11/5/17

Endrite (GM): Remember JC, you can hold X while casting to cast silently. A silent takedown is always the most silent takedown.

devil's fav demon (GM):

rolling 1d10-5 bialas aging

(

10

)

-5

=

5

rolling 1d10

(

6

)

=

6

lol.

rolling 1d10-5 celeste aging

(

6

)

-5

=

1

Endrite (GM): How did Celeste manage -5?

devil's fav demon (GM): the clean water in rome.

also strong faerie blood.

dys (GM): dang, im gonna have to start making aging rolls when 1340 ends

Endrite (GM): Wait is Celeste 50?

devil's fav demon (GM): 30.

am i like totally wrong.

i think i forgot to account for the faerie blood.

Endrite (GM): Unless it was changed, characters with Strong Faerie Blood don't make aging rolls until they turn 50.

devil's fav demon (GM): im just doing it for apparent aging.

Endrite (GM): Well don't do it!

devil's fav demon (GM): it says i can still roll for apparent aging somewhere.

dys (GM): It does, yes

If you have an early longevity ritual or strong fairy blood you can roll apparent aging before you need to roll for agin

devil's fav demon (GM): its very important that celeste looks like a teen but is in her 30s.

dys (GM): Well

There's a MUCH easier way

the unaging virtue

devil's fav demon (GM): :ohh:

dys (GM): lets you set your apparent age as whatever you want

Shauncat (GM) rubs hands Hafly

Fiorella Zeno of Jerbiton: How's this token?

Endrite (GM): I can't see it.

dys (GM): brb, will be about 5 minutes late

Endrite (GM): Reminder that daylight savings time ended today so it's an hour earlier than you thought.

Boy R.: I guess I should do some seasons

is anyone living in Lodewig's lab btw?

Endrite (GM): Ferris...

Shauncat (GM): Yeah I showed up early because I looked at the microwave clock and thought "game soon"

Endrite (GM): Aristocritus...

Shauncat (GM): Jorn left so you can take his lab

Endrite (GM): Aristide...

Boy R.: good, good

Endrite (GM): Jorn...

Archibald...

Boy R.: I've given up trying to remember who i've met and who i haven't

Shauncat (GM): My new magi is building their lab as a tower affixed to the Eastern Ear

Lodewig of Tytalus reads all the mail in his old lab anyway, in case there's a wizard war or something

Shauncat (GM): Proclus declared wizard's war on you years ago but waited until after we dealt with any hostilities in the garden before mentioning it

Celeste: He's very polite.

Endrite (GM): Yeah I think he killed you in, like, 1328?

Should probably have mentioned that.

Lodewig of Tytalus: oh word?

Endrite (GM): My bad.

Lodewig of Tytalus: I don't remember where I was in 1328

I would have accepted that though if you'd brought it up when I said I'd bring the character back

Endrite (GM): The conspiracy to convince Lodewig that his is actually dead.

dys (GM): As a tytalan, he should rise to the challenge

Boy R.: I don't see any reason that should affect my rights in the order or covenant

I've long suspected Venator is dead, but he's none the worse for it

Shauncat: You can still cast your voting sigil despite being dead, right?

And you're just as ambulatory as Voda

dys (GM): It's done all the time in the Rhine. It's fine as long as there's no proof you're dead.

Shauncat: There's proof Voda is dead but we let him collect a salary

johns (GM): the roman tribunal prides itself on not being a broken mess like the rhine

or transylvania

or normandy

dys (GM): voting sigils arent used in the roman tribunal, yes

so being dead or alive doesnt really matter

Shauncat: Good point

You just have to be able to express your opinion

Even ghosts can do that

johns (GM): game proper is in 45 min btw cause of daylight savings

the chat logs on the wiki are up to date

dys (GM): owned! by the slight delay between europe and american daylight savings

Celeste: america.

whats that.

Shauncat: America, fuck yeah

johns (GM): * vinland

Endrite (GM): Thank you for updating the chat logs, mysterious wikipedia editor.

Shauncat: America is a made-up land that Mythic Siberians tell people to trick them into walking onto the ice bridge andg etting eaten by polar bears so they can go in and take their belongings

Endrite (GM): * China

johns (GM): who is Eleanor of Mercere

Shauncat: I thought whowever was GMing today made them

dys (GM): theyve been on the npc list for a while

johns (GM): i moved them to the "old adventures" folder for now

dys (GM): i honestly dont know who made them

i assumed you did

johns (GM): giving a heads up now, im out of town and can't GM next sunday. if this session goes long then it might not resolve until the 19th

dys (GM): [while sharpening knives] i understand

devil's fav demon: Interesting.

Shauncat: Let's speedrun this adventure

dys (GM): It's just a missing redcap. How hard can it be?

devil's fav demon: Ok. Let's all play our companions or grogs.

Shauncat: I'm gonna be a magi since I'm building/settingup a lab

devil's fav demon: Nice.

I'm going to make coffee.

Fiorella Zeno of Jerbiton: Buon giorno

It's not delivery

Zita of Mercere: I'm probably going to be my companion, unless everyone brings along non-magi or w/e

Fiorella Zeno of Jerbiton: I need to figure out if Hypatia is going to be working with Artemisia

I proposed possibly apprenticing her as a redcap after she loses the gift

Too many users in my video chat call

devil's fav demon: nice bird spell.

thats very intense.

Fiorella Zeno of Jerbiton: Caw

devil's fav demon: spell mastery is very powerful.

Zita of Mercere: This character's for the birds

Fiorella Zeno of Jerbiton: I am excited to meet the legendary birdmaster Lodewig

And Lavinia of Tytalus

Beardbeard: this is too many players!!

Boy R.: what's the bird spell

Fiorella Zeno of Jerbiton: "Req: Rego

Creates a flock of crows, who can be directed at the caster's will. An attacking flock of crows does +15 damage automatically each round, but this can be Soaked normally.

R: Touch, D: Sun, T: Group

(Base 10, +1 Touch, +2 Sun, +2 Group, +1 Rego Requisite)

(Damage based on Recruiting a Tiny Phalanx, Magi of Hermes page 12)

(Utilizes a leather crown studded with a topaz for the Potent Spell bonus. The leather portion transforms when the wearer shrinks or grows.)

Fiorella Zeno of Jerbiton: (30 Penetration in neutral aura)"

johns (GM): why the high pen

Fiorella Zeno of Jerbiton: Spell name: Murder of Crows

Four mastery levels

Giraldo of Milan: is this shauns new character

Fiorella Zeno of Jerbiton: Yeah

Giraldo of Milan: nice, ill enjoy knowing them for the next  flips through notepad  3 years

Hafl T.: so 3 adventures

johns (GM): what is the gimmick of Potent Magic

Hafl T.: stacking it with magical focus and spell mastery

Fiorella Zeno of Jerbiton: It gives a flat bonus rather than the scaling one that Magical FOcus does

Birds is a focus from the book

Hafl T.: you can take penetration mastery more than once?

johns (GM): a few weeks ago endrite asked about the gear Consolata was carrying and i said she was unarmed

this is not true, she has armor, sword, buckler, and bow

hth

Endrite (GM): Liar!

Giraldo of Milan: thats the missing redcaps wife right

Endrite (GM): You lied!

johns (GM): Fiancee

Endrite (GM): You damn liar!

Giraldo of Milan: we need to take this johns guy down a peg

Fiorella Zeno of Jerbiton: I think you take masteries just once RAW but houserule masteries can be stacked

Since they don't scale the same way

Hafl T.: that seems utterly broken

Endrite (GM): How much XP was Hanged Man Part 1?

Giraldo of Milan: how has your normie quest panned out johns

8

Zita of Mercere: I don't know if that's the case at all, and seems like it should be confirmed.

johns (GM): i have no idea how balanced the spell mastery house rules are

Beatrice ex Merinita: they aren't

johns (GM): someone who uses hermetic magic should fix them

not me because i dont

Beatrice ex Merinita: not if the mastery can be taken more than once

Fiorella Zeno of Jerbiton: Okay, I think just multiple casting

Can be stacked

Endrite (GM): What's the aging bonus for grogs?

-3?

Fiorella Zeno of Jerbiton: So I'll fix it

Zita of Mercere: They're fine once. The reason they were houseruled was because penetration mastery is worthless in raw, anyway.

Fiorella Zeno of Jerbiton: Only multiple casting has the clause "can be taken multiple times"

Beatrice ex Merinita: quiet casting can be stacked iirc

once for no penalty for quiet voice, second time for no penalty for no words

Fiorella Zeno of Jerbiton: I can either roll back my age a year

Or put XP into Penetration ability

johns (GM): grogs dont age endrite

i mean they dont make aging rolls

Endrite (GM): I mean covenant folk.

Such as companions.

johns (GM): +1 for urban, -5 for animo effects, -3 if they bathe regularly

Endrite (GM): Damn, -4.

Pretty good.

Voda: Rolling aging:

johns (GM): Recap time

Boy R.: If a mastery ability doesn't say it can be taken multiple times, it can't

johns (GM): As the bulk of the Magicians were off looking for the lost Garden, Marco the redcap dropped by Vardian's Tomb. He announced his upcoming marriage to Constata of Mercere, and wished to celebrate. He tipped VT off to a contest at a nearby vineyard, the prize of which was a cask of wine with magical properties. Through effort and cheating, the players beat 5 of the preliminary games, then the final drinking game. They partook of the cask and each had a vision, the contents of which is up to them to decide if they want to share. Marco himself didn't disclose his vision, and bid everyone goodbye the next day.

Months later, in Winter, his fiancee Constata showed up and reported that Marco has gone missing. Vardian's Tomb was the last to see him alive and she asks their help finding him...

Beatrice ex Merinita: artemisia will have the gift for one more year, since apparently the final stage of maturation where younger characters can change virtues is 21, not 20

Voda:

rolling 1d10! + 1

(

2

)

+1

=

3

Fiorella Zeno of Jerbiton: Okay, I'll go Penetration, Multiple Casting x2

johns (GM): Except gameplay wise we're saying it's Spring since i wanted to allocate my seasons

Boy R.: also I didn't do my seasons because I realize d I needed to make some changes to my absent years. sorry. sorry

Voda: Well, isn't early spring just winter?

Makes you think.

Fiorella Zeno of Jerbiton: and Impeturbable

devil's fav demon: Fiorella Zeno of Jerbiton: Okay, I think just multiple casting

Can be stacked

time to rewrite richard strabos sheet. whoops.

Fiorella Zeno of Jerbiton: Same XP for Mastery so I don't lose any pen from added spell levels

Zita of Mercere: :pepe:

Voda: Richard Streber.

johns (GM): I don't have time to audit your sheet so i'll accept it for now

Voda: Did anyone make this joke yet?

Fiorella Zeno of Jerbiton: Yes

Zita of Mercere: You just did

Beatrice ex Merinita: but now you can have two murderous murders of crows

Fiorella Zeno of Jerbiton: But keep making it

devil's fav demon: coincidentally he also relied on outrageous levels of pen mastery stacking for the ivy thing.

Zita of Mercere: Let's gather people together in the inn. This seems like a job for everyone.

johns (GM): also regarding auditing, it would be cool if everyone took a look at the "spending" column on our vis sheet to let me know if some vis they used hasnt been recorded

Boy R.: multiple casting a spell that summons animals that move at your direction means you're making concentration roles for maintaining multiple spells when you give them all orders at once

johns (GM): https://docs.google.com/spreadsheets/d/1q_NeiFfQU-Ag-zhETS7XuQuApeLysf0lbKAab8__3qs/edit#gid=2127815149

dfd has to remind me what vis income sources we got, if any, from the garden

Zita of Mercere: Currently we're mourning Jorn after he was launched into the sun.

Beatrice ex Merinita: i'm barely spending any vis

johns (GM): Jorn has defected to the Muspelli

Celeste: I need to tabulate them. you dont currently own the garden.

Beatrice ex Merinita: that is his right

as long as he keeps an apprentice here to keep our lab tools in good shape

Voda: Actually it is not.

Lodewig of Tytalus: "What's the fuss? I saw him just this summer"

"I'm sure he's doing fine"

Fiorella Zeno of Jerbiton: I'll put some XP into concentratoin from adventures

Zita of Mercere: For vis expenses, Archibald has invented a stronger aegis, so if the covenant decides to use this better aegis, our vis expenses for it go from 2 to 3 per year.

devil's fav demon: i think i wrote up all the current rewards. getting in and out of the garden enough to steal large quantities of vis from it would require another adventure.

Voda: "Did the wedding not happen?"

Beatrice ex Merinita: it's the right of every hermetic magician to make suicidal choices in life

Fiorella Zeno of Jerbiton: But you can probably relay a simple attack order once per cast, like telling a crystal dart who to fly at.

Consolata of Mercere: "He disappeared after he left your covenant. No one on his planned route saw him after then."

Beatrice ex Merinita: the crows don't need constant orders

Celeste: "I can't believe you guys went drinkings without me."

Consolata of Mercere: "Did he say anything? Or do anything you noted? Anything that would say what he was up to?"

Beatrice ex Merinita: if they kill someone, they can just peck at the corpse until you tell them what to do next

Fiorella Zeno of Jerbiton: Yeha

Beatrice ex Merinita: "We had some magic wine that gives people visions."

Voda: 8 players?

Consolata of Mercere: "What was his??"

Giraldo of Milan: last time, on this period in time

Voda: We should definitely recruit some more people.

Giraldo of Milan: i got that folk ken roll

Zita of Mercere: "He never said."

Giraldo of Milan: is that still valid or did it change like her equipped status

Beatrice ex Merinita: "He didn't tell, but if we still have any more left, you can have some, I think."

Fiorella Zeno of Jerbiton: This would be a meager turnout for a LARP

Celeste: "Wow. I would be jealous but that's a sin."

"Oh! Thanks!"

Consolata of Mercere: we need 24 players for the larp adventure

Voda: "Do you not have magic to discover the contents of his vision?"

Beatrice ex Merinita: We need 15 more people for the LARP adventure

Consolata of Mercere: ty

Fiorella Zeno of Jerbiton heads down into the Eastern Ear to take a break from lab setup

(To Shauncat): Link me Zeno's sheet again plz

Consolata of Mercere: "Then.. he said nothing else?"

(From Fiorella Zeno of Jerbiton): https://docs.google.com/spreadsheets/d/1fvLT3YDCAXbc_0Rncp0pKCOAHhGFJ4D6CDQCDZii_mg/edit?usp=sharing

Beatrice ex Merinita: "I don't think so."

I'm a wizard, i don'T have xp to spare for carouse

Lodewig of Tytalus wakes up from a snooze

Lodewig of Tytalus: "What's this about magic wine? Can I help?"

Giraldo of Milan: "I have to wonder why you want to find him. It's not love driving you, that's for sure."

Beatrice ex Merinita: it's the job of marriage

c'thinker: salvete.

Fiorella Zeno of Jerbiton:

rolling d10+3 Carouse

(

7

)

+3

=

10

Consolata of Mercere gasps

Fiorella Zeno of Jerbiton: Level 2 carousing

Celeste: "Who's the hunk?"

Consolata of Mercere: "H-how can you say something so horrible.."

Zita of Mercere: Oh, we're carousing huh, let's se

Celeste gestures at Lodewig

Zita of Mercere:

rolling 1d10+14

(

6

)

+14

=

20

Fiorella Zeno of Jerbiton: Nice!

Giraldo of Milan: "How can you come in here and ask us for help without telling us why? Why do you really want to marry him?"

I level my Piercing Gaze at the npc.

Fiorella Zeno of Jerbiton: So this is slut power? Not bad.

Zita of Mercere: I stare at Giraldo

Consolata of Mercere: Leadership + Pre + Piercing Gaze to intimidate

Beatrice ex Merinita: "I presume it was to preserve the Mercere bloodline."

"As usual."

Lodewig of Tytalus: I presume Celeste knows who I am, I've been hanging around recently

Giraldo of Milan: hang on let me look at what piercing gaze did again

Consolata of Mercere: +5 to intimidation checks afiak

Voda: "The heart wants what the heart wants, Giraldo."

Zita of Mercere: "They were matched together for their likelihood in producing a Gifted heir for house Mercere."

Giraldo of Milan: hose with ulterior motives, uneasy

consciences, or lying tongues must make rolls

against an appropriate Personality Trait, Guile,

or whatever the storyguide deems appropriate,

to remain calm.

this too

Consolata of Mercere: "It's true I only know him in passing.. The House set up the match.. B-but I have a duty to the house and I will carry it out.. What do you know of duty!"

Zita of Mercere: "But that doesn't mean love can't bloom afterwards."

"Oh. Guess it didn't. Oh well."

Beatrice ex Merinita: "It still can if we find him."

Consolata of Mercere clasps the sides of her face dramatically

Consolata of Mercere: "A man is missing and all you can do is drink and hurl accusations at me... You are horrible!"

Fiorella Zeno of Jerbiton: I'm a rare giftstink Jerbiton, accepted due to family connections

Beatrice ex Merinita: We can get a magical flower named Love from the garden to bloom on his corpse.

Giraldo of Milan: im not trying to intimidate her

c'thinker: the blatant jerbiton

Giraldo of Milan: just get the truth

Celeste: "We have a duty to this drink."

Beatrice ex Merinita: jerbiton orbus

Giraldo of Milan: "Maybe he's missing for a good reason. Maybe his vision showed him something you wouldn't want him to know."

c'thinker: orbiton

Beatrice ex Merinita: nice

Fiorella Zeno of Jerbiton: I did manage to learn to suppress my gift around animals, at any rate.

Consolata of Mercere clutches Zita's arm

Celeste: "Where a nicer woman lives, maybe?"

Consolata of Mercere: "Do you at least care that one of ours is lost??"

Beatrice ex Merinita: "It may not be much help, but I care."

Giraldo of Milan: "I care, that's why I want to know what you want with him."

Beatrice ex Merinita: babies

Giraldo of Milan: "If he thinks he's in danger by being with you, then I'm sure you know why."

c'thinker: what's the name of zita's language virtue

Zita of Mercere: "I do, but, unfortunately, it is a logical line of thinking. He went missing after visions of his marriage. Surely his first thought would have been to wonder what happens in his married life, right?"

Lodewig of Tytalus: "Actually I'm a little surprised only his fiancee is bothered he hasn't shown up to work for half a year. I thought redcaps weren't free to come and go as they please"

Giraldo of Milan: "It would take more than just an unhappy marriage to make a man disappear."

Lodewig of Tytalus: *wife

Voda: SEC Thread wordless turn to look at Giraldo.

Zita of Mercere: "We travel for great lengths of time, Lodewig. It's not uncommon for me to be away from here for half a year or more."

Consolata of Mercere: "If he didn't care, why would he have made this?" She pulls out an embossed medalian with a relief of Marco on it. "See he gave me this one, and has one of me for himself.. He cares about me.."

Fiorella Zeno of Jerbiton: "A missing magus is a worthy thing to investigate yes."

Voda: How does the relief look?

Giraldo of Milan: "I didn't ask if he cares, I asked if you did. Stop trying to change the subject."

Voda: Good?

Consolata of Mercere: s'okay

Giraldo of Milan: "Marco's a good man, and I won't deliver him into his doom. Tell me what you know."

Fiorella Zeno of Jerbiton: "It's a lovely medallion, dear."

Beatrice ex Merinita: "He agreed to the marriage."

"He's a coward if he's running away from it."

Fiorella Zeno of Jerbiton: "We should do something about this missing man, or if the case may be, reluctant groom."

Voda: Has Marco been seen in Rome since the bachelor party?

Zita of Mercere: "We should look into where he went after leaving here, first."

Fiorella Zeno of Jerbiton: "If he is indeed alive, then he should be made to honor his vows."

Consolata of Mercere: "Zita, stop this horrible man!" (gesturing to Giraldo) "He's so.. hateful and cruel!"

Consolata of Mercere sobs

Celeste: "He's just... Rugged."

Giraldo of Milan: i want to folk ken her again

Beatrice ex Merinita: and those are his good qualities

we tortured some grieving widows

Fiorella Zeno of Jerbiton: I'll take out a handkerchief for Consolata.

Giraldo of Milan:

rolling 1d10+11

(

2

)

+11

=

13

oh no!

Zita of Mercere: "Giraldo, I think you've asked enough. Please, have a little faith in others."

(To Giraldo of Milan): She is very upset.

Zita of Mercere: I give Consolata a hug "There there, it's alright."

Fiorella Zeno of Jerbiton: It's a wool handkerchief created by Kifaaya.

Giraldo of Milan: "Maybe."

Celeste: I'll do the same, but accidentally spill wine on her medallion.

Consolata of Mercere: lol at our ever expanding welcome sign

Fiorella Zeno of Jerbiton: Initialed FZ

Consolata of Mercere: She dabs at her eyes with it and returns it dutifully.

Giraldo of Milan: "If we find him, I'm sure he can tell us what the problem is."

Beatrice ex Merinita: i'll join the group hug

while glaring at giraldo

(From Zita of Mercere): I use my item to read her mind, asking her the question "Were you hiding anything serious from Marco?"

Lodewig of Tytalus: "I'm sure he'll be found in one piece.

(To Zita of Mercere): Your item will not work inside the aegis.

Consolata of Mercere: Giraldo punishment music loaded

Voda: "Why don't you just use magic to locate him?"

(From Zita of Mercere): Good point.

Lodewig of Tytalus: "But... hmm. Have you conducted an inexorable search? Best to rule out the obvious options"

Consolata of Mercere: "Did he leave an arcane connection?"

Zita of Mercere: "Would the medallion he made work, perhaps?"

(From Voda):  Makes le Hermetic Crimes Face.

Fiorella Zeno of Jerbiton: "It's a work of art and possibly affectoin."

Lodewig of Tytalus: "It might well. When was it struck?"

Consolata of Mercere: "But.. oh, if he's alright like you said.. you'd be scrying!"

Fiorella Zeno of Jerbiton: "It should connect to him."

Celeste: "Nice one, Fio."

Consolata of Mercere: "Some months ago."

Giraldo of Milan whispers to Lodewig.

Lodewig of Tytalus nods

Fiorella Zeno of Jerbiton: "He has to press charges to make the accusations of scrying, yes?"

Beatrice ex Merinita: "I'm sure house Mercere won't press charges for scrying on a runaway husband in order to bring him back."

