisagi:

rolling 1d10 grasping tunde

(

1

)

=

1

awwww yeah

Endrite (GM): Ok.

Giraldo of Milan: tunde isnt even berserked

please grasp ombra

who is berserking

Endrite (GM): Aristocritus plz.

Aristocritus Bonisagi: oh i mean ombra then.

Endrite (GM): Ok, so that's 2 botch dice.

Aristocritus Bonisagi: plus 5 from the regio

Archibald of Guernicus: Awww here it goes

Twilight inbound

Giraldo of Milan: 7 botch! 7 botch! 7 botch!

Endrite (GM): Correct.

Aristocritus Bonisagi:

rolling 9d10 plus 2 from Careless Sorcery

(

10

+

6

+

1

+

10

+

4

+

4

+

9

+

6

+

6

)

=

56

Endrite (GM): Ok you do botch here.

Archibald of Guernicus: B O T C H

but not twilight, rip

Aristocritus Bonisagi: do you have to get 2 botches for twilight?

or wait i get a warping point

Endrite (GM): Yes.

Aristocritus Bonisagi: and i had 0 warping points before, so my warping score goes up 1

so i'm twilit? i think

Endrite (GM): 1 warping point for every 1 you roll.

Aristocritus Bonisagi: i should look this up

Endrite (GM): You don't automatically enter twilight for going up a warp level.

Aristocritus Bonisagi: whew

does the warping level change do anything

Endrite (GM): Yes.

Giraldo of Milan: yes, you now have 1 warping

Aristocritus Bonisagi: damn.

Endrite (GM): Also, as this is INFERNAL WARPING you gain a personality flaw.

Specifically: Proud.

Aristocritus Bonisagi: nice.

Endrite (GM): At Minor.

Aristocritus Bonisagi: added

Endrite (GM): Ok, Ombra is still attacking,

You Geraldo.

Aristocritus Bonisagi: does the spell go nuts

Giraldo of Milan: nice

Aristocritus Bonisagi: or does it just fail

Giraldo of Milan: does being grasped affect my defense

Endrite (GM):

rolling 1d10! + 16

(

5

)

+16

=

21

I don't think it does, strangely enough.

It goes nuts and gives you Warping points.

Giraldo of Milan:

rolling 1d10!+13

(

4

)

+13

=

17

Aristocritus Bonisagi: well, it was just 1 botch

Giraldo of Milan: woo!

7 soak

Endrite (GM):

rolling 21-17 + 1 + 2

21-17+1+2

=

7

Aristocritus Bonisagi: player death! player death!

Endrite (GM): Oh my bad.

+6, not +2.

So that's 11.

Giraldo of Milan: so i take 4 then

how bad is that

Endrite (GM): Minor wound.

Giraldo of Milan: ah

Endrite (GM): Wait, 1 Fatigue.

Giraldo of Milan: good

is that a long or short term fatigue

Endrite (GM): short.

Aristocritus Bonisagi: 's fine

Endrite (GM): Ok let's hurry this up here.

What else do you do to subdue Ombra?

Aristocritus Bonisagi: can i Leadership her out of it

Endrite (GM): Nope/.

Aristocritus Bonisagi: i know you can use leadership to help on personality rolls but i think that's only with a specific virtue

Giraldo of Milan: does the immobilization affect my attack

Endrite (GM): No.

You don't HAVE to murder him.

But feel free.

Giraldo of Milan: i mean even if hes grabbed that just means everyone else will back away

Endrite (GM): Would you like help subduing him from the other grogs?

Giraldo of Milan: and he will keep hitting me

Endrite (GM): You can just have them do it.

Aristocritus Bonisagi: have Sir Oak do it

Giraldo of Milan: "Calm him down!"

Endrite (GM): Just roll for them if you want them to do it!

Giraldo of Milan: that was johns's job!!

Aristocritus Bonisagi: what are their relevant stats and abilities!!

Endrite (GM): Check their character sheets.

Giraldo of Milan: tunde has nothing for nonlethal

nevio has nothing for combat in general

Endrite (GM): Oh wait, I've been forgetting to modify for Wizard's Sidestep here!

Giraldo of Milan: oh right

Endrite (GM): He didn't hit you at all last time.

Giraldo of Milan: thats a spell that was used on me

Endrite (GM): My bad!

You could all try brawling him.

That should work.

Giraldo of Milan: does generalist 6 mean 6 in all the listed skills

Aristocritus Bonisagi: does sir oak have brawl

Endrite (GM): There's a bunch of you and only 1 of him.

Yes.

Giraldo of Milan: is napolino calm

Endrite (GM): Sir Boak does NOT have brawl.

Yes.

Aristocritus Bonisagi: which characteristic matters

Giraldo of Milan: alright, what else do i put into the brawl roll

Endrite (GM): Everyone besides Ombra has calmed down.

Whatever is on the page as Attack.

Aristocritus Bonisagi: :I

Giraldo of Milan: he has nothing for his brawl, just his great weapon

Endrite (GM): Ok.

Just Dex + Brawl.

So +7.

Giraldo of Milan: +8

Aristocritus Bonisagi:

rolling 1d10!+0+0 dex + brawl for Sir Boak

(

2

)

+0+0

=

2

Endrite (GM): In fact, I'd say if everyone in here piles on Ombra we don't really need to roll.

Aristocritus Bonisagi: sir boak has done it again.

Giraldo of Milan: okay, well, thats a real shame that we dont roll these all out

Endrite (GM): We can just move along.

Giraldo of Milan: but hell

Endrite (GM): Alright.

Archibald found something.

Archibald of Guernicus: we did it

we found a regio entrance

Giraldo of Milan: ok

Archibald of Guernicus: well specifically i did it

Giraldo of Milan: i search the area the spirit disappeared into

Archibald of Guernicus: It's the north wall

Endrite (GM): Ok, it's a wall Giraldo.

