4/2/17

Endrite (GM): Greetings, gamesters.

Shauncat: Greetings

johns (GM): i cast magic missile

Endrite (GM): Do you know Magic Missile?

johns (GM): i should

Endrite (GM): Well, I think that the idea of "should" is rapidly becoming oudated.

johns: whoa.

Endrite (GM): How do you promote players to GM?

johns: i think boyrep has to do it

since he made the game

Endrite (GM): Hmm, ok.

Shaun do you have a token in mind for Pacifico?

Shauncat: I'll look right now

I could use a portrait from Age of Decadence

http://i.imgur.com/ouLf79H.jpg

Too Finnish

johns: thats an ordu

Endrite (GM): Oh, you don't need to spend an ability slot on a grog's native language.

They're just assumed to be able to do it.

Shauncat: Okay

Endrite (GM): Note it elsewhere on the sheet.

Shauncat: Wasn't sure from reading rope kid's post

Endrite (GM): Native Language

Write down the character's native language (based on Origin). For grogs, this is not tracked like other Abilities. They are assumed to be fluent in this language, but are not assumed to be able to read and write it unless they have Artes Liberales.

johns: grogs need to spend an ability slot to wipe their ass

Shauncat: Changed Italian to Second Sight

Endrite (GM): Bueno.

I asked Boy Reporter to promote you to GM but he's at work.

johns: what a chump

Endrite (GM): Man, you don't have to tell me.

Shauncat: I'll try to ask him for a sheet for my companion next time I see him too

Endrite (GM): Oh, here you go.

johns: 0

Endrite (GM): I set Shaun's Companion so you can edit it.

Shauncat: TY

Endrite (GM): I have no idea who is actually going to be here today, besides the three of us, obviously.

Shauncat: This should work for Pacifico http://i.imgur.com/FEK9yz6.png

Endrite (GM): Ok, I gave you edit permissions for Pacifico.

Shauncat: TY, all set

Endrite (GM): I think people are still getting used to the new timeslot.

Shauncat: Might be trouble if it's just me and one other person today, going to a party in a bit, I'll have my tablet but I'll be in and out

Endrite (GM): Wow, say hi to Whoa Bro for me!

johns: i think ill take a nap

Shauncat: Sorry about my normieness

Endrite (GM): It's ok.

johns: actually

it's NOT ok

(rage face intensifies(

Endrite (GM): The rage face where he's crying and laughing that is.

Shauncat: That's a good one

This should be the last party for a while

Endrite (GM): It's no big deal.

Have as many parties as you'd like.

Shauncat: Thank you

Endrite (GM): So what're you thinking, familiar-wise?

I definitely recommend you pick one up.

Shauncat: Spider might be good too

Endrite (GM): There was a Spider of Virtue but she was already picked up as a familiar.

Also they're both dead now.

Shauncat: I could look into Spillio's notes to see if there's any clue on where to look for another Spider of Virtue.

Endrite (GM): Probably not, the covenant already knew her.

dys (GM): I forgot daylight savings happened, oops!

Endrite (GM): She had forced the Rat King and his subjects out of their regio.

Nice.

As is my right, I will shoot you in the head once for every minute you were late.

dys (GM): Hm. Tough, but ultimately fair.

I will stat up a wacky grog.

Endrite (GM): Go for it, my man.

Shauncat: I just used the Covenants artist statblock as a guideline

Endrite (GM): Maybe we should have a sign-up calendar for this game.

Shauncat: That might help

dys (GM): The best method I found for getting people to remember a start time was using a steam group with events

Endrite (GM): Interesting.

dys (GM): Since they automatically convert to your timezone and everyone uses steam these days

Endrite (GM): Why is it called a "Long Sword" instead of an "Arming Sword"?

Shauncat: I'm on my phone now

Endrite (GM): Ok.

I think I'm going to call it in 10 minutes if no one shows up.

dys (GM): Rip.

Shauncat: Yeah, rip

dys (GM): I'm still making a grog, so at least he'll be ready when the wacky grog adventure does happen.

Endrite (GM): It shouldn't take too long to make a grog.

You just pick some virtues and flaws and then a couple abilities.

And an obnoxious personality flaw.

Shauncat: Covenant statblocks can speed up picking virutes/flaws

Endrite (GM): Sure.

There aren't that many that are appropriate for grogs anyway.

dys (GM): Yeah, just picking out abilities now.

Shauncat: Grogs seem fun

Endrite (GM): They're neat.

Mostly they're about occasionally making some kind of mistake during an important Hermetic adventure and also dying to protect said Hermetic adventurers during combat.

dys (GM): I just need to do his equipment and he's done

Endrite (GM): Make sure to include a 10 foot pole and equivalent length of rope.

dys (GM): He is  offensive to animals, and has  animal ken. Constantly hearing their insults and rude comments has left him  depressed. He has a developed a  lesser immunity to being kicked by horses.

Shauncat: Can't have enough rope with witches about

Endrite (GM): Sounds good to me.

Alright I don't think we're going to have enough people today, so unless anyone has any questions I'm going to CALL THE GAME.

Shauncat: Ah well

dys (GM): Did Johns just go to sleep then

Shauncat: Yes

Endrite (GM): Probably.

I don't want to run a game with three people anyway.

We did that for like 5 months in Pendragon and it obviously only worked because Liesmith has a lot of love for it.

dys (GM): Glad to hear you have no love for this.

Endrite (GM): I don't think this adventure would be very fun with 3 people.

Shauncat: Three seems a bit personal for grogtime

dys (GM): Why do we have a section for characters named Garfields

Endrite (GM): For all the Garfields.

Magic Garfield, Fairy Garfield, Infernal Garfield, Divine Garfield, Hermetic Garfield, Mundane Garfield, Ghibline Garfield, well, the list goes on.

Shauncat: Lasagna Wizard

Endrite (GM): Precisely.

dys (GM): I have used my GM powers to add my grog to the list

Endrite (GM): Bueno.

If you have an idea for a grog, just make one.

Gorvio: Now to wait a whole week to play him. Ha ha ha.

Endrite (GM): There's no limit to how many grogs you can have.

Gorvio: If I think of another fun combination of virtues and flaws, I might.

Pacifico: I'm glad I got around to making a Favored Grog at any rate

Endrite (GM): Uh, please change Pacifico's token to be round.

Pacifico: I can't on this tablet, I will later though

Endrite (GM): Oh, no problemo.

Just whenever you get around to it.

Gorvio: Square tokens look nicer, with that one tokentools square background for higher res tokens, but they'd be out of place here.

Endrite (GM): I prefer round tokens, because they let you see the square tile underneath.

Pacifico: Alright see you next week

Endrite (GM): See ya.

Sorry things didn't work out this week.

Greetings, gamers.

Mystical greetings.

Shauncat (GM): Hail and well met

c'thinker (GM): salvete

is this a grog game again

Endrite (GM): Yeah, it's the same thing as last week.

c'thinker (GM): we have custom grog creation rules right

Endrite (GM): Yes, it's really easy.

Shauncat (GM): Me and dys got it done fairly fast last week

dys (GM): yeah, making a grog is a fun and easy thing

c'thinker (GM): fun??

i'm outta here

dys (GM): ah. the true attitude of a dominions master.

c'thinker (GM): to self, in mirror: great job archon. this is why you're the best

Endrite (GM): Heh.

dys (GM): Under Aristocritus' leadership as Archon, we have almost completely succeeded at replacing every single magus who is not Aristrocritus, with someone younger and less experienced than him.

Only Lavinia and Proclus to go

Endrite (GM): Congrats.

c'thinker (GM): does replacing lodewig with lodewig really count

Endrite (GM): Heh.

AFK a sec.

Shauncat (GM): Kifaaya could always be replaced with a slightly younger Verditius

c'thinker (GM): in a shocking twist, aristocritus is just an illusion controlled by venator

dys (GM): This implies extreme, or any competence on Venator's part, so I doubt it.

I wonder if he's even met Kifaaya yet

c'thinker (GM): he's living the true wizard lifestyle.

dys (GM): Oh you got a new one. Where's Ferris, haven't seen him around. Ah I see. Must dash, all. [climbs into wagon shaped like a giant skull and flies off]

Shauncat (GM): Kifaaya gets guests frequently in her downtime due to the studio

So it's possible they met

dys (GM): Venator only shows up at the building every few years, though, lol

Shauncat (GM): Ah

Then no

devil's fav demon (GM): i dont think any of my characters have met him yet, either

he's very busy.

dys (GM): Were you not part of the Necromancers of Normandy adventure?

devil's fav demon (GM): i'm not sure.

dys (GM): I vaguely recall Prudenzio but I cant remember who was there, besides Aristrocritus, Malach and Ferris (rip)

Pacifico descends into the tomb to find a frescoless wall.

devil's fav demon (GM): i don't really remember. but i have an extremely poor memory.

dys (GM): Proclus was there, I think. That might have been everyone.

c'thinker (GM): masini was there

dys (GM): I know only Archibald could pull off enough MR to resist the aegis of the hearth.

c'thinker (GM): i think? was masini the grog i saved only to have him die the next week while i wasn't there

dys (GM): That was Muzio the Bastard

c'thinker (GM): classic muzio. always being coated in greek fire

johns: rest assured masini died due to your absence

Endrite (GM): Alright just a little bit longer, sorry.

c'thinker (GM): ne'er again shall i be able to say "thanks masini"

dys: Was Masini the templar companion or was that a different Italian name

I am terrible with names due to my Simple Mind

johns: he was a templar

Last of the Templars

dys: Rest in peace, the templar order

Nevio: state of your templars mate

johns: victory for the assassins

Gorvio: The french pope is probably a templar, actually.

c'thinker (GM): probably personally sacked constantinople

Lavinia of Jerbiton: I'm a Templar

Gorvio: I believe that.

Dark Secret (Assassin's Creed canon NPC)

Lavinia of Jerbiton: virgil was the original templar who had the apple of eden and used it to predict the future

Endrite (GM): Ok here I am.

Good crowd today.

Gorvio: Hail

Endrite (GM): This week we're doing a grog adventure, so things are a little different than usual.

For starters, the adventure is going to be more mundane in scope.

Secondly, I'll be awarding Confidence points to particularly amusing grogs.

c'thinker (GM): i am reading On Grog Management by r. kid and will need three seasons to finish this summa

Nevio: lol

Tanolfi: ropius kiddus

Endrite (GM): It's so easy, even a grog can do it!

Just pick some abilities, a personality flaw, and a virtue.

Bingo bango bongo you're done.

You can also just play an existing grog, if you want.

Nevio: yeah, grogs are nice and simple.

Pacifico: That'sa good grog

Endrite (GM): Wow, the Tribunal sure has changed these last few years, hasn't it.

Nevio is carving "vardians tomb" into his arm

Endrite (GM): The chilly October weather is a now familiar sign that you have to perform one of your least pleasant tasks: gathering rotten fruit from a cave filled with bats near Montcuq.

Montcuq is about 50 miles away on foot, so it takes more than a week to get there and back.

Tanolfi: lets take a train

Endrite (GM): Of course, a particularly dedicated courier could ride hard and finish the journey in a day and a half.

And with magic it could potentially take no time at all.

There aren't any armies in the area currently, so you can't follow a baggage train.

Nevio: It's a good thing it's already rotten, we won't need to hurry.

Gorvio: I am offensive to animals and thus must walk.

c'thinker (GM): lets run a train.

Endrite (GM): Walking would take about 5 times as long.

Pacifico: We could put Kifaaya's saddle on someone, that'd transport two people

Gorvio: We should take that, yes.

I have good ride and animal handling, and animal ken. They just hate me.

Nevio: The indignity.

c'thinker (GM): hmm. can i use Sir Boak

Endrite (GM): Any magic items you take along won't be available for use by anyone else for the next session.

Gorvio: Lavinia? Helping out?

Tanolfi: sir oak can't talk

is a thing

c'thinker (GM): it's perfect, i won't have to say anything

Tanolfi: lol

Gorvio: Ha ha ha. Good one cumthinker you jokester. Pick a grog.

Endrite (GM): Sir Oak is necessary for the defense of the covenant.

Pacifico: The saddle is controlled by Zita for the most part, though the studio is a good display area while not in use.

Endrite (GM): Oh also, I need you to all say who you are being played by.

Pacifico: Shaun

Endrite (GM): By womst've theen art being played.

Nevio: I'm being played by dfd.

Tanolfi: Endrite

Nevio: what magic items do we have?

Gorvio: Zita can lend out the saddle, it's covenant property

This is dys, the gamer, playing this man.

Crass: Cumthinker's borrowed grog here.

Endrite (GM): I mean, magi can lend out any item they want.

But be aware that the item won't be available to use during the next adventure.

Crass: here to... defend the fruit pickers against any threats?

Gorvio: It's something only used in downtime to aid with her redcap work, anyhow.

Endrite (GM): Taking a warrior along is a good idea, since the roads can be dangerous this time of year.

ESPECIALLY since All Saint's Eve happens at the end of the month.

That's when the dead are rumored to rise from their graves and walk the Earth.

Nevio: I'm sure it's just that, nothing but a rumor.

Endrite (GM): Naturally, it's up to you whether or not you want to believe that superstitious claptrap.

Nevio: Never seen it myself.

Pacifico: Kifaaya doesn't need the saddle herself, and being unavailable ofr an adventure is fine, the idea was just to allow Redcaps to get between covenants faster

Endrite (GM): Sure, no problem.

Pacifico: With the OOC assumption that it'd end up in practice strapped to grogs

Crass: We should leave well before then, in that case.

Endrite (GM): Who wants to turn themselves into a horse?

Crass: Not me!

Endrite (GM): Gorvio, who is playing you?

Gorvio: It is dys here

Should we edit the grog names to include player name, for your convenience?

Nevio: I'm sure my leg would still be lame if I turned into a horse.

Endrite (GM): No that's fine, I've noted it all.

It would be.

Pacifico: Alas, I am being bullied into becoming a horse

Gorvio: "Look, just put the damn saddle on. It'll be fine."

Crass: what about johns

Endrite (GM): What about him?

Tanolfi: yeah what about him

Pacifico: "What craven artifice is this? A saddle for a man?"

Gorvio: "Yep."

Nevio: "Perhaps you'll like it."

Gorvio: "Horses kick me. We need a more reliable horse."

Pacifico: Maybe he will

Gorvio: "They say really rude things, too."

Pacifico: "Perhaps the change in perspective will give me ideas for my frescoes."

"Very well, if I must."

Tanolfi: "A job's a job"

Endrite (GM): It's a living.

Crass: Someone's gotta do it.

Gorvio: "Good for frescoes yeah. Get to it pal."

Tanolfi: Such is life in pre- late capitalism

Endrite (GM): Oh, when you have a chance Shaun you should make a loot card for your magic items.

Pacifico: Okay, I have writesups somewhere so i can copy them over to where the should be.

Endrite (GM): We use this: http://mtgcardsmith.com/mtg-card-maker/

Anyway.

Pacifico: https://github.com/Shauncat/ars-badgame-2-shaun/blob/master/EnchantedItems.md#saddle-of-the-protean-palamino

Endrite (GM): You've now forced one of your companions to be a horse, but how do you plan to get everyone else there?

Nevio: Can we get a cart?

Gorvio: I hope on Pacifico. "Alright, now get your own horses and we're set."

Endrite (GM): Hmm.

Gorvio: Gorvio is the covenant stable boy but I do not know if we have horses at all.

The horses hate him and kick him constantly but his immunity allows him to do his job.

Endrite (GM): You'll probably need at least one more horse if you want to carry yourselves and enough provisions for a week.

Nevio: His immunity to being kicked by horses?

Crass: Maybe there aren't any horses and you're just being kicked by faeries.

Gorvio: Virtues: Lesser Immunity (Being kicked by horses), Animal Ken

Flaws: Offensive to Animals, Depressed

Tanolfi: let's steal a horse and kill the rider and if we get spotted we say we're proclus of rome

Nevio: lol

Pacifico moves around a bit with Gorvio on his back, getting used to the tank controls.

Gorvio: Would you rather they were set to absolute

Pacifico: Life's hard when your strafing speed is severely debuffed

Endrite (GM): In addition to transport, you're going to need money for your journey.

Pacifico: Hopefully Pacifico can get some ulilililila jollies out of high forward speed.

Crass: Gorvio can go figure out if anything lives in his stables, and I'll go find out if we get our expenses covered

Gorvio: I walk into the stables. Rolling awareness to check for horses

rolling 1d10+3+8

(

2

)

+3+8

=

13

Endrite (GM): Horse detected!

Gorvio: This is enough for EF 10 horse locatoin

Endrite (GM): Horse detected!

Horse detected!

Gorvio: "Hello horsies. Please, please, please come this way."

I have Animal Ken and Animal Handling

Horse: "Whinny"

Gorvio: "That's not nice! You can't say that!"

"You have to come and be ridden, it's what horsies do."

Horse: "Neigh"

Tanolfi: Who handles money in this covenant

Gorvio: "You are a bad horsy."

Crass: the steward is still alive right

Horse: You'll have to roll Animal Handling here.

Gorvio: "Look, I have a bag of oats. You can get some oats if you come out."

Horse: As far as I know, yes.

Gorvio: Whats the characteristic for that?

-5 from offensive to animals, I assume

Tanolfi: I approach the steward. "We're going to collect vis and we'll need some money."

Gorvio: Com? Pre?

Endrite (GM): Animal Handling + Communication.

I mean presence.

Yes.

Gorvio:

rolling 1d10!-1+8-5

(

4

)

-1+8-5

=

6

Pacifico neighs at the other horse, who does not understand.

Horse: The horse kicks you as hard as it can.

Gorvio: "I'm not fat. Mother says I'm just full of God's love."

I take... 0 damage!

Horse: It's pretty frustrated, but you're able to drag it out of there.

Tanolfi: blindfold it

Gorvio: "Okay everyone. I have got the horsy."

I hop on Pacifico

Endrite (GM): So you want to ask the Steward for cash?

You'll need about 2 Mythic Pounds for this trip.

Nevio: That sounds like a good idea.

Tanolfi: "We'll need 8 mythic pounds."

Nevio: Or we could stroke men off underneath a bridge, I suppose.

Sir Sebaste the Steward: Roll Guile for your outrageous lie.

Gorvio: Maybe you can

Sir Sebaste the Steward: + Com

Tanolfi: It's not a lie. It's a negotiation tactic.

Sir Sebaste the Steward: Hmm, alright.

Tanolfi: It's detailed in the famous summa, the Art of the Deal.

Sir Sebaste the Steward: Oh so you can read now?

Pacifico: Arte

Tanolfi: No, but I can pretend to.

Ars Dealus

Sir Sebaste the Steward: "That much? Montcuq is but three days travel from here."

Crass: "Tanolfi, no!"

Sir Sebaste the Steward: "I pray that thou art not taking me for a fool."

Crass: "Don't listen to him, boss. We need two pounds and not a grain more."

Tanolfi: "Since when can you count Crass?"

Nevio: "What if something unexpected happens, and we need the money?"

Tanolfi: "You can't hold up two fingers without poking your own eye out."

Nevio: can I Bargain?

Sir Sebaste the Steward: You can try.

Sir Sebaste will counter with his Folk Ken.

Tanolfi: I make a sneak attack on sir sebaste to kill him while nevio is distracting him

Nevio:

rolling 1d10+7

(

6

)

+7

=

13

Gorvio: I attempt to count to 8

Nevio: lol

Sir Sebaste the Steward: Uh, are you sure about that?

Crass: "Why you-"

Tanolfi: if it will make endrite cry, i'm very sure

Gorvio:

rolling 1d10!-3

(

9

)

-3

=

6

Sir Sebaste the Steward:

rolling 1d10 + 8

(

3

)

+8

=

11

Gorvio: I count to 8

Nevio: That will make me cry as well.

Crass: looks like you counted to 6.

Nevio: I don't like seeing people die.

Gorvio: "Six... selven... uhh... eight! Wow that is a lot of mythic pounds."

Sir Sebaste the Steward: "Well, mayhap prices have risen since my day."

"Is it not the way of peasants to grasp every penny they can?"

Pacifico: The next steward will demand a higher salary so we'll lose money in the end

Sir Sebaste the Steward: "But enough talk! Thou art charged with a great mission and it is my honor to supply you with the arms necessary for victory."

Gorvio: "Can I have an axe?"

"You never know when you will have to make a takedown."

Sir Sebaste the Steward: You get an extra 10 shillings!

Nevio: "We are truly grateful, Sir Sebaste."

hah

Sir Sebaste the Steward: "Ah, an axe."

"I'm afraid those days are but shimmering jewels in my memory."

Pacifico has a short sword loaded into the sheath currently dangling uselessly from his harness.

Nevio: we're rolling in it, boys.

Gorvio: "Okay but can I have one."

Sir Sebaste the Steward: "You will need to speak to the Turb Captain for superior arms."

Crass: "I just need my good old shord and shield."

Gorvio: I walk out without saying another word and go straight to the turb captain

Sir Sebaste the Steward: "That is, if he is not out reaping the harvest!"

Tanolfi: turd craptain

Crass: "Sword and swield."

Gorvio: "Hello turb captain. Can I have an axe. I need it in case of wolves."

Sir Sebaste the Steward: He laughs raucously at his joke.

Nevio: he's laughing to an empty room, as everyone runs out at full speed

Gorvio: "Wolves are very mean animals that talk about how tasty you look and I do not want them to eat me."

Sir Sebaste the Steward: Please note that the 10 shillings comes divided as 120 denarii.

Tanolfi: We shouuld assign strategic roles to each person on this mission. As the most reliable and level headed I shall be the Treasurer.

Sir Sebaste the Steward: Mandatory Bonus Duty Assignment Time!

Tanolfi: hell yeah

Turb Captain Luca: "Eh, an axe?"

"Grab one off the rack, I don't care what you need it for."

Nevio: The hardest to kill of us should carry our money.

Gorvio: "Thank you Turb Captain."

I take an axe

Turb Captain Luca: He jerks his thumb to a weapon rack on the wall.

Then tries to get back into his nap.

Gorvio: OBTAINED [1] AXE { chopping, lethal, melee, single weapon }

Crass: a - an uncursed hand axe +0

Turb Captain Luca: Anything else you want to grab at the covenant before you head out into the privation of one of the largest cities in Europe?

Crass: We should get something to drink on our journey.

Some pure, cool, clean, refreshing wine.

Turb Captain Luca: Bringing wine with you is a smart idea.

You never know when you'll come across something safe to drink on the road.

Fortunately you have enough money that you can buy wine!

Crass: money can be exchanged for goods and services!

Turb Captain Luca: Genius!

Where would you like to buy wine?

The Eastern Ear Inn is the closest place to buy wine, but the prices are quite steep.

Enough wine for the five of you for a week will cost 225 denarii.

Crass: Sounds like a bad deal.

Tanolfi: lets just put it on the magi's tab

Gorvio: There is nothing that can go wrong from this. Buy it all.

Ildebrando: "Best wine in the city doesn't come cheap, Crass."

"Come on now, Tanolfi, I know you get a stipend for your adventures."

"Don't try and kid me."

Tanolfi: "Alright, I guess I'll just go back and tell the Magi you aren't going to honor their credit."

"They'll be thrilled."

Ildebrando: You can, of course, try to Bargain with Ildebrando,

Tanolfi: nah

Ildebrando: "Is that some kind of threat, Tanolfi?"

