5/21/17

c'thinker (GM): cthinker's magus's player here

Shauncat (GM): Hail and well met

c'thinker (GM): salve

c'thinker (GM) blasts some wizardly tunes

Shauncat (GM): Love Colored Master Spark - Final Sorcery

dys (GM): the final sorcery is criemon's ritual to destroy the moon

Shauncat (GM): We did it. We escaped samsara. Good work sodales.

Hermetic Ritual magic can create

sperma as well as cambion, because it

can restore lost limbs as well as create a

whole corpse. However, magi have not

been successful in repeating the act of

Shauncat (GM): reproduction in the laboratory

Endrite (GM): That is true.

However, fertility magic has been integrated into Hermetic Theory.

Shauncat (GM): Childbed Fever

Major Sanguine Disease, Severity 11

Endrite (GM): Yes.

dys (GM): Child Fever

Endrite (GM): We might need to bump up disease seventies by 5/3.

Shauncat (GM): Probably

Time to invent a spell to give people diabetes

dys (GM): a CrTe spell, then

i think that was the funny joke. he got diabetes from a rusty pipe.

Shauncat (GM): slut mech?

Phimosis is in here too

dys (GM): Sodales, I have troublesome news. I may actually have unironic phimosis.

Endrite (GM): It happens.

Fucking sleepcucks.

dys (GM): I woke up right before this game, as I stayed up until 8am playing ttrpgs last night

Endrite (GM): Hmm.

I THINK that means you just didn't sleep and instead took a quick nap.

dys (GM): It's 7:47pm right now.

Endrite (GM): ???

dys (GM): 7:48, sorry.

I live in Danboland.

brb

johns (GM): Danboland

Stinky the Bog Drake chews on a cartwright

johns (GM): what the hell is that

Endrite (GM): Looks like it's Stinky, the Bog Drake.

Shauncat (GM): I made a Magical Animal while making some grogs yesterday

Endrite (GM): For what purpose?

c'thinker (GM): Endrite (GM): Fucking sleepcucks.

this!!

johns (GM): i love sleep

Proclus of Rome: Ack!

johns (GM): being awake should be a crime

Proclus of Rome: Wizards are FTW!

Are you sure you don't have mono?

johns (GM): i thought mono made you cough all the time like dsp

c'thinker (GM): what about mentem wizards, who are basically psionics

Proclus of Rome: It makes you sleepy.

johns (GM): so does being awake

c'thinker (GM): i got 12 hours of sleep. im refreshed and ready to be afk for the entire session

johns (GM): :(

Timotheos puts up some bawdy woodcuts on the walls of his maze regio.

Aristocritus Bonisagi: AS archon i decree that gerald is responsible for figuring out what counts as an arcane connection to a faerie

johns (GM): a sample of aristocritus' hair

Timotheos: Haha

Aristocritus Bonisagi: Cripes

Proclus of Rome: If ONLY we had a wizard who is specialized in digging holes!

Timotheos: https://s-media-cache-ak0.pinimg.com/736x/b0/13/fd/b013fd4f4c59cdf176d86c07536cf57f.jpg

Aristocritus Bonisagi: as archon i decree that, if any of the players do not have sufficient internet bandwidth, you may experience degraded performance or instability as a result.

johns (GM): you need to edit aristocritus' token to have a little archon crown

Timotheos: Give him an expanding cosmic brain

devil's fav demon (GM): le sad minotaur

johns (GM): okay, so last time we left off

You all left the poisoned fields after getting poisoned

Beardbeard: this does not sound 8bit

Proclus of Rome: "How could this have happened?" we asked ourselves.

Beardbeard: this jukebox is lying

johns (GM): The orange dots show the route you took before running back to the village and then back to Rome

devil's fav demon (GM): we have a jar filled with arsenic, at the cost of several lives.

Proclus of Rome: Actually it was after two grogs were killed by poison skeletons.

Aristide of Tremere: some of whom died to the arsenic

johns (GM): Most of you got poisoned by the Faerie Queen too

Aristocritus Bonisagi: we also have some fresh grog corpses

johns (GM): Good news! Arsenic is a natural corpse preserver

Timotheos: Why did you take them home? Do grogs have vis in them?

devil's fav demon: how did those guys end up as skeletons, then?

i ask you that.

Aristocritus Bonisagi: It's great that we finally have a magus with the gentle gift, but what if we also had a necromancer?

Prudenzio of Flambeau: lol

I have never claimed to be a necromancer, I just animate corpses and bend ghosts to my will.

Proclus of Rome: Uh we should bury them.

johns (GM): does your new char have a token?

Prudenzio of Flambeau: It just happens.

Timotheos: ReCo items are already fully integrated into Hermetic Theory so it seems pretty easy to build a frankenstein.

Aristocritus Bonisagi: we probably should bury them.

johns (GM): bury my grogs be crowned king arthur

Prudenzio of Flambeau: Let's bury them, but not use any church ceremonies.

Timotheos sees some grog corpses got "buried" by being tossed into his maze again, sighs, and sets about dragging them off to be thrown into the twilight void.

Archibald of Guernicus: Let's replace them with their identical twin brothers

Aristocritus Bonisagi: let's cast them insto the abyss.

into.

Aristide of Tremere: lets use all the church ceremonies but then not bury them

Prudenzio of Flambeau: Also let's all ignore that I started studying Infernal lore.

Timotheos: If I don't know it's like it's not happenign!

Archibald of Guernicus: You don't have to have knowledge of the infernal to work here, but it helps

Aristocritus Bonisagi: let's dig up their corpses and then perform all the rites in reverse

Prudenzio of Flambeau: hell yeah

Aristocritus Bonisagi: nothing god can do about it

Proclus of Rome: Actually there is.

Aristide of Tremere: lets give them pagan burial rites

Proclus of Rome: Since you can't do burial rites in reverse.

Timotheos: Kifaaya is busy dismantling her lab and packing up everything light enough to be carried via camel.

Prudenzio of Flambeau: let's build them into that big altar in the middle of the room.

Proclus of Rome: NOR can any of us do them in the first place since we aren't ordained.

Aristide of Tremere: lets study the burial rites and then perform them despite not being ordained

Timotheos: Integrate burial rites into hermetic theory

Celeste: I strongly encourage bringing more holy men into this covenant.

Timotheos: And then reverse the polarity

johns (GM): Those of you who are alive are treated of your wounds and set to go within a month

Aristide of Tremere: lets get an ordained priest to perform all the burial rites but place a bunch of inverted crosses on the wall and put illusions over them

Proclus of Rome: That's an awful idea.

What's wrong with you?

Prudenzio of Flambeau pities his sodales who had been unlucky enough to be wounded or poisoned

johns (GM): The doctor informs you that you have an excess of Moist humors. She prescribes fasting, strenuous exercise, excessive wakefullness, melancholy emotions, muted colors, and mournful sounds to counterbalance.

Aristocritus Bonisagi: let's take communion with human flesh MuCo(He)d into wafers

Proclus of Rome: Fortunately we have plenty of mournful sounds in the haunted tomb we live in.

johns (GM): Also "Violent evacutions (including sexual intercourse)" Make of it what you will

"Blind Man" Villani begins to sing a magical, haunting song of abandonment and neglect

Aristide of Tremere: female doctor huh

i dont think we should trust her

johns (GM): She studied at the most prestigious medical university in Europe.

Aristocritus Bonisagi: Lavinia is a fully-qualified member of the Order of Hermes

i think.

Aristide of Tremere: debatable

Aristocritus Bonisagi: do we let her have the Parma

Proclus of Rome: You should try debating it.

johns (GM): There's nothing debatable about the prestige of the University of Salerno

Prudenzio of Flambeau: brb

Aristide of Tremere: evidently there is

johns (GM): Anyway, it seems you've picked up a couple new grogs in the meantime to replace the fallen. A blind man who has a functioning eye and some sort of fish/eel thing

Kifaaya of Verditius: Thank you, le friendly virgilian sorcerer

Aristocritus Bonisagi: the university of salerno: extremely prestigious, or the most prestigious?

Aristide of Tremere: how can he be blind if his eye works

johns (GM): You can ask him!

Kifaaya of Verditius: I made other grogs

Giancarlo di Cantalice: I'm only blind in one eye. What a weird way to describe me.

Violante the Herbalist wanders out to the gathering of grogs, eyes reddened.

johns (GM): Aha, we have a Herbalist now

Archibald of Guernicus: I don't think these grogs will be very good at digging up anthrax for us.

Aristide of Tremere: "Hail herbalist, been experimenting with foreign herbs I see."

Prudenzio of Flambeau: he's completely blind in one eye and has face blindness with his working eye so he's completely unable to tell most people apart

c'thinker: fortunately icebreakers haven't been invented yet

Prudenzio of Flambeau: he can tell if you're a man or woman if he gets close.

johns (GM): Also a moneylender?

Is he a christian? Shameful!

Archibald of Guernicus: I join battle

Proclus of Rome: It is.

Violante the Herbalist: "The quest for the Herb of Virtue continues  sniff "

johns (GM): This calls for an awkward scene in the tavern where all the PCs have to introduce and befriend each other

Prudenzio of Flambeau: hah

Violante the Herbalist: He IS shameful

He has Usurer Flaw

Since he does it in secret

Archibald of Guernicus: Several of these people present are dead or missing.

Proclus of Rome: RIP.

Aristocritus Bonisagi: was ariam the ethiop darvin's

johns (GM): With a bevy of charming new grogs at your disposal, what is the plan? You are still obligated to find some sort of Necromantic artifact from Averna's old lair.

Ropekid's iirc

Archibald of Guernicus: Vardian's Tomb has the worst revolving door policy imaginable

Violante the Herbalist: I couldn't make a Jewish moneylender as a grog because outsider is a Major

"Blind Man" Villani:

rolling 1d10+3+3+8 to write a song about there being no good men who handle money, but maybe good intentions.

(

7

)

+3+3+8

=

21

Violante the Herbalist: Good song

Aristide of Tremere: "We should return to the fairy field as soon as possible."

Aristocritus Bonisagi: put mal's token in the tremere hole

Proclus of Rome: Ok here's my plan.

Prudenzio of Flambeau: Villani makes disapproving faces towards Aristocritus while singing about the risk involved in letting others handle your funds

Aristocritus Bonisagi: thank you

Proclus of Rome: We figure out what kind of ward will kill the lead queen and then explore at our leisure.

Aristocritus Bonisagi: who wants to volunteer for an arsenic experiment

Aristide of Tremere: interesting. my plan is to silently cast a spell to put proclus to sleep if the fairy queen shows up

Prudenzio of Flambeau: That's the best plan any of us have had yet.

Violante the Herbalist: "I read that mild amounts of arsenic can make you melancholic, I'll try it."

Prudenzio of Flambeau: hahaha

Proclus of Rome: So we have grogs that read now?

Aristocritus Bonisagi: all right one second

Violante the Herbalist: This one's a Failed Apprentice

Violante the Herbalist licks his finger and dips it into the big container

Aristide of Tremere: "You should wait for the Archon to tell you the experiment's parameters."

Violante the Herbalist: Someone else did that

Prudenzio of Flambeau: Yeah. That was me. He didn't really do that.

Violante the Herbalist: Violante is also female

Prudenzio of Flambeau: Oh.

Sure.

Aristocritus Bonisagi: all right lemme look this up

Prudenzio of Flambeau: If you insist.

Violante the Herbalist licks her finger and dips it into the big container

johns (GM): Did you know that cat brains are a poison that induces excess moist humors

Prudenzio of Flambeau: lol

Violante the Herbalist: https://s3.amazonaws.com/files.d20.io/images/33277063/sVz19x2ZSinv1e7kZoE7XA/med.png?1495306440

Aristocritus Bonisagi sponts some ReTe

johns (GM): Dry: verdegris, cinnabar, saliva from a mad

dog, belladona (also called dwale or

deuil, meaning “grief”), bitter almonds,

black crows drowned in brine, litharge

(white lead), asafetida

Aristocritus Bonisagi:

rolling (1d10!+3+2+28)/2

(

(

6

)

+3+2+28)/2

=

19.5

Proclus of Rome: I'll be honest, medicine sounds complicated.

Violante the Herbalist: It is

johns (GM): best leave it to the doctors then

Violante the Herbalist: If this is fun I'll upgrade Violante to a Companion, possibly

Aristocritus Bonisagi: all right that's enough for a touch/diameter ward against dirt, sand, mud, and clay

Violante the Herbalist: That way I can make her mechanically literate too

Aristide of Tremere: A female engineer?

A doctor is believable but now you're really pushing the setting, friend.

Violante the Herbalist: Sorry

Proclus of Rome: You better be.

Violante the Herbalist: I just mean the minimum scores in Latin and AL

Prudenzio of Flambeau: lol

johns (GM): Let's destroy the Patriarchy

Then reinstate it by bringing back the Roman Empire

Aristocritus Bonisagi offers the arsenic powder to the freshly warded grog

Aristocritus Bonisagi: "Breathe."

Violante the Herbalist breathes it in

Proclus of Rome: Let's destroy the Patriarchy and reunify the Church.

johns (GM): The arsenic dust can't clear your mouth while you're warded. It just sorta wafts about your face.

Archibald of Guernicus: Let's destroy the church, in the name of our masters: the shadow senate.

Violante the Herbalist: "Looks to be a placebo, I feel nothing."

Aristide of Tremere: I look at my stacks of cloth and bottles of honey.

Aristocritus Bonisagi: "Excellent!"

"Ah, can someone clean up that dust?"

Proclus of Rome: I actually can, easily.

I have a spell that cleans dust in a room.

Prudenzio of Flambeau: If only we had a mage who could clean up small particles and organize them.

Proclus of Rome: It conveniently deposits it directly at my feet.

Aristocritus Bonisagi: in that case please clean up the deadly poison

Proclus of Rome: Ok.

Prudenzio of Flambeau: Maybe one day, one of us will make a magus able to control small particulates of Terram matter.

Aristide of Tremere: I shed a single tear as I pack away the cloths and honey, aside from a set for myself.

Proclus of Rome: I'll cast Relatio Lutum.

It's a Rote so I don't need to roll.

Aristocritus Bonisagi: probably you should still bring the cloths and honey

Violante the Herbwife: Found a better title for her.

Aristide of Tremere: ah, a pagan

perfect

Aristocritus Bonisagi: violante the tradwife

Aristide of Tremere: I dry the tear as my archon places his faith in my method.

Prudenzio of Flambeau: lol

Proclus of Rome: Ok so what other plans do we have to kill this fairy?

Aristocritus Bonisagi: we have prudenzio's secret

Violante the Herbwife: As a former Ex Misc apprentice she's used to accusations of witchhood.

Aristocritus Bonisagi: gerald has NOT come up with any arcane connections

Prudenzio of Flambeau: That may or may not help us.

I must only suggest we explore the mines.

Giraldo of Milan: Giraldo stumbles out of his alchemy workshop to listen to the tales of the Silver Lady.

Giraldo thinks about Silver Ladies.

Violante the Herbwife: I think the bog drake will be left behind in a cage in Kifaaya's studio after she leaves

Archibald of Guernicus: Silver Ladles

Giraldo of Milan:

rolling 1d10+6

(

10

)

+6

=

16

Proclus of Rome: What bog drake?

Prudenzio of Flambeau: Mmm.

Violante the Herbwife: The one that has a sheet

Proclus of Rome: When did we get a bog drake?

Aristocritus Bonisagi: just now

Giraldo of Milan: What does Giraldo find out about Silver Ladies, storyteller?

Violante the Herbwife: Maybe we never did then. It'd be a good hook

It's a grog, Grogs come and go mysteriously

Archibald of Guernicus: Oh my god. There was a bog drake lying behind the sofa

johns (GM): That's Fae Lore?

Giraldo of Milan: yes

Violante the Herbwife: Well, the "go" isn't mysterious, it's typically violent death

johns (GM): Ok, also, can Giraldo read?

Prudenzio of Flambeau: Stinky the Bog Drake

Origin: A bizarre creature caged and dragged in by grogs in the hopes of being tipped beyond their wages.

johns (GM): (read Latin)

Giraldo of Milan: yes

Aristocritus Bonisagi: some things that don't generally count as ACs do count versus magic spirits, is there anything like that for fae

Giraldo of Milan: wait

no

wait

yes

+9

Violante the Herbwife: I'll push a more elaborate story seed onto Stinky's sheet after the session

Giraldo of Milan: i put italian as language italian but latin was just latin so i missedi t

Aristocritus Bonisagi: i have 0 faerie lore so i am NOT going to look it up in the supplement

johns (GM): Ok cool, so you can use the library to research too

Let's see, you know a few things

"Some locals say the faeries of the area

can be more safely confronted by a

person wearing a handkerchief dipped

in something strongly scented over the

johns (GM): face."

Giraldo of Milan: ah. what a useful bit of information

Prudenzio of Flambeau: Aristide watches Giraldo relay this information with rapt interest.

johns (GM): Some of the women of a nearby village think a stern but friendly spirit resides here, who aids women who have bad husbands, or too many children. Some of the men think there’s a female spirit

in that place which lures men into fatal intercourse.

Prudenzio of Flambeau: I'm sure the fatality is exaggerated.

Proclus of Rome: What here?

Prudenzio of Flambeau: I'll have to find out.

Archibald of Guernicus: Hagn on. let me find the most appropriate beavis and butthead clip to react with

Proclus of Rome: There definitely aren't any friendly spirits here.

Except for all the booze.

johns (GM): You've heard of a tale of a tree that grows only on new moons, bearing blue apples of magical potency, dangerous to the touch of the unlearned

Prudenzio of Flambeau: huh

Aristocritus Bonisagi: distilled spirits are an anachronism i tihnk.

Prudenzio of Flambeau: blooms only on new moons, you mean?

johns (GM): No, grows

Violante the Herbwife: Sweet, some faerie he vis, we didn't just get a windfall of that

Prudenzio of Flambeau: so what, it disappears when it's not a new moon

Aristocritus Bonisagi: maybe it's creo vis

johns (GM): Who knows. Folk tales are pretty dumb.

Anyway, that's all Giraldo's got here

Prudenzio of Flambeau: nice

Giraldo of Milan: I share the information.

can i bring 2 pcs on one adventure

Aristocritus Bonisagi: Good work Giraldo.

Proclus of Rome: Folk tales ARE dumb.

johns (GM): Possibly

Prudenzio of Flambeau: You should go post up by the arsenic tree and wait for the next new moon, Giraldo.

johns (GM): You want to bring Malach as well?

Giraldo of Milan: what the

Archibald of Guernicus: Double-dipping... such power

Aristocritus Bonisagi: oh we also have the mining info i got

Prudenzio of Flambeau: Mining info?

Giraldo of Milan: oh unlearned probably means ungifted or something

Aristocritus Bonisagi: Romans often mined lead ore to extract silver from it. The method is superficially simple. The miners extract the ore from shallow trenches, using iron wedges to

break it up. This ore is piled either side of the trench while the miner digs. The ore is then collected and washed. Care must be

taken that livestock does not drink from the vats, and that the washing water is discarded away from the drinking supply.

Proclus of Rome: Lead IS really toxic.

Aristocritus Bonisagi: The washed ore is then heated, which liberates the lead from the dross. This waste often contains arsenic. The lead is then heated further to a high temperature. This causes the silver to separate from the lead and float to the surface of the crucible. It is then poured off. Lead is poured out of crucibles onto sand, into which the shape of ingots has been dug.

Prudenzio of Flambeau: ah yes

Aristocritus Bonisagi: mystical stuff

Archibald of Guernicus: rest in peace, gorvio

johns (GM): Here's tokens of all who went last time

Who wants to go this time?

Giraldo of Milan: Giraldo requests some of the blue apples if any are found.

And returns to his lab.

Archibald of Guernicus: I'm going

Violante the Herbwife: Violante and the minotaur go this time

Proclus of Rome: Obviously I'm going.

Prudenzio of Flambeau: I'm going, because I want to do the thing the untrustworthy wisps told me to do.

johns (GM): Aristide is going?

Violante the Herbwife makes a herbal soak to treat cloth with.

johns (GM): Aristocritus?

Archibald of Guernicus: "Hopefully we'll have better this bloody time."

johns (GM): & any more Grogs?

Prudenzio of Flambeau: what was that Terram ward you used, archon?

Archibald of Guernicus: We are running low on combat-ready grogs, we'll need to get more sometime.

Violante the Herbwife: If you can tame a bog drake there can be one more

Aristocritus Bonisagi: Level 20: Ward against dirt, sand, mud, or clay.

(Touch, Ring, Circle)

Proclus of Rome: We could hire mercenaries.

They're the next big thing, you know.

Aristocritus Bonisagi: aren't we low on cash again

Prudenzio of Flambeau: Villani can also come, to witness material for new magic songs.