Archibald of Guernicus: That has the regio entrance

Aristocritus Bonisagi: i'll search the 4th floor with a couple grogs

Giraldo of Milan: can i step through it

Endrite (GM): Ok, Aristocritus you find a bunch of heads.

No.

And a table.

Giraldo of Milan: I wink.

And try walking into the wall.

Endrite (GM): Nope.

Aristocritus Bonisagi: nice, bag these up and Prudenzio can get his necromancy on

Endrite (GM): It hurts.

Giraldo of Milan: I grumble and begin loading up valuables.

Aristocritus Bonisagi: i mean, uhh, necromancy is a sin and these heads should be given a Christian burial

Endrite (GM): Archibald, if you see the regio entrance you can go through it.

Here.

Goest thou through the entrance?

Archibald of Guernicus: Can others follow me?

I suppose Geralt can keep stressing himself to see it

Endrite (GM): Yes.

I think I don't quite understand regio boundaries, to be honest.

Giraldo of Milan: I copy the arcane techniques Archibald has found to pass through this entrance

Archibald of Guernicus: Well, suicide is all I feel like after that encounter, I get everyone ready

and step through

Endrite (GM): lol

Ok.

Aristocritus Bonisagi: i'll follow and leave the nobles behind to take all the loot

Endrite (GM): You step through the wall and enter a smoke filled chamber, much the same as the one you just lef.

r

t

Father Patrizio and Father Uallachan are chained up against the north wall, along with both Monsignor Ordelaffi and Monsignor Malatesta.

There are also several corpses chained to the wall.

You would surmise that they were killed by the many implements of torture in this room.

Endrite (GM): The prisoners are all unconcious.

Aristocritus Bonisagi: Iesous Christos!

Archibald of Guernicus: "Quick, get them down already."

"At least we achieved something in this mess."

Giraldo of Milan: I get the monks down.

Aristocritus Bonisagi: "We should bring the dead ones too."

Endrite (GM): Alright.

Recovering wounds is impossible for humans in an Infernal regio.

So you should take them outside as soon as possible.

What else do you take with you here?

We'll discuss treasure splits in the thread.

Archibald of Guernicus: We take everything not nailed down even though we know itll get stolen again by this

Aristocritus Bonisagi: would the globs of metal from the sword be an AC?

or no you said only true names work for demons

Endrite (GM): Correct.

Archibald of Guernicus: Well, maybe not, if Proclus improves our aegis and the demon has lower might

Ooh

Thank you archon

Aristocritus Bonisagi: plus, a glob of metal is not exactly the same as someone's favorite sword.

Archibald of Guernicus: Oh wait

no

no thanks archon

Endrite (GM): Heh heh.

Alright.

Aristocritus Bonisagi: Honest (minor personality flaw)

Endrite (GM): You all ready to leave the regio?

Giraldo of Milan: yes

Aristocritus Bonisagi: if we're burying these dudes we might as well grab the heads too

Endrite (GM): Ok.

Giraldo of Milan: we could take the demon's favorite head

Aristocritus Bonisagi: the demon's favorite devil.

Giraldo of Milan: his favorite sin

Endrite (GM): The Monsignors' men grab the surrendered mercenaries and drag them with you.

Aristocritus Bonisagi: that would be a really cool way to establish a connection to a demon actually

Endrite (GM): I'll list all the heads and stuff as loot in the thread.

Aristocritus Bonisagi: well i was just going to hand them over for a proper burial

unless anyone wants them

Endrite (GM): As you all exit the regio, you notice a small pool of blood where the tower stood in the infernal version of the bog.

There's a miniature version of the tower in the pool of blood.

Aristocritus Bonisagi: That's worrisome.

Endrite (GM): Do you do anything with the pool or anything?

Giraldo of Milan: what could it mean

i pick up the miniature tower

Endrite (GM): Alright.

Characters with second sight notice that the regio boundary disappears.

Ok it's getting really late so I'll detail loot and consequences in the thread!

Ok byeeee.

Archibald of Guernicus: Good idea

its 4am

Aristocritus Bonisagi: gg

Archibald of Guernicus: Thanks for running

Giraldo of Milan: its 10:58

c'thinker (GM): avatar test

devil's fav demon (GM):

rolling 1d10

(

6

)

=

6

rolling 1d10!+2

(

2

)

+2

=

4

rolling 1d10!+2

(

4

)

+2

=

6

rolling 1d10

(

8

)

=

8

rolling 1d10!+2

(

8

)

+2

=

10

rolling 1d10+2

(

10

)

+2

=

12

devil's fav demon (GM):

rolling 1d10+2

(

9

)

+2

=

11

rolling 1d10+2

(

9

)

+2

=

11

Malachiasz of Tytalus: I am going to study Terram Vis for the season of Autumn 1330.

rolling 1d10!+6

(

2

)

+6

=

8

Beardbeard (GM): refining my lab for summer 1330

rolling for highly organized

rolling 1d10!+8

(

9

)

+8

=

17

i gain highly organized

dys (GM): Rolling XP on vis

rolling 1d10!+6

(

8

)

+6

=

14

devil's fav demon (GM):

rolling 1d10!+4-1-1

(

6

)

+4-1-1

=

8

aging

Endrite (GM): Oh, I thought we only let REAL Bad Gamers play in this game.

Beardbeard (GM): excuse me

in 3 or 4 hours i will be a real badger again

i will use my autumn and winter seasons to read our 2 q11 magic theory tracts

Endrite (GM): Crystal blessings upon this endeavor.

Rolling aging.

rolling 1d10! +4 -3

(

9

)

+4-3

=

10

1 aging point in Dexterity.