Nevio: I don't need that much wine.

Tanolfi: "Do you consider the Magi threatening?"

Ildebrando: "I know as well as you do that you can't drink on their tabs."

"Ha ha ha, and you don't?"

Tanolfi: "I mean I know they're killers, wanted criminals, capable of turning a man into stone and torturing their soul..."

Ildebrando: "We've all seen them kill men twice your size with but a glance."

Nobody can survive that kind of magic coming at you, I don't care how gay or strong you are.

"I wouldn't risk it over a bottle of wine, my boy."

Tanolfi: fine

we'll kill ildebrando and drink his blood instead

Ildebrando: Alright, roll weapon.

Crass: i am fine wit this, as it is not a lie

with

Tanolfi:

rolling 69d420

(

51

+

389

+

208

+

211

+

148

+

296

+

231

+

64

+

115

+

334

+

138

+

283

+

96

+

124

+

25

+

401

+

402

+

388

+

282

+

168

+

61

+

48

+

26

+

265

+

214

+

387

+

152

+

75

+

252

+

71

+

248

+

359

+

52

+

311

+

154

+

254

+

118

+

312

+

359

+

349

+

240

+

9

+

313

+

338

+

125

+

292

+

420

+

70

+

401

+

95

+

178

+

207

+

173

+

264

+

352

+

337

+

403

+

270

+

359

+

213

+

47

+

284

+

370

+

358

+

126

+

178

+

274

+

318

+

188

)

=

15623

Ildebrando: To murder your good griend Ildebrando.

Nice.

So are you going to buy the wine or look for something cheaper?

Nevio: Since we don't have that much money to spare, as far as I know, let's see if we can bargain for the wine. One of us is a horse, so we don't even need that much.

Crass: oh yeah

let's trade our newfound horse for wine.

Ildebrando: You have a huge amount of money to spare.

Crass: problem solved!

Nevio: Well, there we go.

Ildebrando: I hope you aren't planning on selling a magic item.

Nevio: I think he should give us a discount anyway.

Ildebrando: You can always try to Bargain with him.

Nevio: Because we're on such good terms after threatening his life

Crass: wait, are the shillings divided into 120 denarii each or in total

Nevio: sure. is that +pre or com?

Ildebrando: You'll both be rolling Bargain + Communication.

Nevio:

rolling 1d10+7-2

(

4

)

+7-2

=

9

Ildebrando: Yes, larger coins are comparatively rare, so you actually have 600 Denarii.

rolling 1d10 + 9 + 3

(

10

)

+9+3

=

22

Nevio: drat.

Crass: oh that makes a lot more sense.

Ildebrando: Ildebrando is a canny negotiator and you just barely avoid agreeing to pay more for wine.

He doesn't even want more money, since he sees you everyday, but he just can't help himself.

The Art of the Deal flows through his veins.

So are you going to pay him 225 denarii or look somewhere else?

Or just pocket the money and try to forage in the wilderness.

Buying 225 denarii worth of wine here is enough to keep you in drink for the whole trip and in style.

Gorvio: Please... just buy the wine...

Ildebrando: It really is very good wine.

Nevio: let's just buy the dang wine.

Crass: let's do it then.

Gorvio: I make my horse, Pacifico, turn in a circle while I wait

Pacifico does it, finding protest harder with this horse brain.

Ildebrando: Changing into an animal doesn't give you the mind of an animal, generally speaking.

That's a Mentem effect.

Pacifico: Right

Nevio: He's just looking for excuses

Ildebrando: Yeah and I won't put up with it!

Pacifico: I'll take a look at my personality traits then

Ildebrando: Alright, Ildebrando carefully counts your coins and allows you to take a hogshead of wine with you.

"I'd carry it myself, but I'm not as spry as I used to be, you understand."

Pacifico: Fey +3, Loyal +2, Pious +2

rolling 2+d10 Loyal

2+

(

10

)

=

12

Crass: ha! fey

Ildebrando: Heh.

Pacifico does not buck Gorvio off at this time, in the interest of the mission.

Crass: "Oh don't worry, I'll take care of it. I'm really spry."

Ildebrando: Alright, are you ready to head out into the wide world on your mission?

Pacifico: Neigh. I mean aye

Gorvio: "Yes."

I say to no-one in particular, on top of the horse

Nevio: Yep.

Crass: "All right, let's go."

Ildebrando: Ok!

Welcome to the road, boys.

Tanolfi: picturesque

Endrite (GM): You might want to zoom out a little, it's a big picture.

Tanolfi: I shoot the dog and rob its GP

Crass: "Gosh, Italy is nice."

Endrite (GM): Dogs do not have "GP".

Leaving the city in this weather is a tonic, frankly.

Illness is common during colder months and it's definitely a pleasure to get away from that smell.

devil's fav demon: Why, my leg doesn't even bother me quite so much in this air.

Nevio: says nevio.

Crass: "I've never been anywhere else. But it stands to reason that other places aren't as good."

Endrite (GM): As you ride, (or pull) the cart, you notice peasants working in the fields, threshing grain.

Thank goodness you don't have to do that nonsense.

Pacifico: It's nice to get out of the city, as it is woefully lacking in horse bathrooms.

Endrite (GM): Good news, the whole city is one big horse bathroom.

Crass continues making inane comments as we make our way down the road

Pacifico: Pacifico does not know that, as he has human mentem

Tanolfi: the world is my toilet

Endrite (GM): You've seen horses before.

Crass: the whole city is one big human bathroom as well

Endrite (GM): You know how they do.

At this time of year, the roads are more well traveled than you might expect, as merchants carry grain from the harvest to sell in the city.

Pacifico: Pacifico is disease prone, he's somewhat cautious about his bathroom habits

Endrite (GM): At a particularly narrow point in the road, you meet one of these merchants.

Pacifico: Fragile Constitution

Endrite (GM): He is leading a team of several horses, pulling a wagon-load of wheat.

One of the horses has collapsed; a broken leg.

The merchant is trying to convince one of his teamsters to scour the countryside when you arrive.

Ordinarily you wouldn't need to stop, but the path narrows at this point and you can't get around him.

Nevio: Oh, that poor horse.

Gorvio: "Oh no, the horsy."

Merchant: "You there, you have two horses, surely you would be willing to part with one."

Gorvio: "We need the horsies for our mission. It is very important."

"Your horse is very rude mister merchant."

Pacifico trots backwards ab it.

Merchant: "I don't intend to be caught out here after work and Elmo here," he thumps the teamster on the back of the head, "is too lazy to pester some townsfolk for one of theirs."

"Rude? I should say so."

"This was a very inconvenient time to break a leg."

"We're so close to Rome and I'm not going to spend another night out here."

"You're from Rome, right?"

Gorvio: "Yes."

Merchant: "Well, how about I borrow your horse from you, we all head back to Rome and I give you a substantial reward."

"It would only set you back about a day and I can make it worth your while."

Nevio: Sounds like a deal we can't afford to miss.

Gorvio: "No thank you mister. We dont need any substanshals, we're collecting rotten fruit."

Merchant: "Rotten fruit?"

Nevio: I can't use chirurgy to set a horse's leg, could I?

I've only ever done people before.

Gorvio: "It's a very important mission. We are important people."

Pacifico: "I volunteer the other horse," I say, poorly comprehensible due to my horse tongue.

Merchant: You can't really save a horse with a broken leg.

Crass: We really have to get this rotten fruit!

Merchant: However, you may attempt to set the horse's leg for long enough for it to make Rome.

Roll Chirguergy + Int

Pacifico: Talk to Kifaaya if you want to recycle a horse.

Nevio: It should at least die in a good city.

rolling 1d10+14+3

(

9

)

+14+3

=

26

Merchant: Nice roll.

How did a Grog get such a high ability score?

Nevio: Puissant ability + specializing in that ability

Merchant: Ok.

Well, good job anyway.

Nevio: Thank you.

Merchant: You manage the possible and set a brace on the horse's leg.

Nevio: "You'll be able to sell the horse to an idiot, now."

Merchant: It should be able to limp the rest of the way.

"Ah, my friend, thank you for this great act of charity."

"In these days, such virtuous behavior is sadly lacking on the road."

"A far cry from the days of the Good Samaritan, eh?"

Gorvio: "I'm sorry you're still going to die horsey."

Nevio: "It was a trifle. Just testing my abilities."

Horse: "Whinny"

Crass: "Come on, Gorvio, the horse doesn't need to hear that."

Gorvio: "No now I hope he dies."

"Thats what bad horsies deserve."

Pacifico does his best to whinny like the other horse.

Merchant: "Ah, such modesty. I will be sure to keep you in my prayers."

"I wish you good fortune on your travels, Roman."

Gorvio: I get back on Pacifico for the journey ahead

Endrite (GM): The merchant's wagon is carried away towards Rome by his reinvigorated team of horses.

Does he make it to Rome, who can say?

Nevio: I'll have to see him later about that reward.

Endrite (GM): You could run after him.

Nevio: No, he'll be fine.

Endrite (GM): Alright.

Well, evening is setting in.

The roads are well travelled, so there are inns about every 8 miles, if you wish to stop.

You may also forgo the expense and sleep under the stars.

Well???

Nevio: how expensive could the inn possibly be?

let's stop.

Pacifico: Can't hurt to try a stable.

Well, depends if the stable is cheaper than the commons

I can just take the saddle off in that case.

That is, if the commons are cheaper

Endrite (GM): It probably is.

Also it would look weird if someone saw a horse drinking wine.

Nevio: Oh no, wouldn't want to spoil all that fun you were having as a horse.

Gorvio: "Can we sleep in an inn? The birds keep saying I look like a 'fat faggot with no friends' and it really hurts my feelings."

Pacifico: "I agree with the birds."

Gorvio: "Noooooo!"

I run off crying

Endrite (GM): It costs you each 10 cents to stay in the commons of the inn.

Nevio: fated to be hated by all horses

Crass: jesus.

Pacifico: Even human ones.

Endrite (GM): The inn itself is quiet, though there are a few other travelers.

Gorvio: By all animals. Nature is tormenting this man constantly.

He has depression with very good reason.

Endrite (GM): It is his cross to bear.

You are welcomed in and the night passes without incident.

For example, no one tries to beat you up.

Travelling without magi: it's great folks!

Gorvio: Woo

Crass: wow, what if we could do everything without magi

Pacifico: No time to do any charcoal drawing while I have hands, I suppose.

Endrite (GM): Dawn arrives and you once more have to go forth into the world.

Breakfast is another 10 cents each.

Pacifico: I better fill up while I have a human sized stomach.

Nevio: very important to eat to stay healthy.

Endrite (GM): I'm not sure how that works exactly, you'd have to ask Johns.

Pacifico: With any look the food is absorbed into my humors before I turn back

luck

Endrite (GM): Alright, back to the road!

Oh whoops, I never took you off it.

Oh well, there's always tomorrow.

As you move further away from Rome, traffic decreases.

Though there are still merchants moving back and forth.

You also pass a crowd of pilgrims.

Endrite (GM): They ask you for directions.

Do you give them directions to Rome?

Gorvio: "I dont know. Good luck guys."

Nevio: No wonder the animals think you're an asshole!

Endrite (GM): Yeah no shit.

Tanolfi: they shou;ld ask god

Endrite (GM): Alright, the gaggle of pilgrims wander off the road, looking for the road to Rome.

Perhaps Saint Christopher will show them the way.

But perhaps not.

Gorvio: Any other grog could step up and help them. I answered honestly, and my fellows didnt even try to help them...

Crass: Come on, let's be fair.

I also don't know the way to Rome.

Gorvio: Wait

Do any of us

"Okay. We know how to get back to Rome right?"

Nevio: I don't know. It's the way we came.

Crass: do any of us know how to read

Gorvio: "Someone here does right?"

Endrite (GM): You need Artes Liberales to be able to read.

Gorvio: "Okay everyone who knows the way to Rome, put up your hand."

Nevio: technically, no, I guess I just learned how to be a doctor by watching other people do it.

Pacifico: I could draw a map if I had hands.

Crass: we need a grog whose specialty is that they can read

that'd be handy i bet.

Gorvio: None of us know the way home. Hell yes.

It's time to earn those confidence points, boys.

Pacifico: All the grogs died on the way back to their home planet

Endrite (GM): You could always take the saddle off of Pacifico.

Nevio: I thought we did.

Gorvio: And lose my horse? I'm riding him right now.

Nevio: Did he put it back on?

Endrite (GM): Yes.

Nevio: He loves being a horse, that guy. People are going to say things about him.

Endrite (GM): You're back on the road.

Crass: "Pacifico! Can you hear me in there?"

Gorvio: "Nobody is putting their hands up. Uh oh."

Pacifico: I could draw the map while we're staying at inns

Crass: "Stomp once if you know the way to Rome, okay?"

Gorvio: "How would he know the way back? He's a horse."

Endrite (GM): Clearly he isn't really a horse, because he doesn't hate you.

Gorvio: I'm sure he does at this point.

Pacifico: Yeah

This is for the covenant

Crass: "Well, we know the way to the cave, right?"

Gorvio: It's the first time a horse has let me ride them in years. I'm making him do all the tricks I learned to do before I was presumably cursed by a gypsy or some other such effect.

Endrite (GM): Yes.

You just follow the road.

Gorvio: Wait a minute, that road

Crass: so, we just have to follow the road back.

easy!

Endrite (GM): There's a road direct from Montcuq to Rome.

Gorvio: People managed to get lost following this road

Amazing

Endrite (GM): It must have been important back in Roman times.

Nevio: Silly pilgrims.

Endrite (GM): Alright, so you just want to move on, ever forward to Montcuq?

Gorvio: Yeah. We're responsible.

Endrite (GM): Ok.

The rest of the day passes without incident.

Towards the afternoon, you start encountering more difficult terrain as you begin the slow climb to Montcuq.

The inn here is more lively, apparently the innkeeper just had a son!

He's pretty excited.

He's willing to discount your stay to 5 cents per person.

Endrite (GM): Alright, if no one wants to do anything, you sleep well.

Nevio: whew.

Endrite (GM): 6 cents each for breakfast.

Gorvio: I enjoy a brief respite from the cruel whims of nature.

Nevio: How's the son? Healthy?

Endrite (GM): Today you face a tough choice.

Oh yeah, he's fat as something that is very fat.

Pacifico: I'll map out our travel from memory while human

Nevio: Lovely. What a good father.

Pacifico: To the best of my ability

Endrite (GM): If you travel at the pace you've been going, you'll reach the cave by nightfall.

Crass: Congratulations, signore.

Endrite (GM): HOWEVER, if you decide to travel hard and take 2 points of Long-Term Fatigue, you can make it by mid-afternoon.

It's a bat cave, so it's likely to be more active and dangerous at night.

Nevio: Well, it is our duty.

Pacifico: The fruit can wait

Nevio: Lazy...

Crass: *mythic bat cave

Pacifico: What's it gonna do, rot?

Endrite (GM): Oh it'll be fine.

But you'll have to avoid agitating the bats.

Nevio: Let's just take an extra day, and leave sometime during the night so we reach the cave at dawn.

Gorvio: The even lazier option. Genius.

Crass: Let's just camp out outside the cave.

Gorvio: "I dont like bats."

Endrite (GM): Good plan Nevio.

Gorvio: "They are not as rude as horses but there are more of them."

Endrite (GM): Nevio AND crass.

Nevio: nevio may not know how to read, but he's been to college.

Endrite (GM): AFK a sec, sorry.

Pacifico: Having a chance to draw some bats while they are sleeping sounds nice

Gorvio: Gorvio has -3 int

due to being kicked in the head by horses

Crass: has Crass been on any adventures

Gorvio: I dont think so

Endrite (GM): Ok I'm back.

Alright, so you'll go to the cave, then camp outside?

Pacifico: Okay

Endrite (GM): Ok cool.

Today is rather similar to yesterday, but you see more peasants than merchants.

Threshing grain in the fields.

Just as you're about to leave the road for the cave, located deep in the forest, you meet some Roman flagellants on a procession.

Nevio: That's very strange behavior.

Endrite (GM): They're chanting a hymn and scourging themselves every time they say Jesus' name.

They notice you, but don't stop.

Do you want to do anything with them?

Pacifico: I've had enough flagellation from Gorvio as it is.

Endrite (GM): He's such a jerk.

Nevio: I don't think I can stop them, so I won't do anything.

Gorvio: To each their own

Crass: Just let them do their thing.

Endrite (GM): Alright, cool.

Very tolerant.

Alright, the forest isn't quite the deep wilds or anything.

Pacifico: This is a cool idea for a frescoe

So I simply observe

Crass: should i be horrified by this? i do not know

Endrite (GM): You run into, like, 3 groups of peasants foraging for whatever it is peasants want.

But other than that, travel through the woods isn't too difficult.

You reach the cave by nightfall.

Pacifico: I'll draw them as goblins gathering mushrooms later

Endrite (GM): Smart.

Smart.

Crass: nothing to slay so far, but that's not really a bad thing

Gorvio: "Okay. Let's go to sleep then."

Endrite (GM): Does anyone have Survival?

Gorvio: Yes

Pacifico: I'll sketch out some of these ideas for later, when I have time and a lectern.

Gorvio: What is the roll

Endrite (GM): Nice, gimmie a Survival + Per roll.

Gorvio:

rolling 1d10+3+6

(

4

)

+3+6

=

13

Endrite (GM): Very good.

You set camp a ways away from the cave mouth, to avoid the attention of the swarm of bats that vomit out of it after the sun comes down.

Everyone roll Brave.

That's 1d10 + your Brave score or - your cowardice score.

Nevio:

rolling 1d10

(

1

)

=

1

nice.

Gorvio: Hm. I dont have either.

Nevio: same here.

Gorvio:

rolling 1d10

(

8

)

=

8

Crass: i don't have any personality scores.

rolling 1d10

(

4

)

=

4

Gorvio: I believe grogs dont need them?

Pacifico: I'll roll Fey as negative Brave

Gorvio: Besides any personality flaws they have

Pacifico:

rolling d10-2

(

10

)

-2

=

8

Crass: but they're only meaningful for grogs and NPCs

Gorvio: I roll mine on my magus and companion, actually

Endrite (GM): Yeah, Bravery is like the one example the book has for Personality Traits.

Pacifico: I copied my traits from the Artist covenfolk in the Covenants splat

Endrite (GM): If you got less than 6, you have trouble sleeping in the night, terrified as you are by the ghastly shrieking of the bats.

Gorvio: Zita must constantly roll to not enact risky thefts and has not passed a single one. I'll give Gorvio some traits now.

Endrite (GM): You take one long-term fatigue at night.

Nevio: oh no!

Endrite (GM): Every grog should have at least one personality trait, due to their wacky personality flaw.

Crass: mine is Delusions, which makes me extremely honest as a side effect

no number attached though

Pacifico: Fey is a good trait for Fragile Constitution

Endrite (GM): By "one long term fatigue at night" I mean in the morning, after you wake up.

Pacifico: When you're on the verge of death, you die

Nevio: i'm just obsessed with health.

Endrite (GM): Oh dang i left you in the Inn.

Sorry.

Nevio: oh yeah.

i should have been forced to interact with the flagellants. shit.

Pacifico: I'm Pious +2

But I've already been whipped enough for my sins for a while during this adventure

Endrite (GM): As the sun rises, all the bats are banished back into the cave for the day.

Gorvio: "Great. Now we can go inside the cave full of bats."

Pacifico: "Great!"

Endrite (GM): To finish your quest, you must enter the cave and retrieve the rotten fruit filled with Perdo vis.

Of course, you can't tell which ones have vis in them, so you'll need to take them all out.

Not waking up the bats will take a Stealth + Dex roll.

It will take 5 such rolls to gather all the fruit you can find.

Naturally this will go more quickly the more people you have.

Gorvio: Okay team

Who has stealth

Pacifico: No Stealth but +3 Dex

Crass: same.

Nevio: +1. that's plenty!

Gorvio: "I believe in us all. We can do this."

Crass: also, no sense of direction, so if the cave is big maybe i'll just die

Nevio:

rolling 1d10+1 to sneak in and grab disgusting rotting fruit

(

1

)

+1

=

2

hell yeah.

Gorvio:

rolling 1d10!+1

(

3

)

+1

=

4

Stealth rolls are stress dice

Pacifico:

rolling d10!+3

(

5

)

+3

=

8

Gorvio: So

Nevio: it's this damn leg! the one thing i can't fix!

Gorvio: Confirm the botch, gamer

Crass:

rolling 1d10!+2

(

6

)

+2

=

8

Nevio:

rolling 1d10

(

1

)

=

1

Endrite (GM): Yes this should be stressed.

Gorvio: lmao

Endrite (GM): Bueno.

Nevio: lmao

Gorvio: BOTCH

BOTCH

Pacifico: Haha

Crass stamps knife and fork on table

Gorvio: TCH DETECTED BOTCH DETECTED BOTCH DETEC

Endrite (GM): Alright, you all carefully creep into the cave, your torches lit to reveal your "prize".

Nevio: my white whale... the bum leg...

Endrite (GM): Unfortunately you all manage to bang around enough to attract the attention of the bats.l

Everyone gets attacked by bats, for...

rolling 1d10 + 1

(

4

)

+1

=

5

5 damage, you can soak it.

Gorvio: "Ahhh! I'm being attacked by bats!"

Oh I have 4 soak. Amazing.

Crass: i have heavy metal armor

Pacifico: "Mama mia!"

Nevio: 2 damage. ouch.

Crass: i don't know how much soak that is.

Nevio: i don't know how much health i have.

Endrite (GM): Gorvio, don't worry you don't take any damage from this.

Pacifico: If mama mia is not something people say in 1332, I have Incomprehensible

Endrite (GM): Wounds for you work the same way they work for everyone.

Italians have always loved their mamas.

Aside from the bats, you 3 manage to grab some fruit and get out.

Oh wait you take one damage Gorvio.

Sorry my bad.

It's just being kicked by horses.

Crass: there are four of us

Pacifico: One botched

Endrite (GM): Nevio, you are substantially less lucky than everyone else.

Crass: ah.

Nevio: Ah, that's life.

Endrite (GM): A bat flies towards your torch and sets itself on fire.,

In a panic, it attacks your head and gets tangled in your hair.

You have a burning bat stuck to your head.

Nevio: "Oh god! I have a burning bat stuck to my head!"

Endrite (GM): You'll take 1d10! +5 damage every round until either you or one of your friends manages to kill it.

Pacifico: "Fascinating."

Gorvio: Does the bat offer any opinion on that turn of events

Nevio: oh, excellent.

Endrite (GM): I think being on fire is opinion enough.

Nevio: i drop to the ground and start screaming

Endrite (GM): You don't need to be a Bjornaer to figure out how it feels.

Pacifico: I'll unsheathe my shortsword and attempt to remove it

Nevio:

rolling 1d10!+5

(

7

)

+5

=

12

Endrite (GM): Nice.

Alright, everyone who wants to should hit Nevio with a weapon.

Nevio: I'm Incapacitated by the flaming bat stuck to my head.

Crass: "Drop to the floor, Nevio!"

Endrite (GM): If you pass Ease Factor 10, then you manage to strike the bat free.

Ordinarily this would be a terrible plan, as bat guano is explosive.

Pacifico:

rolling d10!+8

(

1

)

+8

=

9

rolling d10

(

8

)

=

8

Nevio: wait, soak 3, that's just Heavy damage.