Violante the Herbwife: We have a turb captain but no turbs

Aristide of Tremere: I hand out a cloth and honey bottle to any who care for one.

johns (GM): Alright

Yes Archon

Proclus of Rome: Sounds good to me.

johns (GM): We have 21$ at the end of the year

and we spend 22$ a year

Archibald of Guernicus: "Cheers, Aristide."

johns (GM): Some IDIOT in your covenant blew a bunch of money buying peasants new houses

Violante the Herbwife: If I don't start a new magus after Kifaaya leaves that'll be one more MP a season

Prudenzio of Flambeau: I'll take a cloth and herb solution, thanks.

Violante the Herbwife mixes in the honey as well

johns (GM): oh that actually saves about 10 MP if a magus leaves

Aristocritus Bonisagi: how much Pride did i get from my botch in hell endrite

Violante the Herbwife: I can wait until the money issues are solved before starting a new magus

Endrite: Let me check.

johns (GM): Ok, off we goooo

(From Prudenzio of Flambeau): If Prudenzio marries this fairy queen after enslaving her, or, alternately, is killed trying to fuck, he'll leave.

(To Prudenzio of Flambeau): Hell yeah

johns (GM): Last time you were here you stopped in the Village of Allumiere first, but you can bypass it now if you wish.

Violante the Herbwife: They didn't really have much aside from the figurine

Aristocritus Bonisagi: let's go right to left, this time

Prudenzio of Flambeau: The retard and the old lady didn't beg for charity, we have no need to stop by and give things away again.

Sounds good, archon.

johns (GM): Sure, where to?

Proclus of Rome: We should go to the ruins, in my opinion.

johns (GM): There's a few of em

Aristocritus Bonisagi: the left ruins, center ruins, or right ruins

Prudenzio of Flambeau: right to left, you said.

Archibald of Guernicus: Let's ruins

johns (GM): Alright

You cross the main river without incident, entering the Magic 5 Aura

Coming closer to the ruins to the south, you come to another river

Proclus of Rome: Love it.

Violante the Herbwife: "Oooooh, tingly."

My Magic Sensitivity goes off

Aristocritus Bonisagi: i'm gonna ward myself

Aristide of Tremere: excuse me

johns (GM): On the opposite side of the river you see wafting grey clouds, about 1 pace in diameter

Aristide of Tremere: why is gorvio here

Aristocritus Bonisagi:

rolling (1d10!+5+2+28)/2

(

(

10

+

10

+

7

)

+5+2+28)/2

=

31

whoa

Prudenzio of Flambeau: was that a rego effect? im wondering if I should also try spontin it

Aristide of Tremere: I don my honey-soaked cloth.

Prudenzio of Flambeau: hell yo ucan probably cast it on group now

Violante the Herbwife: I also don the cloth

Aristocritus Bonisagi: can i combine Group with Touch

johns (GM): Yeah

Aristocritus Bonisagi: nice

Timotheos dons extra big minotaur mask

Prudenzio of Flambeau: sick

Proclus of Rome: You just hug us.

Archibald of Guernicus: A touching moment for the covenant.

Aristocritus Bonisagi: in that case, base 20 +0 touch +0 sun +2 group

Archibald of Guernicus: Touch is +1

Aristocritus Bonisagi: everyone gets a ward. hooray

it's a ward so the base range is touch

Archibald of Guernicus: Oh, wait, that effect is base 20 including touch and sun already, maybe

right, sorry

Aristocritus Bonisagi: wards ftw

Prudenzio of Flambeau: hell yeah...

johns (GM): Ok, who crosses first?

Timotheos is hugged for the first time in his very long life

Aristide of Tremere: violante

Proclus of Rome: Sounds good to me.

Violante the Herbwife: Yea

Then the cyclops

(To Aristocritus Bonisagi): Can you calculate Penetration on that ward?

johns (GM): Violante steps forward

(To Violante the Herbwife): Halfway across, something from under water grabs your ankle firmly

(From Aristocritus Bonisagi): surplus of 1, plus 4 pen from skill post-halving

Violante the Herbwife looks for any interesting plants growing in the water

johns (GM) passes a note to a player

(To Violante the Herbwife): Any reaction?

johns (GM): The water comes up to a bit above Violante's knees

(From Aristocritus Bonisagi): so, we're free of mundane dust

Proclus of Rome: Spooky.

Archibald of Guernicus: Let's make sure the grogs don't explode into gibs first before we cross

johns (GM): Well, Violante suddenly stops midstream

Blind man crosses ok

Proclus of Rome: Ok, who wants to carry me across the river?

Aristocritus Bonisagi: someone find a branch and we can push proclus across while i levitate him

"Blind Man" Villani sings a song about trying to get a wolf, chicken, and man across a river

Violante the Herbwife: If I haven't stopped against my will, I'll keep going if I don't see anything interesting in the water

johns (GM): Oh, I whispered to Violante but I suppose it didn't go to anyone since no one specific has control of that grog

So who is operating Violante?

Violante the Herbwife: Shaun

(To Shauncat): Great. Something underwater grabs your ankles firmly.

johns (GM) passes a note to a player

johns (GM): Excellent!

Violante the Herbwife: Okay

Prudenzio of Flambeau: wonderful.

Archibald of Guernicus: Nice

Violante the Herbwife: I struggle against something grabbign me

Proclus of Rome: Very nice.

Prudenzio of Flambeau:

rolling 1d10!+26 ReCo 20

(

2

)

+26

=

28

johns (GM): Anyway, Blind Man, on stepping onto the opposite shore, one of the clouds condenses into a solid, sort of crystalline lump

Prudenzio of Flambeau: Prudenzio also appears on the other side of the shore.

Aristide of Tremere: I follow Prudenzio.

Aristocritus Bonisagi: he can teleport, i think

Prudenzio of Flambeau: I can.

Proclus of Rome: Hmm.

Aristide of Tremere: i thought teleporting didnt exist

Violante the Herbwife: How hard it it to pull free?

Aristocritus Bonisagi: he can move very very quickly

Prudenzio of Flambeau: I can move very fast for 500 paces.

johns (GM): Make a strength check

Teleporting now works like how Goku teleports

Violante the Herbwife:

rolling d10

(

10

)

=

10

rolling d10

(

6

)

=

6

Archibald of Guernicus: It's instant transportation but you have to move between the start and destination, rather than popping out of space and appearing elsewhere.

Prudenzio of Flambeau raises two fingers to his forehead and says "zwee zwee"

Aristocritus Bonisagi: very strong.

Aristide of Tremere: hm

i follow prudenzio anyway

johns (GM): Violante jerks up her foot with great force. She clears the water and sees a bony hand with half of a snapped arm attached.

Aristocritus Bonisagi: true teleportation is only available to Nascent Soul cultivators

Aristide of Tremere: if ablind man can cross then surely i

Archibald of Guernicus: I cast Break the Oncoming Wave on myself, FFM to become Sun duration, and walk across.

Timotheos: I'm gonna go try to yank the skeleton up and kick its ass

Proclus of Rome: ANOTHER dang skeleton.

Aristide of Tremere: i cant wait to see meng hao achieve nascent soul by sitting in a cave eating pills

johns (GM): Okay, another Strength check from Timotheos

As for those of you on the bank: The gray blobby thing is standing about 15 paces in front of you in your current path (if you were to move straight forward).

Timotheos:

rolling 6+d10!

6+

(

1

)

=

7

rolling d10

(

2

)

=

2

Proclus of Rome: Hmm./

Timotheos: The minotaur botches and the grog crits, nice

Archibald of Guernicus: "What on earth is that?"

Proclus of Rome: I'll try grabbing the blob with Hands of Grasping Earth.

(To Timotheos): You get a armfull of wet dirt.

johns (GM) passes a note to a player

Aristocritus Bonisagi: Greek God stretches His hand down from Heaven and moves my token across the river apparently

Proclus of Rome:

rolling 1d10! + 7 + 9 + 1 + 1 + 2 + 5

(

2

)

+7+9+1+1+2+5

=

27

Timotheos: I'll stand vigilant in the water until the rest of the party crosses

johns (GM): Two arms rise from the ground on either side of the blob and sorta slap onto its base.

Timotheos: Feels nice on my hooves

johns (GM): Lacking legs, there isn't much firm for them to grab on.

Proclus of Rome: Great plan, me.

Esther: I just switched to GM for a second to update the ghost with her name and stats, finally.

johns (GM): Hello Ghost.

Esther: Prudenzio's wife can finally be used more regularly. Woo.

Aristocritus Bonisagi: mmm

Timotheos: Sexy

Aristide of Tremere: patch notes: prudenzios wife can be used more regularly

Archibald of Guernicus: "Prudenzio, perhaps not the best time, but yer wife appears to be hanging around with us again."

Aristide of Tremere: I stare off into space roughly where Archibald is looking.

Timotheos: The bog drake probably isn't here, or even exists, unless it's a native of this regio

Aristide of Tremere: "Ah, she's quite the looker."

Prudenzio of Flambeau: "I've spent some months mastering my Coerce the Spirits of the Night. She won't be a problem."

"Hello, dear. Nice time."

Esther: "Go lick dirt"

Prudenzio of Flambeau: "You can see why we got together."

Aristide of Tremere: "Well if he does that here he might die, there's arsenic in the ground."

Timotheos gets in front of the noncombative herbalist as the blob coalesces.

Proclus of Rome: That is what it is.

johns (GM): Anyone gots Magic Lore?

Aristocritus Bonisagi: "Salve, donna," Aristocritus says to no place in particular.

Violante the Herbwife: I do

Aristide of Tremere: Giraldo does

Aristocritus Bonisagi: i have 4

Aristide of Tremere: a grog with lore!?

Archibald of Guernicus: Lore is for nerds, I don't need it.

Violante the Herbwife: Failed Apprentice

johns (GM): Gimme some rolls

Prudenzio of Flambeau: oh hell yeah.

oh wait no thats magic THEORY.

i don't know anything about lore.

Aristocritus Bonisagi:

rolling 1d10+4+3

(

2

)

+4+3

=

9

johns (GM): sigh

Aristocritus Bonisagi: yikes

johns (GM): my kingdom for a loremaster

Prudenzio of Flambeau:

rolling 1d10+4

(

6

)

+4

=

10

wow.

one whole number more!

Violante the Herbwife:

rolling d10+2+6

(

2

)

+2+6

=

10

Aristocritus Bonisagi: i thought you didn't have lore

Proclus of Rome:

rolling 1d10 + 2 +5

(

6

)

+2+5

=

13

Archibald of Guernicus: Lavinia's job is to handle lore checks for us so I can spend my seasons on snorting vim vis in a maze

Violante the Herbwife: 10 is a lot more than 9 since EFs use multiples of 5

Prudenzio of Flambeau: I also thought I didn't have any, but it was in a section of my Abilities block I did not expect.

johns (GM) awards insight tokens

johns (GM) passes a note to a player

johns (GM): For the moment you're all just staring at this thing (Proclus is on the other bank of the river). Any plan?

Aristocritus Bonisagi tries to grab the blob with The Unseen Porter

Aristocritus Bonisagi:

rolling 1d10!+28+5+2

(

10

+

6

)

+28+5+2

=

51

Timotheos gets in front of the ranged wizards

johns (GM): Whoa

Aristocritus Bonisagi: 45 pen

johns (GM): Nice

Proclus of Rome: That won't work, it's being grabbed with stone hands.

Aristide of Tremere: what about the melee wizards

johns (GM): Well, it slides out of Proclus's hands that aren't really gripping it

Timotheos: Archibald is sometimes melee IIRC

johns (GM): The thing is VERY heavy but the Unseen Porter can move it slowly.

Timotheos: So it seemed an important distinction

johns (GM): What are you doing with it?

Aristide of Tremere: ah i got it. this grog has a grudge against archibald

Prudenzio of Flambeau: How big is this?

Aristocritus Bonisagi: i want to levitate it in the air

johns (GM): 1 cubic pace.

Aristide of Tremere: I cast Wizard's Sidestep on myself.

johns (GM): Well,

Timotheos: I barely know the difference between you wizards

johns (GM): Spherical pace

Prudenzio of Flambeau: How convenient.

Timotheos: I'm just here because I don't get fed enough in my maze

Aristide of Tremere: barely know the difference but can single out archibald

johns (GM): You can get it 6 feet above the ground using unseen porter

Aristide of Tremere: i see how it is

Aristocritus Bonisagi: we need to feed timotheos infernal vis unti lhe remembers who we are

Aristide of Tremere: scheming ggrog

Archibald of Guernicus: I also activate Wizard's Sidestep, since it should be up all day anyway for this adventure.

Timotheos: Yeah

Prudenzio of Flambeau: Are you fine moving it out of the way, or would you like Prudenzio, the powerful Terram magus, to destroy it?

Archibald of Guernicus: "Any of you wish for the sidestep as well?"

Prudenzio of Flambeau: It'll just reshape, given what we've seen.

Timotheos: If you feed me infernal vis and allow me to buy Order of Hermes Lore I'll learn your names

Aristocritus Bonisagi is too busy concentrating to answer.

Proclus of Rome: Try dropping it.

See what happens.

Prudenzio of Flambeau: I'll take it, Archibald, my most trusted sodalis

Archibald of Guernicus: "Can ye get the minotaur to move forward, Archon, and see what happens?"

he is after all a Greek like yourself

and i think youre the only one who can talk to it

I give Sidestep to Prudenzio

Timotheos: I have Gift of Speech

I can talk to any of you

Archibald of Guernicus: What languages

Timotheos: All Of Them

Archibald of Guernicus: Oh.

Aristocritus Bonisagi: adamic

Prudenzio of Flambeau: Celeste is a native Greek speaker iirc. Timotheos is about to get a damn wife.

Timotheos: Gift of Speech and Adamio might be related

But you'd need a breakthrough to find out

johns (GM): brb taking a nap

Prudenzio of Flambeau: lol

Timotheos: I might find it more amusing to be spoken to in Greek tho

And willing to take special risks

Prudenzio of Flambeau: There's no way that retarded tranny doesn't want to have sex with a minotaur.

Well, it might be against christian ethics.

Aristocritus Bonisagi: "Timotheos."

Prudenzio of Flambeau: That would stop her.

Aristocritus Bonisagi gestures for the minotaur to move up.

Proclus of Rome: Ok, so what is this blob about?

Timotheos: "Fine."

johns (GM): Ok

The other two clouds coalesce when you get within 15 paces

Timotheos brandishes his poleaxe

Proclus of Rome: Hmm.

Aristide of Tremere: "Fascinating."

Proclus of Rome: I'll squint at them.

johns (GM): Aristo, how long can you hold up your unseen porter

Proclus of Rome: Are they the same kind of substance?

johns (GM): Yeah, Proclus

Aristocritus Bonisagi: a really long time, i think

Timotheos: Unseen Porter is Conc, right?

Aristocritus Bonisagi: lemme look it up

Archibald of Guernicus: "Do they seem to do anything?"

Proclus of Rome: Hmm.

Aristide of Tremere: "Well, when you get close they crystallize."

Aristocritus Bonisagi: 15 minutes for every point of Concentration

Proclus of Rome: They could be lead crystals.

Prudenzio of Flambeau: "Or more arsenic."

Timotheos: Oh

Tim has Magic Lore

johns (GM): where are you getting that from cthinker

Aristide of Tremere: "They seem harmless enough.

"

Aristocritus Bonisagi: so 54 minutes if it's multiplied by 3/5

Aristide of Tremere: I move up near Timmy.

Timotheos:

rolling d10-2+4

(

10

)

-2+4

=

12

Aristocritus Bonisagi: page 82

Archibald of Guernicus: "They seem fairly complacent, but ye never bloody know in this place."

Aristide of Tremere: I approach one of the ones still on the ground.

Timotheos: "I'm waiting for them to come at me, but they don't seem aggressive."

Aristide of Tremere: Slowly.

johns (GM): I don't know where you're reading that on that page cthinker but concentration lasts until you have to make a concentration roll when you're distracted

Celeste, at home, daydreams of a husband. He doesn't even need to be handsome. She's almost 30.

johns (GM): Okay Aristide, it starts to sorta rumble towards you

Aristocritus Bonisagi: If you are undistracted, you can maintain concentration for fifteen minutes for every point you have in the Concentration Ability.

Timotheos: I'll move at Aristide's flank

Aristide of Tremere: how quickly

johns (GM): It doesn't have any feet or wheels but it's moving. Slow

Archibald of Guernicus: "It's very slowly approaching Aristide!"

Proclus of Rome: Hmm.

Aristide of Tremere: I step back and let Timmy handle it.

Proclus of Rome: Could work.

johns (GM): Timotheos Initiative: 14

selected|character_name Initiative: 18

Aristocritus Bonisagi: finally. an encounter that takes place in real time

Prudenzio of Flambeau: hah

johns (GM): Okay Timotheus

Prudenzio of Flambeau watches the new magical beast of a grog with a close eye.

johns (GM): The long crystal sticking out of its Head (?) whips towards you like a pseudopod!

Archibald of Guernicus: Can the rest of us roll init and join in with this fierce battle

johns (GM):

rolling 1d10!+13+6 Attk

(

2

)

+13+6

=

21

Right after this round, Archibald

Defense roll please, Timotheus

Timotheos:

rolling d10!+19 Poleaxe Def

(

5

)

+19

=

24

johns (GM): You block! Wow!

Aristide of Tremere: is +19 to attack a large number

Timotheos: I'll take a "stab" at it

rolling d10!+27

(

5

)

+27

=

32

Prudenzio of Flambeau: it's pretty reasonable

Proclus of Rome: Hmm.

johns (GM):

rolling 1d10!+6+10

(

2

)

+6+10

=

18

Damage?

Prudenzio of Flambeau: Celeste can have similar attack rolls to Timotheos once or twice a fight.

But that's rare.

Timotheos: +17

johns (GM): Your sword deftly hits the thing, but barely digs into its rocky coating.

Round 2

Proclus of Rome Initiative: 100

Prudenzio of Flambeau: i'll hop in.

johns (GM): Violante the Herbwife Initiative: 91

"Blind Man" Villani Initiative: 24

Prudenzio of Flambeau Initiative: 44

Archibald of Guernicus Initiative: 55

Aristide of Tremere Initiative: 9

Aristocritus Bonisagi Initiative: 25

Timotheos: That's a lot of soak

Aristocritus Bonisagi: i'll maintain my spell, of course

Archibald of Guernicus: Good crit success, Proclus

Timotheos:

rolling 32-18+17

32-18+17

=

31

johns (GM): 1 sec plz

Pseudoelemental Initiative: 7

Pseudoelemental Initiative: 66

Timotheos: 666

Prudenzio of Flambeau: aw, these things probably have magic resistance.

johns (GM): Ok!

Prudenzio of Flambeau: wait no they dont theyve had spells cast on them.

johns (GM): You all get to go first but Proclus has precedence if he wishes

Timotheos: Who enchanted my poleaxe?

johns (GM) rolls some dice

johns (GM):

(To GM) rolling 1d10!+10+6 Dfn

(

3

)

+10+6

=

19

Aristocritus Bonisagi: they've had 45-pen spells cast on them

well and proclus's thing

johns (GM): Timotheus has acted.

Proclus? Violante?

Prudenzio of Flambeau:

rolling 1d10!+27 PeTe 10 base 4 +2 Voice to fatiguing spont cast Fist of Shattering on the one not currently attacking Timotheos or in the air.

(

2

)

+27

=

29

Aristide of Tremere: I make myself appear as small and nonthreatening as possible.

(To Prudenzio of Flambeau): Penetration? Remember aura is +5

Aristocritus Bonisagi: fist of shattering is touch, isn't it

Prudenzio of Flambeau: that's a level 10 effect, with a difference of 9+halved pen of 3.

Timotheos: It's a spont

Prudenzio of Flambeau: fist is a voice range effect.

johns (GM): I put colored dots on the three objects if well to distinguish em

Aristocritus Bonisagi: ah.

Proclus of Rome: Sorry I had to go AFK for a sec.

Aristocritus Bonisagi: oh i missed you included the range there

johns (GM): Archibald? Violante? Aristocritus? Aristide?

Aristide of Tremere: i already said

Aristocritus Bonisagi: i'm concentratin' here

Prudenzio of Flambeau: wait what the fuck did i say. the difference is not 9. it's 5.

johns (GM): Ok

Prudenzio of Flambeau: thats not that much pen.

Violante the Herbwife cowers defensively

johns (GM): I missed what Aristide is doing

Aristide of Tremere: I am stepping away and trying not to look like something that should be fought.

Proclus of Rome: Why don't you try dropping it, Aristocritus?

Violante the Herbwife: Throw it up as high as the spell range and then drop it

Aristocritus Bonisagi: right now holding it in place seems prudent

Pseudoelemental:

rolling 1d10!+13+6 Attack vs. Timotheus

(

3

)

+13+6

=

22

Archibald of Guernicus: Did fist of shattering work at all on the crystal elemental

Pseudoelemental: 6 feet is the limit of Unseen Porter, per RAW

I'll tell you once the round resolves

Violante the Herbwife:

rolling d10!+19 defense

(

7

)

+19

=

26

Timotheos: Sorry

That's my roll

Pseudoelemental: Right.

Prudenzio of Flambeau whistles a sharp tone. His sodales, for a moment, smell the pungent sweetness of rotting organic material.

Pseudoelemental: Any action from Villani or Archibald?