Zita of Mercere: "Hopefully not, anyway, ehe."

Lodewig of Tytalus: "Scrying. Oh dear."

Celeste: "He could be dead, too."

Lodewig of Tytalus: "Is he the sort to make a fuss about that sort of thing?"

Beatrice ex Merinita: "We should ask Archibald to perform the scrying, just in case. Is he around?"

Consolata of Mercere wails "oh no" at celeste's comment.

Fiorella Zeno of Jerbiton: "A Guernicus would probably be wont to forget about their own scrying, yes."

Consolata of Mercere: Int + Magic Theory check available for insight

Fiorella Zeno of Jerbiton:

rolling 11+3+d10

11+3+

(

9

)

=

23

Lodewig of Tytalus:

rolling d10+7

(

1

)

+7

=

8

Beatrice ex Merinita:

rolling 1d10+11

(

9

)

+11

=

20

c'thinker: okay.

Celeste: "He might not be! Um. I've known some very nice ghosts. Uh."

Voda: "Meh"gic Theory.

(To Fiorella Zeno of Jerbiton): If the medallion is still a valid A/C, it would be to the artist who created it, not the subject depicted

(To Beatrice ex Merinita): If the medallion is still a valid A/C, it would be to the artist who created it, not the subject depicted

Consolata of Mercere passes a note to a player

Beatrice ex Merinita: oh, that makes sense

Fiorella Zeno of Jerbiton: "If there is still some sympathy within the medallion, it connects to the artist yes, not the subject."

c'thinker: While everyone is busy rolling Magic Theory, you hear the sound of a trumpet outside the inn, followed by a voice shouting something nobody can understand.

Beatrice ex Merinita: "Zita said Marco made it himself, didn¨t she?"

Archibald of Guernicus: Archibald opens his lab door, says he isn't scrying on a redcap and that he'll forget you asked him, then slams it shut.

Fiorella Zeno of Jerbiton: "I believe so."

"But he could have lied."

Zita of Mercere: "Well, if he lied, all we'll find is the maker instead. No harm done."

Consolata of Mercere: Archibald's lab has no door. Who are you and what did you do with the real Archibald

Beatrice ex Merinita: He had door bolted to a stone wall just so he could do this.

Fiorella Zeno of Jerbiton: "Meeting the true maker might give us insight into Marco's whereabouts, at any rate."

Archibald of Guernicus: By door I mean he opens the wall up long enough to say this before closing it up again

Celeste: Someone could use that artes liberales thing to find his location if Consolata can give us Marco's birth date and time iirc.

c'thinker: This is actually happening: there is, canonically, someone with a trumpet outside the inn.

Celeste: let me look it up because i dont remember any of the specifics, obviously.

Consolata of Mercere: "What if we tried following the path he took from here?"

Celeste: Nice.

Voda: It takes a long time to do an inception.

Fiorella Zeno of Jerbiton: I'll go see who's playing Touhou music outside the inn

Voda: Also you need a lab for it.

Zita of Mercere: Cumthinker, you said no-one can understand what's being yelled

but actually, I can

so tell me what's being said

Giraldo of Milan: this is sao music

Celeste: Powerful move.

Oh yeah, you do need a lab.

I should get Celeste a lab somewhere.

Lodewig of Tytalus: is she a wizard?

Celeste: No.

Fiorella Zeno of Jerbiton: You need a lab for empirical work

Voda: You need a lab to do natural magic.

Beatrice ex Merinita: everyone needs their own lab

Lodewig of Tytalus: I'm equally surprised that she's a natural philosopher

Celeste: She had a complicated life.

Consolata of Mercere: "His normal route from here would take him south, to Naples, then to Magvillus. Maybe he went that way and something happened?"

Lodewig of Tytalus: "well you all heard him, the quaesitor will forget if I scry on a redcap"

Zita of Mercere: "Apparently all that noise outside is announcing a great hero, I'll tell them to go away, one moment."

Celeste: "That's not what I heard."

"Is the hero cute?"

Zita of Mercere: "They didn't say, his name sounds made up though."

Voda: "We should look elsewhere then, if he wasn't following his normal route."

Zita of Mercere: I go outside to tell the hero to leave, as we have enough already

Lodewig of Tytalus: "Is it Marco?"

c'thinker: harsh.

Beatrice ex Merinita: "That would be far too convenient."

Celeste prays

Fiorella Zeno of Jerbiton goes upstairs to calm down her pet birds

c'thinker: a man and a boy are arguing next to a laden mule in the street outside the inn.

in welsh. i forgot to say that

Beatrice ex Merinita: ah, a lovers' quarrel. best not interfere

Fiorella Zeno of Jerbiton: Did you make yourself a squire?

Lodewig of Tytalus: at long last I'm revealing my Dark Secret: I want to eat Fiorella's birds

In Welsh? How novel

c'thinker: i didn't make a token for him but he's got a squire

Zita of Mercere: I respond to them in their made-up fairy language "Excuse me, can you keep it down, we're trying to discuss something important."

Fiorella Zeno of Jerbiton: Please don't eat lab equipment

Voda: "If Marco never made it to Magvilius, is it possible he was waylaid by bandits?"

"They often take a 'second harvest' if the crops fair poorly."

How were the crops last year?

Consolata of Mercere: croppish

c'thinker: He responds in Latin: "Is this even the right place? I'm looking for Vardian's Tomb."

Consolata of Mercere: "I don't know this part of the tribunal well... Do you have many bandits on the roads?"

Zita of Mercere: "Ah, yes, this is the place. What brings you here?"

Voda:

rolling 1d10 + 18

(

9

)

+18

=

27

Yes.

I mean, "Yes, especially in Autumn."

Consolata of Mercere: "Oh no!"

"Then we need to find him as soon as possible, or we could be too late!"

Fiorella Zeno of Jerbiton: "Yes. Especially since redcaps are laden with valuable magic items."

Voda: "We should investigate the roads and fields outside of Rome."

Consolata of Mercere: "That's right, Marco had some that were very good for traveling.. an enchanted oilcloth to keep him sheltered, a bowl to keep his food warm, a fireplate to keep him safe from wild beasts."

Celeste: Good stuff. Practical.

Derfel ap Cadwaladr gestures with a letter sealed with the emblem of the Order.

Derfel ap Cadwaladr: "I live here now. New assignment."

Fiorella Zeno of Jerbiton: "Sounds like he'd need a turb for human threats. Does he travel with a turb, or alone?"

Giraldo of Milan: "Who is this guy?"

Consolata of Mercere: "Alone.. "

Zita of Mercere: "Assignement? Pardon my rudeness, but you don't seem like a magus, and I don't recognise you as a fellow redcap."

* assignment

Celeste: "Bandits are sounding more and more likely."

Beatrice ex Merinita: "What did you do that you were assigned here?"

Zita of Mercere: I think he's still outside with me right now

Celeste: "I'm sorry. I'll pray for your Marco."

Zita of Mercere: I'll invite him inside in a sec

Beatrice ex Merinita: damn

but ask him that

Consolata of Mercere: "If there are bandits we should go in force, right?"

Lodewig of Tytalus: Is anyone reading Derfel's letter? I'll read that

Celeste: only Zita has seen it.

Beatrice ex Merinita: zita can read now

Zita of Mercere: I only have +5 in latin though, curretnly

Consolata of Mercere: shauncat i don't think you need a separate profession skill for keeping birds if you have animal handling

Voda: "Bandits are more desperate than dangerous."

Fiorella Zeno of Jerbiton: Okay

Voda: "As long as we don't threaten anyone, we should be safe."

Zita of Mercere: "Well, come inside, come inside. What did you do to be assigned here?" I ask semi-accusingly

Fiorella Zeno of Jerbiton: I'll move the XP into Animal Handling

Lodewig of Tytalus: you will forget how to keep birds as soon as the appropriate ability is introduced in the agriculture splatbook though

Derfel ap Cadwaladr: "Just a custos, ma'am. Derfel ap Cadwaladr, monster slayer."

Fiorella Zeno of Jerbiton: Or I could just take 1XP in Ride

To say that I know something of horses

Zita of Mercere: As we wander inside I whisper to him quietly

Voda: Could you wait to discuss your XP until after the game?

Derfel ap Cadwaladr: "It's a long story."

Consolata of Mercere: Lavinia will ask Fiorella's opinion of noted bird keeper Frederick II

Fiorella Zeno of Jerbiton: The GM brought it up

Sheesh

Consolata of Mercere: "I don't mean to be a bother... " Cosolata looks at the various distracted people. "It's only my husband-to-be's life at stake here!"

Lodewig of Tytalus looks up as Derfel is brought in

Beatrice ex Merinita: "We're going to look for him, but more and more people keep arriving."

Lodewig of Tytalus: "That's not your husband there is it? I have great faith in the daimons of serendipity"

Consolata of Mercere: "Does it look like the man on the medallion?"

Fiorella Zeno of Jerbiton: But okay, I'll leave the sheet as-is until the adventure is over with but before allocating adventure XP

Consolata of Mercere: "Lord, how can you be so blessed with the Gift but with no wits to match.."

Voda: Damn.

Zita of Mercere: "They're someone sent here as a custos, we can take him out on the journey to find Marco."

Beatrice ex Merinita: "Why?"

"What did he do?"

Lodewig of Tytalus: "well, approximately. people in art always look the same"

Voda: Someone March this woman, she just cast a spell of Ownage on a fellow magus.

Celeste swoons as Derfel walks in

Lodewig of Tytalus: I like her

Zita of Mercere: "Maybe it says in here, haven't opened it yet." I pass Beatrice the letter

Giraldo of Milan: "Who's that?"

Derfel ap Cadwaladr: It would be pretty difficult to mistake Derfel for anyone else, since his eyes are a solid bronze color.

Beatrice ex Merinita: i'll read the letter

Derfel ap Cadwaladr: also his features are EXTREMELY kingly, to the tune of +5 presence

Fiorella Zeno of Jerbiton: "What a fascinating man."

Giraldo of Milan: all hail! king of the losers!

Voda: How long would it take to investigate bandits?

Beatrice ex Merinita: also known as welsh

Zita of Mercere: "Must be from far away, never spoken that language before. Right, sodales, let's get going."

Lodewig of Tytalus: I don't like this young buck upstaging me.

Consolata of Mercere: It would probably be the crux of the adventure, Endrite

Lodewig of Tytalus: "Well, what's his business?"

Beatrice ex Merinita: what's in the letter first?

Voda: Alright, that's my suggestion.

Celeste: he's probably not christian. shit.

Derfel ap Cadwaladr: "Christ FTW."

Beatrice ex Merinita: we need to investigate this suspicious welshman who might have killed marco and returned to the scene of the crime

Giraldo of Milan: lets go look at the bandits

Celeste swoons even harder and falls off the chair

Beatrice ex Merinita: tell me what's in the letter first

Zita of Mercere: Cumthinker, show us the letter.

Beatrice ex Merinita: you won't get away with just saying the letter exists and not actually writing it

Derfel ap Cadwaladr: it's a very short letter detailing an agreement between venator and a stonehenge covenant

Consolata of Mercere: "There's a few roads from the city going south.. How will we find which one he used?"

Derfel ap Cadwaladr: to transfer his iemployment between covenants.

Voda: What does Venator get out of housing all these magi?

Beatrice ex Merinita: how are we going to get new character once venator dies?

Derfel ap Cadwaladr: we can't.

Consolata of Mercere: sounds like a job for the Archon, Beatrice

Zita of Mercere: Johns, can I roll area lore (rome), or call upon my experience as a redcap, or some such to figure out the best route between here and magvillus, that a redcap would take?

(To Zita of Mercere): Ok

Zita of Mercere: Alternatively, I have Intuition, so I can just guess and have a 50/50 chance of being exactly right

Beatrice ex Merinita: Zita knows the land.

Lodewig of Tytalus: "Whats your trade, lad, that you've been commissioned from so far?"

Voda: Archons just make the decisions the leader of the covenant doesn't want to make!

Derfel ap Cadwaladr: anyway, Derfel introduces himself and his squire, uhhh

Derfel ap Cadwaladr checks list of names

Lodewig of Tytalus: Dafydd

Derfel ap Cadwaladr: Blegywryd

Lodewig of Tytalus: better yet

Zita of Mercere:

rolling 1d10-1+10+5

(

6

)

-1+10+5

=

20

Giraldo of Milan: gwefrfawr

his squire is gwefrfawr

Voda: Bocta

Celeste: "Surely these men are demons."

Fiorella Zeno of Jerbiton: Derpel

Derfel ap Cadwaladr: Gwefrfawr it is.

(To Zita of Mercere): The Via Latina, going Southeast towards Pamphili Estate would be the best bet.

Beatrice ex Merinita: i'm glad the list of 1000+ cymric names is in use

Giraldo of Milan: named after an ancient hero

Celeste: drizzts cat.

Lodewig of Tytalus: that's gwenhwyfar

Beatrice ex Merinita: Gwenwynwyn has win in the name twice

Derfel ap Cadwaladr: wales ftw.

Consolata of Mercere: Plop your tokens down if you are interested in joining the expedition

Giraldo of Milan: please remember that gwefrfawr is roughly pronounced goorvrvaoor

Zita of Mercere: "I've travelled this area a number of times, Marco has also been walking these routes for decades. If he went to Magvillus it'd be the Via Latina he'd take."

Consolata of Mercere: also plop down grogs if you're bringing any

Derfel ap Cadwaladr: Gwefrfawr says hello to everyone in Welsh. He doesn't know any Latin or Italian.

Beatrice ex Merinita: "Let's check that road first, then."

Giraldo of Milan: via latina

Beatrice ex Merinita: let's take every grog we have except for the mindwiped one

Artemisia comes by to greet Derfel in Cornish.

Lodewig of Tytalus: I'd really like to investigate the mystery of why venator thinks we need a monster hunter, but this will do for now

Consolata of Mercere: great

who's going to manage the grogs in a fight

Zita of Mercere: "If he didn't take this road, there's little we can do, but it's the surest best of where he would go if he went to Magvillus."

Giraldo of Milan: you mean another monster hunter

Consolata of Mercere: Maybe it's because of the werewolf that stalks the streets of Rome???

Giraldo of Milan: derfel is here to show how competent giraldo is by comparison

Voda: I'm a great leader, so I should.

Zita of Mercere: Maybe Giraldo was so bad at his job that he needed a replacement

Voda: You mean the garbage bear?

Lodewig of Tytalus: that's just an urban legend

Giraldo of Milan: werewolf? huh?

Voda: Everyone knows that he never kills anyone.

Giraldo of Milan: i dont know any werewolves in rome

Beatrice ex Merinita: giraldo slept with too many fae to be trusted with killed monsters

Derfel ap Cadwaladr: giraldo just sits in his room all day talking to himself about how cool his cult is going to be

Beatrice ex Merinita: that's how cults are started

Zita of Mercere: Those who fight monsters must take care they do not become one [turns to Giraldo in bed with a fairy]

Derfel ap Cadwaladr: :weebey:

Consolata of Mercere: refreshing on tweaks for Group Combat:

Celeste: its respectable.

the cult thing.

Giraldo of Milan: you spend 1-2 years talking to yourself about what your cults cool lore is gonna be

Consolata of Mercere: - no leadership bonuses for attack/defense

Giraldo of Milan: this is, mechanically, how every cult starts

Consolata of Mercere: - +3 to your attack for each member of the group surrounding the target(s)

Fiorella Zeno of Jerbiton: Hypatia never took leadership bonuses

Celeste: better update the wiki

Beatrice ex Merinita: better use RAW

Consolata of Mercere: no

okay forget it i'll just steam chat to endrite about it since you're all babies

Celeste: +72 and up attack bonuses arent cool you mean

Voda: We dropped those after 3 PCs were killed by groups.

Because everyone but me is a baby.

Fiorella Zeno of Jerbiton: I asked you in Discord if leadershp bonus was being used and you said no so I didn't factor it in

Consolata of Mercere: right

all the leadership counts for is the size of the group you can have working together

Lodewig of Tytalus: I'm extremely interested in knowing what the combat rules are

Celeste: I thought we were going with 2x leadership instead of 3x but i dont have any idea where i got that from.

Giraldo of Milan: i think highly lethal trained groups are cool

Consolata of Mercere: the group just attacks using the vanguard's stats but multiplies damage x number of people in the group

Zita of Mercere: Here's an idea. What if we never have groups of combatants, ever, to avoid this.

Celeste: i thinkl it makes sense to kill pcs who are engaging a trained group as a single individual

Consolata of Mercere: similarly if they get wounded they split the wounds between the group

hth

Fiorella Zeno of Jerbiton: Yep

Zita of Mercere: Alright. Let's go, all.

Celeste: ok.

sure.

Derfel ap Cadwaladr: derfel tasks his squire with finding rooms and unloading the mule

Fiorella Zeno of Jerbiton: And they can use a vanguard to make sure the least wounded person gets hit first

Celeste: im going to shoot my damn bow.

Consolata of Mercere: I see 2 grogs on the board, so that'll be all you take then

Derfel ap Cadwaladr: "Duty calls already? I can see why they shipped me off to this place."

Beatrice ex Merinita: i donť know who the grogs are

Fiorella Zeno of Jerbiton: The battle sisters

Consolata of Mercere: smdh

Lodewig of Tytalus: same

Celeste: we could take mariu but there are a lot of girls on this trip.

Beatrice ex Merinita: i'm going to engage with the combat system as little as possible, since it's nonsense

Celeste: its pretty bad.

Consolata of Mercere: also for combat, lets keep your ranged guys (I think that's just tanolfi) separate from your melee grogs

Celeste: im sorry for running an adventure that was entirely combat i barely understood btw.

Giraldo of Milan: you dont know the meaning of sorry

not yet

Beatrice ex Merinita: you should have yelled more at people to keep to turn order

Lodewig of Tytalus: Gm you have outlined the basic rules for group fighting, which seems to be as in RAW. is the advantage for being a Trained group just that you can gang up?

and get surrounding bonuses

Consolata of Mercere: yes

Fiorella Zeno of Jerbiton: You dn't need to be trained to gang up, IIRC

Consolata of Mercere: also your whole group can fight with the vanguard's stats which is much easier to manage

Derfel ap Cadwaladr: but we switched to the current system to get around waiting for the turn order.

Lodewig of Tytalus: how does that differ from normal group fighting

Consolata of Mercere: untrained groups can't have a vanguard

Fiorella Zeno of Jerbiton: Oh right

Well the sisters are trained anyway

Consolata of Mercere: well ill figure it out if it comes up

Lodewig of Tytalus: so... untrained groups effectively don't exist?

Consolata of Mercere: and you'll all yell at me anyway so what does it matter

Lodewig of Tytalus: and fight with their own stats

Fiorella Zeno of Jerbiton: Hypatia does all her redcap stuff iwth them

Celeste: but he can take ikt...

because hes our silent portector.

Lodewig of Tytalus: sorry you want to get moving. I'll roll with whatever the rules are

Consolata of Mercere: great

Fiorella Zeno of Jerbiton: Yeah

Consolata of Mercere: the rules exist in a quantum state and change whenever they are observed

anyway, you form a small army with all your crew and grogs

Fiorella Zeno of Jerbiton: The trained/vanguard/whatever rules are all in the book

It's just the leadershpi bonus that's out

Derfel ap Cadwaladr: how many of our grogs don't have magic resistance

Fiorella Zeno of Jerbiton: And teh flanking bonus that's in

Consolata of Mercere: let's see, that's 3 wizards, 5 covenfolk, 5 grogs if i got it right?

Celeste: leadership bonus is the cool part. i'll miss that.

Fiorella Zeno of Jerbiton: Yeah

Consolata of Mercere: leadership bonus is the part that's broken

Fiorella Zeno of Jerbiton: Talk about it in Discord later IMHO

(From Zita of Mercere): when we're outside the aegis i ask consolata, with my magic item, "Is there something serious you were hiding from marco?"

(To Zita of Mercere): Her answer is yes. Also you just committed a High Crime.

Fiorella Zeno of Jerbiton: I'll turn into a bird but ride with the group to avoid getting eaten by a hawk

Consolata of Mercere: The sun is high in the sky as your merry band quits the Gates of Rome.

Fiorella Zeno of Jerbiton: I'll invent Scream of the IMpeding Hawk when I finish my lab

(From Zita of Mercere): What the quaesitors dont know wont hurt them. I do the same thing and ask 'what were you hiding from him'

Lodewig of Tytalus: "Alright, everybody packed and provisioned? Excellent. Now where are we going again?"

Celeste: I'll keep watch from the rear and get distracted looking at Derfel's butt.

(To Zita of Mercere): What if she's hiding multiple things.

Voda: Just up your brawl so you can kill a hawk.

Beatrice ex Merinita: i'll put up standard prebuffs in the tomb

Fiorella Zeno of Jerbiton: *Shriek

I can already cast in bird form, I just need advance warning of the hawk

Consolata of Mercere: For your first random encounter, you meet 2d4 kobolds

(From Zita of Mercere): I'm not sure. I think she just lists all of them? It's a mental question, is all it says, so its whatever she thinks the answer to that question is

Lodewig of Tytalus: I'll turn into a bird and hitch a ride on someone's horse. I'll also turn my mind into a wolf once we're out of city limits and have it scout ahead for ambushes

Zita of Mercere: "Kobolds, this far south?"

Voda:

rolling 1d100 vs 45% Move Silently

(

66

)

=

66

(To Zita of Mercere): "Many terrible things"

Voda: Argh.

Giraldo of Milan:

rolling 2d4

(

3

+

1

)

=

4

Voda: That's my backstab botched.

Giraldo of Milan: do we really meet kobolds

Fiorella Zeno of Jerbiton: Two mage birds hang out on a horse's butt

Giraldo of Milan: are those magic or fairy

Consolata of Mercere: No, sorry.

First you pass by the familiar Leper Colony. Spend time here or press on?

Lodewig of Tytalus: usually fairy

(From Zita of Mercere): "What is the worst thing you're hiding from Marco?"

(From Zita of Mercere): asked mentally, obv

Lodewig of Tytalus: they're a real nuisance in my home country

Celeste: hunt the lepers for sport.

No.

Beatrice ex Merinita: care for the lepers for points

Derfel ap Cadwaladr: Seems dangerous.

Zita of Mercere: "Oh, this is where Hypatia's been spending all her time lately."