Gorvio: Lmao

Oh

Crass: i don't know how this works, it just says i have a single weapon and (8) in single weapon

Endrite (GM): However, there isn't too much guano on the floor.

Gorvio: No botch

Crass: do i just roll 1d10+8 then

Gorvio: I pull out my axe

Nevio: I'm reading the damage table incorrectly. Whoops.

Endrite (GM): 1d10! + 8.

This is stressed.

Crass:

rolling 1d10!+8

(

2

)

+8

=

10

Gorvio: "I am going to use the axe, Nevio. Stay very still."

rolling 1d10!+6

(

9

)

+6

=

15

Nevio: just Medium, I think, in the end. I'll be fine.

"Aaaagghh!!! My face!"

"My head!"

Endrite (GM): What don't you get about it, Crass?

Pacifico: Phew, it'd be a shame if I botched and accidentally stabbed Gorvio

Endrite (GM): It would be, you merely miss.

Alright, you manage to remove the flaming bat from your friend's head.

Gorvio: "Okay. We removed the flaming bat from your head."

Nevio: "

"My heartfelt thanks, my friends."

Crass: "I knew this would happen!"

Pacifico: "This roasted bat looks ghastly."

Pacifico considers taking out his drawing stuff

Endrite (GM): All this excitement awakens the sleeping bats nesting on the roof of the cave, please attempt to escape the cave with a stressed Quickness roll.

Ease Factor 7.

Pacifico:

rolling d10

(

4

)

=

4

Crass: "Every time you tell a lie, an evil fairy comes into the world to punish you! We never should have- merda!"

rolling 1d10!+2 to escape

(

9

)

+2

=

11

Endrite (GM): ARE bats evil fairies?

Probably.

Crass: How should I know?

Nevio:

rolling 1d10!+1 to escape

(

3

)

+1

=

4

lovely.

Crass: This is obviously a fairy cave or it wouldn't have vis in it.

Gorvio:

rolling 1d10!+2

(

9

)

+2

=

11

"Aaaahhhh!" I run out

Endrite (GM): I mean that's just common sense.

Nevio: "Oh no! Oh god! More bats!"

Endrite (GM): If you fail, you take an additional 1d10 +1 damage.

rolling 1d10! + 1

(

7

)

+1

=

8

8.

Pacifico: I take the damage

11 total

Endrite (GM): The frenzied bats don't follow you out of the cave, or at all really.

Damage works like this: you subtract your Soak, then check to see what kind of Wound you have.

Crass: i need to consult the grog summa again

Endrite (GM): Each instance of damage gives you a separate wound.

Pacifico: By default it's intervals of 3, right?

Endrite (GM): These wounds give you penalties.

Yes.

Nevio: I think I'm Dazed.

Endrite (GM): The wound table for grogs is that same as the regular one but they die once they reach a certain level.

Pacifico: Okay, so 4 and 7

Endrite (GM): I think it's like -12 total?

4 is 1 Fatigue and 7 is 1 Wound (-3 until healed).

AH, Grogs are incapacitated at -10.

Pacifico: Okay

Crass: ok good news, the first attack was soaked down to 0 damage for me

Endrite (GM): Alright, back at the camp, how many wounds do you all have?

Crass: although i guess it makes no sense to be wearing heavy armor for this.

Endrite (GM): It could.

Crass: the cave IS full of bats and probably faeries

Endrite (GM): I mean, the road can be dangerous.

Pacifico: -3

Endrite (GM): It's a good reason to go strapped.

Pacifico: I'm okay to keep carrying Gorvio I suppose

Nevio: a light and a medium wound.

Crass: i am in perfect health

Endrite (GM): So that's -9, Nevio.

You're in dangerous territory!

Nevio: I certainly am!

Endrite (GM): What's everyone's fatigue at?

Pacifico: 1 Light 1 Medium

Nevio: Dazed.

Pacifico: 1 Fatigue

Nevio: I'm in pretty bad shape.

Crass: 1 long term fatigue, from the bat night

Endrite (GM): Ok cool.

So you have 3/5ths of the fruit that you need.

Gorvio: 1 fatigue from 1 damage I believe

Endrite (GM): You still need two more trips.

Nevio: "I'm  cough  I'm afraid I'll have to stay outside"

Pacifico: Maybe nighttime would be better

Gorvio: "Uh this isn't all the fruit."

Endrite (GM): OR you could just hope you got lucky and go back with what you have, hoping that you managed to scoop up the vis.

Nevio bleeds onto the grass

Gorvio: I sigh

"Nevio is being lazy, who else is gonna come in and get the rest?"

Pacifico:

rolling d10+2 Loyal

(

4

)

+2

=

6

Crass: "He has to stay out here anyway, he'll just attract the faerie."

Pacifico: "I should rest up if I'm going to be carrying half the load and Gorvio home."

Gorvio: "Okay."

Nevio: Good luck Gorvio.

Gorvio: "You can stay outside then horsy. Crass, let's go get the fruit."

Crass: "Only enough for two anyway."

Endrite (GM): Alright.

Gorvio and Crass gimmie that stealth roll.

Gorvio: "It would be a real shame if I die here and no longer spend every waking moment tormented by nature."

rolling 1d10!+1

(

5

)

+1

=

6

Endrite (GM): Stealth + DEX.

Crass:

rolling 1d10!+0+2

(

8

)

+0+2

=

10

aw yeah

Endrite (GM): Nice.

As usual, Gorvio is attacked by bats.

rolling 1d10! + 1

(

5

)

+1

=

6

However, you manage to get the rest of the rotten fruit.

Not much of a prize, if you ask me.

Gorvio: "Ow."

"Okay everyone we did it."

Crass dusts off hands

Crass: "Easy."

Gorvio: "I do not like bats. They are not nice animals."

Crass: "Are there any nice animals?"

"What about that hawk they keep up at the inn?"

Endrite (GM): Well?

What about it?

Crass slams hands on desk

Endrite (GM): Did I disconnect?

Pacifico moves up, fruit baskets loaded onto his horsey back.

Nevio continues groaning and bleeding

Gorvio: I think

"No. Animals are the most horrible creatures there are."

Endrite (GM): What's the plan for dealing with Nevio's grievous wounds?

Gorvio: "Nevio, can you stop letting all your blood fall out, we need to go now."

Nevio: sadly, the one person who could easily fix these wounds is busy dying on the ground.

Gorvio: I sigh loudly and despondently "It's really selfish to come all this way and not even bother to stop bleeding to help us out."

Endrite (GM): Heh heh.

Nevio tries to say something but chokes on some blood and spends a minute or two coughing

Gorvio: You will not make this an er gen novel

You can sit there and die instead.

Endrite (GM): AFK a sec.

Crass: just sit there and make a shocking cultivation breakthrough

Gorvio: "Nevio stop it. This is really mean."

Nevio: "I am growing stronger"

Gorvio: "You're just bleeding to upset me. That's really selfish."

Crass: a tremendous amount of black filth oozed from Nevio's pores as his body was purged of rabies

Gorvio: "I don't think I can handle this."

I lie down in the fetal position

Wait, no

rolling 1d10+3

(

4

)

+3

=

7

I lie down in the fetal position

Personality roll: depression

Pacifico: I have the fruit, I don't need to carry Gorvio any longer

Nevio: he can keep me company.

Pacifico: I just need to carry this fruit home

Who has our inn money

Crass: tanolfi

who is not here

Endrite (GM): I guess he probably gave it to one of you before disappearing into the ether.

Crass: "Come on, Nevio. What do you do for a burn?"

it's tanolfi so probably not.

Pacifico: "Die?" I remark horsily.

Endrite (GM): So what's the plan?

Stay here with Nevio until he gets better and send Pacifico back with the vis?

Crass: what if bandits steal his rotting fruit

Pacifico: Yeah there's that

Endrite (GM): Why would anyone steal rotten fruit?

Gorvio: Physician, cure thyself

Nevio: i could try but i would have significant penalties.

i think -9 total

Endrite (GM): That's correct.

Remember you aren't incapacitated until you hit -10, so you can still travel.

It won't be pleasant, but you can do it.

Nevio:

rolling 1d10+14+3-9 chirurgy+int

(

8

)

+14+3-9

=

16

not bad

Pacifico: Okay

I can wait for Nevio to be road ready

Endrite (GM): You only make a Recovery roll at the end of the week.

Nevio: ah.

Pacifico: It's mostly Gorvio laying down that nearly inspired me to go alone.

Endrite (GM): Do you want to wait around here for another 4 days?

Pacifico: I do not

Endrite (GM): I mean you also need a Chirgerugey roll if you've been mortally wounded, but that isn't the case here.

Nevio: well then, let's be off. I'll tie myself to a horse.

Gorvio: I'm not waiting 4 days on this guy. I just lay down because his selfish dying made me feel depressed.

He didnt even think about how much it would upset me.

Endrite (GM): Smart.

Gorvio: What a jerk

Crass: We should get him as far from this cave as possible.

Pacifico: Yeah

Gorvio: Did Pacifico leave after all

Pacifico: I suppose it's too late to join the flagellants. Woe unto my linaction.

No

Endrite (GM): It isn't too late at all.

They're based in Rome.

Pacifico: The whip pain will make it hard to do my art

So I suppose I'll stick with the tomb

Gorvio: It's not a proper grog adventure unless you come back from a routine task with numerous injuries and complete spiritual changes.

Flagellation is great, as it covers both

Crass: so efficient!

Endrite (GM): It is.

Alright, so we're back on the road?

Gorvio: "Okay horsy. It is time to go."

Yeah we just dump Nevio on the back of the other horse

Pacifico: I've had my physical scars, now I can go back to painting frescoes of goblins gathering mushrooms based on peasant activity I don't understand.

Off we go

Endrite (GM): Alright, nice.

Gorvio: "Horsy." I address the animal I'm riding "What's your favourite kind of dog?"

Endrite (GM): Fortunately you got up pretty early, so you can get back on the road.

Pacifico: "Greyhound."

Endrite (GM): After you have lunch, you espy a peasant on the road.

He asks you to stop.

Pacifico: "Buon pomeriggio"

Gorvio: "Okay. I don't like any dogs because they're rude."

"What's your favourite food."

Endrite (GM): "Good day travelers."

He says.

"Though it brings me low to ask this, I beg your aid."

Pacifico: "Bread and water."

Endrite (GM): "The harvest has been poor and I do not have enough to feed my family."

Gorvio: "Okay. If you could be any animal what animal would you be."

Endrite (GM): "Do you have anything that you can give me?"

Pacifico:

rolling d10+2 Pious

(

6

)

+2

=

8

Endrite (GM): "Please, find the charity in your hearts."

Pacifico: I feel charitable

Nevio: "You can have some wine, to drown your sorrows"

Pacifico: I am also a horse, so I have little to offer him

Crass: "Maybe a little money here will help balance out this bad luck."

Endrite (GM): Maybe.

Pacifico: I'd give him a drawing if I could get one out of my satchel with my hooves.

Endrite (GM): "Ah, thank you kind sirs."

How much wine and money do you give him?

Crass: "Since it was brought on us by the money in the first place, you know."

Pacifico: Money is for my betters to have, as God decided to have them be born into rich families in the first place.

I agree with Crass, though voicing so is difficult

Crass: Obviously we should give him Nevio's share

Endrite (GM): Share of what?

Crass: the money

Pacifico: What we were going to embezzle from our travel fund

Endrite (GM): I see.

So how much money do you want to give this poor soul?

Gorvio: "Oh no, Tanolfi had all our money, and the bats flew away with him."

Endrite (GM): Bats huh?

Ok, what about the wine?

Crass: classic tanolfi but also classic bats

Nevio: I need my wine, as a painkiller.

Pacifico: We know a valuable source of guano we could clue him in on

Crass: in a few more centuries his descendants will be rich

Pacifico: Oh wait, guano is form birds

Endrite (GM): Guano isn't too valuable.

Nevio: he could eat the bats.

Crass: You use it as a reagent to cast fireball.

Endrite (GM): Nobody wants to eat bats.

Gorvio: We just give him Tanolfi's bottle of wine

As he isnt here to object

Endrite (GM): Alright.

Just to be clear, you DO have the money.

Crass: well, we have two in favor of giving money and two who are unfit to make decisions (depressed, wounded)

Endrite (GM): Again, how much money?

Also you don't have any bottles.

You got a light hogshead of wine.

Pacifico: I'm also unfit to voice an opinion

As I'm hard to understand with a hors emouth

Crass: dang

well, i was going to say a full fifth of the money, for superstitious reasons. but i guess i'm outnumbered

Endrite (GM): Ok.

So no money and a little wine?

Gorvio: Crass, our grog archon, has achieved a decision

Crass: lol

Endrite (GM): Am I getting this right?

Crass dreams of one day being Turb Leader Crass

Pacifico dreams of one day being dead so people care who painted the frescoes

Crass: Gorvio dreams of one day being dead, period

Nevio: So, no money?

Pacifico: I suppose not

Nevio: Poor guy.

Pacifico: I support helping him, but it's hard to understand

Nevio: I wouldn't be against it, after all.

Gorvio: "You think you have problems? I got problems."

Endrite (GM): "I understand, not everyone can afford to be charitable."

So you just move on?

Without a word?

Pacifico: I neigh something

It's in Italian though, not horsespeech

Crass: "Wait!"

Pacifico: The horse equivalent of scooby doo speech

Crass: "Here. Please take this."

Endrite (GM): "Oh?"

Crass hands over a small handful of pennies

Endrite (GM): How many?

Crass: how about 25

how much do we have left, anyway

Endrite (GM): Ok.

227.

Crass: hm.

oh well!

Endrite (GM): 202 now.

Crass: "If you think about it, letting him think we don't have anything to give is a kind of lie," Crass explains.

Endrite (GM): Makes sense to me.

The peasant walks away, whistling a sad tune.

Unless anyone wants to harass him further.

Pacifico: Now that he's gone I'll continue answering Gorvio's Quake Questions

Endrite (GM): Smart.

Ok, less than an hour later, everyone Rolls Awareness.

Just a roll.

Pacifico: "Being a horse is pretty good, but I'd probably be a wild one with a large harem of lady horses."

Endrite (GM): + Per

Pacifico:

rolling d10

(

4

)

=

4

Nevio:

rolling 1d10+2

(

6

)

+2

=

8

Endrite (GM): Phew, this Awareness roll could not have come at a better time.

Crass:

rolling d10+0-2

(

1

)

+0-2

=

-1

Endrite (GM):

(To GM) rolling 1d10 + 8 + 1

(

9

)

+8+1

=

18

Endrite (GM): Nice, nice.

Nevio remember to subtract 9 from that roll.

Pacifico: Oh yeah

I netted a 1 from my wound

Endrite (GM): What about you Gorvio?

Nevio: oh yes.

Gorvio:

rolling 1d10!+3+8

(

7

)

+3+8

=

18

Endrite (GM): One wound is -3.

Nevio: -1.

Endrite (GM): Nice.

Gorvio: Sorry, I feel completley exhausted tonight for some reason.

Not really on the ball.

Endrite (GM): Not a problem.

Crass: how's this guy so aware.

Endrite (GM): He's just a smart guy.

Crass: pretty suspicious

DOUBLY suspicious

Gorvio: Well think about it

Endrite (GM): Another peasant steps out into the road, you almost flatten him with your cart!

Crass: we should kill him before he starts spreading Reason aura

Gorvio: he is constantly aware of every single animal insulting him

its why hes so depressed

Endrite (GM): This is a different peasant.

Pacifico: Hmmm

Gorvio: "Oh great. They're going to kill us."

Endrite (GM): "Greeting travellers, it has been quite a hard winter."

Gorvio: "FInally, sweet release."

Crass: "Watch the road, Pacifico!"

Pacifico: After giving a donation and failing an awareness roll, he shows up

Time to bite him

Endrite (GM): "Do you have anything you can spare for a poor man and his family?"

Gorvio: I stick the axe into his head

Endrite (GM): Ok are you ABSOLUTELY sure you want to do this?

Gorvio: I'm not sure, I'm debating just how much he wants to die

Crass: he's gone manic

Gorvio:

rolling 1d10+3

(

5

)

+3

=

8

Fairly wanting to die

Pacifico: If Gorvio doesn't do it, I'll ignore the peasant and keep carrying him forward

Endrite (GM): Alright.

Go ahead Gorvio.

Gorvio: I slam the axe into this thieves head

dex and melee?

er, weapon skill rather

Endrite (GM): Yes.

+ Stress Die

He will Defend.

Gorvio:

rolling 1d10!+1+6

(

4

)

+1+6

=

11

Endrite (GM):

rolling 1d10! + 2 + 6

(

2

)

+2+6

=

10

Gorvio: Nice. 6 damage, so 7 in our system I think?

Endrite (GM): The formula is Attack Roll + Damage -Defense Roll - Soak.

Gorvio: 6 damage, yeah. So 7 - soak.

Endrite (GM): Ok.

Cutthroat Claudio: Cutthroat Claudio staggers back, shocked that you just attacked him for no reason.

He whistles and 6 other peasants step out from behind the trees.

2 are wielding bows and 4 have grain threshing flails, which count as Farm Implements, not war flails.

Gorvio: Okay.

Nevio: cool

Pacifico: I'll charge forward

Gorvio: "Actually this was a bad idea. Let's run away, horsy."

Cutthroat Claudio: Wait a sec, let me put everyone on the board.

Pacifico: Ok

Nevio: i actually have to get going.

in a few minutes.

but i'll probably die in this combat, so that's cool.

Crass: oh no, nevio has been shot in the throat with an arrow

Pacifico: I'm just a horse

Cutthroat Claudio: "Your money or your life!"

Pacifico: I've got to carry my fruit home, if they kill Gorvio while I charge forward that's just ohw things roll

Cutthroat Claudio: You are outnumbered.

You could just pay the money.

Crass: that's not a bad idea.

Pacifico: That would help us get this over with

Nevio: we could keep the money and give them our talking horse.

Cutthroat Claudio: I mean you COULD.

But it seems like that would be a terrible idea.

Selling Christians into slavery is sinful.

Crass: we just need to come back a few days later with the wizards

Cutthroat Claudio: Well, it's illegal anyway.

Gorvio: How much faster is a horse, than a human being

Pacifico: If you try I'm just going to charge forward

Cutthroat Claudio: Faster.

Gorvio: That's my plan. I have the Ride skill.

Cutthroat Claudio: There are archers.

Crass: a horse pulling a cart

Gorvio: It's one of my best skills, despite horses despising me.

Pacifico: Forward momentum is a thing when you're heavy and fast

Gorvio: Oh a cart. Hm.

Pacifico: Being outnumbered just means you have the chance to knock a bunch of people over comically like bowling pins

Cutthroat Claudio: Though to be fair they probably won't bother to shoot a horse.

Gorvio: Boy this really was a stupid idea.

Pacifico: Yeah

Crass: I have a shield, we're all good right

Gorvio: I didnt notice the cart. However, at -3 int, I can blame my PC and ignore the player's mistake.

Crass: at -2 int i am enlightened enough to blame the talking horse's pc

Cutthroat Claudio: Ok, so what is it going to be, your money or your lives?

Crass: since he is currently charging through the bandits!! let's do this hell yeah

Cutthroat Claudio: If you should so choose your lives, how do you plan to resist here?

Pacifico: I need my life to take the fruit home

Cutthroat Claudio: Ok wait a sec, let me check the charge rules.

Gorvio: "I'm sorry I thought you were a bandit for a second. Okay take our money."

"I mean it figures. Of course I get robbed. I bet people come by here all the time and dont get robbed, but since it's me, I get robbed. This is great. I just want to go home and wait until the dogs stop calling me fat so I can get some sleep."

Crass: "Do insects ever say anything to you?"

Gorvio: "I thank God every single night that they do not."

Crass holds up his shield

Crass: "Oh, that's a relief."

Cutthroat Claudio: Looks like you can't charge on a cart, sorry.

Pacifico: Makes sense

Cutthroat Claudio: It also costs a point of fatigue for the mount.

Crass: wheres a storygamer when you need one.

Gorvio: "Right now that sparrow over there is saying my clothes look stupid. There's a crow too and he says I'm a 'dopey loser', and that squirrel has been screaming the word 'faggot' continuously for the past 5 minutes."

Cutthroat Claudio: Huh?

Pacifico: I like storygames in theory but not the rules of any existing storygames

Crass: "Always figured squirrels were assholes."

Gorvio: "You should step on them if you see them."

Cutthroat Claudio: So are you giving this guy your money or what?

Pacifico: I'm for it

Cutthroat Claudio: Gorvio said he will, so I'm going with that assumption.

Pacifico: I do not appear as though I'm going to try to bowl through them with the cart

Gorvio: I'm giving him our money because I suddenly realised I can neither charge nor escape.

Cutthroat Claudio: It doesn't seem like it's going to work.

Pacifico: And to the best of my ability, voice support for giving them the money

Gorvio: In character, I realised this, and realised they probably WONT kill me, but instead just tie me up and have owls sit by me and make fun of me

So I am giving them the money

Cutthroat Claudio: They might kill you.

Gorvio: I dont trust them to pull it off. We've only just met, after all.

Cutthroat Claudio: There's a bandit in Silesia who eats people.

Crass: "Are we paying up, then?"

"Looks like we're paying up, then!" Crass shouts from behind his shield.

Pacifico: I'll wait paitently for them to either kill every human or go away with their money

So I can move on

Gorvio: "Nothing we could do."

Crass: bugged charity mechanics

Gorvio: I pressed the charge button and nothing happened

wow

Cutthroat Claudio: "Thank you for you generosity."

"I know my men appreciate being able to feed their families this winter."

He takes the rest of your dosh.

"Stay safe, travelers, the roads just aren't safe this time of year."

His men snicker darkly.

He steps aside, to allow you to pass.

Gorvio: "Watch out for wolves and bats and horses and dogs and cats."

Cutthroat Claudio: "Ha ha, thank you for your concern, traveler!"

Pacifico: "Arrivederci."

Cutthroat Claudio: The bandits escape into the woods.

Crass: "Well, easy come, easy go."

Crass glances at the other grogs

Cutthroat Claudio: Alright, you're still two days out from Rome and you have no money.

Crass: "...right?"

Pacifico: "It's an expense of the road, I suppose."

I guess we camp out

Gorvio: "If it really was easy go it would be so much nicer."

Cutthroat Claudio: Alright, if you want to camp out tonight, roll Survival.

Pacifico: "Maybe they keep the road clear of faeries."

"And need the money for their hard work."

Crass: "Obviously the faeries sent them our way, and that's the last of it."

"All paid up, you know."

"Any wine left?"

Pacifico: "I guess we camp the rest of the way

Cutthroat Claudio: Yes.

The same amount.

Nevio: ok, i'll see you all next week. i gotta go.

Pacifico: "I don't think I could sell any sketches to an innkeeper."

Cutthroat Claudio: Ok.

Roll Survival please.

Pacifico: ?roll d10

Cutthroat Claudio: If you want to camp out.

Survival + Per.

Gorvio:

rolling 1d10+3+6

(

6

)

+3+6

=

15

Cutthroat Claudio: Ok, nice.

Crass:

rolling 1d10+0-2

(

6

)

+0-2

=

4

Gorvio: "I'm an expert at surviving nature. You have to be vigilant against it at all times."