Archibald of Guernicus: I attempt to spont Fist of Shattering, on the Red elemental

Prudenzio of Flambeau: thats the same one i sponted on, but ok. you'll have more pen

Pseudoelemental:

rolling 1d10+13+6 Red Attack vs. Timotheus

(

10

)

+13+6

=

29

Archibald of Guernicus:

rolling (1d10! + 32)/2

(

(

8

)

+32)/2

=

20

Pseudoelemental:

rolling 1d10

(

3

)

=

3

32 attack vs. Minotaur

Archibald, voice or touch range?

Archibald of Guernicus: Since it's level 15, I'll go with +1 magnitude

Timotheos:

rolling d10!+19

(

4

)

+19

=

23

Archibald of Guernicus: Voice range

Timotheos: Hit

(To Archibald of Guernicus): Penetration?

Archibald of Guernicus: 9 penetration from my ability

Pseudoelemental: 32 damage before soak

Archibald of Guernicus: I dont think sponts get pen from any other source?

Aristocritus Bonisagi: yikes

Timotheos: Damn

Pseudoelemental: What's Timotheos' soak?

Timotheos: Is that Terram?

Pseudoelemental: Yes

Proclus of Rome: Hopefully a lot.

Timotheos: 10 Magic Might, 11 Soak

Pseudoelemental: 21 damage

What's Timotheus' size?

Timotheos: +2

So 3 levels

Celeste starts crying, and doesn't know why. This is normal.

Pseudoelemental: I didn't realize how buff these guys were until seeing them in action!!!

Ok, you take 3 wounds, so -6 (per our last update to rules)

Timotheos: They have a lot of soak too

Pseudoelemental: For spell/healing purposes, this counts as a Heavy wound.

Any action from Villani?

If not I'll resolve this round

Proclus of Rome: Am I close enough to do anything?

Pseudoelemental: Oh, sorry

You can cast voice spells if you want

Aristocritus Bonisagi: villani's action is that he can't see lmao.

Proclus of Rome: I'll shoot a Crystal Dart at the red one.

"Blind Man" Villani: Villani can start singing a magical song to boost the morale of his sodales, but I don't know how that mechanically resolves as anything. I need to look at Enchanting Music again.

Proclus of Rome:

rolling 1d10! + 7 + 9 + 2 + 1 + 1 + 5

(

6

)

+7+9+2+1+1+5

=

31

Pseudoelemental: Aw fuck

I have to look up grapple rules

Proclus of Rome: Ha ha ha ha.

Pseudoelemental: Penetration, proclus?

"Blind Man" Villani: GRAPPLE RULES FTW

Proclus of Rome: 21 + 3

Aristide of Tremere: i wonder if theres any systems where the grapple rules arent insane

"Blind Man" Villani: Enchanting Music. An Ease Factor of 9+will

calm the upset, 12 will win someone’s love, 15

will incite a riot, and a 24 might win back a soul

from the Prince of Darkness.

Pseudoelemental: Jesus, so

Archibald of Guernicus: There are, but none where they're simple and take no time at all to do

Pseudoelemental: Actually they're pretty simple

Ok, damage roll Proclus

Timotheos: Grapple rules shouldn't be simple since its about denying control

"Blind Man" Villani: so this is probably not applicable to this situation, as the magi all have MR and the pseudoelementals all have no ears.

Pseudoelemental: Timotheus,

Proclus of Rome:

rolling 1d10! + 10

(

6

)

+10

=

16

Timotheos: Okay

Proclus of Rome: Psshh.

Where's the crit?

(To Timotheos): If the victim is Size +3 or less, the attack pins it to the ground and the elemental adds (Might/5) to its Grapple Strength (ArM, p. 174) to prevent escape.

Aristide of Tremere: i would say you could get timmy out of hell after this is over but magic creatures have no soul

Pseudoelemental: Ummm

"Blind Man" Villani:

rolling 1d10!+3+3+8 Craft (songs) to write a song about wizards being beaten to death by rocks

(

8

)

+3+3+8

=

22

Pseudoelemental: I'll make another attack roll just for the grapple

Timotheos: Yeah

Aristocritus Bonisagi: villani sings a song about a land far across the sea where bards are actually cool spellcasters

Pseudoelemental:

rolling 1d10!+13+6+4 Grapple

(

5

)

+13+6+4

=

28

Timotheos: Timotheos just fades away and eventually a new minotaur forms in the regio

Pseudoelemental: So roll defense Timotheus

Timotheos: Well no

Aristide of Tremere: ah

a pathfinder song

Prudenzio of Flambeau: Villani isn't a caster, he's just a grog who is only good at singing and writing songs.

Timotheos: he leaves behind a corpse with 2 vis in it

Proclus of Rome: Yeah, Fictionland.

Aristide of Tremere: a song about golarion

Prudenzio of Flambeau: And then middling at selling himself for money.

(To Timotheos): Defense roll please

Timotheos:

rolling 19+d10!

19+

(

6

)

=

25

Pseudoelemental: Ok, cool

devil's fav demon: bards are extremely strong in d&d 5th edition, also, if you would ever play that game.

Pseudoelemental: You're grappled with an attack advantage of 3

So basically

Aristocritus Bonisagi: timotheus why

Aristide of Tremere: hell yeah let me play any edition of dnd past 3rd

Pseudoelemental: The grappled character may

make a normal attack against the grappler to

attempt to escape, but may not make any other

attacks or take other actions that involve moving

around. If the grappled character’s attack

succeeds, subtract his Attack Advantage from

Pseudoelemental: the Grapple Strength. If this reduces the

character has escaped from the grapple, inflicting

Grapple Strength to zero or less, the grappled

a Light Wound on the grappler.

Anyway, resolution:

Timotheos: Goodbye, asshole wizards who forgot to feed me

Pseudoelemental: Archibald and Prudenzio's spells fizzle on contact, failing to penetrate

Prudenzio of Flambeau: nice

Pseudoelemental: Endrite slams a crystal dart into the object, but sees no damage

Proclus of Rome: How would I tell in the first place?

Pseudoelemental: Timotheus blocks an attack from the rock marked yellow, but is hit as the rock marked red rolls in and slams into him.

The rock topples over, Pinning Timotheus to the ground.

Timotheus' own attack did not seem to do any damage to Yellow.

Round 3

Archibald of Guernicus: Elementals are creatures of magic right?

Aristide of Tremere: I see my opening.

Pseudoelemental: Correct.

Aristide of Tremere: I sprint past the elementals.

Archibald of Guernicus: I'm going to destroy the vis then, sodales, since no-one has any other plan

Aristide of Tremere: how fast can you move in a round

Prudenzio of Flambeau: lmao aristide is my fuckin homie thats what im doing

Pseudoelemental: What's your speed?

Prudenzio of Flambeau: except im teleporting past them.

Aristocritus Bonisagi: there are special guidelines for dealing with elementals

Aristide of Tremere: i dont know

Pseudoelemental: We'll say 10 + speed paces in an abstract situation like this

Proclus of Rome: Why don't you try dumping them in the river?

Aristocritus Bonisagi: but these might not be real elementals?

Pseudoelemental: If we're playing with grids it's 3 spaces

Aristide of Tremere: how do i find my speed

Proclus of Rome: Dumping garbage in the river works every time.

Violante the Herbwife: Are there any Regio borders nearby within 1 aura level of this one?

(To Aristocritus Bonisagi): Here's one guideline of note:

(To Aristocritus Bonisagi): Physical damage to an elemental reduces its might. This also reduces the amount of vis its remains will carry.

Pseudoelemental: I meant Quickness

Aristide of Tremere: oh

Pseudoelemental: It's an attribute

Aristide of Tremere: i can move 11 paces then

Violante the Herbwife: I can't run faster than normal but I might be able to walk around them that way

Aristide of Tremere: lets say im about 5 away from them now

so i move last them, and get 6 paces away

Pseudoelemental: hell let's make it 15 +/- quickness.

Prudenzio of Flambeau: Nice.

Pseudoelemental: Okay

You flank 'em

Aristide of Tremere: like 11 paces, then

Pseudoelemental: Proclus? Archibald?

Proclus of Rome: Hmm.

Archibald of Guernicus: Okay

Pseudoelemental: Aristo?

Proclus of Rome: Can I cast a spell on those smoke clouds?

Pseudoelemental: The clouds are not real

I only put them there to give the rocks initiative markers

Sorry

Proclus of Rome: Ok.

Prudenzio of Flambeau:

rolling 1d10!+28 ReCo spirit of wolf. i'm going 500 paces. im going the distance.

(

10

+

7

)

+28

=

45

Aristocritus Bonisagi: i'll follow proclus's advice, and porter the levitated elemental over to the river

Archibald of Guernicus: I cast Archibald's Draining Shout, on the yellow crystal.

Prudenzio of Flambeau: ok good.

Proclus of Rome: Hmm.

Archibald of Guernicus:

rolling 1d10!+32 level 5 effect

(

10

+

4

)

+32

=

46

That penetrates I believe

Pseudoelemental: What's the effect, the range, and the penetration?

Proclus of Rome: I'll cast Ward Against Rain on myself.

Archibald of Guernicus: 50 penetration, voice range

It strips 5 might from a magic creature

Pseudoelemental: Excellent

Target?

Prudenzio of Flambeau:  zwee zwee

Proclus of Rome:

rolling 1d10! + 7 + 5 + 2 + 1 + 1 + 5

(

5

)

+7+5+2+1+1+5

=

26

That penetrates!

Archibald of Guernicus: Just a single target, since you cant FFM it to group

Pseudoelemental: There's 3 rocks here, Green Red and Yellow

Pick one

Aristocritus Bonisagi: TECHNICALLY an elemental is a magic object and not a magic creature,

Pseudoelemental: It has might so I'll allow it

Aristocritus Bonisagi: i was thinking more like

off to the side, and not directly behind me

argh!!

Pseudoelemental: I'm having a little trouble depicting 3 dimensional positioning on this

Villani and Violante?

Aristocritus Bonisagi: ty

Pseudoelemental: Timotheus, you can make an attack roll to get out of the grapple

Timotheos: Okay

(To Timotheos): But sadly remember you are at -6 from wounds

Timotheos:

rolling d10!+27-6

(

2

)

+27-6

=

23

"Blind Man" Villani:

rolling 1d10!+3+8 to improvise Enchanting Music suggesting that the wizards let Villani go home

(

5

)

+3+8

=

16

Pseudoelemental:

rolling 1d10!+10+6 dfn

(

1

)

+10+6

=

17

rolling 2d10

(

9

+

4

)

=

13

Ok

Violante the Herbwife: Violante runs forward, moving by the blob that's busy grappling

Esther: "Coward! Pederast! You'd leave anyone behind!" Esther shouts at Prudenzio as he teleports away.

Pseudoelemental:

rolling 1d10!+13+6 Red grapple attack vs. Timotheos

(

8

)

+13+6

=

27

Proclus of Rome: He really would, also he really did.

(To Timotheos): Defense roll please

Aristocritus Bonisagi: also he really is, and he really is.

Timotheos:

(To GM) rolling d10!+19-6

(

10

+

8

)

+19-6

=

31

Pseudoelemental: Cool.

Resolution time

devil's fav demon: hey, she accepted his proposal. she can't be much better."

Pseudoelemental: Villani sings a good song. Proclus wards himself. 3 of these people flee.

Timotheus pries the blob off of him, inflicting a minor wound on it in the process.

The rock marked Yellow moves right next to Archibald and runs out of AP.

Next round

Aristide of Tremere: wait

a minor wound

Pseudoelemental: (Timotheos is no longer pinned)

Aristide of Tremere: thats it

everyone, let the rocks grapple you, then break free

we will overcome their soak with advanced mechanical knowledge

Timotheos: That's weird

My attack with a huge advantage did nothing

I see, chopping them is bad

Aristide of Tremere:  swings axe at a rock and is dumbfounded when nothing happens

Pseudoelemental: Any action from the 3 people who ran past?

Aristide of Tremere: I keep running.

Timotheos: Unfortunately my only other weapon is horns

Prudenzio of Flambeau: I'm looking for ruins, or mines, or something.

Archibald of Guernicus: Thank you, sodales, for your help in these difficult times.

Aristide of Tremere: I'm following Prudenzio.

Violante the Herbwife continues running towards the fleeing iwzards

Prudenzio of Flambeau high fives Aristide

Archibald of Guernicus: On this turn I cast Archibald's Draining Touch, FFM to make it voice range, on the yellow one

Prudenzio of Flambeau: "Good thinking, running away. It always works."

Archibald of Guernicus:

rolling 1d10!+32 Spell level: 10

(

8

)

+32

=

40

Timotheos: I'll try Bellowing at these rocks

Archibald of Guernicus: 39 pen

Pseudoelemental: Oh

Timotheos: 5 points, Init –10, Mentem: This anguished and lonely cry chills, dims, and quiets the mind of any who hear it. Affected characters have a –6 Penalty to any Quickness based roll (including combat Defense and Initiative). (Base 4, +2 Voice, +1 Diameter, +2 Group)

Archibald of Guernicus: It strips 10 might from a magical creature

Pseudoelemental: I forgot to resolve your attack from last round lol. I was waiting for you to tell me which one you targeted

Archibald of Guernicus: The yellow one

Proclus of Rome: Can rocks hear anything?

Archibald of Guernicus: I said that first

Pseudoelemental: Good shit

Timotheos: Oh

Proclus of Rome: My guess is no.

Timotheos: They don't have ears

Aristocritus Bonisagi: -6 is a lot of negative quickness

Pseudoelemental: Actions from Aristocritus or Proclus?

Proclus of Rome: Hmmm.

Aristocritus Bonisagi: i'll cancel Porter and spont a new spell

Proclus of Rome: Nope.

Timotheos: If I'm free and this is a new turn I'm just leaving

Pseudoelemental:

rolling 1d10+3 Fall damage (6 feet)

(

3

)

+3

=

6

Proclus of Rome: Just picking them up could be a good option.

Pseudoelemental:

rolling 1d10!+18 soak

(

8

)

+18

=

26

Aristide of Tremere: "Yes, it's such a simple method of defeating them."

Aristocritus Bonisagi: got them.

Pseudoelemental: Ok, Timotheos runs off too

Aristide of Tremere: what happened to the rock that fell in the river

did it die

Pseudoelemental: No

Aristocritus Bonisagi: it took 0 damage.

Great job Proclus.

Aristide of Tremere: incredible

Pseudoelemental: Okay

Aristocritus Bonisagi:

rolling (1d10!+23+5+2)/2 sponting MuTe

(

(

6

)

+23+5+2)/2

=

18

uhh hmm

Timotheos: Oh

Aristocritus Bonisagi: i should have considered what the result of that roll was likely to be

Pseudoelemental: Right

While cthinker figures that out, any action from Proclus?

Proclus of Rome: Nope.

I can't use spontaneous casting in combat.

Pseudoelemental:

rolling 1d10!+13+6 Attk vs. Archibald

(

7

)

+13+6

=

26

Proclus of Rome: All I can do is encourage everyone.

Pseudoelemental: (Yellow attacking)

Aristocritus Bonisagi: start a ceremony and it'll resolve in a hundred rounds

(To Archibald of Guernicus): Defense roll, please

Archibald of Guernicus: What defence roll, I have Sidestep

it misses

Pseudoelemental: Shit, good point

Okay, Red trudles up to Aristo

So Aristo, did you determine a spell effect?

Aristocritus Bonisagi: all right

Archibald of Guernicus: I hope these things dont have more than 15 might, ha ha ha.

Timotheos: If you damage them they lose might

(To Archibald of Guernicus): Per the rules on the wiki I was going to treat subsequent attacks against the sidestep as -5 to attack, instead of -9 written in the book

Proclus of Rome: What?

Timotheos: Elementals are not living, thus they

cannot suffer wounds; instead, each blow

separates some of their substance from their

animating force. In practice, this works the

same as inflicting wounds on a living crea-

ture, but each wound also reduces the ele-

Timotheos: mental’s Might Pool by a number of points

equal to the Wound Penalty.

Pseudoelemental: Waiting on C'thinker to finish this roud

Proclus of Rome: This may or may not be true.

Timotheos: Well, they are pseudo

Aristocritus Bonisagi: 1 (turn 11 might worth of material into something else) +1 (diameter) +2 (voice)

Timotheos: But interesting if applicable

(To Timotheos): Do you know if your minotaur as a magic creature is susceptible to poison/disease?

Archibald of Guernicus: Wait, johns, are you making sidestep -5 to attack rather than the -15 it logically is

Pseudoelemental: Why would it be -15

(From Timotheos): I'll see what I can find out

Pseudoelemental: Aristocritus, target, range, and penetration?

Archibald of Guernicus: -9 on an ability roll becomes -15

Pseudoelemental: Right, but BR wanted to nerf Invisibility in combat to only -5, total

And hell. So do I

Aristocritus Bonisagi: 18 pen onnn

Archibald of Guernicus: yellow is dead, almost certainly

unless it has >15 might

Aristocritus Bonisagi: red

Pseudoelemental: Ok

Aristocritus Bonisagi: i assume you mean yellow is dead without the spell

Pseudoelemental: Did you account for the Aura bonus when you calcualted the spell's strength?

Aristocritus Bonisagi: yes

Pseudoelemental: Ok

Did you remember that Auras add to Magic Resistance

Aristocritus Bonisagi: no.

Pseudoelemental: Ok

Resolution time

Aristocritus Bonisagi: am i dead

Proclus of Rome: We can't decide that for our characters.

Pseudoelemental: Archibald, you blast a large chunk off the rock marked Yellow. You see a weak core of gray rock and spindly little crystaline limbs stretching out of it. Not dead, but much less than it used to be.

Aristocritus, your spell fails to penetrate.

Proclus and Villani do nothing.

"Blind Man" Villani: "I am sad, of course, that my lovely employers did not let me run, but glad that my songs helped you feel motivated to fight. If we live, please, tell me the names of the men who fought here today."

Pseudoelemental: Everyone else is a coward.

Archibald of Guernicus: So, more than 15 might, I see. Thanks guys.

Pseudoelemental: Round 5

Prudenzio of Flambeau: Being a coward is cool!

Archibald of Guernicus: Does the might score of an elemental affect their rolls in combat

Proclus of Rome: Ok, I guess I'll try another crystal dart on the Yellow target.

rolling 1d10! + 7 + 9 + 2 + 1 + 1 + 5

(

8

)

+7+9+2+1+1+5

=

33

Pseudoelemental: Unless someone wants to cite something to the contrary, No, Aristocritus

Aristide of Tremere: you guys are winning, good job

Proclus of Rome: Pen 26.

Aristide of Tremere: i always believed in you

Proclus of Rome: I'll roll damage.

rolling 1d10! + 10

(

10

+

7

)

+10

=

27

There we go.

(From Timotheos): The most relevant thing I've found so far is that magic character's don't need to breathe or eat.

Pseudoelemental:

rolling 1d10!+18

(

4

)

+18

=

22

K

Aristo?

(To c'thinker): Do you have sidestep up

Aristocritus Bonisagi: there is this http://i.imgur.com/q9we6sg.png

i think that's for creation and not for combat damage though

Pseudoelemental: True

Proclus of Rome: Alas, these are PSUEDOelementals.

Aristocritus Bonisagi: anyway i'm casting the forbidden spell, aetosian flight

Pseudoelemental: Combat injuries only do damage to its temporary might. I don't know if PeVi should make it into a lesser creature.

Aristocritus Bonisagi:

rolling 1d10! botch check

(

9

)

=

9

Pseudoelemental: I really hope they aren't expecting me to restat this guy on the fly.

Archibald of Guernicus: I just hope that lowering its might actually harms it in some way.

Proclus of Rome: Speaking of, did we ever decide what happens when a person changes size while wearing clothing or armor?

(To Archibald of Guernicus): You can attempt to quick cast before the Yellow blob attacks using the rules for Fast Casting

Aristocritus Bonisagi: shapeshift spells have requisites for that don't they

Archibald of Guernicus: Since you lose out on collecting vis from their corpse, and since we already nerfed PeVi spells anyway

I would hope lowered might actually weakens it

Aristocritus Bonisagi: it feels like they should get wound penalties.

Pseudoelemental: we nerfed PeVi?

Proclus of Rome: They can.

Archibald of Guernicus: We did, yes

You cannot stack

low level pevi spells

and kill someone

Proclus of Rome: But without the requisite what happens?

Pseudoelemental: Oh, yeah, but that was always there

Archibald of Guernicus: Thats why I had to invent a second pevi effect

Proclus of Rome: Does the armor break or do they get stuck in it or what?

Pseudoelemental: Anyway I'll say for now that just as wound penalties affect might, might penaties count as wounds

I don't know Proclus

Proclus of Rome: Well it isn't strictly relevant here.

(To c'thinker): Do you have sidestep up

Archibald of Guernicus: So it has -9 from wounds then? I can probably beat it.

Aristocritus Bonisagi: Simply put, equipment will not be transformed for one of two reasons: either because you choose not to use the casting requisites or because the storyguide rules that the equipment is not sufficiently part of the target’s worn equipment. This untransformed equipment falls to the ground.