"Well, we have to find Marco, let's move on."

(To Zita of Mercere): "I was the one who tortured him, in disguise"

Lodewig of Tytalus: debate the lepers in memory of the Founder

Derfel ap Cadwaladr: "And quickly."

Consolata of Mercere: You pass the lepers.

Beatrice ex Merinita: if you lose, you have to join the leper colony

Celeste: "Was Marco the kind of guy who liked lepers? They're pretty cool."

Consolata of Mercere: The area becomes more wooded as you approach the Pamphili estate.

Zita of Mercere: "I don't think he did."

Consolata of Mercere: You note a hunter coming the opposite direction as you. He's got a leg of deer slung over one shoulder and a red cap on his head.

Giraldo of Milan: "They've got an unfortunate condition."

Voda: Ah, the French countryside.

Lodewig of Tytalus: I nudge consolata. Well? Well??

Derfel ap Cadwaladr: We are the free brothers. We will fight only for ourselves from now on.

Celeste: "Ah, he must have just split the catch with friends."

Fiorella Zeno of Jerbiton: I'm my own master now

Celeste: Wow, this guy's huge.

Is he a Nephilim?"

Consolata of Mercere: Consolata says, "That's not him."

Lodewig of Tytalus: Too bad, let's keep going

Giraldo of Milan: "Good hunt." I nod to the traveler as we pass.

Fiorella Zeno of Jerbiton: "Nice hat."

Zita of Mercere: "Yeah, not him at all. Ha ha." I laugh a little nervously, glancing around as we keep walking

Celeste: "Seen Marco recently?"

Derfel ap Cadwaladr: He's got a red cap.

Peasant tips his cap to you all

Celeste: "You know him, all you guys know each other, right?"

Derfel ap Cadwaladr: coincidence??

Zita of Mercere: I'm GUESSING this peasant is not a redcap

Peasant: "Good eats if you're willing to go off the beaten path."

Derfel ap Cadwaladr: all redcaps are peasants.

Celeste: > examine hat

Lodewig of Tytalus: roll area lore rome to see if a red cap is normal peasant attire

Peasant: It's a red cap.

Zita of Mercere: Okay. I go back home and start stabbing Gulielmus to death

Voda: Hmm.

"Aren't you afraid of the wolf?"

Derfel ap Cadwaladr: There's nothing Derfel can do about this."

Beatrice ex Merinita: "Nice cap. WHere did you get it?"

Derfel ap Cadwaladr: whoops."

Fiorella Zeno of Jerbiton: Big Lots

(From Zita of Mercere): I have 3 uses left of this item, so it's time to see how deep this rabbit hole goes. I ask her "Where is Marco currently?"

Peasant: "You gotta go far in the woods before you run into the wolves, m'lord."

(To Zita of Mercere): 1 sec, I have to look up the spelling

Peasant: "Thank you, m'lady. Bought it from an innkeep up the road."

(From Zita of Mercere): I'll also ask "Why did you torture Marco?" and save the final usage. This item is 6/day so if we're on the road for a while I could theoretically ask a ton, but I won't hold up the session with that.

(To Zita of Mercere): "Damhan-Allaidh's hideout"

Voda: "Does he have more?

Celeste: "It really sets off your lips."

(To Zita of Mercere): "I needed to find his family heirloom."

Peasant blushes

Peasant: "Don't know m'lord. I only needed the one."

"It's the milestone village not far from here."

Fiorella Zeno of Jerbiton: What's the aura out here?

Peasant: Mundane.

Voda: Wow!

Celeste: this place could use a large bell and a church to hosue it in.

(To Zita of Mercere): Btw what's the level on that item's effect

Voda: Well, I think we should interrogate the innkeep instead of bothering this man.

Fiorella Zeno of Jerbiton:

rolling d10+18-5 Voice of the Bjornaer Magus, including Quiet Casting penalty

(

3

)

+18-5

=

16

Beatrice ex Merinita: it could, but only once we're gone

Fiorella Zeno of Jerbiton: No fatigue

Peasant: Okay Voda.

Fiorella Zeno of Jerbiton: The crow quietly says tos omeone, "We should go check ou tthi sinn."

(From Zita of Mercere): the item itself is level 23, the effect is 20

Beatrice ex Merinita: let's have fiorella make birds follow the peasant just to be sure.

(From Zita of Mercere): its "posing the silent question" from the corebook, 6 uses per day

(To Zita of Mercere): Noted.

Fiorella Zeno of Jerbiton: I can't talk to the birds to find out what they know

Good idea for a spell to make though

Zita of Mercere: "Ah, an inn, it'll be good to relax somewhere pleasant for the night."

Derfel ap Cadwaladr: ou tthi sinn to you as well, fellow Celt

Lodewig of Tytalus: I bet you can spont a talk-to-birds

Beatrice ex Merinita: "Don't eat any food or drink anything they serve you."

Fiorella Zeno of Jerbiton: It might be possible

Zita of Mercere: "Eh? Why not?"

Fiorella Zeno of Jerbiton: But it'd take me a while to figure out I think

Beatrice ex Merinita: "It might be poisoned."

Peasant: Down the road you come across a tiny little village centered around an ancient Roman milestone marker.

Derfel ap Cadwaladr: it's the Water Margin inn

Celeste: "Are you really asking me not to drink anything?"

johns (GM): It's at the foot of some steep hills.

Celeste: "This is outrageous."

Beatrice ex Merinita: i should really get better aquam so i can cast touch of the pearls

Fiorella Zeno of Jerbiton: "I'm sure the peasant food isn't that bad."

Voda: Mountains near Rome?

What will they think of next?

Celeste: Those are some nice hills.

Big.

Beatrice ex Merinita: "They can poison rich-looking travellers and loot them."

johns (GM): There are plenty of mountains running down the center of Italy.

Lodewig of Tytalus: I resume human form, walk in and order drinks for the company

johns (GM): There's a Church, a Guesthouse (Pensione), and a few farm houses.

Ok, Lodewig walks into the guesthouse.

Derfel ap Cadwaladr: "Nice mountains."

Lodewig of Tytalus: "Well met, innkeep"

Zita of Mercere: "Fine fine, I won't. Do you think you could intellego to find out if its safe or not?"

johns (GM): The conversation stops and everyone stares at the stink wizard.

Fiorella Zeno of Jerbiton: I guess I'll turn human too

Celeste: I'll go to the church.

Lodewig of Tytalus: Pensioner, I should say

Giraldo of Milan: I go in too.

Zita of Mercere: I tap Lodewig on the shoulder and whisper something to him when I get inside

Beatrice ex Merinita: "Not subtly enough."

Lodewig of Tytalus: "wass gibt?"

Celeste: "I'm going to stop in and say some prayers for our journey. Won't be too long." I say to the party, then I do what I said.

Fiorella Zeno of Jerbiton: I'll have some of the local favorite to drink

Giraldo of Milan: I get an ale.

Derfel ap Cadwaladr: oh derfel is also missing an ear. i forgot to say that.

Giraldo of Milan: "Innkeeper, a hunter we passed said fine red hats were wold here. Do you know where?"

Derfel ap Cadwaladr: still handsome though.

Lodewig of Tytalus: I look a little put out but suffer Zita to engage me in muttered conversation

Beatrice ex Merinita: ah, the most crippling of flaws

johns (GM): "Coin up front," the innkeep says as you order.

Giraldo of Milan: I pay him.

Derfel ap Cadwaladr: he lost it in a fight!

johns (GM): He bites your coin.

"Fine. Drinks it is."

Fiorella Zeno of Jerbiton: Comb your hair over your missing ear

Beatrice ex Merinita: I'll only have water.

Derfel ap Cadwaladr: when your choice is Missing Ear or Missing Hand you go with the ear.

Fiorella Zeno of Jerbiton: He can cast InTe with his teeth, let's interrogate this hedge mage

Beatrice ex Merinita: What about Missing Eye?

Zita of Mercere: One moment Lodewig, as uh

johns (GM): "I sold a man a red hat yeah. I got not more."

Celeste: He's got a silver ear like Freddie Pharkas, Frontier Pharmacist.

Giraldo of Milan: "Ah. Do you know the haberdasher who made that one?"

Innkeeper: "Nope."

Celeste finishes up her ave marias and heads to the bar.

Innkeeper: "Found it."

Zita of Mercere:

(To GM) rolling 1d10!+7

(

1

)

+7

=

8

(To Zita of Mercere): yesss

(From Zita of Mercere): nvm lmfao

(To Zita of Mercere): You fail to notice.

Giraldo of Milan: I lay down another drink's worth of coin. "Where at?"

Derfel ap Cadwaladr: ive made a tactical error in not taking any italian.

Innkeeper: The innkeeper's eye moves to the coin, then to you, then to your company.

Lodewig of Tytalus: you'll just have to pick it up!

Fiorella Zeno of Jerbiton: Zita can translate for you

Innkeeper: "Those armed folk outside all with you?"

Beatrice ex Merinita: only some of them

Giraldo of Milan: "Yes, don't mind them."

Fiorella Zeno of Jerbiton: What's the bird quality of the local fauna?

Innkeeper stares at you stone faced for a little bit

Innkeeper: There is no such thing as bird quality.

Celeste: I walk in, fully armed and armored. "Hey, guys!"

Fiorella Zeno of Jerbiton: Pity

Voda: Owned.

Beatrice ex Merinita: we'll have to wait for birdkeeping sourcebook for bird quality rules

Innkeeper: "I found it round here. The old owner dropped it most likely. Folks go missing around here from time to time, you know."

Zita of Mercere: Every time we see a pigeon, we begin asking for the BQ of it

Fiorella Zeno of Jerbiton: RoP Magic and A&A both have animal keeping rules

And Hermetic Projects

Derfel ap Cadwaladr: grogs might also

Fiorella Zeno of Jerbiton: I'll look for animal rules in Grogs

Giraldo of Milan: I stare at him with my Piercing Gaze. "And where would be the best place to find one of those missing people?"

Beatrice ex Merinita: but where are the rules for breeding the superior non-magical animals?

Derfel ap Cadwaladr: i know there's a grogs virtue where you can tend magical beings as normal animals, or something

Innkeeper: He stares back. "Depends why you care."

Lodewig of Tytalus: City and Guild

treat it as a Craft

Beatrice ex Merinita: that isn't right.

Fiorella Zeno of Jerbiton: You could breed animals with AQ

Beatrice ex Merinita: we need plow and barn book

Giraldo of Milan: I ease up on him. "He's a good man, and our friend. We just want to find him."

Derfel ap Cadwaladr: Derfel makes a +5 Presence entrance.

"Anything to drink in here?"

Innkeeper motions for you to lean in so he can whisper to you

Lodewig of Tytalus laughs loudly enough to startle the whole room, and resumes chatting to Zita in German

Voda: It's free real estate.

Giraldo of Milan: I lean in.

Fiorella Zeno of Jerbiton: I hope feral parrots have already invaded Europe at thispoint

Beatrice ex Merinita: you can make them invade

Fiorella Zeno of Jerbiton: Yeah

Good project

(To Giraldo of Milan): There's bandits up in the hills over the town who prey on travelers passing through. Sometimes they come into town to stock up on supplies. The main man's a guy named Robb.

Innkeeper leans back

Innkeeper: "You didn't hear that from me of course."

Giraldo of Milan: "Of course." I lay down another bit of coin for him and get up.

I head back to meet with the gang.

Innkeeper: Awareness check for all

Giraldo of Milan:

rolling 1d10+11

(

6

)

+11

=

17

Beatrice ex Merinita:

rolling 1d10

(

2

)

=

2

Derfel ap Cadwaladr:

rolling 1d10+5

(

1

)

+5

=

6

Fiorella Zeno of Jerbiton:

rolling d10+3

(

5

)

+3

=

8

Celeste:

rolling 1d10!+9+2 aware + per

(

2

)

+9+2

=

13

Zita of Mercere:

rolling 1d10!+7

(

4

)

+7

=

11

Voda:

rolling 1d10 +4

(

2

)

+4

=

6

Celeste: also i refilled my DAMN wineskin at the inn.

Derfel ap Cadwaladr: Winesin.

Fiorella Zeno of Jerbiton: I'll refill my owl-shaped growler

Innkeeper: Celeste, Zita, and Giraldo all notice that Consolata is no longer with your group.

Zita of Mercere: "... eh?"

"Oh no."

Giraldo of Milan: "Damnit! Find her fast."

Celeste: "Hey, where's that girl Marco left?"

Zita of Mercere: I say something in german frantically

Giraldo of Milan: I check the area for any stray footprints.

Fiorella Zeno of Jerbiton: Let's find her and kill her

johns (GM): Per + Hunting check, Giraldo

Celeste: "Damn, how'd we let her slip by?"

Lodewig of Tytalus: "Interesting"

Giraldo of Milan:

rolling 1d10+11

(

8

)

+11

=

19

Celeste: nice roll.

Lodewig of Tytalus: I'd like to make a per+hunting check with wolfmind

johns (GM): Do it

Voda: Hmm.

Lodewig of Tytalus:

rolling d10!+4

(

3

)

+4

=

7

I should look up wolf stats some day

Celeste: nice.

johns (GM): lol.

Lodewig of Tytalus: mainly I want a perspective on whether she left the inn, by watchin from a distance

johns (GM): Giraldo notices the trail of Constata's nice shoes moving around the side of the inn, then stopping abruptly as if she just vanished.

Giraldo of Milan: Which direction are they going when they stop?

Celeste: wind's howling.

johns (GM): East.

Towards the Hills.

Giraldo of Milan: Which direction are the mountains overt he

ah

Voda: Hmm.

Giraldo of Milan: Just to make sure there's no regio I follow the path myself.

Voda: Could she have turned into abird?

Lodewig of Tytalus: I go in and talk to the innkeeper

"Tell us everything you know about the red-hatted lady that came with us"

Fiorella Zeno of Jerbiton: I'll turn into a bird, make sure Voice of the Bjornaer is up, and follow GIraldo

Lodewig of Tytalus:

rolling d10!+12+2 entrancement

(

2

)

+12+2

=

16

johns (GM): He gruffly replies, "I ain't see one like that follow you in here."

Celeste: I'm also following Giraldo.

Fiorella Zeno of Jerbiton: I'll also put my other buffs up

Giraldo of Milan: assuming there is no regio there, I draw my sword and start running to the hills.

Celeste: Did she go in the church with me?

Derfel ap Cadwaladr: i'll look around the spot where the tracks end with second sight

Giraldo of Milan: "A man named Robb. That's who we want."

johns (GM): She didn't.

Giraldo of Milan: I shout back.

johns (GM): It looks like she disappeared as you were entering the tavern.

Fiorella Zeno of Jerbiton: stidestep, doublet, shriek

Celeste: What a sneaky weird lady.

Lodewig of Tytalus: I was distracted, did we find out where the innkeeper got the hat from?

Derfel ap Cadwaladr: does Keen Vision count for second sight rolls

Beatrice ex Merinita: i put up standard buffs in the morning, but i'll add sidestep

Giraldo of Milan: we did yes

Celeste: I will also use Second Sight.

Zita of Mercere: I have an idea what she did, as I have the exact same magic item.

Celeste:

rolling 1d10+7+2

(

4

)

+7+2

=

13

Zita of Mercere: Try going 50 paces east

if that doesnt work, try 500

Celeste: Ah.

Nice move.

johns (GM): Ok, let's clarify the geography a bit

Giraldo of Milan: someone do what zita says

im going to the hills

Beatrice ex Merinita: i'll do it

what's the aura here?

Zita of Mercere: You're going EAST to the hills!

Beatrice ex Merinita: dominion 1?

johns (GM): 100 paces east the land starts sloping up dramatically. If there's something up there you can't see it from down here.

Giraldo of Milan: that is true

Voda: Hmm.

johns (GM): Dom 1

Voda: If ONLY someone could fly.

If only!

Lodewig of Tytalus: fine, fine

Giraldo of Milan: we need someone with a good head on his shoulders to fly up there

Beatrice ex Merinita:

rolling 1d10!+21 ReCO 50 paces

(

5

)

+21

=

26

johns (GM): Zita, you're going to teleport to the top, middle, or bottom of the hills?

Fiorella Zeno of Jerbiton: I'll accompany Lodewig

Flap flap

Giraldo of Milan: a man in tune with the elements

Beatrice ex Merinita: i'll check 50 paces east exactly

Celeste: Voda: If ONLY someone could fly.

If only!



Lodewig of Tytalus: I'll turn into a magpie and search with fiorella

Derfel ap Cadwaladr: i had a magus who could fly, once.

johns (GM): Ok, so, Giraldo is running east, Beatrice teleported 50 paces east, and Zita teleported 500 paces east

Derfel ap Cadwaladr: but then you ruled that his spell didn't work and also cut his head off.

johns (GM): Zita doesn't have any luck virtue or anything like that right

Celeste: im also running east.

Lodewig of Tytalus: wait no, I'll just fly up high and see if it reveals anything

Fiorella Zeno of Jerbiton: Same

Giraldo of Milan: she has intuition but thats it

i think

Zita of Mercere: I have intuition, yeah

johns (GM): Ok, Lodewig will need a few minutes to scout out so we'll resolve the rest first

Voda: Hmm.

Derfel ap Cadwaladr: Derfel stands around outside the inn with his spear.

Zita of Mercere: If something goes wrong, I can just teleport back, since the item has more than 1 use

Derfel ap Cadwaladr: "Wizards."

Beatrice ex Merinita: i have fast cast on 50 pace teleport

Fiorella Zeno of Jerbiton: I'll let Lodewig search while I stay on guard for threats so it doesn't make our search any more efficient to have both of us

johns (GM):

rolling 1d10 Intution

(

2

)

=

2

Zita of Mercere: its 1d2, iirc

johns (GM): Zita lands at a random point on the mountain with nothing of note there.

Zita of Mercere: oh wait, no

Lodewig of Tytalus: I'll conduct a beautiful aerial ballet, assuming Fiorella is doing the serious searching

Zita of Mercere: its d10 and 6+ you get lucky

nvm

Fiorella Zeno of Jerbiton: Nice

Lodewig of Tytalus: nah I'll scout

johns (GM): Ok, is Giraldo still running up the hill

Giraldo of Milan: yeah

johns (GM): What's your Quickness and Athletics

Voda: I'm going to go get some wine.

Giraldo of Milan: qik 1 athletics 5

johns (GM): Ok.

Derfel ap Cadwaladr:

rolling 1d10!+5+3-4

(

5

)

+5+3-4

=

9

Celeste: note, i am also running up the hill with him

johns (GM): You are scrambling blindly up the hill.

Derfel ap Cadwaladr: here's my second sight roll even though there's probably nothing here.

Celeste: qk 2 ath 5.

Zita of Mercere: I run back to my sodales, since it's downhill, I have Perfect Balance, and I want to save my second usage of this item in case anything goes horribly wrong

Beatrice ex Merinita: if there's anything dangerous where i landed, i'll fast cast teleport back

johns (GM): Lodewig spots something high up in the mountains...

johns (GM) passes a note to a player

Celeste: "This is a very steep hill."

"It's steeper than it looks!"

(To Boy R.): Crumbling stone ruins, with human shapes in it, and signs of campfire. Do you get closer?

Derfel ap Cadwaladr: "It's all right, for a hill."

johns (GM): it's more of a mountain than a hill, honestly.

it's got snow on it.

Fiorella Zeno of Jerbiton: I'll take a look at what Lodewig is inspecting.

Lodewig of Tytalus: sorry, back

johns (GM): Lodewig spotted some ruins high up in the mountain, I'm waiting to see his next action

Lodewig of Tytalus: I think I will attempt to spont an intellego

Fiorella Zeno of Jerbiton: Neat

Voda: Ruins eh?

Lodewig of Tytalus: what's the aura here?

johns (GM): Up in the mountains, it's Mundane

down in the village, Dom 1

Fiorella Zeno of Jerbiton: Spont Sense of Infernal Power

If it doesn't confirm anything but you lose more fatigue than you're supposed to, it's infernal

Lodewig of Tytalus:

rolling (d10!+31)/2

(

(

6

)

+31)/2

=

18.5

that's a muto animal

johns (GM): Ok??

Lodewig of Tytalus: I give myself the eyes of an eagle to see the scene in more detail (base 3+1 diam)

johns (GM): Ahh, smart

Celeste: turn the ruins into a horse.

oh.

johns (GM): Okay, zooming in..

Zita of Mercere: When I get back I pull Beatrice aside and talk to her quietly

Fiorella Zeno of Jerbiton makes notes (with a twig in her beak, on the dirt)

Beatrice ex Merinita: ah, we're in skyrim

Lodewig of Tytalus: who are these goons?

Voda: Spooky.

johns (GM): The ruins are occupied by several disreputable looking men. They look alert. They have bows and swords.

Beatrice ex Merinita: I'll listen to what Zita has to say.

johns (GM): The terrain of the ruins makes them only approachable from one direction (by mundane means) and offers ample cover to the defenders.

Lodewig of Tytalus: it's an old fort, you said?

johns (GM): It's what it looks like on the screen

Lodewig of Tytalus: it IS skyrim

Voda: Are the dangerous rope bridges just scenery or are they they only way into the fort?

Lodewig of Tytalus: so a lot of armed men

no uniforms or insignia?

Celeste: how long is that bridge

Lodewig of Tytalus: any sign of uhhh constata? or other civilian or magical looking people

johns (GM): The escarpement (which i'll dot with orange) is climable but it looks tricky, and you'd be at a combat disadvantage

Lodewig of Tytalus: and any intact buildings that might hold a prisoner?

Celeste: cool maps

johns (GM): To the north and east the ground drops dramatically, more than any mundane can climb without special tools, and to the east the ground rises up steeply.

You don't see any uniforms or insignia. There are a couple buildings that have roofs but nothing with 4 walls and a roof.

No sign of civilians or Constata.

Lodewig of Tytalus: all very mysterious

johns (GM): pardon, to the SOUTH the ground rises up.

Voda: Hmm.

Lodewig of Tytalus: alright I lead fiorella somewhere we can conference out of sight and relay all this

Fiorella Zeno of Jerbiton: Cool

Derfel ap Cadwaladr: i go back into the tavern.

Lodewig of Tytalus: and then fly along and tell whoever's climbing the hill that there's archers up ahead

johns (GM): Righto.