Cutthroat Claudio: You manage to find enough food and a safe place to sleep at night, so you don't incur ANOTHER long-term Fatigue point.

However you retain your existing one.

Pacifico: I'll trust Gorvio's judgement instead of rolling, left on my own I'd probably just try to get a job.

Crass: nailing resumes to every tree

Endrite (GM): Yeah you really just need one person to roll it.

Pacifico: I'm sure someone could use an artist around here

And inns every 8 miles

Endrite (GM): Probably not.

Alright, you wake up, still sore from sleeping rough.

Surely nothing else bad can happen to you on this trip.

There are a few more peasants in the fields today, threshing grain.

None that you recognize, though.

Pacifico: I'll try to press on until there's enough populaton for artist work

Endrite (GM): Well, that'd be Rome.

Pacifico: Suppose so

Endrite (GM): You still have a day and a half of travel ahead of you.

Pacifico: Anything happen until we need to sleep again?

Endrite (GM): Nope, the road is quiet today.

Crass: everything should be fine.

Endrite (GM): Roll Survival again tonight.

Pacifico: I guess we camp one more time

Endrite (GM): You're almost back in Rome!

Crass:

rolling 1d10+0-2

(

4

)

+0-2

=

2

Gorvio: "I'm sure I'll find us a nice spot, and a rabbit to eat, and nothing bad will happen."

rolling 1d10+3+6

(

5

)

+3+6

=

14

Pacifico: Nice

Endrite (GM): Great job Gorvio.

Crass: "Are rats big enough to talk to you?"

Endrite (GM): Once again, Gorvio's expertise gives you a safe place to sleep.

Pacifico eats some wild grain

Gorvio: Rats are vermin, not animals, right?

Endrite (GM): You don't recover any long-term fatigue, but you don't rack up anymore.

Vermin are animals.

They're merely animals that spontaneously generate from matter.

Unliving matter.

Or previously living matter.

Gorvio: "Yes. The magi were saying they were going to chase all the rats out and it sounded like heaven."

Crass: what about infectious worms

Endrite (GM): You better believe those are animals.

Alright.

The last day.

As you get closer to Rome there are more traders, merchants, travelers, pilgrims, and other wanderers on the road.

Gorvio: "I'm sure nothing bad will happen and we'll make it home safely."

Endrite (GM): A suspicious looking fellow offers to sell you genuine relics.

However, you don't have any money.

Crass: "These relics don't seem genuine at all."

Pacifico: God works in mysterous ways

Endrite (GM): "Oh no, brother, they're fully genuine."

Pacifico: He saved us from all these fraudulent relics

Endrite (GM): "The finger bone of Saint Micheal."

"It's right here, inside this wooden cross."

"Really!"

Pacifico: Maybe someone will trade a talking horse for some relics

Crass: then you can be around all those other relics he has, satisfying your piety

Pacifico: I'd need to make sure I can get the saddle home

Covenant vis is invested in it

Endrite (GM): For sure, for sure.

Crass: "Well... I could use a relic, that's for sure. But we were robbed the other day. Don't have any money."

Endrite (GM): "Ah, robbed on the road."

Pacifico: Well my vote is not to sell me and to ignore the peddlers, for what it's worth

Crass: it's worth nothing, since you are a horse and cannot communicate it

Endrite (GM): "That has been fairly common these days."

"Peasants have been supplementing their meager harvest with a second harvest."

"But these days, who can blame them?"

Gorvio: "I can. They took our money."

"What are you stupid."

Pacifico: I've been understood at several points in this adventure

Endrite (GM): That isn't really what your flaw does.

Pacifico: Yeah

Plus I don't speak horse either

Endrite (GM): "Well, God bless you."

Pacifico: Incomprehensible sucks for an artist though, since your art dies with you

Endrite (GM): You're free to go back to Rome now.

In Triumph!

You didn't even all die!

Pacifico: Time to rest up and do some painting in the only place where I can be a wagecuck with painting skills

Crass: "See, I told you everything would be fine once the faeries were done."

Endrite (GM): I hope you have a better understanding of where all that vis comes from, now.

Hell, you weren't wrong Crass.

Aristocritus Bonisagi makes a note

Endrite (GM): Everyone gets one Confidence Point.

Aristocritus Bonisagi: Vis comes from extremely stupid people

Pacifico: In the end, we were given the exact amount of money we needed to complete the mission

Endrite (GM): Pacifico, I liked the way you wanted to handle the bandits, even though it didn't work.

Crass, it was pretty funny how superstitious you were.

And a special kudos to Gorvio for letting me insult him with animals.

Crass: rolling for depression to lie down in the fetal position was good

Endrite (GM): It was very good.

Gorvio: Its a shame they were only shown to me

Endrite (GM): That makes it even better.

Gorvio: I should point out to my fellow players that every encounter with horses they were constantly whispering "go away faggot" and such, to me

Now that the adventure is over and the curtain can be pulled back

Crass: lol

Pacifico: Including the horse with human mentem

Endrite (GM): I'm sorry the adventure wasn't very exciting.

Gorvio: I had fun.

Crass: it was good

Gorvio: This is basically the funniest combination of virtues and flaws I'll ever pull off on a grog

I cant top this

So I had fun

Endrite (GM): Good, good.

Pacifico: I was useless, but in a way I find amusing

Crass: i added some traits to this dude

Endrite (GM): I hope Johns starts GMing again, I'm a little out of my depth here.

Crass: honest +6 seems really extreme for a personality trait value but he does have that delusion

Pacifico: Hmmm

Are there any tables to see if I die of a disease I caught while camping on the road?

Also while being exposed to horse disease

Endrite (GM): No.

Pacifico: Okay

Crass: surely the covenant's resident CrCo expert can take care of everyone.

Endrite (GM): You don't really suffer from disease unless there's real privation.

Frankly, sleeping in the woods is healthier than living in Rome.

Alright, no XP for this adventure, since grogs can't use it.

Pacifico: Not dying is XP

Crass: the real xp was the friends we made along the way

Pacifico: Now that I've performed a vis-related service for the covenant I can go back to my art.

I don't get any Labor Points for it though

Endrite (GM): Yeah I think we cut Labor Points.

Crass: i really need to update my magus + remake my companion

Pacifico: I track them on my companion

Endrite (GM): Possibly.

Pacifico: Since he has a workshop

Or will once I start logging seasons for him

Endrite (GM): Alright, see you guys next week.

Hopefully.

Pacifico: TY for running

Endrite (GM): I don't know what's going on right now.

Pacifico: I could ditch labor points on him by redoing the concept as a tunneler with a ReTe item to reshape pits that Malachiasz made

a RedCap dwarf

Endrite (GM): I dunno.

I'd mention it in the thread.

Crass: MuTe gloves that turn the stone you touch into clay

Pacifico: That could work

That might be better than ReTe actually

If you can get it sculpted by the time the spell expires

1/day cast would be fine for a duration of Sun

With a range of the amount of tunnel you could sculpt in one day of labor

Crass: oh, did we ever end up buying a mine

Pacifico: I have no idea

Crass: well gg

Endrite (GM): Greetings.

Shauncat (GM): Greetings

dys (GM): hail

Endrite (GM): What's crackin'?

Shauncat (GM): I'm making a card for the saddle

Endrite (GM): Nice.

Shauncat (GM): http://mtgcardsmith.com/view/cards_ip/1491153265058565.png?t=647237

Endrite (GM): Alright I put it in the Loot deck.

You can drag it into your deck as you please.

Shauncat (GM): Neat

Endrite (GM): I think you just pick Choose, here.

Shauncat (GM): Got it

dys (GM): endrite, you said in the thread its spring 1332. did you mean 1333? i already have seasons for spring 1332 done.

Zita

Spring: helped saved hannelores family from the sin of wealth. 9xp adventure (5xp to stealth, 4xp to charm)

Shauncat (GM): Same

I think I wrote down Spring & Summer

dys (GM): I didnt write down summer, there was talk of the next adventure being summer 1332

which was Johns' intention I believe

Shauncat (GM): I know I've done a Spring, and deleted Summer when I realized there might be an adventure

I'l have to go back a few pages to remember

Oh

She spent Summer of 1332 upgrading her lab

Which I posed after the adventure with the nun

Endrite (GM): I DO mean 1333.

Shauncat (GM): Okay

dys (GM): ah. ill frantically think of what my seasons should be while i eat dinner. brb.

Shauncat (GM): I'll spend Fall and Winter reading technique texts

Endrite (GM): Where the heck is everybody?

dys (GM): Is Johns on steam at least?

devil's fav demon (GM): Sorry for being late.

Endrite (GM): It's ok.

The only person who really has a problem is the person who shows up last.

devil's fav demon: Whew.

dys (GM): Note: This may be you, in which case

Shauncat (GM): johns suggested before someone build a CrIg item to power a submarine, right?

Endrite (GM): How would that work?

Shauncat (GM): I think there was some glass whale or something.

devil's fav demon: I'm very behind on my seasons. I should probably finish those today.

Endrite (GM): Right, but what would Creo Ignem do?

The only thing I can think of would be CrIg to produce light so you can see deep underwater.

Shauncat (GM): Either I remembered the post wrong or you'd have to ask him

Endrite (GM): Probably a lil' CrIg to keep it comfortably warm, too.

devil's fav demon: he's trying to slyly invent the internal combustion engine.

it won't work!

Endrite (GM): Nice try.

In any case, the Internal Combustion Engine is a really roundabout way to move something when you can just use Rego with the appropriate Form to move it.

Shauncat (GM): I think I'll work on my In and Te then, and create a self-updating map of the Rome underground in a few years

There's a self-updating map in Magi of Hermes to work with

Endrite (GM): You would also need to use Rego Herbam if you wanted it to paint itself.

Shauncat (GM): I think it had He

Endrite (GM): Probably.

Shauncat (GM): It's a monster of cross requistes

Endrite (GM): It depends what kind of dye you want to use.

And what material the map is made out of.

Shauncat (GM): IIRC it was An for vellum in the book

Endrite (GM): That's right.

You could use other materials, but simply enchanting an item doesn't make it any tougher, so you want to use the best materials available.

Papyrus would be too stiff to use on a regular basis and paper is too flimsy.

c'thinker (GM): prithee

Endrite (GM): Greetings.

Ok Johns isn't responding to my missives.

c'thinker (GM): i was going to make some crig lamps so we could see underwater, i think

Shauncat (GM): As a tailor I will want He eventually anyway

c'thinker (GM): pretty sure the whale was just supposed to be powered by rete?

Shauncat (GM): I understand now

Endrite (GM): Alright, is everyone here?

Kifaaya of Verditius: Aye

c'thinker (GM): i'm

Archibald of Guernicus: Yep

devil's fav demon: mm

c'thinker: haehae

Kifaaya of Verditius: Map of Many Places is In(Re)Im(An) 25

Endrite (GM): Alright cool.

Kifaaya of Verditius: That should be doable in a few years

Celeste: I'm not being a wizard today. To heck with it.

Endrite (GM): Spring 1333 has been pretty quiet so far.

Even Rome's legendary civic unrest has been kept at a low simmer.

Nobody has come to you from the Tribunal begging for help or threatening the Covenant.

Even the various faeries competing for your attention seem content to leave you out of their schemes.

Celeste: Almost... Too quiet.

Endrite (GM): So you might be surprised when Ildebrando rushes into the Covenant hall.

Archibald of Guernicus: It's suspicious

Phew, some normality

Aristocritus Bonisagi: Zounds.

Kifaaya of Verditius: Greetings, friend.

Ildebrando: "Masters, and mistress of course," he corrects himself, "We're under attacks!"

"A house is firing small wooden statues at my inn!"

Celeste spits wine onto the nearest unnamed NPC

Celeste: Wow.

Kifaaya of Verditius: "Most disturbing."

Celeste: What did you ever do to that house?

Archibald of Guernicus: "A what?"

Ildebrando: "This is far beyond what the turb is capable of dealing with."

Aristocritus Bonisagi: "They have houses in Scotland, I'm sure?"

Ildebrando: "It's a house, master Archibald!"

Archibald of Guernicus: "Aye, and they don't fire bloody statues."

Ildebrando: "It just showed up this morning!"

Archibald of Guernicus: Who was Johns' statue making companion again

We should find and blame him

Aristocritus Bonisagi: lavinia. ha ha

Archibald of Guernicus: "Where's Giancarlo, he's the expert on little wooden statues."

Celeste: I always knew Lavinia would sin against us.

Ildebrando: "There's panic in the streets!"

"No one is spending any money at the Eastern Ear Inn!"

Celeste: Simmer down, Ildebrando, the wizards have to form a plan.

Giancarlo di Cantalice has a studio, uhh, somewhere in the covenant

Kifaaya of Verditius: Panic on the streets of Rome, I wonder to myself, could life ever be sane again?

Archibald of Guernicus: Let's bother him about these statues.

Ildebrando: Go for it.

By all means.

Kifaaya of Verditius: "Ah, the one who made me my horse mannequin."

Ildebrando: After all, you probably have plenty of time while your covenant is being attacked by some kind of weird magic.

Celeste: What can a bunch of little wooden statues do?

Archibald of Guernicus: I was mostly joking at Johns' expense for not being here to provide statue-based knowledge.

Kifaaya of Verditius: I should fly up as a corvid and inspect the house

Celeste: Let's go fight them, or something, then. I take up arms!

It's what you pay me for, I suppose!

Ildebrando: "They're about this big!" he stretches his arms out to encompass a pace.

About 3 feet.

Archibald of Guernicus: I suck in air, impressed "And it's just launching them at us?"

Aristocritus Bonisagi: We should probably go take a look at this for ourselves.

Celeste: I'll shoot arrows into them, sure to be an effective assault.

Kifaaya of Verditius: Who all wants to turn into a bird and fly up to it?

Ildebrando: "They just come shooting out of the door, like arrows!"

Aristocritus Bonisagi: here is my plan: Lavinia will lead our assembled hedge wizards into glorious battle

then, afterwards, we can take care of the problem and have more vis to ourselves.

Ildebrando: Lavinia is sleeping.

Archibald of Guernicus: "Alright, an investigation first. We need to see what we're up against."

Ildebrando: She has a "Do Not Disturb" sign on her door.

Archibald of Guernicus: Lavinia? Helping the covenant? You jest, sodales.

Ildebrando: Proclus is off somewhere sulking, as usual.

Archibald of Guernicus: He's probably still in mourning. It's only been a year, he needs time to get over it.

Prudenzio of Flambeau: I'm sure I don't know anything about wood, or statues, or houses. Good luck, sodales.

Aristocritus Bonisagi: The important thing about wood is you can set it on fire, Flambeau!

Archibald of Guernicus glances nervously at his herbam and ignem scores

Ildebrando: Yikes.

Aristocritus Bonisagi sighs leaderishly

Kifaaya of Verditius: I just know I can fly, and turn muggles into pigs

Ildebrando: This Bonisagus has claws!

Archibald of Guernicus: I'll head over to the front, and peek out the window to see what's happening

Ildebrando: Uh you mean upstairs?

Prudenzio of Flambeau peeks his head out of his door

Ildebrando: The covenant proper is entirely underground.

Archibald of Guernicus: Yes. Upstairs, first.

Prudenzio of Flambeau: thats a pernicious stereotype of Flambeaus. I hate fire and know very little about its nature.

Ildebrando: Alright.

Archibald of Guernicus: I close Prudenzio's door and head up.

Celeste: haha

Endrite (GM): You notice three things when you look out the window.

1) There's a house sitting in the middle of the road that was not there before.

2) There are about a dozen small (Size -1) statues littered around the courtyard.

3) There's another one headed for your head.

rolling 1d10! + 8

(

2

)

+8

=

10

Roll Defense +5, since you're inside.

Endrite (GM): Wait do you roll it?

Yes.

Defense: Quickness + Weapon Ability + Weapon Bonus + Shield Bonus + Stress Die

In this case it would be Brawl.

Celeste: good statue faces

Archibald of Guernicus: I have a sword, could I use its defence bonus?

Archibald keeps the longsword on him at all times

Endrite (GM): Ok.

Go for it.

Kifaaya of Verditius: Do a zandatsu

Aristocritus Bonisagi: archibald swings his gigantic sword like a baseball bat to block the statue, accidentally chopping through a support beam

Archibald of Guernicus:

rolling 1d10!+1+10+1

(

7

)

+1+10+1

=

19

Endrite (GM): Phew!

Archibald of Guernicus: Oh, and 5 from being inside, but

Endrite (GM): Awareness roll from anyone looking outside.

Just a roll.

Archibald of Guernicus: It's a very reasonable and NOT giant sword, as it's a longsword.

Celeste:

rolling 1d10+7

(

2

)

+7

=

9

Endrite (GM): Uh, do you mean arming sword???

Celeste: good roll.

Kifaaya of Verditius, seeing the flying statue nearly bean Archibald, turns into a crow before going outside

Aristocritus Bonisagi: The  longsword, a strange double-edged Occidental variant of the katana

Archibald of Guernicus: My magic the gathering card provided by you and Johns says longsword. Who am I to question it?

Kifaaya of Verditius: Thankfully Archibald was not a frickin moron

Aristocritus Bonisagi: let's not go too far here.

Kifaaya of Verditius: lol

Endrite (GM): Ok, so what's the plan here?

Archibald of Guernicus: Oh, awareness since I was trying to look out, oops

Celeste: I assume it's too low to really see anything, but I want to mention I have second sight due to my faerie eyes.

Endrite (GM): Ok.

Archibald of Guernicus:

rolling 1d10+3+5

(

9

)

+3+5

=

17

Celeste: In case there's an illusion.

Kifaaya of Verditius:

rolling d10 awareness

(

7

)

=

7

Endrite (GM): You see some ghosts flying around.

But that's normal.

Celeste: Totally.

Kifaaya of Verditius: Time to get spooky

Archibald of Guernicus: "Damn thing is sitting just outside of the aegis."

Endrite (GM): Are you going to turn into a bird and fly closer?

Kifaaya of Verditius: I have and I will

Celeste: It seems dangerous to approach.

Endrite (GM): Alright, the windows are closed, but you can get a pretty good look at the house.

Kifaaya of Verditius: As a novice of the covenant I'll take the risk fo rus

I'll land on the roof and see if anything happens, then fly back to the tomb

Endrite (GM): Statues have stopped flying out the front door.

Celeste: Here's our chance!

I'm going to wrap an arrow in tinder and maybe oil it, and light it with my flint, and then fire an arrow at the house.

Archibald of Guernicus: I'll try peeking out again, if it seems safe enough.

Kifaaya of Verditius: When I can report back, I do so: "It's an ordinary tradesman's house. Nothing unusual visible from the windows. Which are all closed, so I cannot sneak in as a bird."

Endrite (GM): There's a chimney too, but it's too small to fly down.

Celeste:

rolling 1d10!+22

(

1

)

+22

=

23

Endrite (GM): You could drop down in bird form.

Celeste: okay.

rolling 1d10

(

5

)

=

5

Kifaaya of Verditius: I could rappel as a spider too

Endrite (GM): True, true.

Kifaaya of Verditius: It'd be hard to get a foothold for the moment I'd need as a human though

I could land on the roof, turn human, then climb up the chimney as a spider, then down, to avoid taking impact damage.

I'll see what my sodales are planning first

Celeste: I was planning to shoot a flaming arrow at the house.

Endrite (GM): Alright Celeste, you fire a FLAMING ARROW at the house, which is pretty much impossible to miss, being a structure that can't move.

Celeste: yep.

it will do nothing, but i needed to do it.

Kifaaya of Verditius: It'd be good not to be inside the chimney in a burning house

Endrite (GM): Put an asterisk on that last part.

Anyway, the flaming arrow hits the wall facing you and bounces off.

Kifaaya of Verditius: Structure that can move, eh?

Celeste starts crying, and takes a long drink from her wineskin

Endrite (GM): Well I mean somehow it moved into the middle of the street.

Kifaaya of Verditius: Yeah

Now we know it's agile as well

Endrite (GM): I guess it could have been built in the middle of the night without anyone noticing.

Archibald of Guernicus: "Kifaaya, ye might be the best suited to getting inside the thing. We'll head over if we see an opening to get inside the place."

Kifaaya of Verditius: "Archibald, any idea how we could break this thing down into a bunch of Herbam vis?"

Endrite (GM): Magic Theory + INT roll.

Kifaaya of Verditius: Me or him?

Endrite (GM): Anyone.

Or you can just answer it if you know the answer.

Kifaaya of Verditius:

rolling d10+7+3 MT + Int

(

3

)

+7+3

=

13

Archibald of Guernicus:

rolling 1d10+2+11

(

3

)

+2+11

=

16

Endrite (GM): Alright cool.

Archibald of Guernicus: 7 magic theory on a crafter 0_0

Kifaaya of Verditius: That's why I'm willing to take risks

I had no idea what I was doing

Endrite (GM): If this is a creature in the shape of the house with a Might score then it has it's vis concentrated in some part of it's body.

There's a spell that detects where vis is in a Might creature.

Archibald of Guernicus: Does using PeVi on a magical creature prevent you harvesting the juicy vis?

Endrite (GM): You bet your bippy.

On the other hand, if this is an enchanted object then it might also have vis in it.

Archibald of Guernicus: "As a last resort, I can destroy the thing, but losing out on this vis...!"

Endrite (GM): On the THIRD hand, if it is merely the subject of a spell, then there isn't any vis to collect.

Archibald of Guernicus: Can I spont InVi to locate the vis at this distance? Should it exist.

Endrite (GM): Yes.

InVi base 4.

Archibald of Guernicus: Shouting and screaming

Aristocritus Bonisagi: (+4 vision +3 moon)

Archibald of Guernicus:

rolling 1d10!+29+2

(

9

)

+29+2

=

40

Endrite (GM): Ok.

Kifaaya of Verditius: On the plus side, it looks like I got a practical education in Magic Theory this adventure

Aristocritus Bonisagi emerges from below.

Aristocritus Bonisagi: "Giancarlo doesn't know anything about animated statues, naturally."

Archibald of Guernicus: "Oh, there's no bloody vis."

Aristocritus Bonisagi: "What's going on up here?"

Kifaaya of Verditius: "No vis? How is that possible?"

Celeste: They don't even look animated. Are they moving around or were they just projectiles from that house?

Archibald of Guernicus: "It isnae a creature, I surmise, but something conjured to target us."

Endrite (GM): The statues?

Celeste: yeah

Kifaaya of Verditius: "A persistent effect of Rego Herbam, perhaps?"

Endrite (GM): They're sort of blocky and crude depiction of bearded men.

Celeste: are they animated or were they just flung towards us at high speeds

Endrite (GM): But no they aren't moving currently.

Aristocritus Bonisagi: "Let's bring one inside."

Celeste: "They're kind of cute."

Archibald of Guernicus: "How about this one?" I point to the one that I parried

Endrite (GM): There are more than a dozen littering the courtyard.

Kifaaya of Verditius: If there are any undamaged statues I'll take one for my studio.

Aristocritus Bonisagi: oh, did that one make it inside

Kifaaya of Verditius: Are any of them female figures?

Endrite (GM): Ok, so to be clear you want to step out into the courtyard as a human?

No.

Kifaaya of Verditius: Drat

Aristocritus Bonisagi: i was going to send a grog

Endrite (GM): They're all more or less identical.

Aristocritus Bonisagi calls for a grog to step out into the courtyard as a human.

Endrite (GM): Which grog?