(From Aristocritus Bonisagi): no i think

Archibald of Guernicus: Well, possibly, I'm losing 10 defence from sidestep being nerfed.

Pseudoelemental: Pwnt.

(To Aristocritus Bonisagi): Do you want to fast cast to have your spell go before the rock attacks

(From Timotheos): Immunity to Poison is something magic characters have to buy with virtues like everyone else

Archibald of Guernicus: Whats the wound penalty on the yellow one then

Proclus of Rome: Right but this isn't shapeshifting, this is merely increasing or decreasing size.

Pseudoelemental: -15

Archibald of Guernicus: If its lost 15 might and been hit with spells

Proclus of Rome: So the shape just stays the same.

(From Aristocritus Bonisagi): is it just a -10 to the casting score

Timotheos: Oh, my bad from earlier

Archibald of Guernicus: I try smashing my longsword into its core, then

(To Aristocritus Bonisagi): You also need to make a Qik + finesse check vs. the target's initiative, which I will roll

Timotheos: Tim speaks Greek, he doesn't have GIft of Speech

(From Aristocritus Bonisagi): ok

Aristocritus Bonisagi: update: i am fast casting aetosian flight (the forbidden spell)

Archibald of Guernicus:

rolling 1d10!+2+9+4

(

10

+

6

)

+2+9+4

=

31

Pseudoelemental: The speed of casting is determined as

follows:

FAST CASTING SPEED:

Quickness + Finesse + Stress Die

The ease factor for this roll depends on the

situation. In combat, the Ease Factor is always

Pseudoelemental: the opponent’s Initiative Total.

(I will roll the Initiative total as if we were doing combat in RAW, and not using the 1d100 random roll)

Aristocritus Bonisagi:

rolling 1d10!+0+7

(

5

)

+0+7

=

12

Aristide of Tremere: no, use their initiative roll here

Aristocritus Bonisagi: hmm.

Aristide of Tremere: its only uh

less than 100

Timotheos: What brought on the percentile initiative change anyway?

Aristocritus Bonisagi: looks bad for our archon

rolling initiative sucked

Pseudoelemental: it's really quick and easy to just roll 1d100 for everyone

Timotheos: Ah

Proclus of Rome: Yeah.

Plus there's less of a chance for a tie.

Pseudoelemental:

rolling 1d10!+11-1 Init

(

7

)

+11-1

=

17

Proclus of Rome: I guess we could roll 1d1000, but that might be excessive.

Aristocritus Bonisagi: blimey

oh what if i conf

then it's a tie!

Pseudoelemental: Then we'll reroll

You up for that?

Aristocritus Bonisagi:

rolling 1d10!+0+7

(

7

)

+0+7

=

14

Pseudoelemental: Ah, sorry

Aristocritus Bonisagi crosses his fingers

Pseudoelemental: I should have subtracted Red's wound penalty

So he failed anyway.

I'll give you back your conf token.

Okay Archibald

Yellow defending

Aristocritus Bonisagi: whew

Pseudoelemental:

rolling 1d10!+10+6-15

(

4

)

+10+6-15

=

5

Damage?

Archibald of Guernicus: Uh, 8 base

Pseudoelemental: 16 total damage

Archibald of Guernicus: I cleave it in twain then

Pseudoelemental: For an object as large as the elemental, that's

two wounds

Yeah

It gets one more attack before death

Archibald of Guernicus: At -15, at least

Pseudoelemental:

rolling 1d10!+19-15

(

7

)

+19-15

=

11

Aristocritus Bonisagi: well, i fly away

Pseudoelemental: You big baby

Anyway roll defense, add 5

Archibald of Guernicus: Johns I don't see the houserule about sidestep suddenly being much worse on the wiki, when did you add it

Pseudoelemental: Bonuses to Attack

Melee target is invisible: -5 to Attack

Archibald of Guernicus:

rolling 1d10!+9+1+5

(

1

)

+9+1+5

=

16

rolling 1d10

(

3

)

=

3

Pseudoelemental:

rolling 1d10

(

6

)

=

6

jajaja

Okay

Aristocritus Bonisagi: "Get out of the way, Villani!"

Pseudoelemental: Archibald mightily smites the rock.

Aristocritus flies away as the Red rock swipes empty air where he used to be.

The spindly rock before Aristocritus crumbles into dust.

Archibald of Guernicus: I'm going to continue attacking and killing these things to spite the people who ran away and abandoned me to fight them.

Pseudoelemental: Sure

Aristocritus Bonisagi: hey i'm just flying over the river.

Pseudoelemental: The one in the river isn't moving anymore

Timotheos: How did you stab it anyway

Pseudoelemental: So it's just you and red.

Archibald of Guernicus: I stabbed it with my sword

Timotheos: How much attack advantage did yo uhave?

Archibald of Guernicus: 26 or something stuipd

I crit and it had wounds

Timotheos: Okay

Aristocritus Bonisagi: are we still using attack advantage

Pseudoelemental: Is Villani going to shield Archibald or not

Yes Aristo

Aristocritus Bonisagi: oh

Archibald of Guernicus: However, my friend Proclus is helping me right now, so perhaps he'll land a hit that actually does something

Prudenzio of Flambeau: Villani has to, I suppose.

Timotheos: I guess I didn't have that much

Prudenzio of Flambeau: It's his job.

Pseudoelemental: Ok

Prudenzio of Flambeau: He's shit at it and will die.

Pseudoelemental:

rolling 1d10!+13+6-2 Attk vs. Villani

(

3

)

+13+6-2

=

20

Prudenzio of Flambeau: And his songs will be lost forever, because he can't write anything down.

Aristocritus Bonisagi: well if i can fly over the river at very high speed and land in time to cast a spell during this next round, i'll levitate the red one

Archibald of Guernicus: I cast Archibald's Draining Touch, FFM to voice, on the red one

Proclus of Rome: That's ok, his music probably isn't any good anyway.

Aristocritus Bonisagi: if i can't then i'm just flying around.

Archibald of Guernicus:

rolling 1d10!+32 spell level: 10

(

9

)

+32

=

41

Pseudoelemental: 31 pen?

Archibald of Guernicus: 40 pen

Prudenzio of Flambeau: it's statistically very good.

Pseudoelemental: Nice, nice

How much might damage?

Archibald of Guernicus: 10 might status: stripped

Pseudoelemental: Good shit, it's at -12 total now

Proclus of Rome: It probably doesn't follow ANY of the rules for music.

Pseudoelemental: Defense roll from Villani?

Timotheos: Artes Liberales is just a bonus to music quality

Prudenzio of Flambeau: he has no brawl or attack abilities, so is that just a flat 1d10

Timotheos: If you use downtime to compose, that is

(To c'thinker): Spend this round moving, act next round

Pseudoelemental: 1D10 + qik

(From Aristocritus Bonisagi): heck.

Prudenzio of Flambeau:

rolling 1d10-2

(

7

)

-2

=

5

nice.

Proclus of Rome: Music IS a Liberal Art so it is fully described in that ability.

Prudenzio of Flambeau: forgot to stress that but its fine.

Pseudoelemental: does he have any armor

Proclus of Rome: The amateurs who make music without a university education are merely players trying to grift money out of peasants.

Aristocritus Bonisagi: i need to find someone to teach me diedne magic, so i can spont better

"Blind Man" Villani: He has the standard light armor, 3 soak

Pseudoelemental: kk

35 damage after soak

Well rip

Aristide of Tremere: there he goes

Pseudoelemental: Anyway Aristocritus has a plan to end this next round

Timotheos: Artes Liberales has music as a potential specialty. Music ability determines the quality of music for purposes of Enchanting Music and Performance Magic. Profession (Composer, Troubadour) etc benefit from AL when used in downtime.

Pseudoelemental: C'thinker just roll it and we can call this combat over?

Aristocritus Bonisagi: Say hello to "Blind Man II" Villani

Timotheos: As per Arts & Academe

(To Shauncat): Were you the one who statted up Villani?

(From Timotheos): That was devils

Aristocritus Bonisagi:

rolling 1d10!+5+2+28 The Unseen Porter (again)

(

5

)

+5+2+28

=

40

Archibald of Guernicus: I believe that their MR comes from their might score, so you can probably fuck it up far more easily now

Aristocritus Bonisagi: 34 pen

"Blind Man" Villani screams. The sound of his life escaping is enchanting to the ears, and enriches the remaining magi with vigor

Archibald of Guernicus: Which is part of the reason I invented these bloody spells

Pseudoelemental: Devil's you were operating Villani?

devil's fav demon: yea

(From Timotheos): I did make that Jerbiton, which is where I researched this

Pseudoelemental: Good shit

Archibald of Guernicus: "Ah shite."

Pseudoelemental: Have a conf for portraying Blind Loyalty

Proclus of Rome: noice.

devil's fav demon: ironic.

Aristocritus Bonisagi: lol

Prudenzio of Flambeau: lmao

Proclus of Rome: Did you know, "ironic" is a palindrome of "noice"?

Pseudoelemental: Aristocritus, you grip and levitate the last pseudoelemental

Timotheos: *anagram

johns (GM): Where do you put it

Aristocritus Bonisagi: in the water

Proclus of Rome: No, it's a palindrome.

johns (GM): Ok

It is Short Attention Span, Poor Memory, and Simple Minded so it forgets what it was doing and just sits there

Prudenzio of Flambeau: lol

johns (GM): You gain: 140 Experience Points, 15 Gil, 1 Megalixer

Proclus of Rome: We've all been there.

Wow!

Violante the Herbwife treats the minotaur

johns (GM): 1 Dead grog

Proclus of Rome: What a haul!

johns (GM): Timotheos, can you give me a stam roll to resist poison?

Need to beat 9

Timotheos: Wound penalty?

johns (GM): Included :(

Archibald of Guernicus: I walk off, as the combat is over, to join my brave companions.

Timotheos:

rolling d10!+2-6

(

8

)

+2-6

=

4

Proclus of Rome: Hmmmmm.

johns (GM): You feel woosy. You take another two injuries at -2 each. That puts you at -10 total I think?

Proclus of Rome: I can halt the putrefaction of this weirdo grog's corpse.

Prudenzio of Flambeau: why?

Proclus of Rome: But I still need someone to carry me across the river.

Timotheos: Was I poisoned by the elemental?

johns (GM): Because of this:

Proclus of Rome: How else are we going to bury him?

johns (GM): A character who suffers a wound that

draws blood (which, given the crushing

nature of this attack, requires a Medium

Wound) suffers arsenic poisoning, as

detailed in ArM5, p.180)

Aristocritus Bonisagi: "Proclus, would you like some assistance?"

Timotheos: Okay

Proclus of Rome: "If you would be so kind."

Aristide of Tremere: arsenic elementals

Timotheos: Just making sure it wasn't some sort of hazard I could just navigate around while in a regio.

Aristide of Tremere: I welcome my friend Archibald, "Ah, good to have you join us."

Proclus of Rome: What?

Aristocritus Bonisagi casts Gift of the Frog's Legs on his fellow philosopher, then himself.

Proclus of Rome: Alright, thanks sodali.

Archibald of Guernicus: "Proclus. Archon. Good to see ye both."

Proclus of Rome: I'll move across the river and then spont a Creo Corpus effect.

Aristide of Tremere: what the

Archibald of Guernicus: "I appreciate yer assistance. Good to see some of ye value the safety of yer sodales."

Aristocritus Bonisagi:

rolling 1d10-2 to land

(

4

)

-2

=

2

oh no

Archibald of Guernicus: Oh, we can harvest vis from the one I stabbed to death

Proclus of Rome:

rolling (1d10! + 7 + 8 + 2 + 5 + 12)/2

(

(

2

)

+7+8+2+5+12)/2

=

18

johns (GM): Yeah

Proclus of Rome: I'll conf that.

johns (GM): You can get 1 pawn of Terram vis from its remains

Archibald of Guernicus: I harvest some terram vis

Aristide of Tremere: mm. arsenic vis

Proclus of Rome: Wait I don't need to!

Crap!

johns (GM): Anyway

Aristocritus Bonisagi: ok it turns out you have to beat a score of 0 to land safely so i'm fine.

Proclus of Rome: Charm Against Putrefaction is only level 10!

johns (GM): I'm getting a drink of water

Feel free to insult each other's cowardice

Archibald of Guernicus: "Should we deal with the one in the water? I've dealt it significant damage, we could obtain some more vis."

Proclus of Rome: Oh well, this way I don't have to touch the body.

Violante the Herbwife:

rolling 2+d10!+6 identifying herbs of virtue with magic Lore that might grow around here.

2+

(

10

+

8

)

+6

=

26

18 if simple

Prudenzio of Flambeau: "Good news, we've fully explored the area."

johns (GM): Violante surveys the area. She finds little grows here besides the grass. The few trees are all stunted or dead, even though it is still Summer.

Is Proclus still messing with the corpse

Archibald of Guernicus: "Have ye found the ruins we came looking for?"

Violante the Herbwife: I guess they aren't very virtuous if they can't survive toxic soil.

Aristocritus Bonisagi: "If you can take it out safely, why not?"

Prudenzio of Flambeau: Have we found the ruins?

Violante the Herbwife: Let's look for them

johns (GM): Sure

Prudenzio of Flambeau: I spent all this time looking for ruins!

johns (GM): Okay I guess we're leaving this scene behind

Aristocritus Bonisagi: noo my vis

Prudenzio of Flambeau: rip 1 vis

Timotheos: Timotheos can find his way back home magically and go recover there.

johns (GM): One moment

Proclus of Rome: Ruinous.

Aristide of Tremere: timotheos died on the way back to his home regio

Prudenzio of Flambeau: is timotheos immortal or something

Timotheos: He's timeless

Prudenzio of Flambeau: nice

Timotheos: But not invulnerable

Aristocritus Bonisagi: he's classic.

Aristide of Tremere: better question: do immortals as depicted in highlander exist in mythic scotland

Archibald of Guernicus taps nose

Proclus of Rome: Let's hope not.

Timotheos: It'd be easy to stat one

Aristocritus Bonisagi: in a faerie regio any ref is possible

Timotheos: As fae or magic

Archibald of Guernicus: brb 1min

Proclus of Rome: Same.

johns (GM): A hill crests between branches of the river. At the top of it is a crumbling, overgrown structures, whose roof has long since caved in. From a distance the scouting party sees some movement, shambling figures patrolling around the building in a circle.

Aristide of Tremere: "Be careful, there's shambling figures patrolling around the building in a circle."

Timotheos: Oh, more skeletons

Prudenzio of Flambeau: "Great."

Timotheos: I better stay then even if I die

Another minotaur will wander into the regio eventually even if I do, thus is the wonder of the works of Daedalus.

Proclus of Rome: Geez, these necromancers weren't kidding around.

johns (GM): You count 4 of em

Or do you? Only Proclus can count for sure

Proclus of Rome: Well, that shouldn't be so bad.

Violante the Herbwife takes samples of the grass that grows where all other plants struggle to thrive.

Proclus of Rome: Hmm, if someone could just make a big pit here we could lure them into the pit.

Violante the Herbwife: Next time we need to bring more than one magi who can count past 4

Aristocritus Bonisagi: be careful, sodales... there's Group of them about Sight away

Proclus of Rome: What's the aura?

johns (GM): Magic 5

Aristocritus Bonisagi: i assume we're de-fatigued

johns (GM): Yup

Proclus of Rome: Hmm.

Aristocritus Bonisagi observes for a moment.

Proclus of Rome: Here's my plan: we dig a big pit and then lure them into the pit.

Aristide of Tremere: "We could try talking to them."

Prudenzio of Flambeau: someone can hold them in place, and then I could touch them and tell them to walk into the ocean.

Proclus of Rome: "They're revenants, what communication could be possible?"

johns (GM): (river)

Prudenzio of Flambeau: I really need to spend some time in the old lab to make that voice range.

River.

johns (GM): (trust me)

Prudenzio of Flambeau: the vast river.

Archibald of Guernicus: Aristocritus Bonisagi: be careful, sodales... there's Group of them about Sight away

Prudenzio of Flambeau: lol

Aristide of Tremere: ah. the sandy shores of the river

johns (GM): ah the sandy italian countryside

Aristocritus Bonisagi: the great Italian prairie

Archibald of Guernicus: Speaking of which, if they're at Sight range, I cast Dust to Dust from an incredible distance away, where they can't get me in revenge. FFM to make it sight so level 20.

Aristide of Tremere: the beautiful italian ferns

Prudenzio of Flambeau: lol

Violante the Herbwife: Ooh

Prudenzio of Flambeau: powerful.

Archibald of Guernicus:

rolling 1d10+27

(

9

)

+27

=

36

A success

Proclus of Rome: Is there really a cliff here?

johns (GM): Let's say it's a steep hill

Archibald of Guernicus 's eyes survey all that he is soon to destroy

Proclus of Rome: "It's a steep hill."

Violante the Herbwife: Malachi came back just in time to make a cliff for us

johns (GM): The skeleton groans with relief as it disintegrates into nothingness.

Archibald of Guernicus: In that case, since it's formulaic, I just repeat this until they all die

johns (GM):  poof

Archibald of Guernicus: "Finally, something simple. Let's head on."

Violante the Herbwife: "Woooooow. So fierce!"

Aristocritus Bonisagi: johns (GM): poof

dont sign your narration lmao.

johns (GM): ;,ap

Proclus of Rome: Lookin' good.

johns (GM): lmao

Who's first?

Proclus of Rome: I'll go first.

Prudenzio of Flambeau strides manfully into the frame

johns (GM): Ok

Violante the Herbwife chews on a reagent

johns (GM): Proclus steps through the remains of what may have been a large doorway, once.

Archibald of Guernicus: I'll take the middle, as my allies will run away at the first sign of danger anyways

Proclus of Rome: It might've been.

Archibald of Guernicus: Besides my only true allies, Proclus and Aristocritus

Prudenzio of Flambeau: I'm actually not running away yet, because there is no visible danger. I'll be right up there with Proclus.

Aristocritus Bonisagi: i made it all the way to the third sign of danger

Aristide of Tremere: I listen to the song of the breathtaking Italian blue jay.

johns (GM): The structure seems to consist of 2 rooms, a large open single floor room, and the crumbling tower. In the entry room you see smashed and degraded furniture, tables, chairs, etc. Little bits of glass and metal that may have once been lab equipment.

Timotheos: I'll send Tim in first since while it'd be nice for him to become friends with Celeste, I'd also like to upgrade Violante to a companion so I'll take steps to preserve her.

Aristide of Tremere: i head up too

johns (GM): Rusted metal collars hang from chains bolted to the walls, a yellow, crumbling skeleton in one of them.

Aristide of Tremere: taking steps to... preserve a grog?

bwuh?

Proclus of Rome: Hmm.

Aristocritus Bonisagi: i'll take to the skies and survey the scene from above / land on the tower

Proclus of Rome: Don't go too crazy making characters.

Timotheos: I won't

I learned my lesson after the reaction to the bog drake

johns (GM): Aristocritus sees some plant life that has survived. A garden that has spread far past its stone borders. There's no other sign of life/unlife around.

Per+Awareness to make detailed searches of the large room (or take 5 if you dont want to roll)

Proclus of Rome: Is there anything interesting about the skeleton?

johns (GM): It's rotted and old.

Archibald of Guernicus: I've made two characters and greatly enjoy playing them both.

Violante the Herbwife: I'm going to inspect the plant life

Archibald of Guernicus: I move up and take 5 on awareness

Aristide of Tremere:

rolling 1d10+5

(

7

)

+5

=

12

Proclus of Rome: I'll take a look in the tower.

Prudenzio of Flambeau:

rolling 1d10+4-1 to look in the room.

(

5

)

+4-1

=

8

good roll.

Aristocritus Bonisagi:

rolling 1d10!+1+3

(

4

)

+1+3

=

8

i made two characters and have never used the second for anything

johns (GM): Violante finds some Hag's Taper and Wormwood in the overgrown garden.

Violante the Herbwife: Sweet

devil's fav demon: I want to make one more companion and one more magus, eventually, but I need to think about a good direction. I was just kind of fooling around with both of these.

i like grogs and making them and getting them killed a lot.

Prudenzio of Flambeau: good job, violante.

johns (GM): Aristide, Prudenzio, and Aristo search the remains of the room. They trace out what may have once been a lab, a living area, a dining room, but nothing of value remains here.

Proclus steps into the shaded remains of the tower.

Prudenzio of Flambeau: Let's join Proclus anon.

Archibald of Guernicus: I'll take the tower with Proclus

Violante the Herbwife: White Arsenic: +1 enhance primary or secondary quality

Good material bonus

johns (GM): Inside he sees what looks like a well, with a rope dangling into it. A skeleton wearing old faded fool's motley is hunched over the winch, poised as if ready to crank it, staring straight ahead with its head jerked up.

Aristide of Tremere: I'll join Proclus too then.

Proclus of Rome: Hmm.

johns (GM): It makes no move to react to your presence.

Proclus of Rome: Well, let's turn the winch.

johns (GM): You push the skeleton aside?