Lodewig of Tytalus: in fact maybe round up everyone and tell them! although it insults my dignity to be an errand boy

Fiorella Zeno of Jerbiton: Raiser your shriekers

Lodewig of Tytalus: I turn my mind into a bird that speak human language and send it to round up the crew while I have a beer

Beatrice ex Merinita: I don't have Shriek, but I'm working on it.

Voda: Shrek.

Beatrice ex Merinita: Anyway, I can make everyone, especialyl the birds, invisible.

Fiorella Zeno of Jerbiton: I lower my parma and accept invisibility

Beatrice ex Merinita: Make Fiorella invisible and she'll clear the place out with birds.

johns (GM): Does the invisibility mean you make no sound too

Lodewig of Tytalus: Let's get back to the inn and have a good chat in latin

Voda: if we're invisible then we should climb up the escarpment instead of the bridge.

Beatrice ex Merinita: no

johns (GM): Kk

Voda: Since the bridge would obviously wobble and move when you walk over it.

Beatrice ex Merinita: let me check for a moment

johns (GM): brb while you plan

Lodewig of Tytalus: I could also turn you into monkeys or birds ifyou want a cliff assault

Giraldo of Milan: we could also just talk to the bandits

Beatrice ex Merinita: i can teleport

Zita of Mercere: I'll take invisibility, since it makes my work easier. But we should definitely sit and plan before we go in.

Giraldo of Milan: theyll probably ransom marco back

Lodewig of Tytalus: yeah maybe

I'd rather overwhelm and terrorise them though

Fiorella Zeno of Jerbiton: We don't actually know if we'd be KoS to the guys there

Celeste: someone muto the bridge into a stronger bridge

Fiorella Zeno of Jerbiton: But I suppose it's a good assumption

Giraldo of Milan: giraldo could talk to them while everyone sneaks around

Lodewig of Tytalus: Well constata lied to bring us here, so they intend nothing pleasant

Zita of Mercere: I can infiltrate them and try to find where Marco is being held.

Fiorella Zeno of Jerbiton: True

Zita of Mercere: We also have some things to discuss uh

about consolata

Lodewig of Tytalus: Consolata, right

Fiorella Zeno of Jerbiton: I can be Zita's pet bird

Giraldo of Milan: johns has called her both names i forget who she is

Lodewig of Tytalus: Still like her. Feisty woman.

Giraldo of Milan: johns is it constata or consolota

Zita of Mercere: Without saying exactly how we found out anything about her, of course.

Derfel ap Cadwaladr: consoltardata

Fiorella Zeno of Jerbiton: Consolatard

Giraldo of Milan: holy shit

holy shit.

Fiorella Zeno of Jerbiton: Dammit, jinked again

Voda: Should we even bother fighting these guys?

Celeste: I don't see why we should.

Beatrice ex Merinita: i could relatively easily spont a spell to make your entire body silent except for the head

Fiorella Zeno of Jerbiton: Peaceful resolution will save us a session

Voda: An invisible person could just wander around and look for whatever we want.

Lodewig of Tytalus: No. Not conventionally anyway.

Celeste: These Thugs have done nothing to me.

Lodewig of Tytalus: We should definitely teach them a painful lesson though

Beatrice ex Merinita: make fiorella invisible and have her cast birds at the thugs

Lodewig of Tytalus: and also find out what they're about I suppose

Derfel ap Cadwaladr: are you going to share the bartender's secrets with the class giraldo

johns (GM): consolata

sorry i mixed it up

Beatrice ex Merinita: then fly high enough for shriek to invalidate all ranged attacks

Celeste: One of these days I REALLY should have magical arrows made for Celeste. Maybe my next magus can be a verditius fletcher.

ha ha.

Fiorella Zeno of Jerbiton: If I clear the place out with birds then I'm going to get this character neutered even faster than Jorn

So I don't like this plan

Derfel ap Cadwaladr: you could just ask gulielmus!

Zita of Mercere: I could try and track down Marco, yeah. I've got insanely high stealth, and invisibility to send that even higher.

Beatrice ex Merinita: there's snow, though.

Lodewig of Tytalus: Well they went out of their way to lure a bunch of magi here, let's not assume they're complete pushovers

(To Shauncat): odn't worry about that

Beatrice ex Merinita: that'll make sneaking around with invisibility more obvious

Zita of Mercere: We could do it both ways. We do it subtly to make doing it forcefully easier.

johns (GM): good observation by beatrice. have a conf token

Celeste: nice.

lol.

Voda: We could just send in someone who is good at stealth.

Lodewig of Tytalus: Or, again, wait for night

Derfel ap Cadwaladr: derfel doesn't want to be shot with 11 arrows per round if he can help it

Beatrice ex Merinita: that works

Fiorella Zeno of Jerbiton: Hmmm

What a bout a ReAq buff to hide snowprints?

johns (GM): Feasible

Beatrice ex Merinita: my aquam is horrible

Fiorella Zeno of Jerbiton: Same

Lodewig of Tytalus: it's a minor reco to walk on water

Voda: Wouldn't it just be like water walking but with snow?

Yeah.

Lodewig of Tytalus: not disturbing snow should be trivial

Beatrice ex Merinita: i could plausible handle level 5 spell

Zita of Mercere: When we're gathered at the inn, I ask everyone "Does anyone know the name Damhan-Allaidh?"

Lodewig of Tytalus: Yes

"Where did oyu hear this?"

johns (GM): im putting your tokens there just so you know your current forces

Beatrice ex Merinita: "Does our new welsh friend know that name?"

Fiorella Zeno of Jerbiton: "Quite famous, I believe."

Zita of Mercere: "It is?"

johns (GM): You don't need any Lore to know Damhan-Allaidh

Everyone in the Order of Hermes knows who that is

Celeste: Oh.

Lodewig of Tytalus: wait zita is a redcap

Celeste: Ok.

Zita of Mercere: Oh. I guess I dont ask that then, since I'm in this order too. I'll still mention it

johns (GM): Zita is a redcap who can't read and also doesn't know any major episodes of hermetic history

Anyway Lodewig

Zita of Mercere: She can read now, but good point

Derfel ap Cadwaladr: i have 1 point of ooh lore!

johns (GM): Can you remind the class who he is?

Fiorella Zeno of Jerbiton: TOo bad neither of our Ex misc, or the skull, are here

Derfel ap Cadwaladr: so, i probably don't know.

Lodewig of Tytalus: that's plausible, but indicates an atrociously neglectful apprenticeship

Fiorella Zeno of Jerbiton: Damhan-Allaidh would be pretty obvious

Celeste: I have a lot of OoH lore so Im googling it.

Voda: Who has the best Stealth?

Beatrice ex Merinita: zita has the best stealth

Voda: That person should go in invisibly.

Lodewig of Tytalus: "alright, an ancient british hedge wizard"

Fiorella Zeno of Jerbiton: You can ctrl-f the core rules for Damhan-allaidh

Lodewig of Tytalus: "Pralix and her ordo miscellanea brought him low"

Celeste: Damhan-Allaidh was an active opponent of the Order of Hermes who organized other wizards to violently resist its expansion. His "war" was mainly clandestine.[2] At the time, the Order of Hermes had no presence in the British Isles, which were home to a variety of hedge wizards.

Damhan-Allaidh's allies included Anglo-Saxon rune wizards[4][5] and monstrous shapechangers, the gruagachan[6]

The Order of Hermes sent Pralix to root out and destroy Damhan-Allaidh and his allies. In the process, Pralix forged an alliance of British wizards from several different traditions, including the Columbae and the Damhadh-duidsan. (This alliance went on to become the Ordo Miscellanea.)

Zita of Mercere: "Marco's current location is Damhan-Allaidh's hideout. Wherever that it is. Unless its on that hill, I don't think Marco is there."

Lodewig of Tytalus: "what has this to do with our current concerns?"

Zita of Mercere: "Don't ask how I know that."

Derfel ap Cadwaladr: "What?"

Fiorella Zeno of Jerbiton: Girugamesh-chan

Beatrice ex Merinita: "So we need some of the people here alive."

Celeste: "He's been dead for hundreds of years!"

johns (GM): nearly 500 years

yes

Celeste: "His old hideout?"

Zita of Mercere: "Well, he must have had a hideout when he was alive."

Celeste: "Nice."

Beatrice ex Merinita: "Faustus has been also dead for a long time."

Lodewig of Tytalus: "The order of the day considered him a plausible threat"

Beatrice ex Merinita: "Maybe he's not a talking skull."

Voda: Why would he have a hideout in Italy?

Beatrice ex Merinita: summer holidays

Giraldo of Milan: "If this man was from Britain, wouldn't his hideout be there?"

johns (GM): Rumors in the fan community speculate that the original name of this villain, "Dav'nalleous," is a parody of the name of gamer and writer Dave Nalle. According to legend, Mr. Nalle was an outspoken critic of Ars Magica in its early days.

Celeste: lol.

Fiorella Zeno of Jerbiton: RoP Infernal has an Ex Misc order based on him

Voda: lol

Zita of Mercere: "Probably. I think we should question the bandits, if we can, but I highly doubt Marco is up there."

Beatrice ex Merinita: someone transplanted this adventure into italy for some reason and that's why he has a hideout here

Voda: What was his problem with Ars Magica?

Derfel ap Cadwaladr: It stinks!

johns (GM): I assure you I am maintaining the integrity of canon.

Beatrice ex Merinita: Ah, Ars Magica! Fresh fragrance caught me off guard.

Giraldo of Milan: "I don't think the bandits will know some old hideout in Britain."

johns (GM): There is no record of Damhan ever going anywhere south of Breton France.

Voda: Well.

It has been a while.

Fiorella Zeno of Jerbiton: "The founders don't need to be alive to influence our ways, perhaps Damhan-Allaidh doesn't either."

Derfel ap Cadwaladr: i'm, er, not an archmagus

Giraldo of Milan: I rub my chin. "They're probably a distraction. Someone must have intended us to come here and getg killed by them."

Beatrice ex Merinita: Time to go home and send Artemisia on this adventure.

Voda: Maybe he was taken to Mything England?

Beatrice ex Merinita: "It was Constanta, obviously."

Fiorella Zeno of Jerbiton: "I could search the camp as an invisible bird, make sure he's not prisoner here."

Giraldo of Milan: "Oh, you finally realized it."

Lodewig of Tytalus: tbh we should all have difficulty connecting "Damhain-Allaidh" - that zita presumably picked up with correct pronounciation - with the legendary Davanalleus, foe of the founders

Zita of Mercere: "She was luring us here, for whatever reason."

"I'm sorry Giraldo, you were right."

Giraldo of Milan: "I told you that woman was no good."

Voda: "Why would anyone lure us to a village that we can just as easily leave?"

Derfel ap Cadwaladr: "One twist after another with you people."

johns (GM): no one here speaks scots gaelic right

Lodewig of Tytalus: "No, there has to be more to it than this"

Beatrice ex Merinita: "You only judged her early because of her lack of faerie blood."

Giraldo of Milan: derfel probably could

Beatrice ex Merinita: "Then she turned out wrong."

Giraldo of Milan: at a -3? -2? penalty

but he probably could

Derfel ap Cadwaladr: sounds about right

Lodewig of Tytalus: "These men are meant to suggest a threat, but not actually impede us"

Zita of Mercere: Archibald speaks it, and Zita understands it fluently when its spoken to her

(To Derfel ap Cadwaladr): It's not important, but 'Damhan-Allaidh' literally translates to 'Spider' in old irish

Zita of Mercere: Its archibald's native language, after all

johns (GM): Anyway.

Giraldo of Milan: I cough.

Voda: "We should interrogate some of the men at the ruins."

Lodewig of Tytalus: I don't want to be pedantic but scots gaelic is QUITE unlike welsh

johns (GM): Going to England would be a pretty big commitment of Time, if you wish to follow that lead.

Lodewig of Tytalus: lol sorry, I do want to be pedantic

johns (GM): By all means, please be pedantic.

Beatrice ex Merinita: What about Cornish?

Zita of Mercere: "There must be some reason he disappeared from here and ended up there."

Giraldo of Milan: yes but if you open up the rules for similar languages in ars im sure scots gaelic is somewhere near enough to welsh

Fiorella Zeno of Jerbiton: Let's build portable labs to take to England with us

Giraldo of Milan: to be usable at ap enalty

Zita of Mercere: you SHOULD be pedantic as theyre totally different languages

Derfel ap Cadwaladr: they're.

Lodewig of Tytalus: ya

johns (GM): I was just dropping a completely pointless bit of trivia, which is that "Damhan-Allaidh" is not only his name, but also the old gaelic word for "Spider." hth

Zita of Mercere: nice

Derfel ap Cadwaladr: but the ars language rules can get really stupid.

Giraldo of Milan: ferris...

Fiorella Zeno of Jerbiton: Ferris is alive

Beatrice ex Merinita: we don't speak pict gibberish around here

Voda: Ferris...

Giraldo of Milan: ferris would have loved this

johns (GM): Good news: No one speaks Pict, anywhere.

Beatrice ex Merinita: let's learn pictish from a ghost

Fiorella Zeno of Jerbiton: Giruga-chan

Derfel ap Cadwaladr: hes never coming back, as rope kid fired darvin when ferris was killed by knights

Giraldo of Milan: no one speaks pict anywhere until you make a companion who does

johns (GM): Anyway!!! What's going on here? Voda suggests dealing with the men here, and someone suggested going to England.

Giraldo of Milan: like my ars frisia companion who speaks irminone

Beatrice ex Merinita: doing things here seems better

johns (GM): Pict is extinct sorry. its canon.

Lodewig of Tytalus: Well, we should deal with the men here anyway

Derfel ap Cadwaladr: England? A terrible place, I've heard. There's a boat from

Zita of Mercere: "Presumably, someone grabbed him from here, yes? Probably our bandits, though we'll find out. Then they took him somewhere else. I think we should find out what we can here, but not assume Marco is being held at this place."

Giraldo of Milan: i guess talking to the knights is acceptable

johns (GM): lmao cthinker

Lodewig of Tytalus: hehe

Beatrice ex Merinita: i'm going to break my vow to venator to summon a ghost to learn pictish

Giraldo of Milan: i dont get cthinkers ref

sorry

Beatrice ex Merinita: wtf

Voda: "Even if we were to go to England, where would we start looking?"

johns (GM): its' from the bad prequel to oblivion

devil's fav demon: lets just walk in and talk to them.

Giraldo of Milan: oh right

Fiorella Zeno of Jerbiton: "Yes, since we were being baited to this spot, its unlikely the answer to this mystery lies here."

Zita of Mercere: "Maybe if we confront them with information, they'll bargain with us. They just want money, we can pay them and get what we want."

johns (GM): Ok

Who's going up the mountain

Giraldo of Milan: me

Lodewig of Tytalus: I.

Beatrice ex Merinita: "That might be so, but I'm still going invisible."

Voda: I'll go.

johns (GM): Loudly or quietly

Beatrice ex Merinita: I'll go as far as the end of the treeline.

Giraldo of Milan: they did have his hat

Beatrice ex Merinita: Invisible

Giraldo of Milan: so they definitely had him

Derfel ap Cadwaladr: i'll go

Giraldo of Milan: ill go normally

Zita of Mercere: I can also read their minds, if we bait them into a conversation, so it doesn't matter if they lie to us.

Lodewig of Tytalus: Quiet I suppose. I'll turn into a bird, with eyes of a cat and voice of a man.

Fiorella Zeno of Jerbiton: I'll go as an invisible bird

Beatrice ex Merinita: eyes of the eagle are MuCo(An) 5 for humans, right?

Zita of Mercere: I'll go normally, alongside Giraldo, since I need to speak to them.

johns (GM): didn't you use all charges on that item today zita

Beatrice ex Merinita:

rolling (1d10!+17)/2 sponting that in mundane aura

(

(

8

)

+17)/2

=

12.5

i now see far

Zita of Mercere: I used 5, I thought travelling took more than a day though.

Fiorella Zeno of Jerbiton: Eyes of the Cat is 5?

Beatrice ex Merinita: it is

but i don't need it with strong faerie blood

Lodewig of Tytalus: yeah it should be the same

Fiorella Zeno of Jerbiton: Okay, I can manage non-fatigue version

Zita of Mercere: If it's been a single day since we left, I'll recommend we wait until next morning before heading up

johns (GM): Per + Awareness check on Beatrice

devil's fav demon: I'll watch your back.

Beatrice ex Merinita:

rolling 1d10

(

2

)

=

2

Zita of Mercere: so we can silently interrogate them

Derfel ap Cadwaladr: are all of our magi gifted

Lodewig of Tytalus: are we going in daylight? I can give everyone cat eyes

Celeste: With my bow.

Giraldo of Milan: rest in peace beatrice

johns (GM): Also, confirm whether you're going now or waiting until tomorrow

Fiorella Zeno of Jerbiton:

rolling (20+d10!)/5

(20+

(

6

)

)/5

=

5.2

Voda: No.

Zita is not Gifted.

Beatrice ex Merinita: i'll say wait until night

Derfel ap Cadwaladr: cripes.

Beatrice ex Merinita: you don't roll for non-fatiguing sponts

johns (GM): Ok, tonight's night or tomorrow's night?

Voda: Anyway, I think we should wait until day.

Fiorella Zeno of Jerbiton: I have eyes of the cat up

Giraldo of Milan: we should go tomorrow

Lodewig of Tytalus: tonight's night I would think

Beatrice ex Merinita: unless you do with some virtue

Giraldo of Milan: although

Derfel ap Cadwaladr: "Anyone here know how to keep arrows off a man?"

Voda: Since that makes it harder to see an invisible person's shadow.

Zita of Mercere: Whether we go now or tomorrow affects if I can read their mind once or read it 6 times, just fyi. Once  should  be enough but, well, you never know what might happen.

Giraldo of Milan: time might be tight

johns (GM): Hm, looks like a split decision

Let's ask... THE ARCHON. What time and what day you are going.

Beatrice ex Merinita: let's go after midnight

Fiorella Zeno of Jerbiton: Oh I read the wrong table

Lodewig of Tytalus: why would we wait until tomorrow?

Fiorella Zeno of Jerbiton: Disregard that cast

Celeste: If you go at night, it becomes harder for me to cover you with my bow, since I can't see at night.

Beatrice ex Merinita: weird spell timing things

Zita of Mercere: Purely to get more charges back on my item, but it's fine, we'll go tonight

Celeste: wait.

scratch that.

Zita of Mercere: Probably more dangerous to wait

Celeste: I can see at night.

Zita of Mercere: I'll take cats eyes, Lodewig, thanks

Giraldo of Milan: i think i can see in the dark

Derfel ap Cadwaladr: i would take eyes of the cat

Giraldo of Milan: with faerie blood

Lodewig of Tytalus: ok. you can have bear's fortitude too. that's +3 soak anyone who wants it

Derfel ap Cadwaladr: oh wait. yeah

Fiorella Zeno of Jerbiton: Yeah if someone has touch Eyes of the Cat then I'll just accept it

Derfel ap Cadwaladr: i dont need it.

Voda: Hey wait a minute, this is just a Payday 2 song.

johns (GM): hehe

Celeste: gimme bear fort.

Beatrice ex Merinita: i think you see in the dark with strong faerie blood, not sure about normal

johns (GM): Anyway, whatever Beatrice says will be the final verdict here

Celeste: i have strong faerie.

Zita of Mercere: Giraldo has strong too, iirc

Lodewig of Tytalus: bring back the shadowrun music now we're finally on a heist

Beatrice ex Merinita: at night. after midnight

Derfel ap Cadwaladr: i skewer the gm with my spear for loading the playlist with sword art online and dangan ronpa music.

Giraldo of Milan: i have strong yeah

i join derfels trained combat group, lead by voda

Beatrice ex Merinita: let me check something

Zita of Mercere: So are we assaulting them, raiding them, what's the exact plan here

Giraldo of Milan: talking to them i think

Celeste: Some people are going in invisible.

Voda: AFK a minute.

Giraldo of Milan: just bargain with them

Derfel ap Cadwaladr: Here's my plan:

Celeste: Some people are bargaining iirc.

Derfel ap Cadwaladr: I'm going to shout at them and they're going to cry a lot.

Fiorella Zeno of Jerbiton: Roll initiative to bargain

Celeste: I am going to shoot arrows from a distance at people.

Lodewig of Tytalus: I'll also summon my mind and leave it guarding the line of retreat

Celeste: Possibly.

Lodewig of Tytalus: I thought you were trying to parlay with them

Beatrice ex Merinita: i can spont a spell to make bird soundless except the head at level 10

Celeste: If the parlay goes badly.

Beatrice ex Merinita: with (While flying) duration

Derfel ap Cadwaladr: but seriously can anyone stop me from being instantly destroyed by 10000 arrows

Fiorella Zeno of Jerbiton: I'll circle the fortress and prepare to cast birds at archers

Beatrice ex Merinita: but the moment you sit down, the spell ends

Zita of Mercere: I think the plan is we get ready for combat, in case things go south

johns (GM): Everyone will have Cat's Eyes?

Giraldo of Milan: beatrice can save you from being instantly destroyed by going first and triggering the trap that instantly kills a player

i dont need cats eyes

Lodewig of Tytalus: can this place be considered a room, structure or boundary

Zita of Mercere: But we try and make a deal to get information

johns (GM): Structure

Beatrice ex Merinita: cat's eyes or they already see in the dark

Lodewig of Tytalus: I think everyone has darksight at this point

Derfel ap Cadwaladr: i also dont need cats eyes.

Lodewig of Tytalus: what size mod?

Fiorella Zeno of Jerbiton: I have shriek of the impeding shafts and sidestep,sight invisibility should be enough

Derfel ap Cadwaladr: Dwarf blood: Infravision 150 ft.

Zita of Mercere: I've got cat eyes, bears fortitude. Eyyy can I get a doublet ova heah?

Beatrice ex Merinita: i'll give you a doublet

Derfel ap Cadwaladr: [through tears] can i get a buff

Lodewig of Tytalus: if you ask me doublet should not stack with fortitude

johns (GM): No size mod beyond just regular structure size

Lodewig of Tytalus: excellent

Fiorella Zeno of Jerbiton: Doublet is on your armor

Or clothes

johns (GM): Will both Lodewig and Zeno be bird scouts?