Archibald of Guernicus: Does PeVi magic that affects creatures with a might score work on conjured things too

Pacifico: "What now?"

Endrite (GM): No.

Gorvio: "No, send me. Please. I beg you."

Pacifico: "We can haul it faster if we work together."

Gorvio: "That's what I was worried about."

Endrite (GM): Check the Perdo Vim guidelines.

Gorvio: Gorvio heads out to drag a statue in

Nevio: if i have way of the (town) would that give me +3 to all rolls vs this house?

Endrite (GM): Dispelling a spell is different than attacking might.

Pacifico gets his own statue then

Celeste: Not Nevioo

Endrite (GM): They're both General.

Celeste: Me.

Endrite (GM): No Nevio.

Not that it matters.

Celeste: True.

Endrite (GM): It is essentially impossible to miss a house with any weapon you have.

Celeste: It definitely should, but I won't fight it. Non-combat rolls.

Aristocritus Bonisagi: +3 to charm the house

Endrite (GM): Potentially a catapult or trebuchet or something could miss a house from very far away.

Ok anyway.

Gorvio, a statue is flung at you.

From out of the house.

Pacifico: Try to botch the roll so you completely miss the wall it used to block you

Endrite (GM):

rolling 1d10! + 8

(

8

)

+8

=

16

If you botch you probably just drop the weapon or get it stuck in the house or something comical.

Pacifico: Sigh, I live another day.

Gorvio:

rolling 1d10!+2+6

(

9

)

+2+6

=

17

Celeste: i was going to consult theology to see if there's any religious information about houses throwing statues. ha ha.

Endrite (GM): No, Celeste.

Gorvio: I sigh as I manage to parry the statue away

Endrite (GM): I think I can just pretty much rule that out.

Gorvio: "Of course. Always the damn same."

I drag a statue inside

Endrite (GM): Anyway, you have three statues now.

What do you want to do with them?

Kifaaya of Verditius: Hmm, 4 ReHe

That might be enough to make a statue female

Endrite (GM): Rego craft magic requires a finesse roll.

Kifaaya of Verditius: Okay

Endrite (GM): But you can do that if you want.

Don't forget that for once you're casting in a favorable aura.

+3 Magic.

Kifaaya of Verditius: I'll figure it out later when we're not being assaulted

Archibald of Guernicus: "Right. So, dispelling it may be a wee bit dangerous, perhaps getting inside it may be the best plan."

Kifaaya of Verditius: After than I have time to ceremonial cast

And keep trying with Finesse

Aristocritus Bonisagi: i'll inspect one of the statues, looking for magical symbols etc

Endrite (GM): Ok.

Aristocritus Bonisagi:

rolling 1d10!+4+3 MT+int

(

5

)

+4+3

=

12

Kifaaya of Verditius: Since this is an adventure season, I could probably install the statue as a lab virtue

Endrite (GM): You could if it is at all magical.

It might just be a statue.

Kifaaya of Verditius: Some lab virtues are mundane

I'll go over them later

Aristocritus Bonisagi:

(To GM) rolling 1d10!+4+3 ooh lore and int

(

7

)

+4+3

=

14

Archibald of Guernicus: Are we going with the spider plan to get inside it

Kifaaya of Verditius: Seems best I suppose

Celeste: It's probably just filled with more statues.

Kifaaya of Verditius: I'll put a statue in the studio to mess with later

And then get to birding

Celeste: I'm going to keep crying and praying, it's what I know works.

Kifaaya of Verditius: Since the house itself has no vis, i have to assume there's Rego casting going on somewhere

Aristocritus Bonisagi:

(To GM) rolling 1d10!+4+3 tytalus lore, int

(

3

)

+4+3

=

10

Kifaaya of Verditius: So I'll fly to the roof as a bird, turn human, turn to a spider, and climb down the chimney

And focus my search on casters

Endrite (GM): Ok sounds like a plan.

Does anyone else want to investigate the statues.

Archibald of Guernicus: I was going to say it cant hurt to, but stressed casting can hurt to

Aristocritus Bonisagi: "Look at this, here."

Aristocritus Bonisagi runs his finger along a spiral image on one of the statues.

Aristocritus Bonisagi: "It's on all three of the statues -- it must be a magus's sigil."

Archibald of Guernicus: As expected of a bonisagus

Aristocritus Bonisagi: time for me to reveal my true trianoma power

Archibald of Guernicus: "Aye, good find. We can note this, for now. Make use of it later."

Aristocritus Bonisagi: "A spiral like this usually means a Tytalus."

Archibald of Guernicus: "One of those pricks, then. Well, it's not made of dirt, that rules out our own one."

Endrite (GM): AFK a minute.

Archibald of Guernicus: "One of those statues was aimed at me. An attack on a fellow magus, in full daylight. On our covenant!"

Aristocritus Bonisagi: "Very Tytalean."

Archibald of Guernicus: "Aye, despicable."

Rolling Code of Hermes to see what sort of punishment an attack on a fellow magus carries, and the legality of getting back at him

Aristocritus Bonisagi: "It has to be someone from Luctatio."

"Or maybe a necromancer?"

Archibald of Guernicus:

rolling 1d10+2+6

(

7

)

+2+6

=

15

Endrite (GM): Ok I'm back.

Aristocritus Bonisagi: gonna spont some invi here

rolling (1d10!+21+3)/2+2

(

(

4

)

+21+3)/2+2

=

16

base 5 (detect any active magic) +1 touch +0 momentary / individual

on a statue of course.

Archibald of Guernicus: "We should find the bastard responsible, I'll wizard's war them myself if need be."

"We should figure out what they're after. Even a Tytalan wouldn't launch an assault like this for no aim."

Aristocritus Bonisagi: "They aren't conjured -- made en masse by a Rego specialist, maybe?"

"That house must be full of the things."

Archibald of Guernicus: "If they wish to war with us, perhaps their goal is obtaining an arcane connection in the confusion."

Aristocritus Bonisagi: "They're Tytalans, they live to annoy."

Archibald of Guernicus: "We should be ever vigilant, regardless."

I say this as the very first thing I want to do is get an arcane connection to the one responsible and get them for it.

Aristocritus Bonisagi: is the house infiltration ongoing

Kifaaya of Verditius: "How do we stop this thing from destroying our covenant in the mean time?"

"Or, at the least, our street entrance."

Endrite (GM): I figured Kifaaya would want to wait to hear this, but you can go whenever you want.

Kifaaya of Verditius: Better to hear out the plan first, yes

It sounds like people are more decisive now than when I first proposed scoping it out

And we have more information now.

Archibald of Guernicus: "If a magus is inside, any manner of arcane connection would be invaluable."

"Though risky."

Kifaaya of Verditius: "They also likely expect retribution."

Archibald of Guernicus: "A confirmation of whether someone is indoors or not should be enough."

"If it's empty, we can focus on destroying the bloody thing."

Kifaaya of Verditius: "Alright, I'll head in then."

I'll just see if there's anyone inside.

Aristocritus Bonisagi: "There might not even be enough power behind the launching spell to get through a good Parma."

Endrite (GM): Alright, you heading out Kifaaya?

Kifaaya of Verditius: Yes

Endrite (GM): Ok.

Bear with me everyone, this will be a little boring for the rest of you.

So you want to fly onto the chimney, then turn into a spider and climb down, right?

Kifaaya of Verditius: That is correct

Archibald of Guernicus: I'm fine with it after my own various solo infiltrations

Endrite (GM): Ok, the street has a Dominion aura of 1, just to be clear.

That's a -3 penalty.

Kifaaya of Verditius: I should be okay

Aristocritus Bonisagi turns back to the statue.

Endrite (GM): Ok.

Kifaaya of Verditius: I beat the Cloak of Black Feathers level by more than that

Aristocritus Bonisagi: "What if we cut it in half?"

Archibald of Guernicus: "Might be a while to do so."

Houses were terram right

If ONLY we had SOME sort of expert, on Perdo Terram

Endrite (GM): This house is mostly wood.

So Herbam.

Kifaaya of Verditius:

(To GM) rolling d10!+44 MuCo(An) after reverting to human

(

4

)

+44

=

48

Aristocritus Bonisagi: "Putting something inside it is exactly what a Tytalus might do."

Archibald of Guernicus: "If it has some animating element, destroying it may be the best bet, aye."

Kifaaya of Verditius: Mundane beasts lacks spider stats, sadly

Kifaaya of Verditius flies back into the covenant, shedding her drape of feathers as she reassumes human form.

Endrite (GM): Oh also you should rejoin as a player if you haven't already.

Kifaaya of Verditius: Whoops, ok, BRB

Shauncat: "Your suspicions are confirmed. There is a man inside, and he wars the spiral mark."

Kifaaya of Verditius: As her

"There are at least a dozen more statues prepared inside, so it seems they are constructed in advance of propulsion."

Archibald of Guernicus: "The bastard's right in there, eh?"

"We need to get sight of him. With vision of the man, we can defeat him."

Kifaaya of Verditius: "Just about everything inside was composed of herbam. Wooden slats, wooden statues, and the chimney was even filled with bramble."

"Speaking of seeing him, and the wooden slats, he is using the bottom windows, boarded up, as a peephole."

Endrite (GM): To clarify, there is only one floor.

So it's just the front window.

Kifaaya of Verditius: Right

Sorry, roof is not a floor

Endrite (GM): Right.

Well, not unless you change your perspective.

Something to consider...

Kifaaya of Verditius: "Break those boarded up windows open, and you might gain sight of him."

Endrite (GM): -TheReaIBanksy

Kifaaya of Verditius: "Though there's sleeping quarters he could retreat to."

Aristocritus Bonisagi: "Or, if we cover the gap he's peeking through, he'll have to try something else."

Kifaaya of Verditius: Good idea.

Endrite (GM): Potentially.

Archibald of Guernicus: "We could always set the bloody thing on fire."

Celeste: I tried that, it'll never work.

Endrite (GM): The standard of construction of medieval houses is not that high, so there could be other places to peep out of.

Kifaaya of Verditius: Is the roof thatch or tile?

Endrite (GM): Wooden slats over thatch.

Wooden shingles.

Duh, that's the word I want.

Kifaaya of Verditius: Wooden. Interesting.

"If we did have to resort to burning, there seems to be a blind spot in the defenses concerning the roof."

Celeste: So is a 1 an automatic failure in this system or is there some reason I bounced an arrow off the non-flammable wall instead of hitting the roof?

Aristocritus Bonisagi: can we not just get around to the side by heading out the stables and down the alleyway

Endrite (GM): There is some reason it bounced off.

Celeste: Nice.

Endrite (GM): There's really no chance to miss a building, I just wanted a stress roll to see if you set your bow on fire.

Kifaaya of Verditius: A non-flammable wall is an interesting twist though

Archibald of Guernicus: We should sneak up on it and then, uh.

Aristocritus Bonisagi: stab it in the back for bonus damage

Kifaaya of Verditius: We could ask him nicely to stop.

Archibald of Guernicus: I take the time, as we're perfectly safe currently, to apply Wizard's Sidestep

And to my allies too if they wish it

Endrite (GM): Ok.

Remember you can't cancel this spell.

Kifaaya of Verditius: What does it do?

Endrite (GM): It moves your image to up to a pace away and then keeps moving it.

It makes the first attack against you miss and gives you +9 defense against further attacks.

Archibald of Guernicus: Very useful spell

Kifaaya of Verditius: "Should we split our efforts at all? If it is a ruse, it would seem like the most likely goal is to get everyone to assault the house at once."

Endrite (GM): It is.

Archibald of Guernicus: "At great personal risk to the one inside."

Kifaaya of Verditius: "A great risk, but potentially calculated one."

Archibald of Guernicus: Could something yelled from here reach the house? We could move up first anyway

Kifaaya of Verditius: I can MuIm buff your yell

Archibald of Guernicus: We should tell him we're going to respond with lethal force if he doesnt stop

Endrite (GM): Sure.

Celeste: He's really breaking all the rules.

Endrite (GM): The streets around the covenant are much quieter than usual, since everyone is keeping their distance.

Kifaaya of Verditius: Notes of a Delightful Sound, FFM to Touch

Endrite (GM): That doesn't work.

It's a Room target spell.

Aristocritus Bonisagi: just yell real loud

Kifaaya of Verditius: Oh

FFM to Ind I mean

Endrite (GM): Since a person is not a room it can't target them.

You can't.

That's two steps below Room.

Kifaaya of Verditius: What's one step?

Endrite (GM): Part.

Aristocritus Bonisagi: a loud voice carries to 50 paces

Kifaaya of Verditius: Hmm

Endrite (GM): Yeah you can just yell at him.

Archibald of Guernicus: "You in the house. This is Vardian's Tomb, a covenant of the House of Hermes. If you do not cease your assault and identify yerself, we will do everything in our power to defend ourselves."

Endrite (GM): Unless he's deaf he'll probably be able to hear you.

Ok.

Awareness roll.

Kifaaya of Verditius: Lungs or Diaphram ar part

Archibald of Guernicus:

rolling 1d10!+3+5

(

6

)

+3+5

=

14

Endrite (GM): Not really.

Kifaaya of Verditius: Part: The spell can affect a part of a dis-

crete thing, such as a person’s arm

Endrite (GM): Imaginem affects the sound, not the person's body.

You could conceivably come up with a MuCo spell that gives someone a very loud voice.

Kifaaya of Verditius: I think Archibald can yell good enough anyway

Endrite (GM): But Imaginem works on sounds and images. Art and Academy goes into detail on what exactly produces images.

Archibald of Guernicus: That would be useful too, as it would extend the range of voice spells

Kifaaya of Verditius: Yeah a buff to Voice range spells would be worth researching

Endrite (GM): Magical enhancement of the voice does not increase the Voice range.

Aristocritus Bonisagi: new plan: raid heaven and topple god's throne so that we can increase the range of voice spells

Endrite (GM): You don't need to do that.

Archibald of Guernicus: A sound plan

Kifaaya of Verditius: Oh

Room to Group is 0 steps

Endrite (GM): You could just make a Hermetic Breakthrough and come up with a new range.

Kifaaya of Verditius: That's earier

Endrite (GM): It is.

Actually Group and Room are the same step.

Kifaaya of Verditius: Yeah

Aristocritus Bonisagi: should everyone else also roll awareness

Endrite (GM): So you can't actually change it.

Yes everyone.

Kifaaya of Verditius:

rolling d10

(

3

)

=

3

Aristocritus Bonisagi:

rolling d10!+3+1 awareness / perception

(

1

)

+3+1

=

5

yikes

Endrite (GM): Not stressed.

Aristocritus Bonisagi: whew

Archibald of Guernicus: Good work, my perceptive sodales

Kifaaya of Verditius: FFM to same step not workign seems like a bug

Archibald of Guernicus: I assume Celeste is just crying and drinking somewhere

Endrite (GM): It makes sense.

The same step is usually not appropriate to change.

Hmm.

Kifaaya of Verditius: Oh

Endrite (GM): Actually it does look like it would be ok.

Kifaaya of Verditius: I can just cast it on wherever archibald is standing then

Endrite (GM): Let's go with it for now.

Celeste: Sorry.

rolling 1d10+7

(

5

)

+7

=

12

Endrite (GM): Targeting a spell to where someone is standing is generally Part, as it targets part of the ground.

Kifaaya of Verditius: Oh

Well that becomes a by the book use of FFM then

Aristocritus Bonisagi: just crying, drinking, and being extremely aware

Celeste: afk for a second though.

Kifaaya of Verditius: Since its Room to Part

Celeste: yes.

drunken master.

Endrite (GM): Part for Imaginem would probably be, like, part of the sound.

Archibald of Guernicus: "He's casting something, get down!"

Endrite (GM): So maybe just the higher range of his speech?

I don't know.

Kifaaya of Verditius: Notes of a Delightful Sound targets not sound

Celeste: I hear someone casting a spell!

Thanks archibald!

Endrite (GM): It targets all the sound within a room.

Aristocritus Bonisagi: i get down.

Kifaaya of Verditius: How many paces is a room?

I'll put that virtual room down on top of Archibald

Endrite (GM): Room: The spell affects everything within

a chamber. This room can be very large (the

cave), but it must be enclosed and have definite

nave of a cathedral, for instance, or a natural

boundaries. A courtyard would often count, a

valley would not. A spell with target Room is

Endrite (GM): useless if there is no Room containing the targets;

it cannot affect a “roughly room-sized volume”

in open space.

Kifaaya of Verditius: Okay, you're right

Endrite (GM): Check out the Range, Duration, and Target guidelines in chapter nine.

Also each individual Form has more details.

Like a Group for the purposes of Corpus is different than an Ignem Group.

Kifaaya of Verditius: I'll let it sit for now

Endrite (GM): It isn't very important in this case anyway.

Kifaaya of Verditius: Archibald doesn't need the help

Endrite (GM): Alright, back to the matter at hand.

Aristocritus Bonisagi: also sometimes they have different sets of guidelines, so you can use aquam individual A or aquam individual B.

ars amgica

Endrite (GM): You aren't blown up by a Ball of Abyssal Flame that shoots out of the house.

In fact, you fail to detect any evidence of spell casting.

Celeste: Huh.

Archibald of Guernicus: Did he fuck up and botch

Aristocritus Bonisagi: oh no

Archibald of Guernicus: Oh my god if he botched he might set himself on fire

Aristocritus Bonisagi: we've all been transported to an infernal regio

Endrite (GM): It's all possible.

Aristocritus Bonisagi: without noticing.

Kifaaya of Verditius: If it really mattered I'd just risk a spontaneus cast, if there's a similar spell bonus for those

Endrite (GM): Quick, try a sin and see if anything bad happens.

J/K being a sorcerer is already a sin.

Aristocritus Bonisagi: damn it's true

Endrite (GM): Alright, what's the plan here?

Aristocritus Bonisagi: i'm going to sling my trusty shortsword at the house

Archibald of Guernicus: "Perhaps he failed in his endeavour>"

Endrite (GM): Alright, go for it Aristocritus.

Remember you get an astounding +3 Aura bonus!

Wow!

Magic Auras, they're great.

Kifaaya of Verditius: Damn

Aristocritus Bonisagi: oh i guess i do have to actually roll for penetration probably

rolling 1d10!+28+3+2

(

3

)

+28+3+2

=

36

spell level 10

Endrite (GM): You do.

Wait you don't.

Wait is this an Aimed spell or not?

Aristocritus Bonisagi: it's not

Endrite (GM): If it's Aimed you only have to Penetrate the object.

Oh ok.

What's your Pen?

Aristocritus Bonisagi: pen skill is +8

Endrite (GM): Ok nice.

Aristocritus Bonisagi: so 4

Endrite (GM): You easily slice through the magic resistance of the house, assuming it has any.

Your shortsword bounces off the wall.

Aristocritus Bonisagi: cripes!

where does it fall

Endrite (GM): Throw a knife at the wall and see where it falls when it bounces off.

Well don't actually do that.

It isn't a dramatic bounce or anything.

Aristocritus Bonisagi: endrite, agent of the infernal

Endrite (GM): Less than a pace from the house.

Actually the GM is aligned to the Realm of Reason.

That's why you can't cast spells on me.

Celeste: what if I try to arc a flaming arrow into the chimney and light his fire for him to be a nice person

Kifaaya of Verditius: Oh, if there's aura on street level, my lab is probably around here

The subterranean free virtue is no good to me

Aristocritus Bonisagi: well, i'll try the unseen porter to move it closer to the house then

Endrite (GM): The aura pokes up through the inn and a little of the courtyard.

It's no good for anyone.

Ok, go for it Aristocritus.

Kifaaya of Verditius: It has +Te I think

Endrite (GM): When I say it bounced off the house I meant it.

It didn't hit a field near the house or anything.

It just hit the house and bounced off.

Aristocritus Bonisagi: i can cast it really easily, do you want a botch check

Endrite (GM): I mean, it's pretty difficult to hurt a house with normal weapons.

Archibald of Guernicus: An invincible house

Endrite (GM): You don't cast a Formulaic spell stressed anyway.

No need to roll unless you feel like it.

Aristocritus Bonisagi:

rolling 1

1

=

1

Endrite (GM): Rolling is also a good way to punctuate the action in a chatlog.

Aristocritus Bonisagi: that's true

Endrite (GM): Wow a botch, you explode.

Aristocritus Bonisagi: augh!

Endrite (GM): Ok, you Invisible Porter the sword right up against the house.

What are you hoping to accomplish here?

I'm a little confused.

Aristocritus Bonisagi: i'm going to use my super janky elementalist spell to transmute it to fire

Endrite (GM): Ok.

How does it work?

Does the fire require fuel or does it just burn?

Or what?

Aristocritus Bonisagi:

rolling 1d10!+3+16 The First Transmutation

(

4

)

+3+16

=

23

the fire just burns, and scatters into the air on its way to the fiery sphere

Endrite (GM): Ok.

Aristocritus Bonisagi: but the heat should be able to cause things to burn

Endrite (GM): The flames lick the side of the house, but it doesn't burn. You destroyed a good and caring sword.

Aristocritus Bonisagi: if i am up to date on my aristotelian physics.

Endrite (GM): That does sound correct.

Aristocritus Bonisagi: mechanically speaking it does +5 damage

"Oh well."

Endrite (GM): Right.

I'll just be honest, you're going to be here a long time if you're trying to wound a house to death.

Archibald of Guernicus: "Fire-proof, then. Looks like we'll need to deal with the magus inside."

"If we sneak around the alley to the side, the wizard's sidestep should be enough to get us close. Inside, we can deal with him our own way." I pat my longsword

Aristocritus Bonisagi: "Sounds like a plan."

Archibald of Guernicus: Oh my god the pit lord is here

Endrite (GM): Wizard's Sidestep only moves your image, not you.

Archibald of Guernicus: It will protect us from him throwing a statue at us

Celeste: awesome. drop the house in a pit and seal it up

Malachiasz of Tytalus: I burst into the scene.

Endrite (GM): Specifically it moves the species emitted by your body.

Malachiasz of Tytalus: wheres my opponent

Archibald of Guernicus: "Ah, you're here. Good. There's some bastard Tytalus throwing statues at us, he's in that house over there."

Kifaaya of Verditius: "His house could use a new basement, Malachiasz."

Aristocritus Bonisagi: "Go out and draw his fire, he only has about a dozen shots left."

Kifaaya of Verditius: "Wait, that's not the proper Latin. I mean, a bottomless pit would go nicely beneath that house."

Archibald of Guernicus: "Aye, that it would."

"Then we can corner the rat inside."

Malachiasz of Tytalus: endrite would i need to spell pen to spont a pit under this house

Endrite (GM): Probably not.

Remember you get an AMAZING +3 Aura bonus from casting inside the covenant's aura.

Assuming you're inside the Eastern Ear Inn.

Does anyone want to summarize what's going on for our friend?

Aristocritus Bonisagi: if you think about it that's like getting +9 over the usual

Malachiasz of Tytalus: I begin shouting and screaming and create a Pit of the Gaping Earth with structure targeting on this house.

Aristocritus Bonisagi: wouldn't structure target just destroy the structure

Endrite (GM): You can't make a pit with the structure target.

Malachiasz of Tytalus: oh

hm

Aristocritus Bonisagi: which is made of wood

Endrite (GM): No it just doesn't make sense.

Malachiasz of Tytalus: ill do +2 size then

Archibald of Guernicus: You could just make pit of the gaping earth, with a +1 size to

Endrite (GM): You can make a pit on the ground underneath the house.