Prudenzio of Flambeau: Proclus, stop.

Please.

Aristide of Tremere: does the skeleton have a jester cap

Proclus of Rome: Why should I?

johns (GM): Yeah. The bells are rusty.

Prudenzio of Flambeau: I touch the skeleton and tell him to crank it.

Aristide of Tremere: I take the jester cap.

Violante the Herbwife: ReCo to make teh skeleton turn it for you

johns (GM): Cap: Get

Prudenzio of Flambeau:

rolling 1d10+28 Charm the Dead

(

6

)

+28

=

34

johns (GM): The skeleton does not seem to mind.

Aristide of Tremere: I place it in my bag.

Prudenzio of Flambeau: level 20 effect, corpse functions for 2 minutes and obeys simple commands

Aristocritus Bonisagi: is there anything up above, or is the tower crumbled down to just this room

johns (GM): It mindlessly obeys Prudenzio. For about a minute it winds up the rope. At the end of the rope is a metal hook but nothing else.

Aristo, stairs lead up, but the upper floor is gone.

Prudenzio of Flambeau: "Great job."

Proclus of Rome: Well, we should go down the well.

If only we knew someone who could levitate...

Aristocritus Bonisagi: "Who wants to go first?"

Aristide of Tremere: how large is the hook

Prudenzio of Flambeau: Does anyone have a torch?

johns (GM): It's like something a crane might use to move barrels off a ship

Big & sturdy

Prudenzio of Flambeau: so a person could ride it down.

Aristide of Tremere: yeah

Prudenzio of Flambeau: "Skeleton, hold this torch."

Aristide of Tremere: thats what i was checking for

Prudenzio of Flambeau: "Also, climb onto this hook."

johns (GM): The skeleton doesn't respond to that order, Prudenzio

Prudenzio of Flambeau: damn.

This is a fucked up skeleton.

"I don't trust this guy."

Prudenzio of Flambeau gestures towards the winch skeleton.

johns (GM): The skeleton is a tremere! Kill it!

Proclus of Rome: I knew it!

Aristide of Tremere: actually, judging by the attire it would appear to be an ex misc

johns (GM): hoh hoh hoh

Aristocritus Bonisagi: nice

Archibald of Guernicus: he's setting a good example for tremeres, by following the most basic of commands, and also being dead

Proclus of Rome: Nice try, but Ex Miscellenae doesn't have a unified costume.

Archibald of Guernicus: I cast Eyes of the Cat on myself, and look down

johns (GM): It goes down quite a ways..

You can't see the bottom.

Proclus of Rome: Sounds like SOMEONE needs to fly down.

Someone who can, for example, fly.

Aristocritus Bonisagi: okay.

Proclus, climb into the well and I'll levitate you down.

johns (GM): violante http://sarahannelawless.com/2010/10/30/weeds-for-witches-part-v-mullein/

Proclus of Rome: Alright.

I'll go for it.

I need a torch though, since I can't see in the dark.

Archibald of Guernicus: Oh, I can't see the bottom huh

Hang on

Prudenzio of Flambeau: I just assumed we had one, so you can have the one I was trying to force into the hands of the skeleton.

Archibald of Guernicus:

rolling (1d10!+27)/2

(

(

10

+

5

)

+27)/2

=

21

Violante the Herbwife: Cool, I learned that hagstaper was mullien earlier but not that

Archibald of Guernicus: Oh, animal requisite, it should be much lower than that. Still passes though. I cast Eyes of the Hawk on myself and can now see for vast distances.

Violante the Herbwife: I'll come up with some theriacs if I upgrade this character to companion

johns (GM): Hey

I know someone good at training theriacs

Violante the Herbwife: Lav?

johns (GM): No, Jeanne de Ys

Prudenzio of Flambeau: no, that lady

yeah

the only npc i know of who can train people. i need it on the wiki

hehe

Proclus of Rome: She's great at it.

johns (GM): Archibald, this pit goes down uhhh

Aristide of Tremere: nice necromancer flower

johns (GM): 500 meters

Violante the Herbwife: We can negotiate training when/if Violante survives

Archibald of Guernicus: Does it descend into hell

johns (GM): It descends into a cave.

You see no demons or hellfire

Proclus of Rome: What's a meter?

Aristocritus Bonisagi:

rolling (1d10!+5+2+16)/2 sponting CrIg

(

(

9

)

+5+2+16)/2

=

16

johns (GM): its a unit of measurement in danboland

Prudenzio of Flambeau: should i roll again to cast the animate dead spell

Archibald of Guernicus: "I can see the bottom, its very very deep."

Prudenzio of Flambeau: is a meter about a pace

johns (GM): Yeah

Archibald of Guernicus: "Seems about 500 paces down."

Prudenzio of Flambeau: Hm.

Violante the Herbwife: Use Disputatio to introduce the meter

Proclus of Rome: Never.

Aristide of Tremere: what kind of monster has a pace a meter long

Aristocritus Bonisagi: that's enough for a Lamp Without Flame effect (base 4 +1 touch +2 sun)

Prudenzio of Flambeau: I need the bottom lit or someone on the bottom talking to me, but I'm finna teleport down.

Aristocritus Bonisagi enchants his trusty shortsword to emit a steady light.

Violante the Herbwife: I'll make my next magus a Trianomae who was forced to join Criamon as an asylum member after trying to introduce the meter

Aristocritus Bonisagi: lol

Prudenzio of Flambeau:

rolling 1d10+28 to teleport down to a well lit magus on the bottom

(

2

)

+28

=

30

lol

Aristocritus Bonisagi: "Hang on to this, Proclus."

Proclus of Rome: "Sounds fine to me."

I grab the sword by the blade.

johns (GM): Ok. Prudenzio, there is a small chamber at the bottom of this well. A thin passage winds ahead into a larger cave. From outside the cave (before entering it) you can see two little pinpricks of light, a bit like eyes, hovering within.

Timotheos: How much falling damage does the well do?

Aristocritus Bonisagi sends Proclus down.

johns (GM): umm

rolling 1d10+1000

(

2

)

+1000

=

1002

That much

Aristocritus Bonisagi: he descends at the speed of rising smoke so it'll take a few seconds.

Prudenzio of Flambeau: lol

Proclus of Rome: 500 paces is quite deadly.

Timotheos: Is it 1002 feet deep?

The book says feet, not me

1 damage per two feet

so 501

Proclus of Rome: So what's at the bottom of the cave?

Aristocritus Bonisagi: if you jump in we can have your vis

Aristide of Tremere: if only we had a magus who could somehow ignore falling damage

Prudenzio of Flambeau: i don't want to trust a skeleton in a jester's outfit who won't even listen to me when i tell him to hold something.

johns (GM): It's +2 damage for every 2 feet

500 paces is about 2000 feet

Aristocritus Bonisagi: hey yeah the ground isn't perfectly symmetrical

Prudenzio of Flambeau: so i was going to teleport to the bottom.

Timotheos: Oh

Aristide of Tremere: its simple, avoid falling damage by wall jumping

Prudenzio of Flambeau: i could teleport 499 paces down and then fall 2 feet and die.

johns (GM): There's nothing but a passage to the next chamber that has two glowing eyes in it

Timotheos: It's too much for my natural soak at any rate

Prudenzio of Flambeau: if the floor's uneven.

Proclus of Rome: The chamber or the passage?

johns (GM): The chamber.

Aristocritus Bonisagi: proclus is clearly immune to falling damage

Proclus of Rome: Hmm.

Is that all?

Two eyes in the chamber?

Do they follow me around?

Prudenzio of Flambeau: oh wait, you said outside the cave, and i thought "well" because i'm a moron.

johns (GM): You'll have to go inside the chamber (Deep Cave on this map) to learn more.

Timotheos: 11 soak + 7 temporary fatigue is

Proclus of Rome: Ok.

I'll do it.

johns (GM): sorry im running out of terms for dark holes int he ground

Timotheos:

rolling 18*2 feet

18*2

=

36

Archibald of Guernicus: Who has made it down so far? What tricks are we all using to get down

johns (GM): Okay, Proclus is first into the cave

Prudenzio of Flambeau: I will go in the chamber after Proclus.

Proclus of Rome: I did it.

Aristocritus Bonisagi: i'll lower more people down

johns (GM): What's Proclus' mr against corpus

Aristocritus Bonisagi: not sure if i can lower timotheos though.

Archibald of Guernicus: "Lower me down, will ye, Archon?"

Proclus of Rome: 20.

+5, of course.

johns (GM): Nice

And vs. Mentem?

Timotheos: I'm not sure I can lower my MM to Corpus spells

Proclus of Rome: 17 + 5

Prudenzio of Flambeau: i didn't know you were so practiced in these arts, Proclus.

johns (GM): You cross into the room.

The two glowing lights blink brightly, and you feel two powerful effects resisted by your Parma.

Proclus of Rome: That's probably because I didn't tell you.

Aristide of Tremere: I'll have the powerful archon lower me down while I stand on the hook.

johns (GM): The lights subside and then are gone.

Timotheos: If you can penetration 10 MM +2 Corpus MR to affect a Size +2 creature you can lower me down

Proclus of Rome: Wow what a familiar cave.

Prudenzio of Flambeau: Wild.

johns (GM): Hmm

Aristocritus Bonisagi sends Archibald down

Timotheos: It's a Cave of Virtue

Aristide of Tremere: hark! mysterious runes

johns (GM): One moment for description

Timotheos: A Platonic Cave

Aristide of Tremere: magic 6 aura huh

Aristocritus Bonisagi: i'm not sure if it would even work on a size +2 creature

Timotheos: Alright

Aristocritus Bonisagi: phone call, brb

assume i keep floating people down

Archibald of Guernicus: A magic aura increases your parma, right?

Er, MR, rather

Timotheos: Tim will hang back and guard the gardens where VIolante is

johns (GM): Yeah

Both effects had +20 penetration

so good job proclus

Proclus of Rome: Congratulations, to me.

johns (GM): even though they're gone i might as well tell you what they were

Archibald of Guernicus: I could resist them even in a neutral aura, nice.

Prudenzio of Flambeau: I also could.

johns (GM): Averna’s Watching Ward

contains a spell (PeCo 40) that causes a human

body to explode into a pile of maggots

in a linked Ward on the roof, speeds up the

over the course of a minute. A second spell,

thoughts of the victim, so that time seems to

johns (GM): stop around them. They are unable to move

they are consumed by larvae. Each spell has

while, over a period of several subjective days,

a Penetration of +20.

Proclus of Rome: Yeah if you weren't such a coward.

Archibald of Guernicus: I'm right behind you!

Prudenzio of Flambeau: But i'm proud of Proclus.

You're actually behind me, Archibald.

that spell is ftw

Archibald of Guernicus: That's one hell of a spell lol

Prudenzio of Flambeau: im jealous.

Timotheos: Badass

Aristide of Tremere: something is casting spells on a magus of the order of hermes

the sentence is death

The cave feels magical, like the Platonic ideal of a cave. On one wall is a writing, written in blood and orpiment. A gnarled staff is balanced against the wall. Stacks of rotted parchment litter the floor.

Proclus of Rome: I FEEL like the necromancers of this covenant are all dead already.

Aristide of Tremere: theyre necromancers

can we be sure?

Proclus of Rome: What does the writing say?

Aristide of Tremere: I grab the staff.

johns (GM): One passage moves slightly sloping up into the unknown, another passage back the way you came.

Prudenzio of Flambeau:

rolling 1d10!+29 PeTe to destroy the wall upon which the letters are scribed with Fist of Shattering, destroying the runes.

(

10

+

5

)

+29

=

44

johns (GM): Artes Liberales roll to examine the writing

Well, quickly before they blow up

Aristide of Tremere: make him do a quickness check too

johns (GM): Is someone planning to interrupt Prudenzio

Proclus of Rome:

rolling 1d10 + 12 + 2

(

4

)

+12+2

=

18

Prudenzio of Flambeau: haha, quickness.

Proclus of Rome: I'll conf that.

Prudenzio of Flambeau:

rolling 1d10!-2 but i will conf the quickness check

(

8

)

-2

=

6

Aristocritus Bonisagi: thats an insanely sick mentem effect

johns (GM): It's old Italian script, possible Etruscan-- very old, possibly extinct

Aristide of Tremere: is the aura here actually magic 6?

Archibald of Guernicus:

rolling 1d10+1+4

(

4

)

+1+4

=

9

Proclus of Rome: Now that's interesting.

Edwin Locke: Yeah Aristide

Aristide of Tremere: Alright

Proclus of Rome: Can I read it?

Aristide of Tremere: I spont InVi on the staff.

johns (GM): Do you have Dead Language Etruscan?

Aristide of Tremere:

rolling 1d10!+18

(

1

)

+18

=

19

Proclus of Rome: No.

Aristide of Tremere: oh boy

johns (GM):

rolling 1d10

(

10

)

=

10

No worries there

Aristide of Tremere: do i find anything?

johns (GM): Also in a situation like this you can Ceremonially cast instead of Sponting to get higher rolls

Aristocritus Bonisagi: is the writing destroyed

johns (GM): Yeah one sec, let me resolve staff then writing

Aristocritus Bonisagi: alas.

Prudenzio of Flambeau rubs his hands together

Aristocritus Bonisagi: Mobono.

Aristide of Tremere: runes most mysterious

(To Aristide of Tremere): You detect enchantments in the staff, though you can't tell their form or strength

johns (GM): Okay, next-- The wall crumbles.

The inscription is gone.

Archibald of Guernicus: Did prudenzio do that silently and without gestures

Prudenzio of Flambeau: No.

Archibald of Guernicus: Ah

"What the hell are ye doing?"

johns (GM): Was Archibald making a roll to interrupt?

Proclus of Rome: Congratulations idiot.

Aristide of Tremere: "Ah, a magic staff."

I hold my prize tightly.

Proclus of Rome: Why did we let this maniac in our covenant again?

Prudenzio of Flambeau: "Hark, a magic staff."

Archibald of Guernicus: Well, I don't know what spell he's casting, so I don't see why I would, IC, ever interrupt him

Aristocritus Bonisagi: because he's a maniac

johns (GM): Okay

Aristocritus Bonisagi: you can actually roll to see which forms someone is using and interrupt, i think?

johns (GM): You feel a chill in the cavern, and a shift in the aura

Proclus of Rome: Your leadership is exemplary as always, Aristocritus.

johns (GM): Yes

Archibald of Guernicus: Oh

Aristocritus Bonisagi: Hey I'm still floating down the well, here.

johns (GM): It's tough but you can do it. It's essential for counter casting

Prudenzio of Flambeau: I was introduced as someone who spent the earlier part of his life being paid to like, overthrow nobles and assassinate people.

Archibald of Guernicus: Can I roll that then?

Aristide of Tremere: I tap the staff on the walls to see if anything happens.

Prudenzio of Flambeau: and vardians tomb was like sure, I'll pay and shelter this guy

johns (GM): One moment

Archibald of Guernicus: And then interrupt if I succeed

Sure, I'll wait until post-staff

johns (GM): Prudenzio, what did you roll for quickness?

Aristocritus Bonisagi: you were introduced as a guy who loves to fuck

Prudenzio of Flambeau: 6 with a conf so, 11?

Aristocritus Bonisagi: and has a dead wife

iirc.

Aristide of Tremere: and fuck he did

Proclus of Rome: I have to say, Venator is a little too inviting.

johns (GM): DETERMINING FORM OF MAGICAL EFFECT:

Perception + Awareness

vs. 15 – effect magnitude

Aristide of Tremere: he may have just fucked us very hard

Prudenzio of Flambeau: that was my character sheet, i also said that in a post iirc

the backstory part

Aristocritus Bonisagi enters the cave.

Aristocritus Bonisagi: "Salvete omnes -- I had to leave the minotaur upstairs."

Prudenzio of Flambeau: it was apparently a pretty standard flambeau profession, according to the glancing at the books i did

Timotheos: I regret not coming up with a cool backstory for Kifaaya, now that I'm more comfortable with the lore I can do better with a new magus though

Aristocritus Bonisagi: my backstory is that i'm greek.

Archibald of Guernicus: Fist of shattering wasnt very high magnitude I dont think, good luck me

rolling 1d10!+3+5

(

9

)

+3+5

=

17

Well

Quickness roll now

Proclus of Rome: Fist of Shattering is 10.

johns (GM): Yeah

Archibald of Guernicus:

rolling 1d10!+1

(

7

)

+1

=

8

That's a success

Prudenzio of Flambeau: did you also conf

johns (GM): Prudenzio rolled a 6 and confed if I recall

Archibald of Guernicus: Did you just conf you monster

Prudenzio of Flambeau: of course i did

Aristocritus Bonisagi: lol

Prudenzio of Flambeau: i confed 35 minutes ago.

Archibald of Guernicus: This is the best time for a conf token. Open PVP.

Aristocritus Bonisagi: eat shit mobono

Archibald of Guernicus: I conf it

johns (GM): Oh.

Shit.

Prudenzio of Flambeau: fff

johns (GM): Alright, rules for quick casting

Archibald of Guernicus: My conf token SLAMS onto the table

johns (GM): One moment.

Archibald of Guernicus: I thought it was a roll to just smack him and make him not cast it

Prudenzio of Flambeau: now i wish you could just stack them

johns (GM): Prudenzio, when you rolled speed, did you add Finesse?

Prudenzio of Flambeau: i did not

johns (GM): And Archibald, did you add Finesse? The formula is Quickness + Finesse + Stress Die

So without rerolling

Archibald of Guernicus: Oh

johns (GM): add it to your totals, please.

Prudenzio of Flambeau: 16 total

Archibald of Guernicus: I have 4 finesse.

17 total

Prudenzio of Flambeau: 5. finesse. fuck you.

lol

Archibald of Guernicus: I beat you by 2 before

Ga ha ha ha

Prudenzio of Flambeau: i know.

im furious!

johns (GM): Excellent.

Archibald of Guernicus: "What the hell are ye casting? Do ye want tae bring this whole cavern down on us?"

johns (GM): Next: You may fast cast. You subtract 10 from your casting score, and add +2 botch die if you roll a 1. 3 botch die total since we're out of combat

Proclus of Rome: Are we sure that I resisted that Mentem spell?

Prudenzio of Flambeau: lol

Timotheos: Having a character who specializes in a ton of FInesse and Rego sponts sounds fun

Prudenzio of Flambeau: yeah

Archibald of Guernicus: Wait, cast... on a fellow magus? I'm just smacking him, I'm not breaking a fundamental law of hermes.

Prudenzio of Flambeau: for all you know, I have a very good reason to blow up the wall.

johns (GM): Oh okay

You're just going to assault him

Prudenzio of Flambeau: lol

johns (GM): ???

Prudenzio of Flambeau: poor, frail Prudenzio?

Archibald of Guernicus: I'm not sure what the legal course of action is when someone is trying to blow up a cavern you're in, potentially

Prudenzio of Flambeau: "I assure you, I'm not trying to cause a cave in!"

Proclus of Rome: You could argue that it's Self Defense.

Timotheos: GO before teh Tribunal and get them to retroactively justify you killing them

Aristocritus Bonisagi: "What  are  you trying to cause?"

Aristide of Tremere: did archibald successfully interrupt prudenzio yet

if not can i prod him to impede his effort

Archibald of Guernicus: My brawl is low, I'm just smacking his hands before he casts any Perdo Terram effect in a dangerous place

Timotheos: Use Disputatio to convince them not to do it

Aristide of Tremere: prod him with the staff

johns (GM) does Braid timewarp effect, and the wall is not destroyed, the aura not changed, the chill not appearing

Aristocritus Bonisagi: well he's talking instead of chanting magic words

Proclus of Rome: Prod him with your sword.

Prudenzio of Flambeau: "Well, uh, it's part of a plan."

Timotheos: BITES ZA DUSTO

Prudenzio of Flambeau: damn, you can interrupt casting like that?

Archibald of Guernicus: "Why are ye trying to destroy the cave we're in? Please, have a little thought about what ye're doing."

Aristide of Tremere: "I trust Prudenzio completely, but if you truly disagree here, there is always one method to resolve your differences."

johns (GM): We're entering uncharted territory

Aristide of Tremere: "A time honored tradition among cultured magi."

johns (GM): First of all if Archibald isn't casting a spell I don't think he should have used Finesse

Prudenzio of Flambeau: "I mean, I could always just go scrape it off. I don't need an explosion to happen."

Aristide of Tremere: "The art of Certamen."

Archibald of Guernicus: Certamen for the right to blow up a wall

johns (GM): I would accept Brawl vs. Finesse in this instance

Prudenzio of Flambeau: lmfao

Proclus of Rome: Never before has a player magus done something really fucktarded.

Timotheos: You found a passage into the Cave of Twisting Shaodws, leading outside of linear time

Archibald of Guernicus: Well my brawl is higher than my finesse anyway

johns (GM): Second, to block a spell, I think he'd have to actually break Prudenzio's concentration, or block the target

Aristide of Tremere: "Prudenzio, I would be willing to step in as your substitute if you wish to escalate the issue."

Archibald of Guernicus: "No ye won't, Tremere."