Zita of Mercere: It isnt anymore

Voda: Ok I'm back.

Zita of Mercere: I got new magic clothes

Lodewig of Tytalus: someone was concerned about arrows

I propose: sticks to snakes on the entire structure

Fiorella Zeno of Jerbiton: I'll be a bird

Beatrice ex Merinita: a reasonable concern

good idea

Zita of Mercere: Anyway, I change my apperance and voice to resemble a man, to get around the bandits archaic gender roles.

Derfel ap Cadwaladr: that would be good.

Beatrice ex Merinita: but make it non-lethal snake

Lodewig of Tytalus: I'm not scoutying so much as being innocuous backup

johns (GM): The structure is stone, not wood

Lodewig of Tytalus: that's fine

Fiorella Zeno of Jerbiton: They turn out to be amazons and kill Zita on sight

Giraldo of Milan: he meant the structure of the brdige

if we destroy it they cant run up and loot our corpses after killing us

Derfel ap Cadwaladr: he meant the arrows within the structure didn't he.

Lodewig of Tytalus: its' the female bandit gang from dragon's dogma

Voda: Stone to snakes.

Lodewig of Tytalus: buy the dress from the innkeeper

Voda: Stone to wood to snakes.

Derfel ap Cadwaladr: thats a valid use of a structure target.

i think.

Lodewig of Tytalus: I'm targetting arrows within structure yes

Zita of Mercere: I can turn back in an instant if we find that out, I'm just hedging my bets.

Lodewig of Tytalus: but give me the sign when you want me to cast that, I'll just crunch the numbers now

Beatrice ex Merinita: cast it when you hear a church bell

Derfel ap Cadwaladr: cast it when im about to be brutally slain

Beatrice ex Merinita: i have a formulaic spell to create that sound specifically

johns (GM): I've put various notes on the top half of the map. What am I missing?

Fiorella Zeno of Jerbiton: I will start casting birds when hostilities are clearly breaking out

Zita of Mercere: We're going up to try and parlay, but its still late at night we're doing it.

Voda: Ok.

Beatrice ex Merinita: i'll put up sidestep on myself

Zita of Mercere: Voda, are you going to join the Going To Die crew

Beatrice ex Merinita: it won't do anything, i think, but just to be sure.

Zita of Mercere: nice

Fiorella Zeno of Jerbiton: I shrieked, sidestepped, and doubleted myself

johns (GM): Ok, I am going to make a copy of everyone's token and place it on the bottom map

Celeste: afk a sec

Beatrice ex Merinita: does fiorella have touch shriek?

johns (GM): Is Derfel a ranged or melee guy?

Derfel ap Cadwaladr: melee

Fiorella Zeno of Jerbiton: I have RAW

Derfel ap Cadwaladr: if that's how they're grouped.

johns (GM): Yeah

Derfel ap Cadwaladr: i just wanted him up by the bridge

Beatrice ex Merinita: i'll actually go behind the main group, not leading

johns (GM): Ok.

Beatrice ex Merinita: hiding my footsteps in theirs

johns (GM): The position of the men in the ruins changes for this time of day

Fiorella Zeno of Jerbiton: I have circle of beast warding if we ever have to use the birds in a really hairy situation

Lodewig of Tytalus: arrows to straws: base 3+3 structure +1 diam +1 touch = 20

Fiorella Zeno of Jerbiton: But I don't think we have to worry about friendly fire if I just stick them to individual archers

johns (GM): The torches are out. The only light now is a campfire near the middle of the ruins, around which are two people.

Lodewig of Tytalus: I can't do this silently. If someone makes me invisible I'll stand behind their walls and cast, making it safe for you to advance across the bridge

Beatrice ex Merinita: i can make you invisible

Lodewig of Tytalus: and then bug out in bird form. is this good?

johns (GM): Everyone else is sleeping in the cramped interior spaces.

Beatrice ex Merinita: with no botch chance in mundane aura

Derfel ap Cadwaladr: hmm.

what if we just walk over the bridge and kill them

Beatrice ex Merinita: if only i had glamours at this point

Lodewig of Tytalus: that's fine too

it's possible that's what we were brought here to do

Beatrice ex Merinita: we need them alive for interrogation

Voda: Exactly.

Beatrice ex Merinita: and lodewig is right

we might be used to clear up witnesses here

Zita of Mercere: I  could  sneak into their camp, and start trying to parlay with the two people there, but it's a risk.

I could get inside without being seen or heard

Giraldo of Milan: i dont think we should sneak around or anything

i think we should just walk up and ask to speak with their leader

whos name is Robb

Derfel ap Cadwaladr: i really dont want to be shot with arrows

Derfel ap Cadwaladr: that's my #1 priority

Lodewig of Tytalus: alright, well, I've offered a solution for that

Giraldo of Milan: i dont think the bandits are cartoon evil and wiull just attack on sight

Beatrice ex Merinita: we'd lose the element of surprise, but zita could teleport back if things get bad, right?

Zita of Mercere: Yeah

I can teleport out

Giraldo of Milan: i think theyll do things for money, as normal bandits would

Beatrice ex Merinita: if zita's willing to risk that, we should do it

Zita of Mercere: So, how does trying to exort them sound?

johns (GM): the colored auras indicate members of a trained group

Giraldo of Milan: theres two uniques. one is asleep but the awake one is probably robb

Voda: Wait how are you so sure they're bandits?

Giraldo of Milan: because the innkeeper told me theyre bandits

and their leader is robb

Voda: Oh because he's so trustworthy.

Lodewig of Tytalus: I recommend we don't engage these guys so we don't have to argue about group fighting rules

Beatrice ex Merinita: good idea

i agree

Celeste: that innkeeper did seem like he knew a lot about bandits.

Fiorella Zeno of Jerbiton: Smart

Giraldo of Milan: i mean he got marcos hat from them

Derfel ap Cadwaladr: cast a spell to make me 100 feet tall and i'll destroy their minds with powerful faerie magic.

Lodewig of Tytalus: Well they're the local bandits, so he's probably on good terms

Celeste: yeah.

Giraldo of Milan: im tempted to believe that the men living on a cold mountain in some ruins are probably outlaws of some sort

Fiorella Zeno of Jerbiton: Let's kill the innkeeper, even if it's not the right move, its fast

Zita of Mercere: If I sneak in and threaten them into being quiet, we won't have to worry about conflict, I think.

Voda: If they were really on good terms with the village why would they be living up here instead of in the village?

Beatrice ex Merinita: yeah, let's see if Zita can do it

Giraldo of Milan: i dont know how threatening their leader will work out

ill wait on the other end of the bridge

Fiorella Zeno of Jerbiton: Maybe Bolad knows these guys

Lodewig of Tytalus: At a guess: they're not on good terms with the local authority

Zita of Mercere: We just need to threaten him into coming outside to parlay rather than waking the whole bandit group up.

johns (GM): Cool rule: As long as the auras of your group members are touching, you all count as the group, so you can cover large areas

anyway

Zita of Mercere: I won't jump in and do this if people think it'll screw up the whole plan though

Beatrice ex Merinita: i'll wait hidden in the shadow by the bridge where most of us are

Giraldo of Milan: i dont think threatening is the right action

but just ask him to

Lodewig of Tytalus: We don't have a real plan

do what you like and I'll start casting spells if trouble crops up

Beatrice ex Merinita: the light from the camp does not reach where i am, right?

Fiorella Zeno of Jerbiton: The plan is to hope Zita succeeds

Zita of Mercere: Oh god

Derfel ap Cadwaladr: failing that i'll destroy their minds with powerful faerie magic.

Lodewig of Tytalus: good trick

Celeste: lol.

johns (GM): dont mind me

just playing with the lights

Beatrice ex Merinita: what would be a spell to make overcast skies

Celeste: ok. if i go near the end of the bridge I can easily shoot anyone around the campfire.

just in case.

Lodewig of Tytalus: ok but you need different layers for illumination experienced by cat eye, human eye and fairy eye

Voda: Creo Auram.

Beatrice ex Merinita: 2 Cloud + 3 Sight + 1 Diam for 10

Derfel ap Cadwaladr: :blessed:

Zita of Mercere: I'm approaching their camp as silently as I can, stepping carefully enough through the snow that it leaves no obviously detectable footprints. Here goes nothing.

Beatrice ex Merinita: to make a cloud cover the moon

Zita of Mercere:

rolling 1d10!+4+15+3

(

2

)

+4+15+3

=

24

johns (GM):

(To GM) rolling 1d10+8

(

1

)

+8

=

9

johns (GM):

(To GM) rolling 1d10+8

(

8

)

+8

=

16

Beatrice ex Merinita:

rolling (1d10!+20) normal voice

(

(

8

)

+20)

=

28

14, so i make it

Giraldo of Milan: wow, nice job buying the premium roll20 johns

johns (GM) rolls some dice

johns (GM): Actually it's BR's premium account

Lodewig of Tytalus:

rolling d10! for zita to walk on snow and leave no trace

(

3

)

=

3

johns (GM): since he's the game host

Lodewig of Tytalus: oh right

Beatrice ex Merinita: there should be a cloud in front of the moon for diam

Lodewig of Tytalus: am I still paying for that?

johns (GM): Zita, you hear nothing change as you move in closer.

I thought Rope kid gifted it to you

Giraldo of Milan: man who hasnt played roll20 for months paying for premium

Lodewig of Tytalus: that may have been two years ago

johns (GM): though that was like 3 years ago so... uhh

Lodewig of Tytalus: hell they need the support

Beatrice ex Merinita: by the time the moon moves, the should should dissipate

Voda: Rope Kid gets evicted because he forgot to stop BR's account.

johns (GM): It's incredibly dark now Beatrice anywhere that isn't near the campfire.

Beatrice ex Merinita: good

Giraldo of Milan: attention everyone with obscene amounts of disposable income: im right here

johns (GM): Donate to my patreon so I can buy the roll20 premium assets and premade dungeons. tia.

Giraldo of Milan: donate to my patreon so i can quit my job

in return ill play in every badgame ttrpg

Beatrice ex Merinita: for dungeon maps, i just use doom levels

johns (GM): you should offer to NOT play in badgame ttrpgs in exchange for money

Giraldo of Milan: what the fuck???

Voda: That's a good value, because I won't play in every game even if you paid me.

Giraldo of Milan: illwinter has a floorplan thing on steam for 5 dollars that makes really nice looking dungeon maps imo

Celeste: gift it to me imo.

Zita of Mercere: I avoid the sight of the man at the campfire and his companion, to get behind him and say "We have this place surrounded. Don't say a word, just nod. Wake everyone up and we burn the place to the ground." with a dagger held next to his neck

Rolling Guile to intimidate him with that

Giraldo of Milan: burn the stone place to the ground

i think that gives him a bonus

Lodewig of Tytalus: In fairness, that is more or less true

Zita of Mercere: People burn

Giraldo of Milan: to not be intimidated

Voda: You should roll Intimidate and also it should be an ability.

Lodewig of Tytalus: it's leadership to intimidate

Giraldo of Milan: you should just tell him we want to parlay

Beatrice ex Merinita: let's melt this place to the ground

Zita of Mercere: There's 6 social abilities already

Giraldo of Milan: as he is the leader of the bandits

Celeste: Leadership is used for Intimidation.

johns (GM): Leadership and Presence = intimidate

Zita of Mercere: Is it always leadership?

Alright

Beatrice ex Merinita: you should have taken an aura variant before you went

Zita of Mercere: Now, I might not have very good leadership, due to having all the other social abilities at like 10, so

rolling 1d10!-1+4

(

2

)

-1+4

=

5

johns (GM): gahaha

Derfel ap Cadwaladr: lol

Zita of Mercere: WAIT

one moment

I

conf

twice

Voda: Presumably they need to be able to see you for Aura of Ennobled Presence to work.

johns (GM): ;p;

Do you have Self-Confident virtue?

Lodewig of Tytalus: I'm not sure about that

Beatrice ex Merinita: it affects hearing as well, i believe

Zita of Mercere: I have heroic personality

johns (GM): Ok.

Zita of Mercere: which also gives that

johns (GM): You put a knife across the man to the West.

Voda: It's an Imaginem spell so I mean what's the image?

Beatrice ex Merinita: imaginem affects all senses

Zita of Mercere: It imaginems your voice too

johns (GM): The man to the east reaches to his axe lying in the ground, but freezes and then levels his gaze at you. He says nothing and waits.

Zita of Mercere: iirc

Voda: If your image has been destroyed.

Beatrice ex Merinita: including voice, yeah

aura specifically mentions voice changes in spell description

Zita of Mercere: "We want to discuss a man you captured some months back. Come outside, answer honestly, and you'll be paid for your information. Try anything else and you'll regret it."

johns (GM) looks at your hostage, then to you, and thinks

Robb: "Show me the money."

Voda: I get it.

I get the ref.

Zita of Mercere: I keep some money on me, presumably. How much is reasonable for someone to walk around with?

Lodewig of Tytalus: lol

Celeste: lol

Robb: Roll Bargain.

Celeste: signal for me to shoot robb in the leg.

Zita of Mercere: Here I go, then

Lodewig of Tytalus: I'll give you six dollars and a bus pass, final offer

Zita of Mercere:

rolling 1d10+2+4

(

7

)

+2+4

=

13

Voda: A half finished Subway Club Card.

Robb: Okay, you have enough coin to make an impression.

Voda: Subway Club Club Card, excuse me.

Zita of Mercere: I'll head outside then, if they're going to play nicely and help us out here

Robb: "What stops you from just slitting my throat the moment I step outside."

Zita of Mercere: "Good christian charity."

Robb: "Har."

Lodewig of Tytalus: can me and fio hear this conversation?

Robb: Sure.

Lodewig of Tytalus: just checking, I don't want to interfere

Voda: Birds are renowned for their excellent hearing.

Zita of Mercere: "I'm a professional, I don't kill if I don't need to."

I avoid saying I'm a professional messenger

Beatrice ex Merinita: some birds can hear, just badly

and i don't know how bird hearing was treated in 14th century

Zita of Mercere: Birds can hear because if you make noises near them they fly away

Probably

Robb: "Fine."

Fiorella Zeno of Jerbiton: Corvids are excellent at discerning speech

Beatrice ex Merinita: i was thinking about smell, since i was checking that up earlier

Robb: He slowly stands and holds his hands out to show him unarmed.

Zita of Mercere: I'll lead the bandit leader outside to everyone to parlay

Fiorella Zeno of Jerbiton: Magpies can mimick human words like a parrot

Zita of Mercere: We did it!

Fiorella Zeno of Jerbiton: As well as mynah birds

Lodewig of Tytalus:  In bird voice  "Nice work"

Beatrice ex Merinita: Now don't kill him.

Fiorella Zeno of Jerbiton caws, "Si."

Zita of Mercere: I'm not going to, but I can't stop others from being psychos

Robb: The bandit leader can't really see anyone, it being pitch dark outside

Celeste: Kill him, you said?

Beatrice ex Merinita: He's not an old man, so Zita might be actually able to kill him.

Zita of Mercere: I wave to the others to come across

Beatrice ex Merinita: you're invisible

Voda: Zita botches and accidentally slices open her own arm and bleeds to death, invisibly.

Zita of Mercere: I'm not

Or I'd have had a bonus to my stealth roll from it

Beatrice ex Merinita: i thought you took it

Robb: she's visible

Zita of Mercere: Nah, I don't actually need it in the end since it's night anyway

Beatrice ex Merinita: i'll come closer, after everyone

Zita of Mercere: If it was daytime I'd have taken it

Celeste: I go across.

Robb: "So, who sent you all?"

Beatrice ex Merinita: "We came here accompanied by Constanta."

Robb: "Don't know her."

Lodewig of Tytalus: I spont a Moonbeam so he can see something

Robb: ty lodewig.

Giraldo of Milan: "What about a man with a red hat?"

Lodewig of Tytalus:

rolling d10!

(

4

)

=

4

should be fine for a short convo

Robb: "Yeah, we took him a few months ago."

Derfel ap Cadwaladr: derfel crosses ye bridge.

Voda: That is the weirdest spel.

I'll climb up the escarpment.

Zita of Mercere: "You were hired to do it, right?"

Lodewig of Tytalus: except I cause it to happen at voice range and not within encircled arms

Fiorella Zeno of Jerbiton: Love Sign Earthlight Ray

Giraldo of Milan: "Do you know where he is now?"

Robb: "Yeah. There's a man who pays us to nab folks. We take him to where he asked and he handles the ransom and paid us."

"He told us to grab the guy with the red cap in particular."

Zita of Mercere: "Someone you've known a while, or just came here to hire you for this one job?"

Beatrice ex Merinita: is Constanta Zita's evil twin?

She has teleport item, mindreading item, and a sexchange item.

Fiorella Zeno of Jerbiton: No

Zita of Mercere: The implication that I'm the good twin warms my heart

Fiorella Zeno of Jerbiton: She's the good twin

Zita of Mercere: Gah

Fiorella Zeno of Jerbiton: You beat me to it

Beatrice ex Merinita: The twin that's not on our side.

Zita of Mercere: The Neutral Twin

Robb: "I only saw him three times. Once to set up the deal. Once to tell us about the redcap. Then yesterday to tell us to expect trouble."

Voda: The Lawful Twin and the Chaotic Twin.

Robb: "We drop off the hostages and he drops the coin off at another spot."

Voda: Hmm.

Zita of Mercere: "They sent us here to kill you get the guy back. Probably to cover their trail. Aren't you lucky?"

"They sold you out, what did they look like?"

Beatrice ex Merinita: "Or for you to kill us. Whichever side died here, they'd win."

Robb: "I dunno. Just a guy. Dressed nice." He describes some features but they're about as generic as it gets.

Per + Folk Ken insight available

Zita of Mercere: I do so

Voda:

rolling 1d10 + 9

(

8

)

+9

=

17

Zita of Mercere:

rolling 1d10+1+6

(

3

)

+1+6

=

10

Voda: Nice Folk Ken.

Giraldo of Milan:

rolling 1d10+11

(

3

)

+11

=

14

(To Voda): He suspects something but hasn't offered it yet

Robb passes a note to a player

Voda: Two eyes, a nose, two mouths, the usual.

Fiorella Zeno of Jerbiton:

rolling d10+5

(

10

)

+5

=

15

Beatrice ex Merinita: both ears?

(To Fiorella Zeno of Jerbiton): He suspects something but hasn't offered it yet

Voda: "How do you know about Redcaps?"

Celeste:

rolling 1d10+5+2

(

8

)

+5+2

=

15

Oooh.

Fiorella Zeno of Jerbiton tilts her head in the manner of a curious bird.

Robb: "Like I said, the man came by a couple weeks before we nabbed the guy, told us specifically to look for a Red Cap."

"You know. On his head."

(To Celeste): He suspects something but hasn't offered it yet

Zita of Mercere: "Where did you send the man onwards to?"

Voda: "Was there anything unusual in how the man arrived to your meeting? Did you try to follow him?"

Robb: "There's an old ruin in the woods, not too far from here. You'd need someone to show you the path."

(From Zita of Mercere): to check he isnt screwing us, i ask the man mentally "Where is the man in the red cap now?"

Robb: To Voda: "Hm.. It's just a feeling but.. I figured the guy wasn't the one in charge. Like he was working for someone else."

(To Zita of Mercere): "The fort in the shaded glen"

Zita of Mercere: "What's the name of the woods nearby?"

Fiorella Zeno of Jerbiton: I wonder why we were being baited here.

Robb: "I dunno, it's just some woods."

Giraldo of Milan: probably witness cleanup

Lodewig of Tytalus: It seems like a high risk gamble if they wanted us to wipe these guys out

Voda: "have you ever done a kidnapping for anyone else?"

Lodewig of Tytalus: You haven't got the covenant a reputation for senseless violence, have you?

Zita of Mercere: Even if we didn't, its not like we could connect this to Constana in any way from what they tell us

Robb: To Voda: "Nuh-uh."

Giraldo of Milan: "Anything else you think we should know?"

Voda: "Would you like to?"

Robb: "You hiring?"

Zita of Mercere: "There's one last thing I want to confirm, with what I already know. Where's the fort in the shaded glen?"

Voda: "Yes."

Robb: "There isn't a real path there. You gotta know the way already. The man who hired us showed us the way the first time we met."

Beatrice ex Merinita: sounds magical

Zita of Mercere: "Got it."

I think I could work with this guy again in future, actually, so don't kill him. Seems useful to hire.

Robb: "What happens now?"

Zita of Mercere: Hell, he pulled off a good kidnapping

Beatrice ex Merinita: "We'll pay you and we go our separate ways."

Fiorella Zeno of Jerbiton: And he was a reasonable man to boot

Voda: Let's pay him to kidnap Archibald.

Zita of Mercere: "You show us the way to this place first, though."

Beatrice ex Merinita: "Yes. The pay'll better that way."

Fiorella Zeno of Jerbiton: I'm glad I didn't waste the one time I'd get away with pulling an Alfred Hitchcock on ane ntire encounter on these guys

Robb: "Let me bring some guys with me. I've been level with you so far but walking out of shouting range here alone's a big leap of faith."

Derfel ap Cadwaladr: lets face 8 different bandit packs on the way to the regio

so that each character can show off their way of instantly neutralizing 2 dozen mundanes

Beatrice ex Merinita: only if the gm makes individual stats for each one

not each pack, each bandit

Zita of Mercere: "Feel free to."

Derfel ap Cadwaladr: each bandit needs a name, a backstory, and a unique set of virtues and flaws

Robb: "I'll tell my brother what's going on and we can head out in the morning."

"When it's light out."

Voda: Sounds good to me.

I definitely trust these violent hired killers.

Lodewig of Tytalus: hmm

Giraldo of Milan: "That sounds fair."

Derfel ap Cadwaladr stares at Robb.

Lodewig of Tytalus: perhaps he doesn't understand his position here

Fiorella Zeno of Jerbiton does things typical of a mundane animal friend

Lodewig of Tytalus: still it's been going smoothly

Zita of Mercere: "We're after the one who sold you out and wanted you dead here, don't forget that. And if you do a good job, who knows, we might pay you to do something for us in the future."

Robb: "I get it."

Voda: AFK a sec.

Zita of Mercere: Rolling charm to try and make a good impression and convince him, if he was thinking about it, to not screw us over

Robb: "You already got the drop on us anyway."