Malachiasz of Tytalus: that should at least make enough to unbalance it

Archibald of Guernicus: +2 size is miles wide or something

Malachiasz of Tytalus: oh

+1 size then

Archibald of Guernicus: +1 size is like 10x the size

iirc

Malachiasz of Tytalus: thats uhhh

90 paces then

Archibald of Guernicus: I mean, you could make it smaller than that

Malachiasz of Tytalus: i think 90 paces is lke

Archibald of Guernicus: But any more than 9 is +1 size

Malachiasz of Tytalus: house sized

Endrite (GM): Please remember that this is a public street.

Malachiasz of Tytalus: nice, an audience

Endrite (GM): Not only is it a public street, but it is the one right outside your covenant.

Malachiasz of Tytalus: I shout and scream and make a pit under the house.

Archibald of Guernicus: We're going to pave over it again, it's fine.

Malachiasz of Tytalus:

rolling 1d10!+41

(

9

)

+41

=

50

Endrite (GM): Ok, if you're sure.

Celeste: to summarise, there's a house suddenly in the middle of the street. it was shooting wooden statues at us.

Malachiasz of Tytalus: divided by 2 is 25

Kifaaya of Verditius: Cast Wizard's Sidestep on the house so your Structure Sized spell misses and hits the ground

Malachiasz of Tytalus: it goes

Endrite (GM): How deep is the pit?

Malachiasz of Tytalus: let me see

oh sorry its up to 60 paces

but the hole is 9 feet deep

Endrite (GM): Ok.

It falls 9 feet and crumples a little.

Archibald of Guernicus: "That'll stop the bastard firing on us."

Endrite (GM): The house is around 10 feet tall, so you could walk on the roof if you wanted.

Kifaaya of Verditius: "Careful of the chimney, it's full of thorns."

Endrite (GM): Probably the pit is wide enough that you could jump down to the door, as well.

Archibald of Guernicus: "In that case, we should smash the roof open to get in."

"Get some grogs and some hammers."

Malachiasz of Tytalus: I walk over onto the roof and start jumping up and down.

Endrite (GM): Ok, smart move.

Kifaaya of Verditius: Hmm, how much CrAn to drop a horse on the roof

Endrite (GM): At this point you've attracted an audience.

Making a corpse is base 10.

Malachiasz of Tytalus: I wave to my spectators.

Aristocritus Bonisagi: "What are you up to in there??"

"Did Klybutes put you up to this?"

Endrite (GM): They look unhappy to see you.

No response, Aristocritus.

Aristocritus Bonisagi: Boy I wish I had my sword.

Endrite (GM): Malachiasz, jumping up and down on the roof doesn't seem to be doing much, it's very hard.

It's also slightly crumpled from the fall.

Celeste: The house is indestructible! It's no use!

i cry some more.

Malachiasz of Tytalus: "Archie, this roof is too strong. Come jump with me."

Archibald of Guernicus: "Ildebrando, can ye go fetch some of the grogs, with hammers."

"Celeste can ye... actually, just stay there, it's for the best." I head out to see what I can do

Kifaaya of Verditius: I can turn myself into a beast of burden and step on it for that matter but it seems too sturdy for that

Malachiasz of Tytalus: "I don't know what the guy in this thing did to you but he's probably dead now anyway."

Celeste: I'm going to use my rope and hook and climb down the pit.

Kifaaya of Verditius: "He threw a bunch of statues through the inn with the force of a catapult."

Endrite (GM): Ok Celeste.

Malachiasz of Tytalus: "What a bastard."

Kifaaya of Verditius: "He wanted to annoy us, and it worked."

Endrite (GM): So who is on the roof now?

Malachiasz of Tytalus: "Are our wine stores alright?"

Kifaaya of Verditius: Are they?

Endrite (GM): Yes.

Aristocritus Bonisagi: i forgot to say so but i am on the roof.

Endrite (GM): Much like this house, the Eastern Ear Inn does not take significant damage from having small objects thrown at it.

Aristocritus Bonisagi: yelling.

Endrite (GM): What about you, Archibald?

Did you bring some grogs with you?

Aristocritus Bonisagi: we have the sad grog and the horse grog on hand

Endrite (GM): Really all the grogs are here.

It's your covenant.

Modius Rex: I think this guy might have some skills to command a grog team

To do some work excavating a roof

Celeste: who the heck is that guy?

Endrite (GM): AFK a sec.

Modius Rex: Me (Shaun)'s companion I haven't used yet

Celeste: nice.

Modius Rex: Okay, Leadership 10, I can command a work gang force of 6

Archibald of Guernicus: I said to Ildebrando to fetch a couple grogs for us, yeah

Endrite (GM): Ok.

Modius Rex: "Get yer tools men. We're diggin' for wizards."

Endrite (GM): It'll take you a while to pry up the shingles, they're unnaturally strong.

Meanwhile, what's your plan down in the pit Celeste?

Celeste: i'm going to go open the front door.

Malachiasz of Tytalus: I stand next to the grog team in case of an attack.

Celeste: Maybe I'll do it quietly if the grogs are making a lot of noise. The person inside could be distracted.

Endrite (GM): Ok cool, the door open easily, Celeste.

Celeste: Nice.

I'm in.

Aristocritus Bonisagi: Roger that.

Endrite (GM): The doorWAY however, is covered by a Wall of Thorns.

Celeste: Great.

Endrite (GM): The door then snaps shut on you.

Roll Brawl + QIK to dodge.

Celeste: does it have to be brawl?

Endrite (GM): Otherwise you'll get snapped into the thorns by the door.

Yeah pretty much, it's a dodge.

You can't parry a door.

Celeste:

rolling 1d10!+7

(

2

)

+7

=

9

not good.

Malachiasz of Tytalus: can you prove that

Aristocritus Bonisagi: rip

Endrite (GM): Yes.

Alright, you get eaten by the door, essentially.

Celeste: and they're thorns, so my MR is useless. great

Endrite (GM): The door deals +2 damage to you.

rolling 1d10! + 2

(

4

)

+2

=

6

Celeste: i have 8 soak.

Endrite (GM): Bueno.

Celeste: wonderful.

Endrite (GM): You're pinned between the thorns and the door.

Celeste: This sucks!

Endrite (GM): To escape you need to destroy the thorns or try to crawl through it.

Celeste: as I have a very poor sense of self preservation I will try to crawl further inside the house.

Endrite (GM): You need to do 15 damage to break the thorns or succeed at an ease factor 9 Strength Stress roll.

Celeste: I'll do the strength roll.

Endrite (GM): If you try to force your way out you take +15 damage.

+5 on a botch.

So 1d10! + 15 damage.

Celeste: Hmm.

Endrite (GM): Like the Wall of Thorns spell.

Celeste: I'm trapped in thorns, so I imagine I can't swing my mace.

Malachiasz of Tytalus: thats a big damage number

Celeste: yeah.

Endrite (GM): But UNLIKE when Prinny tried to cheese it you aren't going to take damage every round if you don't move.

Malachiasz of Tytalus: i think youd want a cutting weapon anyway

Endrite (GM): Yeah.

Celeste: I don't think I have one.

Modius Rex: "Get ready to haul 'er back if she hurts 'erself."

Aristocritus Bonisagi: "Get some grogs with hatchets on that window down there."

Celeste: I'll remain still for the moment. I dont know if I want to try that strength roll just yet.

Endrite (GM): I wouldn't recommend it, personally.

Modius Rex sends some grogs down with hatches, his personal diggers continuing to pry off shingles with picks.

Endrite (GM): What's your Strength?

Celeste: +3. I can also get a bonus +3 to any Strength roll once per day, at the cost of having to perform 2 fatigue rolls.

Archibald of Guernicus: "Alright, keep going everyone."

Endrite (GM): Well, you might be able to break out.

Malachiasz of Tytalus: thats reasonable success chance

but still

Celeste: I also have +3 to all fatigue rolls due to Long-Winded

but I'll still take damage.

Endrite (GM): Well, look inside your own heart.

Aristocritus Bonisagi: it's full of thorns currently

Celeste notices the twelve statues, still upright inside of the house, and begins the slow process of manipulating the wineskin to her lips without catching on thorns

Endrite (GM): I will allow this.

However I assume you communicated by attempting to speak.

Archibald of Guernicus: Good thinking, Celeste

Celeste: I'm steeling myself up for the big moment. Don't want the voice to break.

Endrite (GM): Ok.

It'll take a few minutes to pry enough shingles off the roof to get inside.

They're strangely heavy.

Archibald of Guernicus: How far along are our noble grogs in this endeavour

Celeste: "I don't see anyone inside! Just those twelve statues."

Endrite (GM): Was anyone trying to open any of the windows or the door?

Celeste: As I can see through illusionary disguise, I imagine he's hiding in a closet or something.

Endrite (GM): Well maybe.

There aren't any closets in evidence.

There's a rack on the floor.

Maybe that's what they used.

Aristocritus Bonisagi: we had grogs hacking at the windows

Endrite (GM): Anyway there's a whole extra room.

Aristocritus Bonisagi: which were boarded up iirc?

Endrite (GM): The door is shut.

Archibald of Guernicus: I'm waiting by on the edge of the pit, rather than walk into any traps.

Celeste: Oh.

Endrite (GM): They were merely shuttered and barred.

Aristocritus Bonisagi: well, at the shutters then

Endrite (GM): Ok, and who is on the roof?

Malachiasz of Tytalus: i am

with the roof cracking team

Endrite (GM): Cool, cool.

Kifaaya of Verditius: I might be able to spont Pass the Unyielding Portal

Endrite (GM): That'd be good.

If you want to.

Aristocritus, are you also on the roof?

Aristocritus Bonisagi: yes

Endrite (GM): Ok.

You break through the roof at this point.

Celeste: "Oh hi guys!"

Archibald of Guernicus: I nod to Celeste. Time to breach and enter.

Endrite (GM): Everyone on the roof roll Athletics + DEX.

Kifaaya of Verditius: Okay 17 MuAn outside the aura

Endrite (GM): Plus Perfect Balance if you have.

Kifaaya of Verditius: No need tho

Aristocritus Bonisagi:

rolling 1d10!+1-2 athletics minus dex

(

4

)

+1-2

=

3

oh no

Archibald of Guernicus: I was standing by, as stated, on the edge of the pit.

Endrite (GM): The house rears up like a snake and attempts to crush the grogs opening the doors underneath it's massive bulk.

Celeste: oh shit!

Malachiasz of Tytalus:

rolling 1d10!+1

(

2

)

+1

=

3

oh no

Endrite (GM): Celeste, as you are currently caught in the vines, you take a moderate amount of damage as the house moves, dropping you on the thorns.

Not as much as you might have otherwise, however.

Celeste: goddamn house.

Endrite (GM):

rolling 1d10! + 5

(

9

)

+5

=

14

Celeste: wonderful.

Endrite (GM): Alright.

rolling 1d2

(

1

)

=

1

rolling 1d2

(

2

)

=

2

Kifaaya of Verditius: Do I need Concentration to do a defensive transformation or just a stressed roll?

Endrite (GM): Aristocritus, you fall into the breach in the roof and take 1d10! + 8 damage. Malachiasz, you fall off the house into the pit, taking no damage because your immunity to falling.

What do you mean?

Kifaaya?

Aristocritus Bonisagi:

rolling 1d10!+8

(

7

)

+8

=

15

Kifaaya of Verditius: Oh

I wasn't on the roof

Never mind

Aristocritus Bonisagi: oof.

Malachiasz of Tytalus: I curse and spont a perdo terram effect to make myself a ramp back up to the surface.

Before this house crushes me too.

Celeste: I take a medium wound, making it a now or never chance to get out of the thorns unless someone helps.

Endrite (GM): Ok something else happens here.

Aristocritus Bonisagi: i uhh

Archibald of Guernicus: Boy, I'm really glad I'm not down there in that mess.

Kifaaya of Verditius: Standing off to the side I was trying to figure out a spontaneous MuHe effect and suddenly saw everyone fall in

Aristocritus Bonisagi: do i also take a medium wound?

Endrite (GM): The house slams into the ground, narrowly not squishing the grogs prying around the windows.

I dunno, what's your Terram Soak?

Aristocritus Bonisagi: i have 13 levels so form bonus is either 2 or 3

Modius Rex: Oh, I was mostly taking actions as this guy, I'll roll his Athletics

Endrite (GM): Let's say 3.

Aristocritus Bonisagi: so 12 damage

Endrite (GM): You also get Soak from your CON score and any armor you may be wearing.

Modius Rex:

rolling d10+5

(

5

)

+5

=

10

Celeste: actually i'm pretty sure i have a good chance of just being killed instantly even if I do break out, I'd better wait and die slowly.

Endrite (GM): Is that to avoid falling or to avoid being crushed by the house, Modius?

Archibald of Guernicus: I could try and cut Celeste out, I've got a sword

Modius Rex: Falling

Endrite (GM): You could also open the door.

Celeste: Oh, that would be cool. I'll ______________!

Endrite (GM): Ok, Modius you manage to keep your balance on the roof, but a few of the other grogs fall into the pit.

Modius Rex: RIP

I'll evacuate whoever i can

Gorvio: "I knew this would happen!"

Malachiasz of Tytalus: After I make my way back up I'll step into the breach that our archon fell in.

Endrite (GM): Ok.

Aristocritus Bonisagi: leading the charge here.

Endrite (GM): The house continues to buck and twist.

Malachiasz of Tytalus: aristocritus, first into the breach

Archibald of Guernicus: I'll head down and start cutting Celeste out to try and save our covenant member

Hell they're helping more than their dad is

Kifaaya of Verditius: I'll go back to playing the character I started as

Archibald of Guernicus: If only you could seduce a house or give it leprosy

Celeste: Prudenzio is really remarkably negligent here

Kifaaya of Verditius: And try to MuHe a way out

Aristocritus Bonisagi: "The statues are walking!"

Celeste: "Aristocritus! The statues!"

Kifaaya of Verditius: Pass the Unyielding Portal, fatiguing

Malachiasz of Tytalus: are they stone/clay statues?

Endrite (GM): Roll Athletics to keep your footing.

Aristocritus.

Kifaaya of Verditius: Any suggestions where I should place it?

Endrite (GM): The statues are too clumsy to keep theirs and automatically fail.

Aristocritus Bonisagi:

rolling 1d10+1-2

(

9

)

+1-2

=

8

Celeste: Wood.

Malachiasz of Tytalus: ah

well im useless then

Archibald of Guernicus: "Well this has gone to shit pretty quickly." I start cutting away at the thorns

Kifaaya of Verditius: I'll put it away from the brambles on some other side of the house

Archibald of Guernicus: You could use crystal darts on the statues

Endrite (GM): Pass the Unyielding Portal only works on portals like doors or windows.

Kifaaya of Verditius: Okay

Malachiasz of Tytalus: i could actually yeah

Kifaaya of Verditius: I'll put it on the furthest window from the window furthest from the brambles

Malachiasz of Tytalus: am i inside with aristocritus yet?

Kifaaya of Verditius: Furthest window from the brambles, sorry about tthat jibberish

Endrite (GM): You'd need to climb back onto the roof.

Malachiasz of Tytalus: oh true

Endrite (GM): Which will require a very difficult Athletics Stress roll.

Aristocritus Bonisagi: the floor is also wood, right

of course it is.

Endrite (GM): Since the house is slowly thrashing around.

Yes.

Kifaaya of Verditius: Hmmm

Malachiasz of Tytalus: hm

Kifaaya of Verditius: What's the next step from touch?

Malachiasz of Tytalus: is it bending at all

or just like

violently shaking

Aristocritus Bonisagi: voice

is 1 up from touch

or Eye is the same level as touch

Kifaaya of Verditius: Okay, I'll upgrade Pass the Unyeilding Portal to 10 so I don't have to go next to the house

Endrite (GM): It's bending and twisting.

Sounds smart.

Malachiasz of Tytalus: i see

Kifaaya of Verditius: And I'll try to mutate one of the windows for 2 minutes so people can get through them

Malachiasz of Tytalus: im out of ideas then, that dont involve an athletics roll

good luck archon

Endrite (GM): Ok, so you're just staying in the pit?

Archibald of Guernicus: Well, I'm freeing Celeste currently. Cutting her free with the sword.

Malachiasz of Tytalus: no im above it

Endrite (GM): Ok good.

Malachiasz of Tytalus: i didnt actually roll it because i thought it was too trivial

but maybe i should

Aristocritus Bonisagi: what wound level did the 12 damage translate to again

Endrite (GM): Oh Archibald how did you get in the house?

Malachiasz of Tytalus: i just did a level 15 pete effect to ramp back up

Kifaaya of Verditius:

rolling 17/2+d10! Pass the Unyielding portal Voice range

17/2+

(

9

)

=

17.5

Archibald of Guernicus: She's at the door, I'm just doing it from outside

I thought

Malachiasz of Tytalus: a diagonal pit of the gaping earth in effect

Endrite (GM): You need to roll Concentration to cast a spell while not getting crushed by the house.

Malachiasz of Tytalus: oh

ok ill do that then

Archibald of Guernicus: Unless she's far inside, in which case uh

Aristocritus Bonisagi: i can't remember if this is houseruled or not.

Endrite (GM): She is at the door, but the door is shut.

Malachiasz of Tytalus: is it just concentration or is there a stat too?

Endrite (GM): Concentration + INT probably?

Malachiasz of Tytalus: k

Archibald of Guernicus: int, yeah

Malachiasz of Tytalus:

rolling 1d10!+10

(

4

)

+10

=

14

Endrite (GM): Alright that's good enough.

Is the ramp a formulaic or spontaneous effect?

Malachiasz of Tytalus: that depends

is it spontaneous to just make pit of the gaping earth diagonally slanted

instead of straight down

Endrite (GM): No.

Malachiasz of Tytalus: then formulaic

Endrite (GM): Wait I mean Pit of Gaping Earth only creates pits.

Kifaaya of Verditius: Hmm

Malachiasz of Tytalus: its a diagonal pit thats on the very edge of this pit

Endrite (GM): So you'd need to spont a different spell to make a ramp.

Malachiasz of Tytalus: hmm

Endrite (GM): The pit isn't diagonal.

It goes straight down.

Malachiasz of Tytalus: alright, ill roll a spont then

i think itd still be level 15

Archibald of Guernicus: Oh dear. I thought he already made the ramp, that was how I was getting down.

Endrite (GM): Yeah probably.

Go for it Malachiasz.

Aristocritus Bonisagi: do the statues have uhh

arms

Endrite (GM): Yes.

They're like little men.

Aristocritus Bonisagi: yikes

Malachiasz of Tytalus:

rolling 1d10!+32

(

6

)

+32

=

38

shouting and screaming

19, woo

Endrite (GM): Ok, good enough.

Kifaaya of Verditius: I have a better idea, now that I can just go down the ram

p

Endrite (GM): You carve another hole into the streets of Rome.

Kifaaya of Verditius: Turn the brambles into goose down

Endrite (GM): Well, the door is already easily breakable.

Kifaaya of Verditius: Oh that's too high an effect

Endrite (GM): Celeste can force the door open easily, here.

No roll or damage required.

Celeste: Cool.

I'll do that and leave the house.

That sucked!

Endrite (GM): Alright good, good.

Aristocritus is still stuck inside.

So everyone is running out of the pit?

Kifaaya of Verditius: I'll see if I can help him

Celeste: I don't think I can do much against wood.

Kifaaya of Verditius: Once the ramp is finished

Archibald of Guernicus: We should assist our archon against these evil statues

Aristocritus Bonisagi: i can cast this flight spell i made

Kifaaya of Verditius: I could probably spont a MuHe

Aristocritus Bonisagi: the one where nobody knows how it works

Endrite (GM): It's a Perdo effect, so the ramp is created instantly.

By destroying the street.

Kifaaya of Verditius: I'll get in there

Aristocritus Bonisagi: mmm haha

Malachiasz of Tytalus: i would love to help my archon

Celeste: he chopped me free, right?

Malachiasz of Tytalus: but i would need to roll athletics

Endrite (GM): No, the door was weakened with Pass the Unyielding Portal.

Celeste: That works.

Endrite (GM): This is a bit chaotic, fortunately.

Celeste: That's what it was.

Kifaaya of Verditius: Oh cool

I already helped then

Endrite (GM): Ok, so everyone is running out of the pit?

Kifaaya of Verditius: But that means I have fatigue too

Aristocritus Bonisagi: ok. ive decided

Endrite (GM): Except for Aristocritus.

Celeste: will the door stay open if left open?

Aristocritus Bonisagi: wait is the aura in the pit -3

Celeste: or does it just close more gently

Kifaaya of Verditius: I'm going to wait to see what Aristocritus does first

Endrite (GM): It's Dominion 1.

Kifaaya of Verditius: Before retreating

Endrite (GM): No, it's been destroyed.

When you open it it collapses to the floor of the pit with a thd.

Aristocritus Bonisagi:

rolling d10 +24 -3 Gift of the Frog's Legs (lv 15)

(

5

)

+24-3

=

26

Endrite (GM): I mean thud.

Celeste: Nice.

Aristocritus Bonisagi: do i have to make a concentration roll?

Kifaaya of Verditius: Teach me that

Celeste: As I leave, I fire another flaming arrow into the thorns.

Endrite (GM): You need to roll Concentration here, Aristocritus.

Aristocritus Bonisagi: ok, which characteristic

Endrite (GM): + INT

Aristocritus Bonisagi:

rolling d10!+6+3

(

9

)

+6+3

=

18

oh wait, i have an undetermined wound

Endrite (GM): How much damage did you take?

Aristocritus Bonisagi: 12 after soak

Endrite (GM): What's your CON?

0?

Celeste: that's a heavy wound, nice

Endrite (GM): You took 15 and you have +3 Terram Soak and + CON constitution soak.

Aristocritus Bonisagi: i do not have a constitution score on my sheet

Endrite (GM): Whaaaat?

Oh I meant Stamina.

My bad.

Aristocritus Bonisagi: ok. that makes more sense

11, then

Endrite (GM): Ok cool.

That's 2 wounds.

-6 to all rolls.

Archibald of Guernicus: Archon...

Aristocritus Bonisagi: yikes

so my concentration is 12 then

Malachiasz of Tytalus: dibs on making his headstone

Aristocritus Bonisagi: PLUS i have to jump out of the hole in the roof and land safely

Endrite (GM): Yes.

That's not enough to pass here.

Your spellcasting fails safely.

Aristocritus Bonisagi: "Sodales!?"

Kifaaya of Verditius: I'll get in there

Endrite (GM): With everyone out of the pit, the house tries to climb the ramp after them.

Celeste: Nice.

Malachiasz of Tytalus: the ramp is only 6 paces wide

Archibald of Guernicus: Did you break an entrance open, Kifaaya?

Endrite (GM): That means the inside is much more settled, you no longer need to roll concentration to cast a spell.

Celeste: Someone get those vines out of the way so I can get inside.

Kifaaya of Verditius: I can try that

Endrite (GM): This also means that the statues no longer have any trouble getting to you Aristocritus.

So you were going to fire a flaming arrow at the vines?

The thorny vines.

Malachiasz of Tytalus: maybe i could make another big pit to help our archon out

Endrite (GM): Genius.

Celeste: I was, but if someone can just hand me a sword, or do some magic, that would be better.