Prudenzio of Flambeau: lmao

Timotheos: lmao

Prudenzio of Flambeau: "Thank you, my friend"

johns (GM): The concentration ease factor for "Jostled" is Average (9)

Aristocritus Bonisagi: "How about a nice round of Ager Belli?"

johns (GM): For kncoekd down it's 12

If Damaged, it's 15

Aristocritus Bonisagi: but concentration advances as an art now

Prudenzio of Flambeau: so i gotta make a concentration roll?

Archibald of Guernicus: This is incredible. We're flying ever-deeper into madness and it just keeps going

johns (GM): That depends, is Archibald actually going to make a physical touch on Prudenzio?

Prudenzio of Flambeau: it's great. this is what Prudenzio was born to do.

blow up a wall.

Aristocritus Bonisagi: if you grab his hands he can't make the gestures.

Archibald of Guernicus: By the end of this we'll find out that Prudenzio couldnt actually cast his ReCo effect earlier and died to the crystals

Prudenzio of Flambeau: lmao

Proclus of Rome: Quick, refuse to create joinder with Archibald, Prudenzio.

johns (GM): Concentration on your spell while dodging an attack is EF 12

But it's important to know whether there's a physical attack going on here

Aristocritus Bonisagi: Legally speaking.

Archibald of Guernicus: I'm grabbing his hands, because there is a possibility that he's fallen afoul of a dangerous mentem effect and is endangering us all.

Prudenzio of Flambeau: also, does the concentration roll include my Quickness

Archibald of Guernicus: There's also a possibility he's a deranged lunatic, but we have to be nice

Timotheos smokes a fat empiricus theriac along with Violante in the garden.

johns (GM): No

Prudenzio of Flambeau: he's making a Grapple check.

johns (GM): Right, to grapple you'll need to make a Brawl attack

And Prudenzio makes a dodge roll

Proclus of Rome: Madre mia.

Aristide of Tremere: grapple! grapple! grapple!

Prudenzio of Flambeau:

rolling 1d10!+5 concentration

(

1

)

+5

=

6

nice.

Aristide of Tremere: oh no

Prudenzio of Flambeau: never mind.

Archibald of Guernicus: Does grappling have any accuracy bon

Timotheos: Hahahaha

johns (GM):

rolling 2d10

(

3

+

2

)

=

5

Archibald of Guernicus: lmfao

Prudenzio of Flambeau: resolved.

johns (GM): Ok

Archibald of Guernicus: "Prudenzio, what the hell are ye trying to do? Perdo Terram, in this environment? Ye could collapse the cave on top of us!"

johns (GM): Prudenzio, you weren't sponting that spell right? It wasnt' a Stressed roll to cast it?

Archibald, no, basic Brawl attack

Prudenzio of Flambeau: I was sponting the spell.

Aristide of Tremere: "You should trust Prudenzio's judgement, he's a refined man."

johns (GM): Ah

Prudenzio of Flambeau: It was a successful cast, but a botched concentration.

lmao.

Aristocritus Bonisagi: rocks fall,

johns (GM):

rolling 1d10 Botch check on spell

(

5

)

=

5

Fine, fine

The spell simply fails instead of botching

Proclus of Rome: Oh well.

Timotheos: Sad!

johns (GM): If the concentration roll fails, the spell

fails. If the spell casting roll involved a stress

die, you must still roll to see whether the maga

botches, and you get one extra botch die.

Aristocritus Bonisagi: "Mobono?"

Prudenzio of Flambeau: "That was more dangerous than any spell I would have cast!"

Archibald of Guernicus: "There is a possibility, given what we've seen, that he may have fallen afoul of a dangerous mentem effect. A moment's hesitation could mean the death of us all."

Aristide of Tremere: I tap the runes most mysterious with the staff.

Prudenzio of Flambeau: "I've only been studying Terram for a year and I know that much."

Archibald of Guernicus: "What were ye trying to cast, specifically, then?"

Proclus of Rome: I'll cast a spell.

InIm, formulaic.

Prudenzio of Flambeau: "Fist of Shattering."

Archibald of Guernicus: I'm at the other end of the room and can't suplex Proclus, if he blows up the wall I'm going to scream

johns (GM): Archibald isn't making a real grapple so I assume he's kinda like sissy fighting with Prudenzio here?

Prudenzio of Flambeau: lmao

Archibald of Guernicus: "In here?"

Aristocritus Bonisagi: "What are these letters?"

Archibald of Guernicus: I grabbed his hands. I'm a big, tall fat guy

Aristocritus Bonisagi: "Did anyone bring a wax tablet? We should take an impression."

Proclus of Rome:

rolling 1d10 + 7 + 4 + 1 + 1 + 5

(

4

)

+7+4+1+1+5

=

22

johns (GM): Aristide, the staff rings with a pleasant tone. The wood is Yew and the top has a turquoise stone on it. No spells go off.

Prudenzio of Flambeau: "Here, here. I won't cast a spell."

Proclus of Rome: I successfully collapse the cave, killing everyone.

johns (GM): Nice

gg all

Prudenzio of Flambeau: I walk over to the writing and start rubbing it with my sleeve.

Timotheos: With that much InIm, Procious can just memorize it

Proclus of Rome: I mean I successfully cast The Brushstrokes Revealed.

johns (GM): Fff

Archibald of Guernicus: "Just... can ye tell me why ye were trying to destroy a wall here?"

God DAMNIT proclus

Prudenzio of Flambeau: Nice.

(To Proclus of Rome): Effect?

(From Proclus of Rome): It makes the specie emitted by the target, in this case the runes, more vivid. In effect it makes it easy to see any details.

johns (GM): The runes become more vivid.

Proclus of Rome: Any special details?

johns (GM): No, sorry

Proclus of Rome: Ok, this will make it easy to copy them.

johns (GM): I assume Aristo and Timotheos figured a way down in all this confusion?

Timotheos: Level 1 InIm: Memorize or perfect your memory about an image you have encountered.

Aristocritus Bonisagi:

rolling 1d10+25+6 casting Eyes of the Eons

(

5

)

+25+6

=

36

i levitated down and left timotheos up top

Prudenzio of Flambeau: can i be right back? i'm going to feed the dog. assume i'm trying to erase the letters.

Proclus of Rome: Cool, I'm not gonna do that Timotheos.

Timotheos: Sorry

johns (GM): lol

Timotheos: I mean more for the guy talking about wax tablets

johns (GM): Since it's dramatic lets wait for Prudenzio to get back

Aristocritus Bonisagi: i'm determining the age of this cave over here

johns (GM): Old as balls

Archibald of Guernicus: The slow realisation that all your allies are actually cultists and you are the one non-cultist mage in the order.

johns (GM): It was here before the Roman miners

Timotheos: If it's a Platonic Cave then its beyond time

Aristocritus Bonisagi: JUst as expected.

Timotheos: Classic Caves never age

Aristocritus Bonisagi: "Anyone? Wax? Parchment?"

Archibald of Guernicus: Proclus is part of the mathemagician cult, Lavinia is a cultist, Prudenzio is probably part of 2 separate competing cults

Proclus of Rome: It's Ring duration so I'll just leave it there.

Timotheos: I thought the virgilians were the Assassins, a society

Prudenzio of Flambeau: I'm back. Sorry.

I don't think I'm a member of any cults.

Archibald of Guernicus: I'm still holding onto Prudenzio until he offers a logical explanation for why he's blowing up a wall

Prudenzio of Flambeau: that wasn't a real grapple.

Archibald of Guernicus: Because his answer sounds like gibberish, and dangerous gibberish at that

Aristocritus Bonisagi:

rolling (1d10!+23+6+2)/2 sponting CrTe

(

(

8

)

+23+6+2)/2

=

19.5

johns (GM): you're sissy slapping each other's casting hands

Prudenzio of Flambeau: "It's dangerous."

Archibald of Guernicus: There's a very real possibility he has fallen victim to Mentem

Proclus of Rome: Alright, here's my idea:

Timotheos: Kifaaya is part of a cult centered around being shittier than Ex Misc rustics

johns (GM): Cults are cool

Proclus of Rome: We should bury Prudenzio until he comes to his senses.

johns (GM): Aristocritus should hurry up and join one

Prudenzio of Flambeau: "My mentem resistance is higher than Proclus', I am of completely sound mind and in control of all faculties."

Proclus of Rome: For no longer than a moon duration.

Archibald of Guernicus: "So ye say, but why do ye want to blow up a wall here?"

Aristide of Tremere: no shorter than*

Prudenzio of Flambeau: "I just said it's not about the wall."

Archibald of Guernicus: "Well, then why?"

Prudenzio of Flambeau: I'm still rubbing and scraping at the letters if you're not actually physically stopping me.

"I just said, I think it's dangerous. I heard about it somewhere."

Proclus of Rome: "Hey, you'll disturb my circle!"

"Watch it!"

Archibald of Guernicus: "Don't touch the letters until we decipher them, ye daft git."

"For all ye know it's keeping this place safe."

Prudenzio of Flambeau: "I am convinced that it would be for the best if none of us decipher them."

Aristocritus Bonisagi: I conjure up some firm clay with Moon duration but am dismayed to see Prudenzio destroying the letters

johns (GM) rubs hands at PvP time

Proclus of Rome: Alright, I'll challenge you to CERTAMEN, Prudenzio

Prudenzio of Flambeau: christ

Aristocritus Bonisagi: also i don't think this would even work since i forgot the letters are painted and not carved.

oh well.

johns (GM): The gauntlet is thrown.

Aristocritus Bonisagi: anyone need some clay

Archibald of Guernicus: "In that case, Prudenzio, we shall settle this the only sensible way, with- Oh, well, good luck Proclus."

"I back ye entirely in this matter."

johns (GM): you could carve an impression of the runes into the clay

Aristide of Tremere: "I agree with Prudenzio. I'm willing to be your substitute here, if you wish."

Proclus of Rome: EXCUSE me, Certamen is the most sensible way.

Archibald of Guernicus: It is

Aristocritus Bonisagi: what happened to good old disputatio

Archibald of Guernicus: That's why I was about to challenge him

Prudenzio of Flambeau: "I accept your offer, Aristide. I commend your honor."

Archibald of Guernicus: right before you challenge him

so

I let you do it instead

Timotheos: Sick

Prudenzio of Flambeau: "At least there is one trustworthy, sensible magus in Vardian's Tomb."

Aristide of Tremere: time to find those certamen rules again

Proclus of Rome: Well, I'll challenge you to certamen for it, Archibald.

Timotheos: Play some Pokemon music

Archibald of Guernicus: "Allowing one side a tremere is a grossly lopsided and dishonourable response."

johns (GM): this is the first time we'll be doing it without rope kid to officiate

Aristide of Tremere: found em

Prudenzio of Flambeau: I'm so glad I have a ringer. Thank you.

johns (GM): There's a link on the wiki

Anyway

Who's fighting who?

Aristide of Tremere: N.B.: Tremere often refer to the prima as "alba" and the secunda as "niger".

still lol

im fighting proclus i believe

Archibald of Guernicus: "If their match reaches a stalemate, ye can duel me, Aristide, in place of Prudenzio."

"I trust this is fair to everyone?"

Aristide of Tremere: prudenzio should scratch away at the runes while were having a duel

Prudenzio of Flambeau: lmfao

Archibald of Guernicus: Prudenzio was the one challenged...

Proclus of Rome: I feel like that would be a violation of the rules of the Certamen challenge.

Prudenzio of Flambeau: that would be unfair, as the dispute is over whether I should deface the runes.

Timotheos: https://www.youtube.com/watch?v=4zx_3pqDiaA

Aristocritus Bonisagi: "Don't forget to state your terms, sodales."

Prudenzio of Flambeau: I am, at minimum, honorable enough to not flagrantly violate the rules to that degree

Aristocritus Bonisagi: "We don't want to commit any crimes here."

johns (GM): I still don't know who's actually fighting

Aristocritus Bonisagi: "Proclus, could you hand me the light?"

Prudenzio of Flambeau: Aristide and Proclus.

Proclus of Rome: Well, I'll let Archibald do it if he wants to.

Prudenzio of Flambeau: Aristide is doing Certamen in my stead.

Archibald of Guernicus: "Aye, state them clearly. We have a tremere and myself to officiate the duel."

Proclus of Rome: I've already done most of the certamen here.

I don't want to be a certamen hog.

Archibald of Guernicus: No, I was letting you duel Prudenzio and saying that if it reaches a stalemate, then I'll duel Aristide

Aristocritus Bonisagi: proclus and prudenzio, with archibald and aristide as seconds

Timotheos: Rock Paper Scissors Lizard Spock FTW

Proclus of Rome: Also I have to go AFK a sec.

Prudenzio of Flambeau: Aristide is doing Certamen first. I am not one to deny an offer.

Aristocritus Bonisagi: go hnem a trecami. i'm a certamen hog.

Archibald of Guernicus: *Nigers, aristocritus

Proclus of Rome: So go for it Archibald.

Prudenzio of Flambeau picks at his nails

Timotheos: House Trecami did not fare well in the schism

Archibald of Guernicus: I'll duel Prudenzio, then

Prudenzio of Flambeau: You're dueling Aristide.

Who is dueling in place of me.

Aristocritus Bonisagi: i start etching a copy of the text into my clay slab with my sword (trusty, short, glowing)

Prudenzio of Flambeau: It's very simple.

Archibald of Guernicus: "Interjecting into an honourable dispute for yer own gain, Tremere?"

Timotheos: Since I'm not in this scene I'll just read up on how Certamen works

johns (GM): Ok

Archibald vs. Aristide

Timotheos: rope kid's version that is

Aristide of Tremere: "Merely offering my support to a fellow in need."

Prudenzio of Flambeau: that's my clever gambit, while aristide does this for me. thank you again.

johns (GM): Archibald represents the Challenger, so he is the Elder

Each duelist proposes an Art their opponent must use in the first round. Their opponent gets one veto, after which the duelist's choice is final. Nothing prohibits each duelist from choosing the same Art.

Archibald may pick first.

Archibald of Guernicus: "Then the terms. If I win, Prudenzio must leave the runes alone, and allow us to copy and translate them."

Timotheos: Tremere often refer to the prima as "alba" and the secunda as "nigger".

Archibald of Guernicus: I propose that he uses animal, then

Aristide of Tremere: "If I win, Prudenzio may do as he wishes with the runes."

johns (GM): Aristide is the Niger and Archibald is the Albus

Aristide, you may accept or veto animal

Aristide of Tremere: I veto it.

johns (GM): Archie chooses again

Aristide of Tremere: the niger does not exist yet

until we roll initiative

johns (GM): O i c.

Aristocritus Bonisagi: johns (GM): Aristide is the Niger and Archibald is the Albus

gay dumbledore joke

johns (GM): grumbledore

Archibald of Guernicus: In that case, my second choice is Ignem

Aristide of Tremere: aristide, nice to meet you

johns (GM): Okay Ignem

Archibald of Guernicus: For him to use

johns (GM): Aristide, propose an art

Aristide of Tremere: Auram

johns (GM): Archie, veto or accept

Archibald of Guernicus: Veto, then

johns (GM): Aristide, propose again

Aristide of Tremere: Herbam

johns (GM): Okay

Aristocritus Bonisagi: aristide has not claimed that i may not copy the runes if he wins so i'll continue etching

johns (GM): So in the first round you must use Ignem and Herbam, either on attack or defense

Proclus of Rome: Ok I'm back.

johns (GM): Roll Initiative (Quickness + Finesse + Stress)

Archibald of Guernicus:

rolling 1d10!+1+4

(

8

)

+1+4

=

13

Aristide of Tremere:

rolling 1d10!+4

(

7

)

+4

=

11

im the niger

Archibald of Guernicus: In that case, I attack first, with Herbam

+1 from a superior cycle

johns (GM): Duelists declare what style they are using for the first round in reverse initiative order: secunda, prima.

Prudenzio of Flambeau: Aristocritus, I don't want to have to stop you from cheating physically.

Aristide of Tremere: wait

Aristocritus Bonisagi: i already can't follow this.

Aristide of Tremere: i can defend with something else here right

Prudenzio of Flambeau: Because I'll lose.

Aristide of Tremere: id just have to attack with herbam after

Prudenzio of Flambeau: But you should not do that.

Aristide of Tremere: is that correct

er attack with ignem

johns (GM): Yeah sorry. Aristide has to use Ignem, Archibald has to use Herbam.

You don't have to use both.

Archibald of Guernicus: Ah, I see. So I can attack as I please, then?

I choose Vim to attack

johns (GM): Right, but actually

umm

OH

Style is something completely different, ignore that

Archibald of Guernicus: Style is probably certamen styles

johns (GM): So first, the Secunda (niger) has a chance to declare an Early Defense.

Yeah.

Aristide of Tremere: I'll defend with Mentem then.

johns (GM): If you declare Early Defense, you pick an art to defend with, and get +3.

Okay.

Aristide of Tremere: no early defense

johns (GM): Oh

Okay

Aristide of Tremere: he already declared his attacking art so

Archibald of Guernicus: What did early defence do, what does it sacrifice

Oh I see

Aristide of Tremere: you choose your thing first

johns (GM): It tells the opponent what you're defending with is the downside

Aristide of Tremere: before the attacker

yeah

johns (GM): Okay, Archie rolls attack which is

Archibald of Guernicus: I forgot that mechanic, sorry

Aristocritus Bonisagi: "Where did you hear how dangerous these runes are, exactly, Prudenzio?"

Archibald of Guernicus:

rolling 1d10!-2+13

(

3

)

-2+13

=

14

johns (GM): Presence + Art + Stress Die

Prudenzio of Flambeau: "Uh, a little bird told me."

Aristide of Tremere: did you -1 for inferior

Archibald of Guernicus: -1 on top of that, sorry

Proclus of Rome: We should put the formulae on this map.

Aristide of Tremere:

rolling 1d10!+10

(

8

)

+10

=

18

victory to me

johns (GM): agreed

Archibald of Guernicus: Alright. I declare an early defence to use herbam, if you can.

Aristide of Tremere: you can do that

Archibald of Guernicus: Since I have to use it anyway

Aristide of Tremere: then, ill attack with ignem, as i must

Aristocritus Bonisagi: "What would a bird know about runes?"

johns (GM): Ok

Aristide of Tremere:

rolling 1d10!+5

(

2

)

+5

=

7

uh oh

Archibald of Guernicus:

rolling 1d10!+3+1+3

(

10

+

3

)

+3+1+3

=

20

Aristide of Tremere: what to heck

Prudenzio of Flambeau: O_O

Archibald of Guernicus: Big defence. My attack

johns (GM): Proclus can you help me mark the arts as people use them so we track no one uses them twice

Aristide of Tremere: is that 1 round or 2

i think 2

it ends after 8 rounds

Proclus of Rome: Sure.

Archibald of Guernicus: That is 1 round

johns (GM): That was 1 round.

Aristide of Tremere: oh okay

johns (GM): lemme check if init changes

No change.

So round 2, archibald attacks first

Archibald of Guernicus: I attack with Corpus this round

johns (GM): WAIT

Shit

shit

sorry

Archibald of Guernicus: oh fucking

never mind

johns (GM): Ariste can declare early defense first, if he wants

Archibald of Guernicus: let him declare an early defence if he so wishes, sorry

Proclus of Rome: What's the card under Ignem?

Archibald of Guernicus: i can change my mind anyway

Aristocritus Bonisagi: mentem

Proclus of Rome: Ok cool.

johns (GM): Also

Proclus of Rome: Thanx.

Aristide of Tremere: wait shit

what did the certamen specialty do again

johns (GM): While this going on Proclus and Prudenzio should hammer out the specifics of what happens if their representative wins

Aristide of Tremere: how does it affect this

johns (GM): Oh, that

You can add your FORM BONUS to your art.

Aristide of Tremere: i forgot about it before

johns (GM): Which is your art/5

So if you have Ignem 11, you would add +3 to Ignem.

Prudenzio of Flambeau: o_o

Aristide of Tremere: rounded up or down?

up okay

johns (GM): Rounded up

Aristocritus Bonisagi: they stated their terms at the start of certamen!!

johns (GM): sorry i missed it

Prudenzio of Flambeau: we did.

Aristocritus Bonisagi: the archon signed off on it, it's all above board.

Endrite: If Archibald wins then you need to stop trying to destroy artifacts before we have a chance to study them and you should give me a terram vis.

Prudenzio of Flambeau: If Aristide wins, I get to deface the runes before you copy or translate them. If Archibald wins, you get to copy and translate them.

Aristide of Tremere: no early defense

Proclus of Rome: Ok.

Aristocritus Bonisagi: ALSo i am actively copying the runes right now

Prudenzio of Flambeau: You didn't bring up the Terram Vis before.

No you're not.

Aristocritus Bonisagi: cripes

Prudenzio of Flambeau: I will give you leprosy and be fully justified.

Aristocritus Bonisagi: fine!!

Proclus of Rome: I love-a the vis.

Timotheos: The Quaesitor is too busy dueling to stop Aristo

johns (GM): Aristide, early defense?

Aristocritus Bonisagi: i have full faith in the abilities of the quaesitor.