Zita of Mercere:

rolling 1d10+2+11

(

9

)

+2+11

=

22

Beatrice ex Merinita: let's establish a waiting list for hiring bandits

Robb: Ok

If no one objects, Robb wants to go back into the fort

Zita of Mercere: I need to raise my leadership since the agent system needs really high leadership to actually start doing anything

Fiorella Zeno of Jerbiton: Let's hire a bunch of bandits so our shield turb isn't half Hypatia's weirdo friends

Zita of Mercere: I dont object anyway

I think this worked out pretty well, all

Robb: Agreed

Derfel ap Cadwaladr: i didn't get to use my big dumb ability

Robb: Gahaha

Celeste: lol.

Lodewig of Tytalus: there's always time

well, unless you die suddenly

Robb: Robb can manage a trained group of 3 bandit assistants, and I can supply you with the stats

His brother Cobb will stay behind with the rest of his crew

And you'll all go to the woods in the morning when it's light out. Sound fair?

Fiorella Zeno of Jerbiton: Cobb Zombie

Zita of Mercere: I'll confirm to my sodales that, at the very least, Robb does believe that Marco is being held at these ruins in the woods. If these ruins are related to Damain Allaidh or w/e his exact name was then that's our ticket

Derfel ap Cadwaladr: sounds good.

Beatrice ex Merinita: ok, but we keep hypatia's weirdo friends as grogs

Voda: Is Cobb a ceiling crawler?

Lodewig of Tytalus: Coberto

Zita of Mercere: Cobb and Gobb

Robb: I've added Robb & his Band to the top of the journal with stats

Celeste: Does Robb go to church?

Robb: Now then

No

Fiorella Zeno of Jerbiton: If you're friends with Robb he lets you call him Bobb

Robb: He's a bandit outlaw

Celeste: Dangerouns.

ous.

Lodewig of Tytalus: does he have an outlaw chaplain?

Celeste: He could have had.

Derfel ap Cadwaladr: "Not in Britain, then?"

Beatrice ex Merinita: let's convert him to paganism

Robb: Your destination has been added to the world map

Derfel ap Cadwaladr: let's sacrifice him to mercury

archon, draw the ceremonial dotted line

Voda: The shaded glen?

Robb: Yup

Full party going on this trip?

Voda: Shaded Glenn.

Giraldo of Milan: lets go

Lodewig of Tytalus: yes

Giraldo of Milan: brb

Lodewig of Tytalus: however I leave wolfmind to observe comings and goings from the bandit fort

Robb: It takes about an hour of walking off road to get to the entryway to a thick forest glen

Fiorella Zeno of Jerbiton: Who here has Piercing the Magic veil  everyone murmers and stares at their feet

Celeste: sure. sure why not.

johns (GM): Robb and his men converse in clipped, quiet bandot argot

Voda: Does anyone think it's unusual that, of three hostile NPC wizards, two have been Herbam specialists?

Fiorella Zeno of Jerbiton: Nah

Beatrice ex Merinita: it could be just an ordinary shrouded glen spell

Voda: More like Bandit Ergot.

johns (GM): What if I was planning to introduce a fourth since the very beginning of this campaign

Fiorella Zeno of Jerbiton: Flavia makes that four hostile wizards

Voda: I mean, I hope there are THUSANDS of hostile NPC wizards.

Beatrice ex Merinita: flavia isn't sure to be alive now

Lodewig of Tytalus: tree magic is very strong

Voda: Oh wait I forgot the necromancers.

Celeste: we just happened to have run into two.

johns (GM): Insight available with Intelligence + Hunting roll

Fiorella Zeno of Jerbiton: Flavia can have daughters despite longevity ritual

Beatrice ex Merinita: by sacrificing people to faeries

Lodewig of Tytalus: d10!+6

rolling d10!+6

(

2

)

+6

=

8

johns (GM): The woods are unnervingly dark. The leaves form a dense canopy that hides the light, even in winter.

Fiorella Zeno of Jerbiton: Worth it for yuri fertility

Derfel ap Cadwaladr:

rolling 1d10!+0+5

(

3

)

+0+5

=

8

Giraldo of Milan: im here

Voda: Can I use Ways of the Town here?

Giraldo of Milan: hunting time

johns (GM): You may not.

Giraldo of Milan:

rolling 1d10+10

(

8

)

+10

=

18

Zita of Mercere: A forest is sort of like a town.

Voda: Wow.

Beatrice ex Merinita: yes

Giraldo of Milan: elf town

Derfel ap Cadwaladr: It's a town for animals.

(To Giraldo of Milan): You notice no game trails and very few birds in the area, which is strange

Derfel ap Cadwaladr: Traditional Welsh proverb.

Zita of Mercere: Social encounters outside of towns are much harder, let's never leave Rome again

Voda: Let's roll Hunting to hunt down Johns and feed him his own feet.

Beatrice ex Merinita: Calling the Council of the Trees is an exceptionally useless, but cool spell

johns (GM): Even with your dark vision buffs, it is difficult to see far, and the forest seems to get darker the further in you are lead. Robb grasps the sides of trees to get his bearings.

Lodewig of Tytalus: like all the best spells

Beatrice ex Merinita: any hits on parma?

johns (GM): Nay

Giraldo of Milan: "Careful, something's off about this wood. We might be in a den of magic beasts."

"Or something worse."

Lodewig of Tytalus: Still in bird form, I flutter above the canopy after teh party. Any sign of buildings?

Beatrice ex Merinita: "Let's hope for faerie beasts instead."

Giraldo of Milan: I think for a second.

johns (GM): Lodewig can't make out anything through the dense canopy.

Giraldo of Milan: "It's not wise to travel in bird form here."

Voda: If only you had an InHe to see through trees.

Zita of Mercere: "It's definitely ominous."

"I hope Marco's alright."

Voda: And underwear.

Zita of Mercere: "... alive, at least."

Lodewig of Tytalus steps out from behind a tree

Beatrice ex Merinita: i can fatiguelessly spont sense of magical might, so i check if aura's present

johns (GM): "Not far now," says Robb. Any action before reaching your destination?

Yes, the aura is Magic 2

Beatrice ex Merinita: sense doesn't measure the aura, just tell me if there is one

tells me

Giraldo of Milan: "Be ready for anything."

johns (GM): Well, there you go

Giraldo of Milan: I keep my sword out.

johns (GM): It already said "Magic" in the corner

Beatrice ex Merinita: proclus can count aura

Lodewig of Tytalus: check buffs, rebuff

Zita of Mercere: Any pre-buffing we should establish before heading into this place. I'll take a doublet/cat eye/bears endurance/ any buffs my sodales offer

Fiorella Zeno of Jerbiton: I rebuff

Derfel ap Cadwaladr: I check to see if I still have my spear.

Beatrice ex Merinita: i'll use doublet, sidestep, discern own illusion

Giraldo of Milan: hmm

Beatrice ex Merinita: if i can geat bear endurance, i'll take it

Lodewig of Tytalus: bears endurance and cat eye all around

Giraldo of Milan: ill see if magic lore can give me any insight at all about this place

rolling 1d10+11

(

6

)

+11

=

17

Fiorella Zeno of Jerbiton: I make sure I have wings, beak and a radical shift between strength and quickness

Zita of Mercere: You can use doublet on others right?

Since it has to be touch to touch the clothes

Beatrice ex Merinita: yes

it's touch

Zita of Mercere: Can I get one, just in case

Beatrice ex Merinita: yeah

Zita of Mercere: I have small frame so any soak is huge for me

Beatrice ex Merinita: same

Fiorella Zeno of Jerbiton: same

johns (GM): Okay, a word on arranging

Lodewig of Tytalus: I'll also ask Robbt to stop for a second

Zita of Mercere: the small gamers

If you are in the aura of one of those grogs, you are shielded by them

Beatrice ex Merinita: i'll go with hypatia's nuns. since she's not around, i feel responsible for them

Lodewig of Tytalus:

rolling d10!+12+2 entrancement

(

2

)

+12+2

=

16

johns (GM): Who is hiding behind grogs, and who is forming an active combat group?

Robb stops.

Fiorella Zeno of Jerbiton: Which grog is vanguard

Beatrice ex Merinita: hiding behind nuns

Lodewig of Tytalus: "tell me the truth. Have you told us everything you know about this place?"

johns (GM): That's up to you, also Giraldo Derfel or Voda could be a vanguard if they wish to join the group

Zita of Mercere: I'm hiding behind grogs if combat breaks out, then entering stealth so I can sneak over and stab one of our enemies in the back

Derfel ap Cadwaladr: derfel will join

Voda: We could have two groups.

johns (GM): "I've never gone into the building.. I just leave the hostage tied to the entrance."

Two groups would be good yeah

Lodewig of Tytalus: "Thank you"

Giraldo of Milan: what if its a dragon

Celeste: mm... groups.

Fiorella Zeno of Jerbiton perches on branch

johns (GM): Also the bandits can form a third group

Derfel ap Cadwaladr: which characters do NOT have magic resistance

Giraldo of Milan: me

Fiorella Zeno of Jerbiton: Also the non-sister grogs

Derfel ap Cadwaladr: excellent.

johns (GM): Will celeste be fighting with bow or with sword, should combat arise?

Zita of Mercere: I do not have magic resistance.

Celeste: bow ideally.

johns (GM): Ok, then you can't fight with the Voda group, you and Tanolfi can group

Celeste: i can do mace if i get close but shes best at distance.

Ok.

Giraldo of Milan: taneolfi

johns (GM): If you are hiding behind a group of grogs, move your token into the relevant square

Zita of Mercere: wait, how are we dividing all this up, uh. well whatever. ill just wait and jump into whatever group seems best

Fiorella Zeno of Jerbiton: I put myself in the ranged group

Lodewig of Tytalus: this seems fine

Derfel ap Cadwaladr: uh

Beatrice ex Merinita: let's put derfel into group 1 to manage the grogs

johns (GM): Group Blue: Melee

Vanguard: robb

Fighting: Bandits

Derfel ap Cadwaladr: do i need leadership. i have 6 leadership

johns (GM): Group Red: Melee

Fighting: Voda, Giraldo, Zita

Group Green: Melee

Shielded: Beatrice, Derfel

Fighting: Tunde, Nuns, Napolino

Group Yellow: Ranged

johns (GM): Fighting: Celeste, Tanolfi

Shielded: Zeno, Lodewig

Does this seem reasonable?

Fiorella Zeno of Jerbiton: I gave Hypatia Leadership/2 Battle Sisters but I'm not sure it's strictly necessary to count

Celeste: Yep.

Zita of Mercere: it limits how many people you can lead

so he can lead the 5 grogs

Lodewig of Tytalus: seems cool

johns (GM): Celeste will be the vanguard for Group Yellow

Group Red has no vanguard since Voda and Giraldo fight independently

Who is Vanguard for Group Green?

Fiorella Zeno of Jerbiton: Oh if it's Leadership-1, Hypatia can take on some more sisters

Celeste: rip all.

Fiorella Zeno of Jerbiton: I'll make a ranged sister

Beatrice ex Merinita: sling sister Davida

Derfel ap Cadwaladr: i'll do it i guess?

Fiorella Zeno of Jerbiton: Group 4 is mostly people fighting at a distance

johns (GM): Ok.

Derfel ap Cadwaladr: is this going to kill me. what am i signing up for

Zita of Mercere: I'll be hanging back then sneaking around to stab someone in the neck when I see an opening that won't get me killed instantly, so I'll hang out with the psycho independents.

Fiorella Zeno of Jerbiton: We could position ourselves behidn Group 1

johns (GM): If Derfel is vanguard then the group basically fights with his stats.

Next, is anyone doing buffs of invisibility? Announce it now

Lodewig of Tytalus: it seems odd that I can be shielded and also fighting in a group but ok

Beatrice ex Merinita: i'll invisible anyone who wants

it

johns (GM): You are not fighting as part of the group

Fiorella Zeno of Jerbiton: I don't need to be shielded

Zita of Mercere: I'll take it

Celeste: Can I get that Soak buff again?

Derfel ap Cadwaladr: i have 1 strength, 1 dex

Beatrice ex Merinita: i'll invisible zita then

Lodewig of Tytalus: ok

Derfel ap Cadwaladr: and 15 single weapon

johns (GM): Basically: Color is people together, Shield = shielded and not fighting, Flag = vanguard.

Ninja = invisible

That's p retty good Derf.

Lodewig of Tytalus: I reserve the right to jump into the fray, but I think i get what's going on

johns (GM): Right.. I do hope this works out

Celeste: being really good at weapons is the good thing

Beatrice ex Merinita: i can still burn people with spells

Celeste: i have 15 bow and puissant bow.

Zita of Mercere: We're doing it, all

Yeah we also have 3 magi

Lodewig of Tytalus: what if there's nothing to fight in here

Celeste: that would be cool.

johns (GM): heh

Lodewig of Tytalus: this is just parade ground drills for johns

Giraldo of Milan: i have 12 great weapon and my specialty in greatswords

Zita of Mercere: Then johns wasted our time and we get to kill him

johns (GM): Last thing to settle -- positioning

Beatrice ex Merinita: then we enjoyed the discussion on group organization

Zita of Mercere: We learned a lot today

johns (GM): Are you set up 2 x 2 groups?

A line of 1 x4?

Something else?

Beatrice ex Merinita: oh no

it's group of group combat

Celeste: giraldo a grog could whip your ass if only he didnt have arthritis.

Fiorella Zeno of Jerbiton: Group 1 goes in tfront, Group 2 covers one of their flanks

Zita of Mercere: I'm not sure how far forward Giraldo and Voda want to stand.

Fiorella Zeno of Jerbiton: Group 4 moves behind Group 1

Giraldo of Milan: i can definitely murder

Celeste: we set up in the format of blobbers.

Beatrice ex Merinita: i have sidestep

johns (GM): Ok.

Beatrice ex Merinita: i cast pilum on celeste for using that word

Fiorella Zeno of Jerbiton: Me and Lodewig provide air support

Beatrice ex Merinita: you're dead ooc

johns (GM): I don't know a good icon token for sidestep

So just remind me when it comes up.

Celeste: rip.

Derfel ap Cadwaladr: i think groups 1 and 3 go side by side and 4 is in the back + 2 is bumbling around on the edge

johns (GM): You're also behind a wall of grogs so Beatrice is very safe.

Zita of Mercere: What about group combat? I mean, let us discuss group combat.

Beatrice ex Merinita: and i can fast teleport 50 paces

johns (GM): Archon, do you want to use Derfel's suggestion?

(From Lodewig of Tytalus): a thought: can someone who is wizard sidestepped actually be shielded by a person who doesn't know their real position?

Beatrice ex Merinita: let's use derfel's advice and get backstabbed by bandits

Fiorella Zeno of Jerbiton: Group combat means the Vanguard rolls and hits once for every additional member of the group

Zita of Mercere: 2 is the psycho solo fighters so it should be very slightly further back but probably not right at the back

Ah well. Giraldo and Voda dont seem to mind

Derfel ap Cadwaladr: if they betray us i'll just do the faerie bit.

(To Lodewig of Tytalus): I think that's a valid concern and a good way to nerf it, but I don't want to drop that can of worms into play just now

Voda: Smart.

(To Lodewig of Tytalus): If you post the idea in the thread I'll support it

Fiorella Zeno of Jerbiton: And when a group is hit by an attack, you distribute the hits among every member, starting with the vanguard

johns (GM): Like this setup, Derfel?

Fiorella Zeno of Jerbiton: Setup looks good

Derfel ap Cadwaladr: uhhh sure

Fiorella Zeno of Jerbiton: Derfel can roll to hit for all of the grogs

Derfel ap Cadwaladr: looks fine

johns (GM): No guts no glory.

Derfel ap Cadwaladr: so does everyone just roll at +17 or

Fiorella Zeno of Jerbiton: Except for Taonfil

Yes

Derfel ap Cadwaladr: ok

Beatrice ex Merinita: ars magica does not use glory since no one knows how reputation works with the houserules

johns (GM): You tread further in. The ground becomes muddy, then saturated with puddles as you move ahead..

Voda: Spooky.

Lodewig of Tytalus: lol I was just about to retroactively train a lot of reputations

Celeste: tanolfi will use my bow stats? good.

johns (GM): You arrive at the ruined fort.

Fiorella Zeno of Jerbiton: On Hypatia I just track both Reputation as Arts and Reputation as Abilities

Since I need to know Arts for Bargain rolls, and Abilities for the passive effects of having an Artist Reputation

johns (GM): It is a small, squat building. The roof has caved in. There is one large entryway.

Lodewig of Tytalus: "this place is a tomb!"

johns (GM): Perception + Awareness check, all.

Fiorella Zeno of Jerbiton:

rolling 3+d10

3+

(

6

)

=

9

Voda:

rolling 1d10 + 4

(

1

)

+4

=

5

johns (GM): Fiorella Zeno of Jerbiton Initiative: 68

Derfel ap Cadwaladr:

rolling 1d10!+5

(

10

+

2

)

+5

=

17

Celeste:

rolling 1d10+9+2

(

3

)

+9+2

=

14

Nice roll Derfel.

Derfel ap Cadwaladr: nice.

Beatrice ex Merinita:

rolling 1d10

(

2

)

=

2

Zita of Mercere:

rolling 1d10!+1+6

(

10

+

10

+

6

)

+1+6

=

33

Yeah derfel, nice roll

Celeste: Oh ok.

Now you're just showing off.

Derfel ap Cadwaladr: Jesus.

johns (GM): that's sick

Zita of Mercere: I'm showing how a true hero fights

Lodewig of Tytalus:

rolling d10+6

(

6

)

+6

=

12

johns (GM): you might have actually achieved the ridiculous awareness needed to spot this coming. one sec

Zita of Mercere: I've got the cult membership to prove it

johns (GM):

rolling 3d100

(

33

+

18

+

78

)

=

129

Giraldo of Milan:

rolling 1d10+11

(

10

)

+11

=

21

Fiorella Zeno of Jerbiton: Battle With A True Hero

Voda: Wait was this a stressed roll?????

Derfel ap Cadwaladr: derfel doesn't even want to be a hero

Giraldo of Milan:

rolling 1d10

(

2

)

=

2

Zita of Mercere: Awareness can be botched

Giraldo of Milan: 23 if stressed

Zita of Mercere: I mean

stealth is stressed

so awareness is too, logically

johns (GM) rolls some dice

Zita of Mercere: Zita of Mercere Initiative: 32

johns (GM):

(To GM) rolling 1d10+7+15+3

(

10

)

+7+15+3

=

35

Derfel ap Cadwaladr:

rolling 20

20

=

20

Fiorella Zeno of Jerbiton: It's a stressed roll if you're opposing a Stealth roll

johns (GM): Lodewig of Tytalus Initiative: 69

Fiorella Zeno of Jerbiton: Since it reduces your roll to zero

johns (GM): Voda Initiative: 51

Giraldo of Milan Initiative: 27

Beatrice ex Merinita Initiative: 14

Derfel ap Cadwaladr: it's fun to get big green numbers or watch someone botch

Fiorella Zeno of Jerbiton: If you botch

Voda:

rolling 1d10

(

5

)

=

5

Fiorella Zeno of Jerbiton: Awareness is unstressed if the consequence is that you don't see the thing

Voda: Guess I don't botch.

Zita of Mercere: Oh, if that was hearing-based, I get 5 more.

Giraldo of Milan: so probably 21 then

Zita of Mercere: Sharp Ears pays off once again

johns (GM): Pardon for not asking this before -- are you carrying any light? Unless you object, Robb brought a torch.

Derfel ap Cadwaladr: oh yeah

i have +3 for sight-based rolls

Fiorella Zeno of Jerbiton: Robb can have a torch

Zita of Mercere: I have a torch that I can activate at will, but its not on right now, since I'm invisible

johns (GM): Ok.

Beatrice ex Merinita: i don't need light, so i don't personally have any

Derfel ap Cadwaladr: maybe +5?

Fiorella Zeno of Jerbiton: I don't want to get kille dfor trying to deny a bandit his torch

Zita of Mercere: +3 bonuses become +5

Derfel ap Cadwaladr: my roll is 22 then.

for sight purposes.

Fiorella Zeno of Jerbiton: I took an Eyes of the Cat from Lodewig

johns (GM): The unnatural darkness of this area, along with the trees, counts as Heavy Concealment for anything in the trees.

Lodewig of Tytalus: I gave Robb and his men cat eyes if they didn't object

Giraldo of Milan: oh right i have magic sensitivity

johns (GM): I need one sec to set this up-- you're actually moving faster than I would have thought

Giraldo of Milan:

rolling 1d10+8

(

8

)

+8

=

16

see if that gets me anything

Fiorella Zeno of Jerbiton: A lake of green acid appears beneath us and everyone dies, even the birds

Derfel ap Cadwaladr: good.

Giraldo of Milan: the people who are birds should probably heed my advice about not being birds

johns (GM): Oh

Is anyone a bird? That would have been good to mention

Fiorella Zeno of Jerbiton: I missed you saying not t be a bird

Lodewig of Tytalus: I stopped a while back

Fiorella Zeno of Jerbiton: Ok I'm human

johns (GM): Otherwise I am assuming that everyone is a human with various buffs

Great.

Lodewig of Tytalus: I'm looking at mechanics of being a wolf and realising I should have prepped this a while ago

Giraldo of Milan: hunt informed me that theres no birds at all in the area

so i reckon thats probably a reason to not be one either

Lodewig of Tytalus: cryptic

Beatrice ex Merinita: that's just a haunted forest

(To Zita of Mercere): You notice thick spiderweb lining the branches of the trees all around you. You have a few seconds to react before something happens.

Lodewig of Tytalus: yeah not necessarily dangerous

johns (GM) passes a note to a player

Fiorella Zeno of Jerbiton: When yo ufigure out why not to be a bird I'll invent a spell to counter it later this year

Giraldo of Milan: theres probably a magic beast that eats birds here

Derfel ap Cadwaladr: what if you die before then, for being a bird.