Aristocritus Bonisagi: nobody in the covenant has any herbam.

Archibald of Guernicus: We did, aha. Anyway

Aristocritus Bonisagi: except the magi who left.

Endrite (GM): You've destroyed most of the plaza of St. Mercury and now you want to open up another pit.

Genius.

Archibald of Guernicus: Sasuga, Malach

I should find a way to help the archon. um.

Celeste: can I get above the house? i still have a rope. Maybe we can all pull Aristocritus out.

Archibald of Guernicus: How many statues are attacking the poor guy

We could order our grogs to charge into the house

Aristocritus Bonisagi: 12

Kifaaya of Verditius: I'll turn into a camel and go inside

Archibald of Guernicus: 12?? Well good luck

Endrite (GM): How does that help?

Archibald of Guernicus: It would be really funny

You could give our archon a laugh

Before he dies

Malachiasz of Tytalus: if more than kifaaya chooses to go inside i will too

Kifaaya of Verditius: I guess if there's no way to give him a ride out it'd just be funny

Aristocritus Bonisagi: bludgeoned to death by wooden children

Malachiasz of Tytalus: i can throw crystal darts to likely minimal effect

Archibald of Guernicus: If the statues are being animated, a PeVi effect, sponted, could end it, correct?

Aristocritus Bonisagi: ON the bright side at least the survivors will get to have a good wizard war

Endrite (GM): You need to either get through the front door, one of the windows, or the roof to reach the archon.

Celeste: can't you turn into a big enough bird to take my rope and pull him out?

some bird wizard.

Aristocritus Bonisagi: yeah i looked into that but my perdo is not good

Endrite (GM): You can see him and his assailants just fine through the Wall of Thorns however.

Archibald of Guernicus: My perdo and my vim are both amazing

Kifaaya of Verditius: I can carry a rope in

Endrite (GM): Getting into the house is further complicated by the fact that it's trying to crush you.

Kifaaya of Verditius: As a bird

Archibald of Guernicus: Anyway

I attempt to spont this effect, to save our ally

Aristocritus Bonisagi: important question: do the statues spend a round standing up, having fallen

Kifaaya of Verditius: The statues seem problematic though

Endrite (GM): What effect?

Yes, you have a round Aristocritus.

Aristocritus Bonisagi: whew

time for my favorite spell

Malachiasz of Tytalus: Are they in voice range? I throw a crystal dart at the one closest to Aristocritus.

Archibald of Guernicus: Uh, Unravelling the form of

i suppose herbam here

To end the statue's assault

Endrite (GM): Ok go for it my dudes.

Aristocritus Bonisagi:

rolling 1d10-3-6+24+2 Rise of the Feathery Body

(

4

)

-3-6+24+2

=

21

Malachiasz of Tytalus: do they have any magic resistance?

Kifaaya of Verditius: If the statues are under a Co spell maybe they can become pigs

Endrite (GM): I don't know, do they???

Archibald of Guernicus:

rolling 1d10!+2+3+9+13-1

(

5

)

+2+3+9+13-1

=

31

Malachiasz of Tytalus: i want to know so i know if i have to roll that before the crystal dart damage!

Aristocritus Bonisagi: ok, i'm going to try to levitate up out of the hole

Archibald of Guernicus: I can spont up to a level 15 effect here, let's see

Endrite (GM): You don't know.

Roll away.

Malachiasz of Tytalus:

rolling 1d10+10

(

5

)

+10

=

15

Endrite (GM): Ok, levitating works fine, Aristocritus.

Archibald of Guernicus: So it dispels up to the base, +4 magnitudes.

Aristocritus Bonisagi: if i can't make it out fully i at least grab on to the edge

Endrite (GM): It's + Stress die.

Arcjoba;d/

I mean Archibald.

Aristocritus, you can just peacefully float out of the house.

Archibald of Guernicus: Ah, right, just working out specifically how high I can dispel

Aristocritus Bonisagi rises from the disaster scene like a phoenix, or an angel, or something.

Archibald of Guernicus:

rolling 1d10!+10+5

(

7

)

+10+5

=

22

A spell up to level 20 I believe

Endrite (GM): It's Level + 4 magnitudes + a Stress die (no botch)

Celeste: "Ah, there goes our archon! Like an angel in the sunlight!"

Archibald of Guernicus: Oh.

Endrite (GM): So 15 +4 + 1d10!

Archibald of Guernicus:

rolling 1d10+15+4

(

10

)

+15+4

=

29

Malachiasz of Tytalus: "There he goes."

Archibald of Guernicus: Oh right, stressed

Endrite (GM): Equal to or half.

Archibald of Guernicus:

rolling 1d10!

(

8

)

=

8

37

Endrite (GM): Ok so half that is 18.

So a spell of level 15 or less.

Aristocritus Bonisagi: Level is the amount of power you're putting into the general requisite and not the total level of the spell, right

Archibald of Guernicus: Wait, halved again?

Endrite (GM): Yes.

Aristocritus Bonisagi: guideline not requisite

Endrite (GM): You half to spont it and then the spell effect dispels spells up to half the level of your second roll.

Still, 15 is very decent.

For a spont.

Archibald of Guernicus: Ah, I see.

Endrite (GM): Is it a group target?

Celeste: should burn a conf point to cast a level 20 spell

Archibald of Guernicus: Well it targets a spell, unless theyre all individuals being animated seperately

Aristocritus Bonisagi: there's a second guideline

Archibald of Guernicus: I doubt he did that, instantly

Aristocritus Bonisagi: where if you name a specific art (?) you don't halve the second roll

Archibald of Guernicus: It doesnt mention halving it in the suggestion at all, no

Malachiasz of Tytalus: he named herbam

Archibald of Guernicus: In the uhh

Book description of the spell

Endrite (GM): Oh you did?

I missed that.

Archibald of Guernicus: Yeah, herbam

Aristocritus Bonisagi: the generic one is 2 down from there

Archibald of Guernicus: I was wondering why you were halving it, thought I'd ran afoul of some houserule

Endrite (GM): No I was just reading the Perdo Vim guidelines.

Archibald of Guernicus: Well then

30 or less

Cancelled

Endrite (GM): Ok.

Archibald of Guernicus: One hell of a spont

Malachiasz of Tytalus: 35 or less actually

Endrite (GM): All of the statues stopped moving when Aristocritus left the house, so you can't tell if your spell had any effect.

Archibald of Guernicus: asdhfeheaihgi

Celeste: lol

Endrite (GM): But maybe it did!

Aristocritus Bonisagi: lol

Archibald of Guernicus: Aristocritus. Get back in there.

Endrite (GM): Anyway the house is slowly chasing you.

Malachiasz of Tytalus: I'll take a step through the threshold if the house is not actively thrashing around still.

oh

Aristocritus Bonisagi: "I'm all right, sodales... I'm just fine."

Archibald of Guernicus: "Someone head inside, we need tae gut the caster before he crashes into the inn."

Endrite (GM): It moves at half the normal human movement rate, so you can run away from it just fine.

Aristocritus Bonisagi staggers to the edge of the roof and hops to street level

Archibald of Guernicus: "Aye, ye're safe now. Provide support from above, if ye can."

Kifaaya of Verditius: Who is it following exactly?

We could kite it out of Rome

Aristocritus Bonisagi: or yeah i guess i am levitating

i'll just hang out up here for a while and catch my breath.

Endrite (GM): It follows whoever is closest to it.

Malachiasz of Tytalus: yes, im sure it wouldnt make a great path of destruction on its way out

Celeste: who wants to run around in a circle until it falls apart?

Kifaaya of Verditius: Ok

Destruction, you say?

Any people we don't like we should kite itowards?

Celeste: let's take the house to Montcuq

Malachiasz of Tytalus: lets take it to the vatican

Archibald of Guernicus: Let's take it to Luctatio

Kifaaya of Verditius: Gaylord Monticuq

Aristocritus Bonisagi: Isn't it still stuck in a hole

Kifaaya of Verditius: Not for long

Malachiasz of Tytalus: no it climbed through the 6 pace wide tunnel

Endrite (GM): SOMEONE made a ramp.

Malachiasz of Tytalus: tunnel ramp

thing

Archibald of Guernicus: The ramp was too narrow, I thought

Endrite (GM): Oh so it's a tunnel now?

Malachiasz of Tytalus: not tunnel no

but its not very wide

Endrite (GM): Well if it's just 6 paces then you're fine.

Malachiasz of Tytalus: when i sponted it i just went with the same dimensions as pit of the gaping earth

Endrite (GM): So the house is in the pit.

And you're all out of the pit,

Seems pretty good to me.

Archibald of Guernicus: "Right, sodales. Let's get this bastard."

Modius Rex: "So, when can we get to work rebuilding this place?"

Malachiasz of Tytalus: is it still thrashing?

or can we safely get on it and into the breach?

Endrite (GM): No, it can't climb out of the pit without a ramp.

So it stops moving.

Malachiasz of Tytalus: "Alright, let's go before it starts moving around again."

Archibald of Guernicus: "After this foul magus' house is dealt with, Modius."

Modius Rex: Let's cover it up with a tarp.

Aristocritus Bonisagi: "Wait."

Modius Rex: And forget this adventure

Aristocritus Bonisagi: "Can someone throw me a rope or something?"

Endrite (GM): lol

You can have rope, yes.

Celeste: i'll throw him a rope. always prepared

Aristocritus Bonisagi: notably this spell does not allow horizontal movement

Celeste looks longingly into the archon's eyes

Aristocritus Bonisagi bleeds out

Celeste: lol

Malachiasz of Tytalus: who else is going in to the breach

Modius Rex: "Let's get a tarp. This hole is upsetting the plebs."

Endrite (GM): Good point.

People ARE upset.

There's a bit of a crowd and they look angry.

Specifically they're angry at you, Malachiasz.

Aristocritus Bonisagi: modius suffers 20 points of anachronism damage

Malachiasz of Tytalus: maybe they would have preferred the house to rampage and destroy their city

Rabble: "What did you do to the plaza!?"

Kifaaya of Verditius: A few hours as a pig will calm them down

Rabble: "You and your magic house!"

"What did he do?"

Malachiasz of Tytalus: "That's not my magic house. That's a magic house that was attacking us."

Rabble: "Won't somebody do something about this?!"

Archibald of Guernicus: If someone rides on Malach's back and he jumps down, being immune to fall damage, is the person on his back unharmed too

Rabble: "Yeah right! Everyone knows you're wizards."

Celeste: "They WILL do something about this! These wizards are very nice people!"

Malachiasz of Tytalus: "This is a worse wizard's house."

Rabble: That'd require an Athletics check to not fall off Malachiasz.

Modius Rex directs grogs to haul away rubble and cover up the pit with tarps.

Archibald of Guernicus: "Someone deal with the bloody peasants, we have a tytalan to kill."

Rabble: "This is what happens when you let wizards live in your city"

Archibald of Guernicus: "Don't cover it up, ye damn fool, we need to deal with the occupant."

Malachiasz of Tytalus: I push past the grogs and carry [accompanying pc] into the breach.

Rabble: "Yeah, I can't believe we ever allowed it!"

Modius Rex: "Alright."

Archibald of Guernicus: I'll go in, since I'm fine with combat

Modius Rex gets his sledgehammer instead

Archibald of Guernicus: I have a very special spell that, if it works, will be... huge

Rabble: Ok so you're going to try that goofy trick of riding on Malachiasz's back?

Archibald of Guernicus: Yes

Rabble: Ok.

Archibald of Guernicus: It's not a long fall

Rabble: Roll Athletics + STR to not fall off his back.

Archibald of Guernicus:

rolling 1d10!+2

(

6

)

+2

=

8

Modius Rex: "Calm down, folks. The Stonemasons will repair the damage at competitive rates."

Rabble: Ok cool.

You hold on.

So you're jumping into the hole in the house?

Modius Rex: Competitive with the standard that we set, that is

Rabble: The rabble is grumbling.

Archibald of Guernicus: Yes. We need to deal with the magus inside.

Rabble: That clearly wasn't a good answer.

Ok.

Malachiasz of Tytalus: its fine

Rabble: You jump into the hole pretty easily.

Malachiasz of Tytalus: after this ill use creo terram and fix their plaza

for a year

Rabble: Congrats to Malachiasz and Archibald.

11 wooden statues move to attack you.

Malachiasz of Tytalus: incredible

Celeste: lol

Archibald of Guernicus: They were seperately animated???

Celeste: lol

Endrite (GM): I guess!

Malachiasz of Tytalus: I fire a crystal dart at the one that I hit before.

rolling 1d10+10

(

7

)

+10

=

17

Endrite (GM): Ok, roll it.

I mean roll damage.

Malachiasz of Tytalus: that is the damage

Endrite (GM): Ah I see.

Celeste: lol

Malachiasz of Tytalus: i hit it for 15 or 14 before

Endrite (GM): Ok, it smashes apart.

Modius Rex: A pit with a ram is useful, you can build cold storage with a loading bay into a building.

Endrite (GM): 10 left!

Modius Rex: ramp

Malachiasz of Tytalus: alright archie

youre up

go hit em with your sword

Aristocritus Bonisagi: You can swim in it in the summer.

Archibald of Guernicus: I stick a wizard's sidestep on Malach

Malachiasz of Tytalus: archibald

Archibald of Guernicus: "Keep going."

Endrite (GM): In fact, it is not useful because you don't own or have jurisdiction over the street.

Modius Rex: Details

Malachiasz of Tytalus: are the statues moving as fast as us?

Endrite (GM): They're smaller, so they move more slowly.

They're also fairly clumsy.

Fortunately you have Wizard's Sidestep up.

So they all miss on their first round of attacks.

Malachiasz of Tytalus: Are they in attacking range yet?

Endrite (GM): Specifically they swing their wooden fists at you.

Archibald of Guernicus: After putting the sidestep onto my sodales, I start cutting away at the statues with my longsword

Endrite (GM): Sur.

Malachiasz of Tytalus: uh oh

Aristocritus Bonisagi makes his way to the covenant.

Malachiasz of Tytalus: archibald recast it

save me

Endrite (GM): I assume he already had it from earlier.

Archibald of Guernicus: Its still effective on you

Endrite (GM): When you cast it on everybody.

Malachiasz of Tytalus: oh

Archibald of Guernicus: Actually yeah

I did say everyone

Malachiasz of Tytalus: I blast another one with a dart.

Archibald of Guernicus: I spend my first turn chopping with the longsword then

Modius Rex simply carts away rubble into the covenant, since anything else becomes a property dispute.

Malachiasz of Tytalus:

rolling 1d10+10

(

6

)

+10

=

16

Endrite (GM): Ok, chop away.

Aristocritus Bonisagi: "Can the rest of you handle the mob? I need to get some fresh tomb air."

Endrite (GM): There isn't any rubble, Modius.

Aristocritus Bonisagi: cart away rabble into the covenant

Archibald of Guernicus:

rolling 1d10!+2+10+4

(

2

)

+2+10+4

=

18

Endrite (GM): Perdo Terram simply destroys it.

Archibald of Guernicus: Attack roll

Malachiasz of Tytalus: its a perfectly clean hole

Endrite (GM):

rolling 1d10! + 4

(

2

)

+4

=

6

Alright.

Malachiasz of Tytalus: if there was a stone pathway under the house at the time there might be rubble from that

Endrite (GM): So you beat it by 12.

Modius Rex: Hmm

Archibald of Guernicus: I forget what damage was, was it the base damage plus the difference here?

Malachiasz of Tytalus: since it collapsed after its support disappeared

Endrite (GM): That's true.

Archibald of Guernicus: 6 base damage on a longsword

18 damage

18 is 3 wounds, but theyre size -1

Endrite (GM): Uh.

Archibald of Guernicus: So I think dead?

Endrite (GM): You mean 24 damage.

Modius Rex: Yeah if there's any collapsed areas that'll be useful material.

Endrite (GM): - defense roll and soak.

Archibald of Guernicus: Yeah. 24 - 6 is 18.

So subtract soak and thats the damage

Endrite (GM): Ok.

It takes 2 wounds instead of dying.

Kifaaya of Verditius: Sorry, I'll put him away since he's not on this adventure, just following the grogs around.

Endrite (GM): Whatever you want to do, Shaun.

Archibald of Guernicus: Next round, I attempt to stab it again while Malach takes out another

rolling 1d10!+16

(

9

)

+16

=

25

Endrite (GM):

rolling 1d10! + 4

(

7

)

+4

=

11

I think they can't hit you at all.

With Wizard's Sidestep.

Archibald of Guernicus: Yeah with sidestep up, and my great defence already

Malachiasz of Tytalus: did that one i darted last round die?

if not i dart it again

Endrite (GM): Yes.

Malachiasz of Tytalus: wow these things suck

Archibald of Guernicus: I think barring a botch they cannot even touch me

Malachiasz of Tytalus: i dart another

rolling 1d10+10

(

10

)

+10

=

20

Endrite (GM): So let's call it 8 more rounds.

Archibald of Guernicus: Should we skip ahead until we win

Malachiasz of Tytalus: yeah

might as well

if nothing else happens

Endrite (GM): Alright you tear apart the remaining statues.

Congratulations.

What next?

Archibald of Guernicus: "Good work. Now for the prick inside."

I yell up "The statues are gone, get in here." to my sodales up top

Malachiasz of Tytalus: is the interior all wood?

Kifaaya of Verditius: "Okay."

Celeste: "Hooray."

Endrite (GM): The interior is mostly wood and plaster and so forth.

Malachiasz of Tytalus: alright

Endrite (GM): Herbam all around, friend.

Kifaaya of Verditius draws her casting tool for Curse of Circe as she approaches.

Endrite (GM): Alright, so you all jump into the house?

Archibald of Guernicus: "Alright. Does anyone have any perdo herbam or some such? I'd rather we werenae opening the door. He obviously has it trapped."

Celeste: I

"I'm definitely not opening the door."

Kifaaya of Verditius: "I could inspect it as a spider."

Archibald of Guernicus: "Might be dangerous, if he's scrying into this room at all."

Malachiasz of Tytalus: I throw a crystal dart through the door in question.

Celeste: nice.

Kifaaya of Verditius: Good

Malachiasz of Tytalus:

rolling 1d10+10

(

5

)

+10

=

15

Archibald of Guernicus: Good idea. Just slam darts into it until it breaks.

Kifaaya of Verditius: Shoot rockets at it until it dies

Endrite (GM): Ok, the door has a dart thrown at it.

Fantastic.

Celeste: it bounces off.

Malachiasz of Tytalus: does it pierce?

Endrite (GM): You have a spell that opens doors, you kown.

Like usual, the crystal dart shatters on impact.

Malachiasz of Tytalus: well maybe that person should cast it!

oh

Endrite (GM): That's how the spell works.

Archibald of Guernicus: Unwelcome Entrance is a door only, unless a sodales here has a door opening spell

Er, stone only

Malachiasz of Tytalus: it was something portal something

it was used to free celeste

Archibald of Guernicus: Oh right.

Kifaaya's the one for the job here

Kifaaya of Verditius: It was spont

Endrite (GM): Well, you could do it again.

Archibald of Guernicus:  taps foot

Kifaaya of Verditius: Yeah

Endrite (GM): Remember you're in a Dominion 1 aura in the pit.

Kifaaya of Verditius: I'll do it at voice again

rolling 14/2+d10! Pass the Unyielding Portal at Voice, SL10, CL17 -3 Dominion

14/2+

(

4

)

=

11

Just made it

Endrite (GM): Close one.

Ok, you can easily push the door down.

Aristocritus Bonisagi: remember words and gestures bonus is not divided by 2 when you spont

Kifaaya of Verditius: Oooh

I'll keep that in mind

Endrite (GM): Uh, I think it is.

It's part of the Casting Score.

Kifaaya of Verditius: Oh yeah, fatigue

So exactly 10

Two levels of fatigue now

Archibald of Guernicus: What awaits us within the room?

Endrite (GM): Who opens the door?

Malachiasz of Tytalus: I blast a dart into it.

Maybe the impact knocks it open.

Celeste: hahahaha

Endrite (GM): Eh ok.

The door falls inward.

You see a modest family bedroom in a state of disarray.

Kifaaya of Verditius: Blown apart like play-doh blasted with a shotgun

Aristocritus Bonisagi: hmm, it says somewhere it's added to the total instead of the score

Endrite (GM): Eh, that might be correct.

Kifaaya of Verditius: Spont is casting total/2

Endrite (GM): Well whatever.

Aristocritus Bonisagi: the difference is 1 point anyway

Malachiasz of Tytalus: I step into the room and look around for wizards what need killing.

Endrite (GM): Let's just deal with this empty room.

Archibald of Guernicus: Empty! What the hell

Endrite (GM): You see four, but they're all outside the room.

Archibald of Guernicus: heh

Malachiasz of Tytalus: excuse me, the magi of vardians tomb are all noble souls

Archibald of Guernicus: Is it really empty? Teleportation is impossible, he must just be hiding.

Endrite (GM): It's possible.

Malachiasz of Tytalus: is this the only other room in the house?

Kifaaya of Verditius: MuCo(He)

Archibald of Guernicus: "Let's find him, he must be in here somewhere."

Celeste: it's very hard.

Archibald of Guernicus: Actually, the houserules made teleportation impossible

Endrite (GM): It might also be a smart idea, in the future, to not say that you're about to attack far in advance of an attack.

Kifaaya of Verditius: Maybe he MuCu(He) and turned himsel finto furniture

Celeste: i guess we have to destroy the entire house to make sure

Kifaaya of Verditius: Free lumber

Endrite (GM): Well kind of.

Presumably this is someone's house.

Rabble: Yeah it's mine!

Malachiasz of Tytalus: I start firing crystal darts at every piece of furniture in the room.

Kifaaya of Verditius: If he wanted to keep it he shouldn't have let an evil wizard use it to attack us

Endrite (GM): Nice, amazing.

Celeste: "Why did you tell your house to attack us??"

Malachiasz of Tytalus: ill find the wizard

dont worry

Celeste: "What's wrong with you?"

Rabble: "What the hell?"

"What are you talking about?"

"Fuck you!"

Celeste: "Fuck you!!"

Kifaaya of Verditius: "You took your sweet time getting here."

Archibald of Guernicus: I'll start looking around

Celeste: "Hey everyone, this guy's an evil wizard!"

Rabble: "I'm not used to having to track my house down!"

"Fuck you!"

Kifaaya of Verditius: "Somehow you managed to not be here when we were being assaulted by statues."

Archibald of Guernicus: At the very least, we might find... a clue!

Rabble: Remember that you know what the wizard looks like.

Celeste: his latest fuck you gets to my self esteem and i start crying again.

Rabble: Well, Kifaaya does.

Too bad she can't speak Italian.

Celeste: does she know greek

Kifaaya of Verditius: I'll describe him in detail to anyone who knows Latin

Malachiasz of Tytalus: I listen to the description.

Archibald of Guernicus: Right. My italian is terrible. Good luck Aristocritus.

Celeste: i also know latin, sure.

Archibald of Guernicus: Good luck Celeste

Rabble: He's an elderly magus with very short hair.

He's unhealthily pale and has a number of scars in various states of freshness.

Crass: aristocritus is back inside the tomb.

Celeste: oh hi johns

Crass: fortunately Crass is here to save the day

Rabble: He's wearing a simple robe and a cloak with a yellow spiral on the back.

He also carries a wooden staff.