Archibald of Guernicus: In that case, I attack with corpus

Aristide of Tremere: no early defense

Archibald of Guernicus: He said no early defence

johns (GM): lol sorry

was futzing with jukebox

Aristide choses an art to defend with now

Aristide of Tremere: I'll defend with animal

Aristocritus Bonisagi: wheres the damn flavor text

Aristide of Tremere: so -5 to your attack

Archibald of Guernicus: +5 to my attack

You mean

Aristide of Tremere: wait

shit i read it wrong

mentem i meant

sorry

Archibald of Guernicus: You used mentem before

And cannot use it again

Aristide of Tremere: oh

ohhh

johns (GM): Yup

Aristide of Tremere: oh dear

Archibald of Guernicus: Now you see it! The power I wield!

Aristide of Tremere: i should have looked at these rules

johns (GM): power overwhelming

Prudenzio of Flambeau: lol

Aristide of Tremere: well animal it is

come guardian

Archibald of Guernicus:

rolling 1d10!-2+8+5

(

1

)

-2+8+5

=

12

Aristide of Tremere: ahaha

Archibald of Guernicus: Thank you, noble dice

johns (GM):

rolling 2d10

(

1

+

8

)

=

9

Aristide of Tremere:

rolling 1d10!+7

(

5

)

+7

=

12

oh dear

johns (GM): That's an attack roll of 0, effectively

Prudenzio of Flambeau: The whims of the gods are with me....

Archibald of Guernicus: You can botch on certamen? Oh I see.

Prudenzio of Flambeau: I mean, uh.

God.

The Christian God, who I definitely worship.

Archibald of Guernicus: Your turn, then

johns (GM): wait

Archibald can declare early defense for this if he wants

Archibald of Guernicus: I do not

johns (GM): Ok

Aristide proposes an attacking art

Aristide of Tremere: I'll attack with Auram

johns (GM): Okay

What's your score in Auram?

Aristocritus Bonisagi: What am I going to do with all of this clay

Aristide of Tremere: 5

johns (GM): So you'll add +1 for your Tremere bonus

Endrite: Clay boys always got a stash.

Aristide of Tremere: yes

Archibald of Guernicus: I'll defend with Ignem, then

Aristide of Tremere: wait does the specialty apply to defense too

or just attacking

Aristocritus Bonisagi: Moon-duration clay, even

Archibald of Guernicus: Defending too

You get -5 to attack

Aristide of Tremere: alright so i was correct

Aristocritus Bonisagi: this is some high-quality clay folks.

johns (GM): i eat the clay

Aristide of Tremere:

rolling 1d10!+3

(

1

)

+3

=

4

Archibald of Guernicus: Roll your attack

Aristide of Tremere: uh oh

johns (GM): specialty applies to attack and defense

rolling 2d10

(

8

+

4

)

=

12

Aristocritus Bonisagi: you eat the poo poo

Prudenzio of Flambeau: you idiot

Archibald of Guernicus:

rolling 1d10!+1+3

(

10

+

6

)

+1+3

=

20

Amazing rolls when I dont need thtem

johns (GM): Round 2 ends

Archibald of Guernicus: Gah!

johns (GM): No one has hit each other

Round 3. Aristide may declare early defense

Endrite: You're a winner.

Aristide of Tremere: no early defense

johns (GM): this music is awful sorry

tu

Prudenzio of Flambeau: lol

johns (GM): Archibald may declare attacking art

(From Endrite): Do you not have Goober Peas???

Prudenzio of Flambeau: play dragon quest 8 music.

(To Endrite): idk what that is

Archibald of Guernicus: I attack with animal

Aristide of Tremere: can i defend with corpus

Archibald of Guernicus: Yeah, you havent used it yet

Aristide of Tremere: if hes usedi t but i havent

ok

(From Endrite): https://www.youtube.com/watch?v=RBOxw6vbDyo

Aristide of Tremere: i defend with corpus

Archibald of Guernicus:

rolling 1d10!-2

(

5

)

-2

=

3

Aristide of Tremere: incredible

rolling 1d10!+7

(

2

)

+7

=

9

johns (GM): um

Archibald of Guernicus: Ah, what a shame. Now defend with your good corpus score so you cant use it when it matters.

johns (GM): this is thrilling

Prudenzio of Flambeau: yes.

Aristide of Tremere: what good corpus score

its 4

johns (GM): hang on

Aristocritus Bonisagi: ok

Prudenzio of Flambeau: all his scores are 4 or 4.

johns (GM): So no hits

Prudenzio of Flambeau: 5.

Archibald of Guernicus: I just did a brilliant bit of trickery, actually, Johns, to get rid of a useless art

johns (GM): Archibald, early defense?

Aristocritus Bonisagi: is this going to last long enough for me to go get some food

Aristide of Tremere: not ALL of them!

Prudenzio of Flambeau: Yes.

johns (GM): it's 8 rounds if they don't hit each other so..

Prudenzio of Flambeau: What happens if they tie? I certamen Proclus?

Archibald of Guernicus: I use an early defence with Aurum, for +3

johns (GM): Yeah it's unsettled in a tie

Prudenzio of Flambeau: That's no good.

johns (GM): Ok

Prudenzio of Flambeau: I'm fucked!

johns (GM): Aristide, attacking art?

Prudenzio of Flambeau: Good luck, Aristide.

Aristide of Tremere: I'll attack with Imaginem.

Aristocritus Bonisagi: on a tie you get to destroy the runes, but after i copy them

seems fair to me.

Endrite: Reminder, that only knockouts count.

Prudenzio of Flambeau: Oh, that's fine then.

Aristide of Tremere:

rolling 1d10!+12

(

7

)

+12

=

19

Prudenzio of Flambeau: Aristocritus, that's why you're the Archon. Thank you.

Archibald of Guernicus:

rolling 1d10!+3+1+3

(

1

)

+3+1+3

=

8

Aristide of Tremere: i did it

johns (GM):

rolling 2d10

(

3

+

4

)

=

7

No botch

Aristocritus Bonisagi: I'm so wise.

Archibald of Guernicus: Amazing rolls as always when it counts

johns (GM): Okay uhhh let's see how damage works

Archibald of Guernicus: Int+Penetration+Advantage

johns (GM): Damage = Intelligence + Penetration + Attack Advantage (11)

Archibald of Guernicus: My resistance is sta+parma

Aristide of Tremere: any certamen specialty on this?

i assume no

johns (GM): Nah

Aristide of Tremere: ok

then damage is 17

johns (GM): It's already figured into your attack advantage if you think about it

Aristide of Tremere: thats true

Archibald of Guernicus: 3 stamina, 7 parma magica, 10 resistance here.

johns (GM): 7 damage

Aristide of Tremere: 7 damage

Endrite: Maybe you should have joined one of the faggy certamen clubs at Tremere school.

johns (GM): 2 fatigue levels lost.

Archibald of Guernicus: 1 fatigue I believe?

johns (GM): Putting Archibald at -2

Archibald of Guernicus: Wait, I thought it was intervals of 7

Aristide of Tremere: Archibald sees visions of mocking Englishmen.

johns (GM): oh, where does it say that?

im just looking at raw

Archibald of Guernicus: On the wii

wiki

johns (GM) carefully adjusts house rules as i am hit in combat

Archibald of Guernicus: Certamen: Suffer fatigue in increments of 7

I remembered reading it before

johns (GM): ok cool

You're at -1 then

Archibald of Guernicus: Alright. I attack with Creo, then

Aristide of Tremere: does that give him -1 on his rolls

Archibald of Guernicus: Or not

johns (GM): yeah

also

Aristide of Tremere: NICE

johns (GM): aristide, early defense in round 4?

Archibald of Guernicus: Declare early defence if you want

Aristide of Tremere: no early defense

johns (GM): kk

Archibald of Guernicus: Hmm. Still Creo, really

johns (GM): (that would've been a cool fakeout heh)

Endrite: I'm THRILLED that Creo has fire in it.

THRILLED!!!!!

Prudenzio of Flambeau: that makes SO MUCH sense.

Aristide of Tremere: can i defend an art with the same art

Endrite: Yes.

Aristide of Tremere: defend with creo

Prudenzio of Flambeau: let's make one with mitochondria on it.

Archibald of Guernicus:

rolling 1d10!-3+6

(

8

)

-3+6

=

11

Aristocritus Bonisagi: prod with the prod

johns (GM): lol

Aristide of Tremere:

rolling 1d10!+7

(

7

)

+7

=

14

johns (GM): i found out what that button does

Archibald of Guernicus: Thank you Johns

Aristocritus Bonisagi: which button

johns (GM): the button to play all songs on a playlist at once

Prudenzio of Flambeau: lol

Aristocritus Bonisagi: lol

Archibald of Guernicus: lol

johns (GM): Okay, Archibald, early defense?

Prudenzio of Flambeau: You know the saddest part about this whole situation?

Imagine if Villani were still alive...

The songs he could sing about this....

Archibald of Guernicus: I declare no early defence

Aristide of Tremere: attacking with terram

Endrite: Keep in mind, and this is important, you can elect to not choose a defense for a round, essentially eating the whole roll your opponent makes.

Archibald of Guernicus: I defend with Mentem, then

Aristide of Tremere:

rolling 1d10!+7

(

1

)

+7

=

8

-1 to that oops

johns (GM):

rolling 2d10

(

5

+

2

)

=

7

Prudenzio of Flambeau: Good job. Thanks.

johns (GM): mentable

no botch

Archibald of Guernicus:

rolling 1d10!+3+7-1

(

5

)

+3+7-1

=

14

Prudenzio of Flambeau: THanks.

Endrite: Absolutely mentable.

Archibald of Guernicus: I defend

Any early defence in round 5?

johns (GM): round 5?

Aristide of Tremere: hmm

did i use corpus yet

Archibald of Guernicus: Yes

Endrite: Check the board.

Aristide of Tremere: yes i did

johns (GM): we're also putting colored dots on the board as you use arts

red is archie blue is arist

Aristide of Tremere: early defense with aquam

Archibald of Guernicus: Attacking with Imaginem, then

rolling 1d10!-2-1+2+1

(

6

)

-2-1+2+1

=

6

Aristide of Tremere:

rolling 1d10!+10

(

6

)

+10

=

16

Archibald of Guernicus: Early defence, with Rego

johns (GM): woo

Prudenzio of Flambeau: >_<

Aristide of Tremere: oh with rego

ok

Aristocritus Bonisagi: the two positions aren't called ruber and caeruleus.

Aristide of Tremere: I'll attack with Intellego

johns (GM): http://imgur.com/gallery/YhfrTz9



Aristide of Tremere:

rolling 1d10!+11

(

1

)

+11

=

12

goddamnit

Archibald of Guernicus:

rolling 1d10!+3+7-1

(

4

)

+3+7-1

=

13

johns (GM):

rolling 2d10

(

10

+

3

)

=

13

no botch

Archibald of Guernicus: Oh, and 3 more, from early defence. Well

Round 6?

Aristide of Tremere: we should kill the harry potter people

johns (GM): round 6

Aristide of Tremere: early defense, herbam

Archibald of Guernicus: I attack with Muto, then

rolling 1d10!-2+9-1+1

(

5

)

-2+9-1+1

=

12

Aristide of Tremere:

rolling 1d10!+10

(

5

)

+10

=

15

johns (GM): early defense archie?

Archibald of Guernicus: Hm. Yeah, with aquam

Aristide of Tremere: which color am i again, red or blue

Prudenzio of Flambeau: blue

johns (GM): blue

Aristide of Tremere: oh you forgot to mark my mentem thing

hmmm

ill use vim

(To Aristide of Tremere): so i think all you have lef tis rego, mtuo, vim

Aristide of Tremere: to attack

johns (GM): roll the bones

Aristide of Tremere:

rolling 1d10!+7

(

1

)

+7

=

8

Archibald of Guernicus:

rolling 1d10!+3+6-1+3

(

2

)

+3+6-1+3

=

13

Aristide of Tremere: ass

johns (GM):

rolling 2d10

(

8

+

8

)

=

16

Archibald of Guernicus: New turn begins

This has been a lot of 1s

johns (GM): round 7

only 2 rounds to go!!!

Aristide of Tremere: no early defense

Archibald of Guernicus: I attack with Terram

Prudenzio of Flambeau: Good thing my champion did some damage!

Aristide of Tremere: defending with rego

Archibald of Guernicus:

rolling 1d10!-2+13-1+1

(

6

)

-2+13-1+1

=

17

Aristide of Tremere:

rolling 1d10!+7

(

6

)

+7

=

13

johns (GM): oh shi

It happened!

Prudenzio of Flambeau: P_P

Archibald of Guernicus: 4 advantage

9 pen

2 int

15

Soak?

Aristide of Tremere: my resist is 4

Endrite: Id's habbening

Archibald of Guernicus: Wtc

wtf

Aristide of Tremere: 1 stamina

3 parma

Archibald of Guernicus: Thats 2!

Aristide of Tremere: oh

Archibald of Guernicus: 2 wounds!

Aristide of Tremere: oh dear

Prudenzio of Flambeau: noooo

nooooooooo

Aristide of Tremere: its fine

its my turn to attack

with my final form

Aristocritus Bonisagi: do the wounds penalize you

Aristide of Tremere: yes

early defense?

Archibald of Guernicus: Early defence with Intellego

Aristide of Tremere: hmmmm

then ill attack with perdo

Endrite: You haven't made it more clear by exploding your cards all over the jint!

Archibald of Guernicus: There was a mark on perdo, a blue mark, and its now gone

What the FUCK

johns (GM): yeah

idk why it was there

i was looking through beardbeard's cards

and now i see he didn't use perdo

Archibald of Guernicus: Well, hang on, I picked it because he couldnt get advantage

Can I re-declare since some fiend

johns (GM): I blame cumthinker

Archibald of Guernicus: Put a false mark

Prudenzio of Flambeau: lmao

that wasnt even me

thats incredible.

johns (GM): What do you say, beardbeard

Aristocritus Bonisagi: What the

Aristide of Tremere: he can repick if he wants

Archibald of Guernicus: Hang on

What are the 3 we have left each, I dont trust the marks anymore

Aristocritus Bonisagi: we need to eradicate house tremere and house tytalus so that only the good houses are available in ars badgame iii

johns (GM): You should only have 2 left since this is round 7

breardbeard has perdo and muto

Aristocritus Bonisagi: to this end im willing to sacrifice house bonisagus

Prudenzio of Flambeau: lol

johns (GM): dys only has perdo and that's it since he already attacked

Aristide of Tremere: he has intellego too if he walks that back

Archibald of Guernicus: And intellego, which I used there to early defend, at first

Prudenzio of Flambeau: this is some epic shit.

johns (GM): Okay dys has intelligo and perdo

beardbeard has muto and perrdo

Archibald of Guernicus: I dont early defend, then

Aristide of Tremere: ill attack with muto

Archibald of Guernicus: Its time to take a gamble. I do not defend with anything this round.

Endrite: Hmm.

Prudenzio of Flambeau: gasp.

Endrite: Seems stupid.

Prudenzio of Flambeau: Isn't it the last round?

Archibald of Guernicus: It's the second-last

Aristide of Tremere: does certamen specialty apply here since its not a form johns

Archibald of Guernicus: There's no form bonus for techniques.

Aristide of Tremere: yeah but im asking if it does naything then

i guess not

Archibald of Guernicus: Have you been ILLEGALLY adding free numbers! For shame, Tremere.

johns (GM): oh

idk it should i guess

Archibald of Guernicus: Why? It has no form bonus.

johns (GM): ok

one sec

Archibald of Guernicus: If it says 'form bonus', it adds a form bonus, seems pretty clear.

johns (GM): i dont see dope kid's house rules about it anywhere

so we'll stick to form bonus for now

Aristide of Tremere: alright

so no bonus on it then?

johns (GM): eright

Aristide of Tremere:

rolling 1d10!+8

(

7

)

+8

=

15

what wer ethe other bonuses again

penetration+int+finesse?

johns (GM): thats if you hit

Aristide of Tremere: he said no defense

hes not defending

Archibald of Guernicus: Advantage, penetration, int

johns (GM): wow

no defense....

Archibald of Guernicus: 10 defence.

Endrite: Not a smart move Archibald.

Archibald of Guernicus: Soak, rather.

Aristocritus Bonisagi: sugoi

Prudenzio of Flambeau: zawa zawa

johns (GM): 15 + pen + int

Aristide of Tremere: 11 damage

Archibald of Guernicus: You collapse at like 5 wounds so

Aristocritus Bonisagi: hes received new orders from his lizardman masters

Aristide of Tremere: so hes at -2 now too

with 18 damage total

johns (GM): k

Aristide of Tremere: how much damage did i take again

i forget

Archibald of Guernicus: 2 wounds

Alright, my turn. ROund 8.

Early defence, brother?

Aristide of Tremere: early defense with perdo

Archibald of Guernicus: Perdo attacking

Aristide of Tremere: maybe i should look at styles and say actually,

go ahead friend

Archibald of Guernicus:

rolling 1d10!-2+9-2

(

4

)

-2+9-2

=

9

Aristide of Tremere:

rolling 1d10!+7

(

5

)

+7

=

12

Archibald of Guernicus: Ah what a shame. Anyway, now my free attack, with Intellego.

Aristide of Tremere: how much damage did i take earlier though

for wounds

or does it just matter per damage instance

johns (GM): it's just -1 for each fatigue you took

Aristide of Tremere: well then i guess he wins

if he doesnt botch

Archibald of Guernicus:

rolling 1d10!-2+10-2

(

3

)

-2+10-2

=

9

Great rolls all around

johns (GM): damage?

Archibald of Guernicus: 2 int, 9 pen

so

20

Prudenzio of Flambeau: nice.

Archibald of Guernicus: 16, which is 3 wounds, which means

I WIN

Prudenzio of Flambeau: Serves me right for trusting a Tremere.

Endrite: Congrats, gamer.

johns (GM): wow

Archibald of Guernicus: It was a smart move!

Aristide of Tremere: does your free spell have to be intellego

Archibald of Guernicus: You doubted me!

Prudenzio of Flambeau: I doubted myself.

johns (GM): we hadn't decided this before but I felt that it had to be one of the arts declared at the beginning

ingem or herbam

Aristocritus Bonisagi: slay him

Archibald of Guernicus: Well, we should probably set that in stone, since I dont want to burn him alive

johns (GM): You don't have to cast a spell then

Aristide of Tremere: thats the nicest thing youve ever said to me

Aristocritus Bonisagi: make him glow

Archibald of Guernicus: Is there actual rules about what sort of spell it has to be?

Aristocritus Bonisagi: we only have 1 light source right now

Prudenzio of Flambeau: Ok. Now you move up the bracket and I get to do Certamen.

Aristocritus Bonisagi: or 2 if prudenzio has a torch i guess.

johns (GM): In most certamen

contests, this “free” spell is unnecessary,

because your opponent’s collapse already designates

your victory. However, some duelists

use it anyway to intimidate and embarrass

those who fight them. This free spell can be

johns (GM): used to harm your fallen opponent, but remember,

certamen is intended to be a harmless way

bound by the Hermetic Code.

to resolve disputes, and the winner is still

Archibald of Guernicus: If this a houserule that is only just fading into existence, we should probably introduce it first and let people know it exists

Aristocritus Bonisagi: glow. glow!!

Archibald of Guernicus: Anyway, lemme think

Prudenzio of Flambeau: There's really no reason a Quaesitor would ever do that.

Proclus of Rome: Why not?

It's right there in the law.

Aristide of Tremere: I cough up a mouthful of blood and collapse.

Archibald of Guernicus: I have plenty reason to. He's butting into duels and causing mischief, I have every right to, lets say,

Proclus of Rome: Pull his pants down.

Prudenzio of Flambeau: it says it's meant to be a harmless way to resolve disputes. then it says you could choose to harm someone, and then it reminds you that you're still bound by the hermetic code.

johns (GM): Proclus: "I wanna see his wiener"

Prudenzio of Flambeau: it seems like that says harming someone can easily break the hermetic code.

Aristocritus Bonisagi: you don't have to harm them

Archibald of Guernicus: Hm. I won't cast a spell, but I'm taking a sample of the blood he coughed up, for safekeeping. If he behaves well, I will destroy it and not fix it.

johns (GM): Whoa

Just flagrantly going to collect an arcane connection like that in front of everyone

Aristocritus Bonisagi: suppress his cultivation base

Prudenzio of Flambeau: Fucked up...

Proclus of Rome: Yeah seriously.

johns (GM): I think we all know who can't be trusted in this covenant.

Proclus of Rome: Some Guernicus YOU are.

Aristocritus Bonisagi: Seems fairly unchill.

Aristide of Tremere: quaesitor, taking blood from his ally who has just collapsed in front of him after an honorable bout of certamen

Prudenzio of Flambeau: All this, to stop your sodales from trying to protect you all.

I can't believe this guy.

Proclus of Rome: Anyway I think we're finished here.

We found an artifact.

I mean I GUESS we could search for more treasures.

Aristide of Tremere: Even in my collapse I grip my staff tightly.