Fiorella Zeno of Jerbiton: I mean, when the party figures it out

Beatrice ex Merinita: oh, crows live in a haunted forest

Voda: House Bird Eater

johns (GM): Dys has 20 irl seconds to react before I move ahead

Fiorella Zeno of Jerbiton: Hopefully someone tells Fionella of Jerbiton whiy I died, then

Zita of Mercere: Hi

I'm not sure what to actually do in response to that

johns (GM): Ok, good

Beatrice ex Merinita:  in ultima 7 tombstone font  died by Garriott

johns (GM): Now onto the next thing

Zita of Mercere: In that uh

johns (GM): 6 giant spiders drop out of the trees around you.

Zita of Mercere: are we walking into that

oh i see

Celeste: noooo

Lodewig of Tytalus claps his hands and laughs in delight

Voda: Ah.

Zita of Mercere: well, i dont think a few seconds of 'there might be spiders' would change anything

so good luck all

Voda: Well, I can see why you wouldn't warn us about this.

Celeste: time to be destroyed by spiders.

Voda: I mean, giant spiders?

Who cares?

johns (GM): 6 spiders about the size of a horse with swollen abdomens marked with rune-like figures hidden among cryptic coloration.

Fiorella Zeno of Jerbiton: It's the eye of the spider it's poison in one bite oh look out I'm an excelelnt fighter

Derfel ap Cadwaladr: better luck next time, yellow squad

johns (GM): They have several large glossy eyes that look in all directions without blinking.

Zita of Mercere: I had literally a few seconds to react to seeing some webs so I can't see why it would change anything.

Celeste: Runes, huh?

johns (GM): An oversized pair of polished black fangs quiver in anticipation of a meal.

Giraldo of Milan: are the spiders saying anything

johns (GM): They get one free attack round before we go into regular simultaenous turns.

Celeste: lol.

Derfel ap Cadwaladr: Derfel is relieved to see giant spiders instead of something really scary like bandits.

johns (GM):

rolling 1d10!+15 Grapple versus Green Group

(

3

)

+15

=

18

rolling 1d10!+15 Grapple versus Blue Group

(

9

)

+15

=

24

Giraldo of Milan: my animal ken is at the fluent level

johns (GM):

rolling 1d10!+15 Grapple versus Giraldo

(

2

)

+15

=

17

Giraldo of Milan: so i can accurately understand anything they say

grapple huh

johns (GM):

rolling 1d10!+15 Grapple versus Yellow Group

(

4

)

+15

=

19

Voda: Quick throw a...

rolling 1d20

(

12

)

=

12

Haymaker.

Giraldo of Milan: i suppose thats opposed by an attack roll?

Zita of Mercere: Defence roll

johns (GM): Defense rolls from Giraldo, Derfel, and Celeste needed please

Fiorella Zeno of Jerbiton: I sidestep the web

johns (GM): Does someone want to run the bandits or should I just do it

Fiorella Zeno of Jerbiton: Oh okay

Voda: I can run 'em.

johns (GM): Thanks!

Have a conf

Derfel ap Cadwaladr: hang on

Giraldo of Milan: it occurs to me that i never did anything to record my weapons inherent bonus

Voda:

rolling 1d10! + 17

(

2

)

+17

=

19

Giraldo of Milan: hang on

Derfel ap Cadwaladr: how does my shield work

johns (GM): It adds +1 or +2 or +3 to defense depending what type it is

Lodewig of Tytalus: I feel inexplicably confident

Voda: It gives you a bonus to defense.

Derfel ap Cadwaladr: ok.

Voda: D-FENS

Lodewig of Tytalus: well, maybe because it's only fucking spiders

Beatrice ex Merinita: to be fair, they're huge spiders

Lodewig of Tytalus: we'll see about that

Fiorella Zeno of Jerbiton: All Tytalans get an extreme sense of self-confidence from passing their guatnlet

Celeste:

rolling 1d10!+2+18

(

5

)

+2+18

=

25

ok.

johns (GM): One of the bandits is grappled!

Giraldo of Milan:

rolling 1d10!+16

(

6

)

+16

=

22

there we go

im not grappled

Beatrice ex Merinita: spiders are probably flammable, so no big deal

Voda: Wait, do the banditos get the ganging up bonus?

Celeste: Yellow group is not grappled.

johns (GM): Not on defense.

Voda: Ok.

Fiorella Zeno of Jerbiton: Crows have a good defense against predators, fight them as a flock

johns (GM): Giraldo and Yellow group are safe. Defense roll from Derfel please

Zita of Mercere: Do I get to act in this surprise round

johns (GM): Nope!

Derfel ap Cadwaladr:

rolling 1d10!+1+15+0+2+3 quickness, single weapon, spear bonus, spear quality, heater shield

(

4

)

+1+15+0+2+3

=

25

Zita of Mercere: Ah. So warning everyone would have meant nothing anyway, I was right!

Derfel ap Cadwaladr: is that right.

Zita of Mercere: I did nothing wrong by saying nothing

Derfel ap Cadwaladr: it looks right to me.

johns (GM): I trust that it is.

Nicely done.

Now we enter Round 1 proper.

All movements will resolve simultaneously at the end of this round.

Giant Spider Initiative: 6

Lodewig of Tytalus: oic

Zita of Mercere: Go Derfy

johns (GM): We have an initiative tracker, but feel free to just act in any order you want

i'll try to keep up.

Zita of Mercere: brb

Derfel ap Cadwaladr: do i make 5 attacks

johns (GM): You roll attack once

Fiorella Zeno of Jerbiton: Yes

Lodewig of Tytalus: so declaring your action first is a significant disadvantage

johns (GM): and if you hit, you do that wound x 5

Derfel ap Cadwaladr: ah

Beatrice ex Merinita: i'll stubbornly wait until everyone except the spiders is done because to act otherwise is to support insanity

johns (GM): Well I already know what the spiders are going to do

So assume I'm gaming honorable

Celeste: Ok. I will roll Bow attack and shoot at the spider nearest Yellow Group.

Lodewig of Tytalus: alright I'll turn this attacking spider into a house spider

Giraldo of Milan: i can never assume that

Voda: House er

Celeste:

rolling 1d10!+26 bow

(

2

)

+26

=

28

Giraldo of Milan: i will hit the spider i nfront of me

Celeste: bad roll.

johns (GM) rolls some dice

Voda: House XXXXer.

Derfel ap Cadwaladr:

rolling 1d10!+1+15+3+2 dex, SW, spear, quality

(

3

)

+1+15+3+2

=

24

johns (GM):

(To GM) rolling 1d10!+14 yel dfn

(

4

)

+14

=

18

johns (GM): yellow hits, damage?

Fiorella Zeno of Jerbiton: lmao

johns (GM):

(To GM) rolling 1d10!+14 dfn green

(

6

)

+14

=

20

johns (GM): Green hits, damage?

Giraldo of Milan:

rolling 1d10!+19

(

9

)

+19

=

28

do the spiders count as having a weapon

Celeste: +8

johns (GM): Yeah giraldo

Giraldo of Milan: damn

johns (GM):

rolling 1d10!+16 dfn red

(

6

)

+16

=

22

Voda: Monsters usually do.

Derfel ap Cadwaladr: uh

Voda: Internalize this.

johns (GM): 18

Fiorella Zeno of Jerbiton: Creatures with Might can usually take improved natural weaopns or improved glamour

johns (GM): Yikes, two heavy wounds on the yellow group spider

Giraldo of Milan: so for damage were just doing weapon + strength now right

or what

Fiorella Zeno of Jerbiton: I'll wait until I'm called on ot act

Lodewig of Tytalus: hmm

Voda: What's the situation with being grappled here? Do I roll separately for the blue group and the grappled man?

Lodewig of Tytalus: I would have wasted my action on that spider, but now that it's crippled I won't

Derfel ap Cadwaladr: weapon+str is 6 for me

Celeste: oh shit i forgot about str. im actually retarded.

thats +11.

Derfel ap Cadwaladr: is that all you needed.

Lodewig of Tytalus: good simultaneous resolution tho

Giraldo of Milan: its +11 for me

assuming i hit

Derfel ap Cadwaladr: i dont know how much my attack overflow was

johns (GM): Oops, I forgot soak. It's actually 2 light wounds on Yellow.

Celeste: nice.

Voda: Gasp.

Lodewig of Tytalus: oh shit

johns (GM): Derfel's overflow was 6, +6 weap damage = 12 damage

Giraldo of Milan: did i hit

johns (GM): No effect.

Giraldo of Milan: did i have overflow

johns (GM): Yes Giraldo, one sec on damage

Lodewig of Tytalus: well then, do I need to roll attack to cast a touch spell on it

johns (GM): 17

Zita of Mercere: You do, iirc. Brawl I think?

johns (GM): 1 fatigue damage on Red

Fiorella Zeno of Jerbiton: Or Legerdemain

Lodewig of Tytalus: nvm then I'll ffm to voice

Derfel ap Cadwaladr: tough spiders

johns (GM): Moves available for: Voda, Blue Group, Lodewig, Zeno, and Beatrice

Lodewig of Tytalus:

rolling d10!+35 Muto Animal

(

6

)

+35

=

41

Voda: Well what do I do with the grappled guy?

(To Lodewig of Tytalus): Penetration?

Beatrice ex Merinita: i'll pilum on the spider to the south east of me

Lodewig of Tytalus:

rolling 41-15

41-15

=

26

Beatrice ex Merinita:

rolling 1d10!+27

(

4

)

+27

=

31

Giraldo of Milan: theyve got at least 12 soak

yikes

johns (GM): The grappled guy is no longer part of the group

Voda: Do I have to roll Brawl for him and then regular attacks for the rest of the group or what?

Ok.

johns (GM): Yeah

Beatrice ex Merinita: 24 pen if that matters

Lodewig of Tytalus: 38 Penetration on The Ignoble Beast

Fiorella Zeno of Jerbiton: I'll drop a flock of birds on the southwest spider

Voda: I'll roll Brawl for him, then.

Zita of Mercere: And me! I slink out from behind Giraldo and try to stab the spider in the face, from stealth.

Lodewig of Tytalus: assuming that hits the nearest spider becomes a tiny harmless psider

Voda:

rolling 1d10! + 12

(

6

)

+12

=

18

johns (GM): Okay -- I'm saying that happens AFTER it gets shot with arrows (since tiny spiders are harder to hit)

Voda: And then I, Voda, will attack this spider with my knife.

Lodewig of Tytalus: psiders are only normally a threat on the astral plane

johns (GM):

rolling 1d10!+15 opposed grapple on bandit

(

4

)

+15

=

19

Giraldo of Milan: good luck voda

Zita of Mercere: Do I roll stealth vs its awareness then attack vs defence 0? Think thats how we've handled sneak attacks

Fiorella Zeno of Jerbiton: Aura bonus?

Giraldo of Milan: it has 1 fatigue thanks to your friend giraldo

Beatrice ex Merinita: aura is magic 2

Zita of Mercere:

rolling 1d10!+4+15+3 stealth

(

8

)

+4+15+3

=

30

I'm invisible, if this gives any bonus

johns (GM): It does

Voda:

rolling 1d10! + 14 + 1 + 2

(

4

)

+14+1+2

=

21

Fiorella Zeno of Jerbiton:

rolling d10!+49+2

(

6

)

+49+2

=

57

johns (GM):

rolling 1d10!+16 dfn vs. voda

(

2

)

+16

=

18

Voda: Oh, that should be 25 since we have three people attacking this spider.

johns (GM): Good catch

Voda: +4 damage.

johns (GM): Another fatigue

Voda: Ok.

Team Blue will fight the spider.

Beatrice ex Merinita: does 24 penetration work?

johns (GM): Yup

Zita of Mercere: Rolling attack vs defence 0, do Iadd bonuses from fighting alongside Voda and Giraldo?

johns (GM): Yup

Beatrice ex Merinita: ok

Zita of Mercere: +4 I think?

Voda:

rolling 1d10! +22

(

1

)

+22

=

23

Beatrice ex Merinita:

rolling 1d10!+15

(

1

)

+15

=

16

Voda:

rolling 1d10

(

4

)

=

4

johns (GM): What was that roll, Voda?

Beatrice ex Merinita:

rolling 1d10

(

7

)

=

7

Giraldo of Milan: do i do any more damage from fighting alongside these

2

Voda: Blue Team attack.

Beatrice ex Merinita: i don't botch and do +16 damage on the spider before soak

johns (GM): No, but you get +6 to yoru attack, Giraldo

Beatrice ex Merinita: so nothing, i guess

johns (GM): You already attacked this round

No, that does damage

Giraldo of Milan: does tat not count until next round then

Beatrice ex Merinita: soak is rolled against spells

Giraldo of Milan: bnecause thatd be 6 more damage

johns (GM): Ah, correct

Beatrice ex Merinita: so it'll probably soak it

johns (GM):

(To GM) rolling 1d10!+10

(

3

)

+10

=

13

Giraldo of Milan: enough to givei t a light instead of fatigue!!

Fiorella Zeno of Jerbiton:

rolling 57-40+5

57-40+5

=

22

22 pen

Zita of Mercere:

rolling 1d10!+4+9+2+6 vs defence 0

(

10

+

9

)

+4+9+2+6

=

40

johns (GM): It took 3 dam, which is soaked

Okay, what's Zita's damage

Zita of Mercere: base damage is 2 (-1 str, +2 damage)

Giraldo of Milan: h hey theres the high roller

Lodewig of Tytalus: (afk a minute, I will do the same thing on another spider next round)

Zita of Mercere: er, +3 damage i mean

so 2 overall

johns (GM): Is Zita just punching it with her bare hands

Zita of Mercere: 42-soak damage

Fiorella Zeno of Jerbiton:

rolling 15+d10!

15+

(

7

)

=

22

Zita of Mercere: no

she has a dagger

Giraldo of Milan: shes presumably sabbing it

Zita of Mercere: it uses brawl

Fiorella Zeno of Jerbiton: 22 damage to southwest spider

Zita of Mercere: But she's stabbing it in the face

Fiorella Zeno of Jerbiton: Resisted by Soak roll

johns (GM): What was the pen, Zeno?

rolling 1d10!+10

(

1

)

+10

=

11

Fiorella Zeno of Jerbiton: 22

johns (GM):

rolling 2d10

(

7

+

7

)

=

14

Ok.

11 damage after soak, a light wound

Voda: Ok.

Giraldo of Milan: i think zita killed our spider

johns (GM): I think everyone has acted

Spiders action

Zita of Mercere: I think I one-shot mine, yeah

Derfel ap Cadwaladr: Good work team Derfel.

johns (GM): One spider bites Giraldo

rolling 1d10!+20 Bite

(

2

)

+20

=

22

Giraldo of Milan:

rolling 1d10!+16

(

2

)

+16

=

18

Zita of Mercere: 42 damage before soak, assuming size 0 at most they're dead unless they have 21 soak. which they dont.

Giraldo of Milan: oh no!

johns (GM): One spider ensnares the grappled Bandit in web.

Two spiders surround Yellow group and attack separately..

Celeste: uh oh.

Giraldo of Milan: theyve got 16 soak at most

Voda: When you assume you make an ass out of you and me.

johns (GM):

rolling 1d10!+20+3 Bite

(

9

)

+20+3

=

32

rolling 1d10!+20+3 Bite

(

5

)

+20+3

=

28

Two defense rolls from Yellow, please

Derfel ap Cadwaladr: yikes

johns (GM): Two spiders likewise surround Green and bite

Celeste:

rolling 1d10!+18+2

(

10

+

2

)

+18+2

=

32

Zita of Mercere: Tanolfi is shield grogging for the jerbiton, iirc

Celeste:

rolling 1d10!+18+2

(

8

)

+18+2

=

28

johns (GM):

rolling 1d10!+20+3 Bite vs Green

(

3

)

+20+3

=

26

rolling 1d10!+20+3 Bite vs. Green

(

8

)

+20+3

=

31

Celeste: How insanely epic was that.

johns (GM): Very Cool.

Derfel ap Cadwaladr:

rolling 1d10!+1+15+0+2+3

(

2

)

+1+15+0+2+3

=

23

Voda: Fairly epic.

Derfel ap Cadwaladr:

rolling 1d10!+1+15+0+2+3

(

3

)

+1+15+0+2+3

=

24

cranked.

johns (GM): Ok.

Fiorella Zeno of Jerbiton: If I get bit then my sidestep absobrbs it

johns (GM): Please make Stamina rolls for two members of Green Group.

Your choice.

(except beatrice)

Giraldo of Milan: ive got 9 soak for whatever damage the spider does

Celeste: celeste is doing the movie legolas moves.

johns (GM): What's the value of your Armor, Giraldo? (not total soak)

Giraldo of Milan: i should get some chainmail

7

johns (GM): Ok.

Giraldo of Milan: i have full metal scale armor

johns (GM): I just need those two STA rolls and I can resolve this round.

Derfel ap Cadwaladr: using their own stamina?

johns (GM): Yeah.

Derfel ap Cadwaladr:

rolling 1d10!+3 Napolino

(

6

)

+3

=

9

and uhhh

Zita of Mercere: Just pick a nun

Derfel ap Cadwaladr:

rolling 1d10!+1 aurelia

(

8

)

+1

=

9

Zita of Mercere: good shit

johns (GM): Giraldo takes 1 fatigue

Voda: I can't believe you'd do Napolino dirty like this.

Zita of Mercere: the big N was fine

johns (GM): Green takes 15 damage - Derfel's soak

Derfel ap Cadwaladr: the man has a lot of stamina.

johns (GM): Green also takes 11 Damage - Derfel's soak

Voda: It's all the food he eats.

Celeste: oooh.

johns (GM): What is Derfel's soak?

Voda: What about Blue?

Zita of Mercere: The stamina to eat a big, big meal every day

johns (GM): Blue was not damaged this turn, but the bandit is now encased in web.

Derfel ap Cadwaladr: my chainmail gives 9, i think?

johns (GM): Ok

Voda: Ok.

Derfel ap Cadwaladr: and my stamina is 0.

Giraldo of Milan: these things dont do a great deal of damage at least

johns (GM): spread across 5 people that means

1 fatigue to everyone in green (except beatrice)

wait, sorry

Derfel ap Cadwaladr: thats a lot of fatigue

johns (GM): one member of green takes a light wound and 1 takes a fatigue.

Voda: That makes more sense.

johns (GM): Whew

Remaining resolution: Celeste and Tanolfi sink two arrows into the hind of one spider, which Lodewig shrinks into the size of a regular spider.

Voda: Do the arrows shrink as well?

johns (GM): Zita jams a dagger right through one of the spider's eyes, passing her whole arm into its head. The spider writhes in agony and dies.

Voda: Or do they fall over and smoosh the spider?

Zita of Mercere: Badass

johns (GM): No, but they fall out of the shrunken spider.

Giraldo of Milan: "Impressive."

johns (GM): Round 2

Derfel ap Cadwaladr: thats fairly  de re metallica.

johns (GM): If you wish to move, you can move a total of 4 tiles

Zita of Mercere: "1 down." I start running at the spider fighting the green group. Did they not damage either at all?

Voda: Zita does the Boruto run.

johns (GM): Also

Giraldo of Milan: kill confirmed

johns (GM): I just realized the spiders should be getting bonuses from the darkness. gahaha.

Voda: Gwehehe.

Celeste: ahaha.

johns (GM): Anyway

Celeste: well. not against me.

Lodewig of Tytalus: hohoho

Zita of Mercere: I have cat's eyes on, anyway

Celeste: because i see normally in the darkness.

Giraldo of Milan: zehahaha

Derfel ap Cadwaladr: do i have to apply the wound penalty to derfel or can i just shunt it to someone i dont care about

Giraldo of Milan: me too

Beatrice ex Merinita: everyone can see in the darkness, i believe

Derfel ap Cadwaladr: strong faerie blood here.

Beatrice ex Merinita: you can move it to someone else

Lodewig of Tytalus: at least as well as a cat

johns (GM): I'll rule that dark vision is helping

Zita of Mercere: Shunt that mfing wound

Celeste: Strong Faerie Crew.

Giraldo of Milan: ah, this covenant could really use a monster hunter with strong faerie blood

Lodewig of Tytalus: cats don't have xray vision

johns (GM): Anyway, take some actions

Derfel ap Cadwaladr: is this third woman also a nun

Voda: Deray vision.

Beatrice ex Merinita: i'll pilum a spider again

Derfel ap Cadwaladr: i dont know who she is.

Giraldo of Milan: ill go help the bandits

Derfel ap Cadwaladr: ill apply the wound to her

Lodewig of Tytalus: I'll turn another spider into another spider

Giraldo of Milan: attacking the blue spider

Beatrice ex Merinita:

rolling 1d10!+30

(

5

)

+30

=

35

Giraldo of Milan:

rolling 1d10!+19

(

10

+

10

+

8

)

+19

=

47

oh baby

Zita of Mercere: Giraldo does it

Lodewig of Tytalus: the one that's menacing a nun

johns (GM): Hot rolls tonight

Derfel ap Cadwaladr:

rolling 1d10!+1+15+3+2 attacking

(

3

)

+1+15+3+2

=

24

god damn it

Giraldo of Milan: +11 damage

Fiorella Zeno of Jerbiton: I roll damage for the spider already being eaten by crows

Beatrice ex Merinita: 29 pen, but it won't damage

rolling 1d10!+15

(

9

)

+15

=

24

ok

Fiorella Zeno of Jerbiton:

rolling d10!+15

(

2

)

+15

=

17

Beatrice ex Merinita: 24 damage before soak

Celeste:

rolling 1d10!+26 to attack a spider with arrows

(

1

)

+26

=

27

rolling 1d10

(

10

)

=

10

Derfel ap Cadwaladr: maybe ill roll higher than 3 at some point.

johns (GM):

rolling 1d10

(

2

)

=

2

Celeste: oh you were close.

johns (GM): Which spider is Celeste attacking, the small or large one?

Celeste: The large one.

Zita of Mercere: Should I spend a round re-establishing stealth before going for another sneak attack, or do I just roll stealth again since I'm invisible and it's distracted fighting others

Lodewig of Tytalus:

rolling d10!+35-15+7 penetration

(

4

)

+35-15+7

=

31

johns (GM): Spend a round establishing it

Zita of Mercere: Sure

johns (GM): Hey wait

Celeste: +11 dam if that is a hit.

johns (GM): If your dagger was invisible Beatrice should have had to roll penetration on the invisibility spell

Since the spider might have resisted it

Lol!!

I'll keep that in mind for the next one

Voda: Why?