Kifaaya of Verditius: We might have to pig this guy anyway, jus tto make sure he doesn't have Parma

Celeste: "I'll be honest, he kind of sounds like my type. Shame..."

Archibald of Guernicus: The necromancer in normandy, was that how he looked? I remember he had scars or facial tattoos

Celeste: "I wonder if he wants to get married?"

Crass: rip hafl's maga

Malachiasz of Tytalus: I assist Archibald in searching the house.

Rabble: Yeah, rip.

Kifaaya of Verditius: Is this guy still yelling at them as they search?

Rabble: Ok.

Archibald of Guernicus: Well, we have a description of the guy, and we know he's a Tytalan

Rabble: Well he's just generally yelling from the remains of the plaza because his house has been all but destroyed.

Crass: "Hey, hey, back off!"

Archibald of Guernicus: We could investigate further and drag him before the tribunal.

Crass: "The magi are doing their best to keep Rome safe, here."

Rabble: "Fuck you, that's my house!"

Malachiasz of Tytalus: "Ah, a fellow Tytalan magus. You might not be able to find him."

"Luckily, I am here."

Rabble: "All my stuff is in there!"

Did you know: "fuck" is the oldest swear word in the English language?

Kifaaya of Verditius: Hmmm

I guess if he's outside it's not a good idea to pig him

Not the worst idea, but a bad one

Malachiasz of Tytalus: i could throw a crystal dart at him

Celeste: "You should have thought about it being your house before you sent it to attack Vardian's Tomb!"

Rabble: Roll House Tytalus Lore if you want to find out more about this guy from his description, Malachiasz.

Celeste: "Fucker!"

Kifaaya of Verditius: I'll taunt him in Arabic

Rabble: "I'm a cobbler! I don't attack anyone you fuckers!"

Malachiasz of Tytalus: alright, plus int i assume

rolling 1d10+3

(

5

)

+3

=

8

Rabble: Right.

Crass: the cobbler scheme. a classic

Rabble: You can turn this guy into a pig if you want, naturally.

Malachiasz of Tytalus: theres no attic is there?

Kifaaya of Verditius: "مص بلدي المكسرات"

Celeste: i wouldn't recommend attacking this guy in front of everyone

Rabble: Nope.

Malachiasz of Tytalus: "He may be outside."

"Or may have escaped."

johns (GM): just give him a new house

how expensive can they be

Celeste: He can live with us.

Crass: probably like, half a pound

Kifaaya of Verditius: Houses are 1MP each

Crass: It's a shitty house.

Malachiasz of Tytalus: "Perhaps he's invisible."

Archibald of Guernicus: I assume the magus didnt run away while invisible, since it was sealed up and 2 of us have second sight.

Kifaaya of Verditius: He also gets a second story out of this deal.

Since he now has a structure he can turn into a basement with a loading ramp.

Rabble: Well, it was locked but you were all in Eastern Ear Inn for quite some time.

So who knows what he did?

There's a window in the bedroom.

Kifaaya of Verditius: يمكنك امتصاص على بلدي المكسرات reverse translates properly

Rabble: Nice.

Celeste: let's ask one of the ghosts if they saw anything.

Rabble: The window is barred, but then again you wouldn't expect it to be, based on the state of the house.

Ghost: "WoooOOOOoooooOOoooOOOooooooOOOOooo!"

Celeste: "Sounds good."

Archibald of Guernicus: "Ach, don't talk to those things."

Malachiasz of Tytalus: I unbar the window.

Crass: "People are staring."

Malachiasz of Tytalus: And open it.

Celeste blesses herself after shooing away the ghost

Ghost: It isn't barred!

I meant to say isn't, whoops.

That was a tyo.

I mean typo.

Malachiasz of Tytalus: hm

I head outside and look at the other side of the window.

Endrite (GM): Well, it is currently in a pit.

So you see a pit.

Crass: "Damn, Crazy Frog sucks."

Endrite (GM): Oh, from the other side.

Archibald of Guernicus: I doubt he was here long enough to form any sort of arcane connection, or leave any

Malachiasz of Tytalus: yeah

Endrite (GM): I mean it's a window, what do you expect to see?

Crass: could the statues count

Kifaaya of Verditius: I'll send a grog to talk to the angry homeowner since none of us have Gentle Gift I presume

Malachiasz of Tytalus: I wanna look for any signs that someone climbed out of it

Archibald of Guernicus: All of those gentle gift nancy boys are gone

Malachiasz of Tytalus: It will fail because I am one of deficient investigative ability

Crass: celeste doesn't have the gift but she's busy crying and talking to ghosts

Archibald of Guernicus: now it's just angry retards

Endrite (GM): Oh wait so you open the door?

I mean window?

Kifaaya of Verditius: Oh yeah

Malachiasz of Tytalus: Uhh

I guess

Kifaaya of Verditius: Celeste could talk down the mob, maybe

Endrite (GM): Ok.

Malachiasz of Tytalus: Archie watch the window room

Aristocritus Bonisagi: Finally, a neurotypical free covenant

Endrite (GM): The window slams shut on your hands.

Malachiasz of Tytalus: "Goddamnit!"

Endrite (GM): Roll Brawl + QIK to dodge.

Celeste: i don't think i could talk down the mob.

Endrite (GM): The house then rears up and tries to crush you.

Malachiasz of Tytalus:

rolling 1d10-1

(

6

)

-1

=

5

Rabble: "Whoa, what the hell?!"

Crass: "See, look."

Malachiasz of Tytalus: "Fucking house!"

Crass: "Your house is a danger to us all!"

Kifaaya of Verditius: Modius doesn't have The Gift but he's also a strange looking quarter-dwarf and negotiates all labor through the Stonemasons

Endrite (GM):

rolling 1d10! + 4

(

9

)

+4

=

13

- soak, of course.

Malachiasz of Tytalus: does wizards sidestep help me at all here

Endrite (GM): No.

Celeste: I have -3 on all social rolls because i smell like piss and body odor and dont take care of myself, and -3 communication

Malachiasz of Tytalus: alas

Celeste: for future reference

Endrite (GM): Great stuff sicko.

Malachiasz of Tytalus: did stamina add to soak

Endrite (GM): Ok, to avoid getting crushed by the house you pretty much just need to run out of the pit here.

Malachiasz of Tytalus: or did i misread something from earlier

Endrite (GM): Yes.

Kifaaya of Verditius: I'm going to leave this house

Malachiasz of Tytalus: alright, 8 damage

thats a lot

Archibald of Guernicus: Celeste remembers that she hasnt reminded anyone of how bad she smells, all session

johns (GM): doom house

Malachiasz of Tytalus: i run out of the pit

Archibald of Guernicus: brb

Celeste: someone suggested i would be a good person to do a social roll. i'm just explaining why.

Kifaaya of Verditius: It's not shooting statues at us any more and every avenue to milking something useful out of this seems like a dead end.

Crass: ok

Endrite (GM): Alright anyone else have anything to do?

Crass: I looked it up and the Hell House only has 450 HP, so this should be an easy fight

Endrite (GM): The session is pretty much concluded for today if not.

Kifaaya of Verditius: It's a good point to wrap it up on

The guy got away

Endrite (GM): We went an hour over.

Celeste: we should try to set the house on fire before we end. this guy's not getting his house back.

Crass: We should put up a fence around the pit.

Kifaaya of Verditius: I'd rather not burn it at this point

Celeste: well, fine.

Endrite (GM): Very civic-minded of you, Crass.

Crass: It's dangerous!

Kifaaya of Verditius: I can have Modius spend this season building a wall around the pit

Endrite (GM): I mean you should probably do more than that!

Kifaaya of Verditius: That's less than a season's work

johns (GM): feed peoppe to the pit to appease the spirit within

Crass: if we sacrifice enough people a powerful faerie will emerge to do our bidding

Endrite (GM): Ok so next week we'll handle your pursuit of the mystery magus and the other 15 houses crawling towards Vardian's Tomb to destroy it.

Malachiasz of Tytalus: how many more seasons did we get

between this session and last

Endrite (GM): 0.

Malachiasz of Tytalus: 2?

Endrite (GM): Because 15 houses are crawling towards Vardian's Tomb to destroy it.

Malachiasz of Tytalus: ah well. rest in chaos, vardian

Kifaaya of Verditius: Modius can build a little more than a castle in a season with a full work force, given materials, so he can just do a season of work for Spring 1333

That includes a wall around the pit

Endrite (GM): Well possibly.

You should wait and see how many more pits you need.

Malachiasz of Tytalus: i would recommend filling the pit

but thats just me

Endrite (GM): I'm telling you now, it is totally possible to chase after this guy.

You have a description and he's Gifted, so he'll stand out.

Kifaaya of Verditius: Yeah

Endrite (GM): I would DEFINITELY recommend chasing him, here.

You know after you stop the 15 houses trying to destroy Vardian's Tomb.

Kifaaya of Verditius: It sounds like the Stonemasons will be busy in Spring 1333 anyway so I'll make a note of it

Celeste: yeah that would be a good idea

oh more houses nice

Archibald of Guernicus: Back

15 more houses, oh good god

We need to track this fucker

Kifaaya of Verditius: I'll start his career in 1332 so he has time to build a workshop in the tomb

Archibald of Guernicus: Can you scry someone by knowing their sigil?

Endrite (GM): No.

You need an Arcane Connection to target someone remotely, as well as a spell to do so.

With Hermetic Magic anyway.

Aristocritus Bonisagi: does the sigil show up when you InVi to detect magic

Endrite (GM): Yes, but you don't even need that.

Sigils are left behind by every spell.

Archibald of Guernicus: Well, we may have to resort to mundane tracking in that case. We can look into who this guy is. Possibly have him marched if he won't appear and defend himself.

Oh, mundane tracking. We could get Giraldo to

Wait didnt he suck at tracking

Endrite (GM): You'd have to 1) know who he is and 2) bring it to the Tribunal.

Celeste: I have +5 hunt and survival, but that's not super great.

Endrite (GM): Well, see ya'll next week.

Come up with some ideas in the thread.

Also for stopping all these houses.

Byeeeee.

Celeste: keep putting them in big holes.

bye

Archibald of Guernicus: My idea is to inflict 21+ damage to him

I wish I knew why this asshole even attacked us with houses.

Aristocritus Bonisagi: my idea is to use all of my unspent seasons increasing my perdo vim

Archibald of Guernicus: What a roundabout and horrible thing to do

Aristocritus Bonisagi: what kind of monster would attack us with something we can't kill.

Endrite (GM): Greetings.

Shauncat (GM): Hail

dys (GM): hi

Endrite (GM): What's crackin', fam?

dys (GM): I've just woken up, and it's time for wizardry.

Shauncat: I woke up and then messed around in Diabo until it was an hour to gametime

Endrite (GM): Congratulations on your gaming.

dys (GM): Just keep the diabolism where it belongs, pal.

Endrite (GM): Oh there's a little picture of the house in a pit.

I totally missed that.

dys (GM): I beat Nier and now have no idea what to play next. The sequel is still full price.

Shauncat: I ran out of RPG prep to do so now I'm gaming

dys (GM): You're running HERO again aren't you?

I keep noticing it gets bumped in my game list

Shauncat: I offered to run something for Hafl sine I'm one of people he still talks to and that's what he wanted to play

Endrite (GM): He's been a real pill lately.

dys (GM): Ah. It's just him and jay playing isn't it?

Shauncat: Yea

dys (GM): I'm busy on saturdays and for some reason my style of gaming really seemed to wear on Hafl so I assume that's why I wasn't invited back to it.

Though to be fair, it was both ways, as he kept getting angry at every last damn thing I did. I'm just here to have fun.

Endrite (GM): Yeah he's been a bit of a pill.

Shauncat: Saturdays are the only day the two of them have mutually open with me, eyah

Endrite (GM): Yeah they go into it right after Pendragon.

I can't imagine it, myself.

dys (GM): Two games in one day? Easy enough to manage.

Endrite (GM): That's like 8 hours minimum.

Shauncat: Now I have to run TBZ for dys to compensate for running a secret game

Oh well

dys (GM): Alas.

Endrite the exalted game on saturdays normally goes for 8 hours, sometimes even longer.

On occasion I have woken up, opened roll20, and closed it only to go to sleep.

Endrite (GM): Madre mia.

dys (GM): It's gaming heaven, and I'd have it no other way.

Endrite (GM): All that to play Exalted.

What a DAMN shame.

dys (GM): Exalted is a wonderful system.

3e is a really great thing to play, they've done a fine job with it. I've fallen in love with it.

Endrite (GM): Yikes.

johns (GM): half has brain problems

johns: It's Mario time.

dys (GM): He certainly does, for not liking Exalted, 3e, the finest rpg system out there.

johns: pls stop joking about the bad anime game it triggers me

Shauncat: Is there a good anime game

dys: Exalted 3e isn't bad, hope this helps Johns.

johns: i juidge the book by its cover and the judgment is: bad

dys: For instance, we have had to homebrew the combat here about 20 times, while exalted hasn't needed a single one because it's such a joy to play.

Such a joy that I have fun with it, as a combat-focussed character, 14 months into the game.

johns: lets just play d&d 4e

dys: I have, irl, and it fell apart fairly quickly.

Seemed mechanically stupid from what I played of it though.

I made a social character - I was not aware 4e was just a videogame - and they were a high charisma halfling rogue. Then I immediately found a power that lets you add charisma to damage.

johns: i had fun

oh

dys: I was the strongest combatant in the party.

It was retarded.

johns: lets just admit ttrpgs are all bad and gay and give up

dys: I won't, as they're great fun.

Endrite (GM): Hmm.

Could work.

Shauncat: Nothing interesting happens in D&D 4e combat

dys: I used knife on enemy until the game ended.

Shauncat: You blow your cooldowns, then spam the same ability over and over, there's no real dynamics to it

johns: sounds like exalted

dys: Not in the slightest, even the earlier editions.

Exalted 1e you do not enter combat, as it's painfully bad to run and play, so you focus on how to avoid it.

2e you spam perfect attacks against perfect defences until someone runs out of motes, and instantly dies

3e is actually, genuinely well made

Shauncat: D&D 5e at least seems to have interesting battlefield control in the form of minion spamming

dys: I had fun in pathfinder combat, on occasion. I won't pretend otherwise.

It's wildly unbalanced but most of the higher tier classes have multiple options available to them in a fight, that extend beyond 'attack enemy' or 'just cast colour spray'

johns: if ttrpgs want good combat they should be rts or fps

Endrite (GM): This.

dys shoots you with 85 bullets

Endrite (GM): Roll 5d6 for each bullet, then compare against his defence dice pool.

Shauncat: TTRPG is an RTS but with Baldur's Gate style pausing

dys: I can't see cumthinker online on the badgame discord, which is how I usually pester him to show up. Beardbeard is at work, I think that's everyone? Could dfd not make it this week

johns: thats the worst of all worlds shauncat

Shauncat: dfd said he's gonna be late

Endrite (GM): Bestanbul wanted to show up, I think.

dys: Oh, cool. Bestanbul will be reliable.

For 5 months, then disappear completely.

Endrite (GM): I mean maybe, I wouldn't rely on it.

johns: no one is reliable in this game

Endrite (GM): I am.

johns: fair enough

dys: I am.

I show up every damn week, because that's what you should do in a game, and death to anyone who does otherwise.

Endrite (GM): No.

dys: Please stop, I assume Johns

Shauncat: Shadowrun combat seems decent as long as you don't roll physical dice

dys: I have no idea what shadowrun combat is, since the setting manages to be so incredibly offputting.

Endrite (GM): I wouldn't know.

UhhhhhHHHH, it rules.

johns: what kind of setting do you want in a game dys

Endrite (GM): The setting rules.

Shauncat: Similar to WoD, add stats to get dicepool

dys: Depends, but if I was going to play a cyberpunk game I wouldnt want magical elves or trolls with katanas.

Endrite (GM): ???????

johns: i dont understand what the problem with them is

also cyberpunk has to have katanas

Endrite (GM): It does.

Shauncat: Yeah

Endrite (GM): How else are you going to be a hacker ronin?

dys: Wielded by humans, though.

Shauncat: And monomolecular whips

dys: Or cybords.

cyborg

johns: it seems like a weird thing to get hung up on for a guy who plays fantasy rpgs

dys: The problem is you sit down and go, man ghost in the shell is cool. Blade Runner is cool. Let's play a game where we can live out that sort of thing.

Shauncat: Trolls are cool though, you take a creature that's naturally large and has rocky skin and load up up with futuristic war technology

dys: And then half the party are elves and dwarves

Not even a vague excuse of oh, its a mutated human. It's a literal fantasy elf.

Endrite (GM): Not really.

dys: I dont like mixing fantasy and sci-fi, Johns.

Endrite (GM): They're just regular people who are pretending to be what elves are imagined to be.

dys: It has actual dragons, in-setting, Endrite.

Endrite (GM): Well sure.

dys: If you're going to combine fantasy and sci-fi at least go the SMT route, I'd be fine with fighting corporations summoning demons. Including Tolkein/dnd stuff is stupid.

johns: it would seem there is no rpg that appeals to all badgers

Shauncat: Ars has elves and dwarves too

It's the same roots

Endrite (GM): C'est la vis.

dys: It's vis alright. They're just sources of vis.

johns: Oh no, a faerie has cursed Archibald. He is now a dwarf.

forever.

Endrite (GM): It can't be helped.

johns: Can't be hlped.

Shauncat: Rip

dys: I chop my head off and reroll.

Shauncat: I mean I wish there was a game that was purely Blade Runner or GITS or w/e

johns: you roll a natural 20. congrats! you're an elf

Shauncat: Or a mashup of that stuff

dys: I posted about it in the rpg thread before but that did actually happen when I ran a game with Beardbeard before.

Where he rolled elf on the reincarnation table and, unable to kill the party member who did it to him, immediately killed himself.

johns: beardbeard is a chronic troll

Endrite (GM): He really is, he really is.

dys: You just have to smack him if he does anything particularly stupid.

Or kill his PC.

Endrite (GM):  Smacks you with a large trout

johns: im touchy about pc death after prinnys meltdown

dys: Wasn't that back in the last game anyway?

From all that I heard, he completely deserved it ic and ooc.

Shauncat: I'd run MGR power levle cyborgs in HERO if Nihnoz and grafe didn't hate it

Endrite (GM): He's always been melting down about getting killed.

johns: yeah but its still not fun dealing with people melting down

Endrite (GM): It's was a huge pain every time I played a game with Prinny.

dys: PC death that isnt instaneous does tend to be horrid to play out.

Shauncat: I always enjoy an in-setting excuse to respec so I don't see the big problem with death

dys: *instantaneous

Endrite (GM): Have you tried Pendragon?

johns: hm you have different philosophies than the last batch of ars guys who got really connected to their chars

dys: I get attached to my PCs, generally, and do not like seeing them killed.

I accept that death can occur. It has to, or there's no risk, and no fun.

Shauncat: My Pendragon PC with staying power was the one that most bored me

dys: I've still never had a single PC die in all my time gaming, though. It has to happen eventually.

Shauncat: I mean losing a character you like isn't fun

Endrite (GM): I had a lot of fun when all my favorite knights kept dying.

dys: I think a dramatic death is interesting, I just have a tendency to live.

Shauncat: But I think it's stuff like ability score drain or losing abilities in a permanent and crippling way that gets me

dys: Yeah

A death at least you can accept it and move on

Permanent debuffs are nastier, in a way

If Archibald died I'm not sure what I'd make, but I'd have another wizard ready by the next session I imagine.

Or at least have Zita while I do.

I think I have more fun actually playing Zita and Archibald is better left in a lab until I really need him. Just sitting indoors powerlevelling with tomes.

Shauncat: I probably need a better companion than Modius but I'm not sure what

dys: Someone with reason to be with the magi, and reason to go out on wacky adventures with them, is all you really need I feel.

A redcap was perfect for that, thankfully.

Shauncat: Kifaaya I could just let sit until there's someone who wants to buy an enchanted item

Endrite (GM): Someone who does things that your maga doesn't do is a good one.

dys: Kifaaya has been incredibly useful on adventures, actually.

Her abilities are very useful

and FFM is an adventurers virtue, through and through

Shauncat: Yeah, turning into a bird is immediately applicable in a lot of situations

I think long term though I'm not enjoying the verditius life as much

I wish I had read Magi of Hermes before chargen

Endrite (GM): They're kind of lab rats.

dys: A verditius can be more than that. For example, Bonfilia didn't let her house stand in the way of spreading misery and torment amidst the citizens of Rome.

Endrite (GM): Well sure, but she definitely did the most labwork out of anyone.

Shauncat: I think I needed more goals pre-chargen, I mean

dys: How easy is it to steal or generally mess with a verditius' casting tools? I feel like GMs must be in some way encouraged to do so, or the tools have no reason to exist.

Shauncat: They have a reason to exist, you can improve them by initating into the deeper mysteries

Endrite (GM): You should make your talisman a casting tool.

Shauncat: My idea for a talisman at the moment is a glove that lets me cast Curse of Circe with a bunch of penetration

Endrite (GM): That could work.

You can really stack stuff on your talisman.

dys: My current goal is learning that terram combination of spells that lets you make a billion shards of glass and drop them on people.

Endrite (GM): Auram to make it rain then MuTe to turn it into glass.

dys: My only regret is I didnt have it here, against this Tytalan, as it completely ignores magic resistance.

Nah it's existing spells from hermetic projects.

Shauncat: I'll make the glove turn people into housecats instead

dys: In the section about how to kill another wizard.

Shauncat: It should still count for Similar Spell

dys: You drop glass shards on someone to make them bleed, in order to get an arcane connection.

Endrite (GM): Fortunately the enemy magus was in a house.

Protecting him from glass rain.

dys: It would, yeah. The little rascal.

Shauncat: Another idea I have is a Ring Creo Animal spell for chicken coops that grow entire chickens from eggs in a day.

dys: My goal in this adventure is to obtain and fix an arcane connection to this asshole attacking us.

Endrite (GM): That could be good.

Hope someone else shows up.

dys: DFD said he would but he still isnt here, and cumthinker doesnt seem to realise that not showing up to sessions is rude.

johns: rip game

dys: Ars aint dead baby

Just needs a 4th human being with basic timekeeping and responsibility. Unfortunately all we have are badgers to draw on, so it may be difficult.

Endrite (GM): It's frustrating because we have like 7 people playing but we can't get them to all show up.

dys: 5th, rather. 4 players and 1 gm.

Shauncat: The covenant was destroyed by mobile houses. If onlythere were four wizards defending it instead of three

dys: You need 5 for a full moba team to defend our ancient.

Endrite (GM): Boy, talk about gentrification!

Shauncat: There goes the neighborhood!

dys: He really doesnt need to actually attack us, given a house cant launch much of an attack versus anything it cant crush. He just needs to park them all there.

10 houses blocking the street is cruel enough

Endrite (GM): I was talking with some people but I really like that this guy has a bunch of spells that can be used in creative ways.

15.

dys: 15, sorry.

Endrite (GM): Very good stat block for a wizard.

dys: Yeah beard mentioned that this asshole has a lot of useful, creative spells. The jerk.

Endrite (GM): It really shows how much thought wizards get vs. magical beasts.

Like Demons have the same length stat-block but their powers are, like, "Appear to be human" and "Have a material form."

dys: Look who came out of his lab!

devil's fav demon (GM): Sorry about being late. I had chores to do out of the house and they ran long.