Archibald of Guernicus: If anyone wishes to raise objection to me doing this, they're free too. I use my spell, actually. Disguise of the new visage. I make him look incredibly silly.

Aristocritus Bonisagi: we should definitely find more artifacts.

Prudenzio of Flambeau: how specific are the terms that I can't deface this? am I permanently legally barred from doing so?

can I challenge this with more Certamen later?

Proclus of Rome: I should have invented that spell that lets you detach frescos from walls.

Archibald of Guernicus: It could be brought up at Tribunal that you defied a quaesitorial duel.

Proclus of Rome: You are barred from doing so AND you can't challenge again.

Prudenzio of Flambeau: Nice.

johns (GM): it will be brought up at tribunal that archibald is a bully and a blood thief

Aristocritus Bonisagi: ok, i object to your collection of an arcane connection to your fellow magus

Proclus of Rome: I mean I MIGHT mention that.

Prudenzio of Flambeau: That will probably come up if you're the challenging Quaesitor.

Archibald of Guernicus: Also, collecting an arcane connection openly is the precise opposite of being sneaky and dangerous. I am making a statement, publically.

"You object, archon?"

Proclus of Rome: Yeah, that you're a tyrant.

(From Prudenzio of Flambeau): Prudenzio is one hundred percent going to deface this in secret if they leave it alone for even one minute, of course

johns (GM): quick challenge him to certamen before he recovers his fatigue

Aristocritus Bonisagi: "It's beyond unnecessary."

(To Prudenzio of Flambeau): Noted

Archibald of Guernicus: "This was Prudenzio's duel, I do not wish to see a Tremere pervert the course of all arguments in his favour by interceding. This was a difficult duel, and he's young. He'll bring tyranny to the covenant if that sort of action is encouraged."

johns (GM): quick, challenge him to WIZARD'S WAR

Proclus of Rome: I'll head further into the cave.

Archibald of Guernicus: "If ye feel it is too far, I will not, but let me state my reasons at the bare minimum."

Prudenzio of Flambeau: "Sometimes, we just need to trust each other to act. This was one of those times. I'm ashamed."

Prudenzio of Flambeau flashes a genuine smile

Prudenzio of Flambeau: "Ah well."

"You win, fairly."

Archibald of Guernicus: "I am not hiding anything, and I give my word if he does not sow discord within the covenant through egregious duelling, I will destroy it, publically."

"Do ye still object to me doing so?"

johns (GM): Per + Awareness anyone who looks around

Proclus of Rome:

rolling 1d10

(

3

)

=

3

Prudenzio of Flambeau: "How long do you wish to wait for him?"

rolling 1d10+4-1

(

8

)

+4-1

=

11

Aristocritus Bonisagi: phone call again

Proclus of Rome: I have Aristocritus' glowing sword.

Prudenzio of Flambeau: awareness-per

Archibald of Guernicus:

rolling 1d10+3+5-2

(

9

)

+3+5-2

=

15

I assume I still have fatigue

johns (GM): You follow the slope upward. The rough cave walls give way to artificially cut mining passages.

Archibald notices a small crack leading to another cavern even further down, that is pitch black..

Aristide of Tremere: I recover my consciousness and hobble along on my staff.

Archibald of Guernicus: "Up to yer feet, come on. There's another cavern further down."

Prudenzio of Flambeau: "Oh. Huh."

Proclus of Rome: Hmm.

Prudenzio of Flambeau: "Is there."

Archibald of Guernicus: I have eyes of the cat, is it totally pitch black?

Prudenzio of Flambeau: "Haha."

Proclus of Rome: I'll stick Aristocritus' sword into the deep cave.

I mean the dark cave.

johns (GM): You can see only about a foot in front of your face, even with eyes of the cat.

The light of Aristocritus' sword likewise seems to smother in some unreal darkness.

Proclus of Rome: Neat.

Archibald of Guernicus: "A dangerous enchantment, perhaps."

Proclus of Rome: I'll Creo some Ignem.

Lamp Without Flame.

rolling 1d10 + 7 + 5 + 2 + 1 + 1 + 6

(

1

)

+7+5+2+1+1+6

=

23

Prudenzio of Flambeau: im going to try to spont a Dispel the Phantom Image PeIm. This will put me at -1 to all rolls, unless i'm already there and forgot.

Proclus of Rome: Gotem.

johns (GM): is that stressed

Proclus of Rome: Nope.

Formulaic and we're all just chillaxing in this cave.

Prudenzio of Flambeau:

rolling 1d10+24

(

2

)

+24

=

26

johns (GM): You cast magic missile on the dark, lightening the small chamber up slightly.

Prudenzio's spell seems to obliterate the artificial darkness, allowing your lights to shine unobstructed.

It's a small cavern. Inside is a parchment and a few bottles of colored liquid.

Aristocritus Bonisagi: i'm back

Timotheos: Perdo Perdo Imaginem

Proclus of Rome: Potions, eh?

johns (GM): And

a skeleton. it's not doing anything.

Proclus of Rome: Potion seller, I want your strongest potions.

No, that's too strong.

Prudenzio of Flambeau: is this a nude skeleton?

johns (GM): Yup

Aristocritus Bonisagi: did archibald back down under aristocritus's silent Leadership 5 gaze

Aristide of Tremere: no

he took it

johns (GM): No, therefore you must kill him to prove your Alpha ness

Aristide of Tremere: its simple

Proclus of Rome: Ok, what're these parchments about?

Aristocritus Bonisagi: nice, report him to the tribunal so he can be marched

Prudenzio of Flambeau: I take the parchments.

Aristide of Tremere: aristocritus must challenge archibald to certamen

Prudenzio of Flambeau: And look at them.

johns (GM): The parchment has writing of similar alphabet to the inscription in the chamber above, but it is a different phrase

Aristocritus Bonisagi: i can't challenge anyone to certamen, everyone knows i am one of feeble mentem

Proclus of Rome: Stop being so grabby.

Aristide of Tremere: the archons incredible elemental prowess, shining forth in his certamen duel

Prudenzio of Flambeau: "I'm going to keep this one. It's only fair."

"You can look at it."

Proclus of Rome: "No it isn't."

Aristide of Tremere: I look at it.

Prudenzio of Flambeau: "You're right."

Aristide of Tremere: And speak aloud the phrase on it while looking at my staff.

Prudenzio of Flambeau: lmao

Aristocritus Bonisagi: it's written in weird runes.

Proclus of Rome: "You're reckless and erratic behavior proves that it would be the height of foolishness to entrust you with anything."

"I'll take those parchments, if you would be so kind."

Prudenzio of Flambeau: "Well, you just let this happen, because you wouldn't let me put it in my pocket."

Aristide of Tremere: you're, huh. its over, proclus is finished

Proclus of Rome: I'll hold out my hand.

Aristocritus Bonisagi: hey, speaking of parchments there are parchments back in this chamber aren't there

Archibald of Guernicus: I asked you multiple times if you still objected, archon, and offered my reasons for doing it

Aristide of Tremere: did anything happen, can i even speak the phrase

Aristocritus Bonisagi: i was on the damn phone!!

johns (GM): Yes, but you can find none legible, all are rotted or faded beyond use

Prudenzio of Flambeau: Did what Aristide do accomplish anything?

johns (GM): What's a phone?

Archibald of Guernicus: Well, read up then, to see my argument

johns (GM) slays Aristocritus for BLATANT anacrhonism

johns (GM): No

Aristocritus Bonisagi: I was sending a strand of spiritual sense into my jade tablet.

johns (GM): Aristide accomplished nothing

What's Jade?

Aristocritus Bonisagi: argh!!

Prudenzio of Flambeau: Good. I'm going to keep them, I'll personally Certamen!!

Archibald of Guernicus: You FUCKER

Prudenzio of Flambeau: I must protect this covenant!

Aristocritus Bonisagi: please slay him with my trusty short sword

Archibald of Guernicus: While you do that, Aristocritus can read my arguments for keeping the connections

Aristide of Tremere: do you have your trusty shortsword, archon?

or just your trusty glowing shortsword?

Proclus of Rome: I don't know how to use your short sword.

Aristocritus Bonisagi: what am i supposed to do, use my highly anachronistic scroll wheel

Archibald of Guernicus: anyway, archon, i can just copypaste it

Archibald of Guernicus: "I am not hiding anything, and I give my word if he does not sow discord within the covenant through egregious duelling, I will destroy it, publically."

"Do ye still object to me doing so?"

Aristocritus Bonisagi: You just run it over his throat it's easy.

johns (GM): can we break here

Prudenzio of Flambeau: Yeah.

johns (GM): and pick this up tomorrow where you kill each other in certamen

Prudenzio of Flambeau: lmao

Aristide of Tremere: yeah. break archibald over my powerful knee!

Prudenzio of Flambeau: tomorrow? sure, i could do that.

Aristide of Tremere: i work tomorrow

johns (GM): i mean

Archibald of Guernicus: In non-magical combat I have the edge. A sharp edge. It's called a longsword.

Prudenzio of Flambeau: you're not certamening

johns (GM): next week

Prudenzio of Flambeau: oh.

johns (GM): sorry

Proclus of Rome: Sure.

johns (GM): I forgot there are days between Ars

Prudenzio of Flambeau: i thought you wanted to pull us aside for a side thing.

Aristide of Tremere: you dont know the meaning of sorry

not yet

Prudenzio of Flambeau: yeah, that's good.

Archibald of Guernicus: I dont, as I run a game on tuesday, and play a game on saturday. The highlights of my week.

johns (GM): so it's dfd vs. endrite?

Aristocritus Bonisagi: i'm going to pay a grog a mythic pound to stab both parties in the gut every time certamen begins

Prudenzio of Flambeau: rpgs are the only things i really like.

yeah.

johns (GM): we could do the duel like an hour before we normally start the game then

Prudenzio of Flambeau: they are also the highlights of my week...

johns (GM): if that works for yall

Proclus of Rome: Ok.

Archibald of Guernicus: RPGs are the greatest hobby of them all.

Aristocritus Bonisagi: next week's session should alternate between their certamen and our disputatio

Prudenzio of Flambeau: would that be 1 est, or 2 est, as we've been starting at 3 lately

Aristide of Tremere: cant wait for the necromancer to beat proclus at certamen and get a free spell

Prudenzio of Flambeau: lmao

i will be studying this page of certamen rules SO hard.

Archibald of Guernicus: I'm not engaging in Disputatio, I have zero social skills. I'm saying if you demand I don't do it, I won't, but ask that you hear my reasoning first.

If certamen is to be a fixture, and the certamen expert can jump in and fight for whoever he chooses, this gives a Tremere the ability to push any argument however he pleases.

Aristocritus Bonisagi: i also have zero social skills

it'll be great.

Archibald of Guernicus: I argue this is dangerous, and that a strong warning will go a long way.

johns (GM): lavinia has a secret weapon in disputatio

Aristide of Tremere: so what are you going to do with my blood then

Archibald of Guernicus: He is brand new to the covenant after all

johns (GM): in that her academic rep gives her a bonus

Aristide of Tremere: if i continue certamen

johns (GM): Simply by being a doctor people have to assume she is right

Archibald of Guernicus: I'm going to keep your blood, menacingly.

Aristocritus Bonisagi: well that's not true i have folk ken and leadership

johns (GM): Anyway Aristide, if you want to work on plots to get revenge on Archibald, talk to Lavinia

Endrite: It's true.

Being a doctor means you are usually right.

Aristide of Tremere: now johns

Archibald of Guernicus: And if I feel you are an actual danger to the covenant, I am going to wizard's war you, with an arcane connection to you. Note: This is very dangerous.

johns (GM): Also Archibald, if you want someone to lobby on your behalf that keeping Arcane Connections is fine, talk to Lavinia

devil's fav demon: Archibald is right, but Prudenzio thinks it's completely reasonable that anyone should have free choice of representative for Certamen.

Aristide of Tremere: would aristide, a proud tremere, be so petty as to stoop to revenge?

Aristocritus Bonisagi: "Lavinia. I need your help in my plot to get revenge on Lavinia."

Aristide of Tremere: especially revenge that brings in the help of another magus?

Archibald of Guernicus: I don't, because it gives a tremere free reign to push all disagreements how they please.

johns (GM): Your ill deeds are spoken of from Ireland to Cathay. I will not back your plot to Make a Friend

Archibald of Guernicus: lol aristocritus

Aristocritus Bonisagi: TO be fair tremeres suck and are shitheads

johns (GM): That;s the whole point of Tremere

to a fucking T

Aristocritus Bonisagi: perhaps they are deserving of death??

Archibald of Guernicus: Lavina of Jerbiton: My archon, I have discovered that Lavinia of Jerbiton plots for your death. I will investigate this Lavinia of Jerbiton.

Aristide of Tremere: its simple

Endrite: Actually it's to be a stable organization that has lasting traditions.

Aristocritus Bonisagi: Archibald of Guernicus: Lavina of Jerbiton: My archon, I have discovered that Lavinia of Jerbiton plots for your death. I will investigate this Lavinia of Jerbiton.

Aristide of Tremere: i just have to study a bit and then challenge archibald to certamen for control of my blood sample

Aristocritus Bonisagi: you need to challenge him to bellum!!

johns (GM): how about a nice game of chess

Archibald of Guernicus: I challenge you, Tremere, to a duel. Longswords only, meet me right here in 2 seconds. decapitates the tremere

Aristocritus Bonisagi: justice is served

Aristocritus Bonisagi bangs gavel

Aristide of Tremere: well good session everyone. looking forward to discretely killing archibald in the future

Endrite: Good times.

Archibald of Guernicus begins powerlevelling his parma at 100 times earth's penetration

Aristide of Tremere seals himself in his lab and consumes vast quantities of medicinal theriacs.

johns (GM): oh

the bottles of liquid aren't potions, they're ink

okay that's all

Prudenzio of Flambeau: lol

Endrite: Delicious ink.

johns (GM): don't drink them

Aristide of Tremere: ink

necromancer ink

has it not dried out yet?

johns (GM): BLOOD AND ORPIMENT

No, they were sealed up well

Aristide of Tremere: clearly powerful artifacts

these will suffice

Aristocritus Bonisagi: messed up that prudenzio is part of a mystery cult

presumably

Endrite: It is.

Aristocritus Bonisagi sighs

Aristocritus Bonisagi: i wish  i  were in a mystery cult...

Archibald of Guernicus: I'm the only non-cultist here and my only hope of long-term survival is turning your respective cults against each other.

Aristocritus Bonisagi: my only cult is the Order of Hermes

johns (GM): there are so many cults cthinker

you just gotta choose one

Archibald of Guernicus: So you say, Trianoma

dys: A group of hooded Trianomans swap coded messages saying "Hey, has anyone found any good cults? I feel left out."

Aristocritus Bonisagi: this

dys: Tremere is the most dangerous cult of all and must be killed

johns (GM): The Augustan Brotherhood doesn't exist and is in no way a threat to you all

Aristocritus Bonisagi: a trianoma apprentice sits at the bonisagus domus magna and throws every coded letter that arrives into a fire

dys: Johns, do you know at all about the procedure for redcaps joining house mercere in the first place. They have to go through apprenticeship and a gauntlet, is it just redcaps' kids that get used for it?

johns (GM): Yeah, I think they keep it all within the bloodline

dys: I'm fairly sure True Lineages have a duty to find an apprentice, that they can shirk, but it's frowned upon. Though Mercere redcaps just have kids

johns (GM): Anyone who isn't in the bloodline and gets apprenticed by a magus ends up taking a bad reputation as well

dys: Alright. Since Zita has Blessing of Venus, can I just handle her finding a husband and doing her duty to Mercere off-screen.

johns (GM): Good shit

Serve the house

dys: Better to do so before the longevity ritual renders you sterile.

Timotheos: https://docs.google.com/spreadsheets/d/1geErRGsGFUvYcoeN69TQDXpgjvNWC-jBHAOc2dg2cxw/edit?usp=sharing

Violante the Herbwife: Still working on it though

Aristocritus Bonisagi: lie back and think of Mercere

johns (GM): Looks cool

Endrite: There aren't any babes in this adventure.

Violante the Herbwife: She's a Failed Apprentice of an Ex Misc Root-cutter parens

dys: She's going to find a young magus in a nice covenant, anyway, because it'll help her get away with misdeeds more easily.

johns (GM): Proclus needs a wife. It's a match made in heaven

Aristocritus Bonisagi: proclus doesn't live in a nice covenant

dys: Proclus frowns upon sins, such as theft.

Endrite: She's already married.

To the herb.

Aristocritus Bonisagi: dys: Proclus frowns upon sins, such as theft.

johns (GM): Yeah I guess Proclus is going to die alone

Aristocritus Bonisagi: we already know he's easily duped though

johns (GM): Proclus doesn't seem to mind affairs with Infernalists

Aristocritus Bonisagi: you just have to take up diabolism

Shauncat: Pagan: What's a wedding

Endrite: Pagans love weddings.

dys: Proclus' exceptional good character would be a good front for being a shify thief.

* shifty

This keyboard is possibly dying, more and more keys are getting unresponsive

johns (GM): RIP

Good night, Gamers.

Endrite: Faretheewell.

Aristocritus Bonisagi:  sigh  if only there were an authority figure who could help me levitate into mansions

dys: Good night, Johns.

Actually, cumthinker

Shauncat: I'll see if I can come up with any cool wormwood or mullien theriacs over the next week

dys: I explicitly asked cupid, as Zita, to set me up with the archon so I could get away with things more easily

And apparently he never did

c'thinker: lol

dys: Well, anyway, Zita is looking for a suitor. You can certamen for it.

Pros: Blessed by Venus, does not age ever

Cons: Will probably bring doom upon the covenant's reputation someday

c'thinker: do you have to find a magus, or can you marry a duke

Shauncat: Marry a faerie

c'thinker: i guess that's against the code

dys: It's easier if it's within the order, because they will understand and accept that all children have to be given up to the house to be raised as redcaps.

I think redcaps can marry who they like, they just have a duty to hand their kids over

Magi hate raising kids anyway

It seems a win-win

Shauncat: Hmmm, I think I can make a mood-altering drug under the same rules as this laxative

dys: I said an NPC because that's easier but if a PC wants kids and approaches her as a suitor, that's fine.

Shauncat: The laxative inflicts you with a wound that gives you BMs

dys: It'd be funny if Proclus got dragged into more comical arguments with fellow suitors, come to think of it

He dies of old age before he finds someone normal

Shauncat: Theriac users actually interact with the labor point system too so I have to figure that crap out

c'thinker: i think we're ignoring labor points

dys: im convinced this system doesnt exist, every time it comes up johns seems incredibly confused and the only person who ever finds it is you

Shauncat: There's rules on the wiki for generating money with them

dys: Amazing. My new companion also interacts with the labour points system. I spend 3 quiznos and 56 gold points to materialise a level 23 house within the street.

c'thinker: heck

Shauncat: Creo rituals are pretty inefficient compared to the ability to build a house.

Rego is a bit better, since there's no vis spent, but you need the materials, and an insane Finesse score if the project would've taken a season to build, like a house

Anyway, for the sake of anything like materializing a house, I stopped referencing LP

Anyway all I'm doing here is hitting an acceptable minimum of Profession (Apothecary), sort of like how you need 3 Artes Liberales to read.

c'thinker: make a kabbalist

Shauncat: Kabbalists own

https://puu.sh/vXw7w/5222e906c8.png

Too much thinking of cum leads to an imbalance of sanguine humors

c'thinker: i should dig up the source i found for love as a disease

i was gonna make a kabbalist but i couldn't be bothered to read the whole divine book to figure out all the terms used in the kabbalist chapter

so i made a figurine magician instead and have not done a single thing with him

dys: He uh

He makes dolls

c'thinker: secretly he plots to destroy the hermetic order and establish hedge wizard rule over vardians tomb

Shauncat: Legends of the Wulin has a medicine system as insane as this, but based on Confucian metaphysics instead

c'thinker: he's also an income source so i should redo his lost character sheet probably

Shauncat: I made a doctor and everyone ignored me as I talked about what I was trying to do

Because it was insane blathering

dys: you were a doctor in wulin?

Shauncat: Yeah

c'thinker: are there corpus spells to adjust humours

dys: The only memory of your character I have is when you choked a man to death with your thighs.

Shauncat: YOu need a breakthrough, but yes c'thinker

c'thinker: ah.

dys: Or perhaps only to unconciousness

Shauncat: I kept trying to cook food in Wulin to buff people

And it didn't work because I was the only one who wanted to read the chapter about that crap

dys: Ah, right, you were a ramen cook as well

lol

I abused a really stupid system to affect fate by being smarter than everyone else and had fun with it

Then the game immediately died.

c'thinker: where's the cultivation rpg

Shauncat: Wulin is the cultivation RPG

Nihnoz ran that game before everyone knew what chi cultivation and daoism was tho

So everyone was constantly confused and unengaged

dys: I dont know if theres any actual, full cultivation systems

Where you start out as a low level cultivator and must survive the harsh cultivation world while eating demon cores and medicinal pills

c'thinker: well gg

Shauncat: Peace