Lodewig of Tytalus: that;s true

Voda: These are clearly ordinary spiders.

Zita of Mercere: I flick the blood off my knife and start creeping along to gut the one attacking the green group. Rolling stealth

Beatrice ex Merinita:

rolling 1d10!+28

(

3

)

+28

=

31

Zita of Mercere:

rolling 1d10!+4+15+3

(

6

)

+4+15+3

=

28

Beatrice ex Merinita: 19 pen on invisibility

21 actually

johns (GM): That is.. sufficient

Beatrice ex Merinita: cast in aura

Fiorella Zeno of Jerbiton: 17 damage to southwest spider, resisted by soak roll

Zita of Mercere: Alright, thats my turn.

johns (GM): what's lodewig's penetration?

Lodewig of Tytalus: 31

johns (GM):

rolling 1d10!+10-2

(

10

+

4

)

+10-2

=

22

Southwest spider soaks it

Beatrice ex Merinita: was 24 damage enough to damage my spider?

Lodewig of Tytalus: on East Spider

johns (GM): Southeast spider is shrunk

The one just southeast of you, Beatrice?

Beatrice ex Merinita: yes

Fiorella Zeno of Jerbiton: I'll multicast two flocks of crows, one south one NW

Lodewig of Tytalus: More accurately, its transformed to a species of spider which is naturally smaller

johns (GM):

rolling 1d10!+14 Defense vs. Giraldo

(

8

)

+14

=

22

Derfel ap Cadwaladr: the water in the spider's body is transformed into a smaller type of water

Fiorella Zeno of Jerbiton:

rolling 49+2-5+d10!

49+2-5+

(

10

+

9

)

=

65

johns (GM):

rolling 1d10!+14 Defense vs. Derfel

(

3

)

+14

=

17

Celeste: sick.

Lodewig of Tytalus: I invented this spell to pass wolves off as dogs

Fiorella Zeno of Jerbiton:

rolling 65+5-40

65+5-40

=

30

30 Pen

Beatrice ex Merinita: it's called giving them a collar

johns (GM): It pens

Derfel, tell me the damage with a defense roll of 17

Giraldo, I think you just killed your target outright

Fiorella Zeno of Jerbiton:

rolling 15+d10!

15+

(

9

)

=

24

Zita of Mercere: Lodewig's combat strategy of making his enemies much smaller

Fiorella Zeno of Jerbiton:

rolling 15+d10!

15+

(

5

)

=

20

Derfel ap Cadwaladr:

rolling 24+6-17

24+6-17

=

13

Fiorella Zeno of Jerbiton: NW South

johns (GM): Are you multicasting?

Doesn't that lower the pen?

Fiorella Zeno of Jerbiton: Yes

I had an exploding roll

johns (GM): Okay, damage on each one please?

rolling 1d10!+10 Northwest Soak

(

3

)

+10

=

13

rolling 1d10!+10-2 Southwest Soak

(

3

)

+10-2

=

11

Giraldo of Milan: i probably did johns

johns (GM):

rolling 1d10!-4 South Soak

(

9

)

-4

=

5

Derfel ap Cadwaladr: wait

Giraldo of Milan: thats 58 - its defense roll - soak

johns (GM):

rolling 1d10!+10-4 south soak

(

5

)

+10-4

=

11

I don't know why you rolled for damage, Derfel.

Derfel ap Cadwaladr: there wasn't a die in there.

johns (GM): You fucked it up!!! You fucker!!

Derfel ap Cadwaladr: it just added the numbers.

johns (GM): Ok, ok.

Well, that did no damage to the spider.

Voda: Ok, I'll roll my attack, then Blue on the Northwesterly spider.

johns (GM): Waiting for damage rolls from Zeno.

Beatrice ex Merinita: i still don't know if i did any damage

johns (GM): You did not, Beatrice, it was soaked

Beatrice ex Merinita: i did 24 this turn

Fiorella Zeno of Jerbiton: Fiorella Zeno of Jerbiton: rolling 15+d10!

15+(

9

)

= 24

Fiorella Zeno of Jerbiton: rolling 15+d10!

Fiorella Zeno of Jerbiton: Zita of Mercere: Lodewig's combat strategy of making his enemies much smaller

15+(

5

)

= 20

johns (GM): Yeah his soak exploded

Voda:

rolling 1d10! + 14 + 1 + 2 + 6

(

3

)

+14+1+2+6

=

26

Fiorella Zeno of Jerbiton: NW South

Lodewig of Tytalus: I'm not sure what you're implying

johns (GM): You know if you are just rolling numbers without specifying WHAT they are right after I can't pick it out of the noise

Voda:

rolling 1d10! + 18 + 6

(

3

)

+18+6

=

27

johns (GM): [[24-11] damage to northwest

13 damage to northwest

13 damage to south

Fiorella Zeno of Jerbiton: Sorry

Voda: This is why I prefer to enforce orderly turn taking.

Fiorella Zeno of Jerbiton: I will remmeber to make a note in damage next time

johns (GM): No no

Derfel ap Cadwaladr: [1]

johns (GM): This is working great.

Derfel ap Cadwaladr: 1

ok.

Beatrice ex Merinita: this is working like shit

fuck

johns (GM):

rolling 1d10!+14 Defense vs. Voda

(

4

)

+14

=

18

Derfel ap Cadwaladr: now i know how to do that.

Fiorella Zeno of Jerbiton: I woudl also accept just roll ing a die to determne order, since I forgot to say

Lodewig of Tytalus: it's cool, things are happening

johns (GM): I much prefer this than having to hold up EVEYRTHING waiting for a person

Anyway, Zeno, I need one more damage roll if you multicast that spell 3 times

Voda, what is your damage? Defense was 18.

Fiorella Zeno of Jerbiton: Oh

I cast it twice

Voda: +4

johns (GM): Ok.

Fiorella Zeno of Jerbiton: The crows are Sun duration

Zita of Mercere: Initiative to determine action order would help, I can't keep track of what's happening.

Fiorella Zeno of Jerbiton: So the first murder of crows are still around

johns (GM): That was Blue Group attacking and not Voda, correct?

I C

Lodewig of Tytalus: It's like being in a melee

Zita of Mercere: It's slightly slower but it helps make this more readable and understandable.

I think it drove hafl so insane he just closed roll20

johns (GM): sorry but I find it agonizingly slow

Derfel ap Cadwaladr: it's 10x slower.

johns (GM): especially since people have to debate rules or look up shit in the middle of combat

Voda: It was Voda then the Blue Group.

johns (GM): Ok, Voda was attacking which one?

The Northwest?

Voda: The same one as Giraldo.

johns (GM): Got it.

Zita of Mercere: I think it'll be better if people  clearly  mark what they're doing when they roll, though.

johns (GM): yeah

Derfel ap Cadwaladr: yes

johns (GM): Please roll like this

rolling 1d10! Attacking South Spider

(

9

)

=

9

Fiorella Zeno of Jerbiton: I will indicate in roll next time

johns (GM):

rolling 1d10! Damage on my Pilum of flame

(

2

)

=

2

etc.

Voda: Ok.

Giraldo of Milan: is it turn 3 yet

johns (GM): One sec

Celeste: im a good boy and try to do that.

thanks.

johns (GM): I think we've resolved everyone except Celeste

and then the spiders

Celeste: Oh.

Zita of Mercere: No, friend. This is turn 1.

Celeste: I thought I did it.

Lodewig of Tytalus: this would swiftly become unworkable if we were actually moving, butthis is fine

johns (GM): Do you remember your attack roll?

Fiorella Zeno of Jerbiton: Next time I will cast any new cross first then roll dmaage

Voda:

rolling 1d10! + 18 + 9 +30 Using Sword of Destroying the GM's Nuts

(

8

)

+18+9+30

=

65

Giraldo of Milan: mine? it was 47

johns (GM): very good endrite

Giraldo of Milan: +11 damage

Celeste: it was a 1 that did not botch.

so 27.

johns (GM): Ok

Giraldo of Milan: oh his

johns (GM):

rolling 1d10!+14-2+6 Dfn

(

7

)

+14-2+6

=

25

You glance it.

Spider turn

rolling 1d10!+15 Grapple attack vs. Yellow

(

7

)

+15

=

22

Derfel ap Cadwaladr: you keep rolling 1d10+10 for soak.

johns (GM): yes

soak for magical attacks

Also they're size 2

Derfel ap Cadwaladr: so shouldn't my attacks that are doing more than 10 damage be causing fatigue

johns (GM): so damages of 0 - 3 do nothing

Giraldo of Milan:  glowing universe brain  mundanes roll soak when attacked by a magic weapon

Derfel ap Cadwaladr: oh right. they're giant

Zita of Mercere: Oh they're size 2, dang.

Has no damage at all been inflicted on the green group spiders, good lord.

johns (GM):

rolling 1d10!+7+5+5+9 Stealth on Tiny Spider

(

6

)

+7+5+5+9

=

32

Derfel ap Cadwaladr: no, because i rolled a 2 and then a 3.

johns (GM):

rolling 1d10!+15+3 Bite vs. Green, northeast spider

(

9

)

+15+3

=

27

rolling 1d10!+7+5+5+9 Stealth on second tiny spider

(

4

)

+7+5+5+9

=

30

Zita of Mercere: I think Beatrice attacked one but it didnt harm it, the archers should ignore the tiny ones and come help with these guys

johns (GM):

rolling 1d10!+14+15 Bite vs. Ensnared bandit, Northwest

(

1

)

+14+15

=

30

rolling 2d10

(

9

+

7

)

=

16

Ok.

Lodewig of Tytalus: "oh don't lose track of that spider by the way, it'll revert to its proper form in a minute or two"

johns (GM): Resolution

Lodewig of Tytalus: tiny spider is not poisonous btw, if it was before

Derfel ap Cadwaladr:

rolling 1d10!+1+15+0+2+3 Green's defense

(

7

)

+1+15+0+2+3

=

28

Fiorella Zeno of Jerbiton: The stealth probably gets rid of the crows

johns (GM): Really?

Voda: I assume the ensnared bandit doesn't get a roll.

Lodewig of Tytalus: It's an ordinary house spider

Giraldo of Milan: most spiders arent poisonous

johns (GM): What if its venom is an integral part of its magical nature?

Lodewig of Tytalus: it's not shrunken

Giraldo of Milan: they are simply venomous

Fiorella Zeno of Jerbiton: They chase after it for some time

Celeste:

rolling 1d10!+20 defense vs spider grapple. sorry about the delay.

(

10

+

2

)

+20

=

32

Fiorella Zeno of Jerbiton: Muto doesn't care about essential nature

Derfel ap Cadwaladr: a crow would probably be thrilled to eat a spider

Lodewig of Tytalus: if its a magic power I suppose it has that

Fiorella Zeno of Jerbiton: Or glamour

Lodewig of Tytalus: however ordinary spiders can't bite a man hard enough to pierce skin

Fiorella Zeno of Jerbiton: If you turn it into a pig it doesn't become a venomous pig

johns (GM): Resolution: The large spider in the Northwest sinks its fangs into the helpless webbed bandit, then it is brutally cut in twain by Voda and Giraldo.

The small spiders disappear from view unless someone can beat their stealth on an Awareness roll.

Celeste: I'll try.

johns (GM): The large western spider takes a glancing arrow shot, and fails to grapple Celeste.

Giraldo of Milan:

rolling 1d10!+11

(

2

)

+11

=

13

awareness

Celeste:

rolling 1d10!+11

(

4

)

+11

=

15

johns (GM): The northeast spider lunges its fangs at Derfel but he deflects!

Celeste: same.

Fiorella Zeno of Jerbiton: The crows chase teh tiny south spider but as they have no stats, they fail

johns (GM): Crows do slight damage to the western spider, and Beatrice's fireball merely singes the eastern spider.

Let me add colors to these damn spiders

Excellent.

Does anyone think I forgot anything in this resolution?

Fiorella Zeno of Jerbiton: I think that's it

Derfel ap Cadwaladr: should i roll to berserk when someone in my squad is wounded

johns (GM): Nah

Derfel ap Cadwaladr: whew

johns (GM): Blue and Green are invisible for the moment unless you can spot a tiny spider in the marsh in the darkness.

Round 3

Lodewig of Tytalus: this plan was flawless

Derfel ap Cadwaladr:

rolling 1d10!+0+5+3 awareness

(

2

)

+0+5+3

=

10

johns (GM): Oh, one last thing to check, on the bandit who got bit

rolling 1d10+1 sta

(

4

)

+1

=

5

Fiorella Zeno of Jerbiton: The spiders with the guy clutching their head are stealthed, right?

Derfel ap Cadwaladr: i assume i dont see the spiders.

johns (GM): Ok, he's envenomed.

Zita of Mercere: I try slamming my dagger into the underside of this one's head, since it's giving my sodales so much trouble.

rolling 1d10!+4+9+2 vs defence 0, on yellow spider

(

1

)

+4+9+2

=

16

johns (GM): The clutching head guys are tiny.

rolling 2d10

(

10

+

3

)

=

13

No botch

Voda: Spooky tiny spiders.

Zita of Mercere: No botch, 18-soak damage to it

Giraldo of Milan: 2 botch dice

yikes!

johns (GM): it should prolly be more lol

but anyway

Derfel ap Cadwaladr:

rolling 1d10!+1+15+3+2 green squad's attack on yellow spider

(

5

)

+1+15+3+2

=

26

Zita of Mercere: It's been 2 all fight for everyone, anyway

johns (GM): it has soak 10, so it takes 1 light wound

Fiorella Zeno of Jerbiton: I cast crows on Yellow Spider

Lodewig of Tytalus: lot of scope for botches in a dark swamp forest

Giraldo of Milan: i attack the red spider

Fiorella Zeno of Jerbiton:

rolling 49+2+d10! Murder of Crows on Yellow Spider

49+2+

(

8

)

=

59

Giraldo of Milan:

rolling 1d10!+19 attack red spider

(

3

)

+19

=

22

(To Fiorella Zeno of Jerbiton): Please also roll crows damage on Red, if the spell is still active

Celeste: if only someone had that gauntlet

Giraldo of Milan: +11 damage if i somehow hit

Celeste: that was a flashlight.

johns (GM): Did you add +6 bonus for 2 allies surrounding the spider, Giraldo?

Fiorella Zeno of Jerbiton:

rolling 59-40+5 Penetration on Yellow Spider

59-40+5

=

24

Zita of Mercere: I have a torch but this is supernatural darkness I think

Wait, hang on

Giraldo of Milan: i did not

Zita of Mercere: Johns, do I add +6 to my attack there

Fiorella Zeno of Jerbiton:

rolling d10!+15 damage on Red Spider, resisted by Soak

(

8

)

+15

=

23

Zita of Mercere: from allies

johns (GM): Yes

Giraldo of Milan: 28 attack roll then

Derfel ap Cadwaladr: me too

Zita of Mercere: if so, thats 6 more damage

Voda: I'll free the downed bandit.

Zita of Mercere: so maybe a medium!

johns (GM): Nice! That makes it a medium

Fiorella Zeno of Jerbiton:

rolling d10!+15 damage on Yellwo Spider, resisted by Soak

(

5

)

+15

=

20

Derfel ap Cadwaladr: if i get a flanking bonus from zita being there my attack total is 32.

johns (GM):

rolling 1d10!+10 Soak Yellow

(

10

+

5

)

+10

=

25

Voda: The bandits are going to move down one and attack the red spider.

johns (GM): Okay Derfel

rolling 1d10!+14 Dfn vs. Green

(

8

)

+14

=

22

Voda:

rolling 1d10! + 18 +6

(

5

)

+18+6

=

29

johns (GM): Your damage bonus, Derf?

Derfel ap Cadwaladr: still +6

johns (GM): 6

5 fatigue wounds

Derfel ap Cadwaladr: incroyable.

johns (GM): Which I guess should put it unconscious? lol

i'd rather just say it's at -5 to everything now

Derfel ap Cadwaladr: we did it gang

Lodewig of Tytalus: i have no idea what's going on with the damage talbe

table

scale

Zita of Mercere: tabe

Voda: Damage talbe.

johns (GM): I'm using the scale on the wiki, and adding +2 to everything because they're size 2

Lodewig of Tytalus: taille de damage

johns (GM):

rolling 1d10!+14-2 Dfn vs. Blue group

(

8

)

+14-2

=

20

Zita of Mercere: I think -10 total wounds knocks something out though, it has -6 from the medium wound

Celeste: apparently a ranged target being invisible is only a -10 so im going to take a shot at the Tiny Blue Spider.

rolling 1d10!+16

(

8

)

+16

=

24

johns (GM): sheesh now I have to look up Lords of Men rules for dodging something using size bonuses

Derfel ap Cadwaladr: im going to go afk for a few minutes BUT in case you need a defense roll for this round here it is

johns (GM): a regular spider is probably what, size -15?

Derfel ap Cadwaladr:

rolling 1d10!+1+15+0+2+3 Green squadron's hypothetical defense

(

10

+

6

)

+1+15+0+2+3

=

37

johns (GM):

rolling 1d10!+14+15 dodge

(

7

)

+14+15

=

36

there

you miss

Celeste: Shucks.

Zita of Mercere: Oh I get a dodge bonus from being small, nice. I'll remember that.

johns (GM):

rolling 1d10!+15+3 attk vs green (by yellow)

(

1

)

+15+3

=

19

Fiorella Zeno of Jerbiton: I think it's animals that get dodge bonuses from being small

Zita of Mercere: If yellow has -11 total wounds, its down for the count

Fiorella Zeno of Jerbiton: Since they gain Quickness

Zita of Mercere: So we did it!

johns (GM): Voda you had a margin of 9, what's your damage on blue group?

Well

Voda: +7

johns (GM): 6

Fiorella Zeno of Jerbiton: Small Frame just means you have smaller damage increments with none of the quickness increases, IIRC

johns (GM): 3 fatigue wounds

Zita of Mercere: Ah, rip

johns (GM): Now hmm

johns (GM) rolls some dice

johns (GM) rolls some dice

johns (GM): Tanolfi is bit by a tiny spider

Zita of Mercere: A total -10 penalty renders a grog incapacitated

Celeste: oh no!

'

Zita of Mercere: I'd say a bunch of spiders

johns (GM):

rolling 1d6

(

6

)

=

6

Zita of Mercere: use the same rules as our grogs fighting it

johns (GM): Aurelia is bit by a tiny spider

Lodewig of Tytalus: hax

Fiorella Zeno of Jerbiton: She should step on it

johns (GM): Indeed

Giraldo of Milan: these are some brave spiders

johns (GM): I don't think you get a group bonus to squishing a bug that's on you

but that's my take

Okay, final resolution

Spiders red and yellow are wounded and fail to do any damage this round

Fiorella Zeno of Jerbiton: I think stepping on a tiny spider is just a narrative thing

johns (GM): Round 3?

Well the spider is on your skin now so who knows. Maybe it dodges and runs away

Fiorella Zeno of Jerbiton: I'm not controling Aurealia anyway

Voda: Blue group will attack the Red Spider.

Lodewig of Tytalus: how did it even get up there so fast

Celeste: I'll kick Tanolfi.

Zita of Mercere: Johns, the combat rules we've been going with incap you at -10 total wounds.

Yellow should be incapped

johns (GM): That's for grogs tho

Voda:

rolling 1d10! + 18 + 6 Blue Group Attacking Red Spider

(

3

)

+18+6

=

27

johns (GM): Well

Voda: +7 damage.

Zita of Mercere: It's a general rule ot make combat not take forever

johns (GM): I think these guys are pretty much beaten but I want to give them 1 last round to try biting you guys

Zita of Mercere: Stacking like

50 wounds

on one enemy

johns (GM): So, they'll make 2 attack rolls, then they die

Giraldo of Milan: i still gota kill red

johns (GM):

rolling 1d10!+20-3-2 Bite vs. Giraldo

(

1

)

+20-3-2

=

16

rolling 2d10

(

5

+

1

)

=

6

fail

Celeste: rip

Voda: Astounding.

Zita of Mercere: thats fine for a magus or something but for generic Big Spiders they should just die at -10 imo

Giraldo of Milan:

rolling 1d10!+25 attacking red spidder

(

3

)

+25

=

28

+11 damage

johns (GM):

rolling 1d10!+20-5-4-5 Bite vs. Zita

(

10

+

10

+

6

)

+20-5-4-5

=

32

Celeste: giraldo luckily remembered to take anti-spider potion.

Voda: I think we should go with the deadlier interpretation of the rules.

Fiorella Zeno of Jerbiton: I'll make a Concentration roll to have teh crows that aren't currently fighting spiders go away, I think that's EF0

johns (GM): that roll took into account the fact you are invisible

Celeste: theres soemthing fucked up about roll20s rolling.

i think.

Lodewig of Tytalus: since you've gotten rid of incapacitating wounds i feel like absolutely every character should be incapped at -10

Fiorella Zeno of Jerbiton:

rolling d10!

(

5

)

=

5

Okay, Crow damage

Zita of Mercere: Wait, one question though. How did it attack me during simultaneous resolution?

I was stealthed until I attacked it

johns (GM): You attacked it last round, didn't you?

And you did very little damage

Zita of Mercere: No

johns (GM): Yes you did

Zita of Mercere: I was invisible

Er

Well yes

johns (GM): I absolutely remember you stealth attacking

Fiorella Zeno of Jerbiton:

rolling 15+d10! Red Spider Crow Damage

15+

(

3

)

=

18

Zita of Mercere: I was invisible

johns (GM): Right

Zita of Mercere: Yes, on round 3 I attacked it

Fiorella Zeno of Jerbiton:

rolling 15+d10! Yellow Spider Crow Damage

15+

(

1

)

=

16

Zita of Mercere: thats its round 3 attack

Fiorella Zeno of Jerbiton:

rolling d10

(

2

)

=

2

johns (GM): Per the wiki" Melee target is invisible: -5 to Attack

Roll defense please, Zita

Zita of Mercere: if this is round 4, I get an action first

Fiorella Zeno of Jerbiton: No damage botch

johns (GM): You'll get an action and you'll probably kill the spider

but it bites you at the same time!

that's simultaneous resolution, dog

Voda: Simultaneous resolution, gamer.

Zita of Mercere: I already killed it, though!

johns (GM): No you didn't

Trust me

Celeste:  jake the snake theme

johns (GM): Also it's not even at -10, it's at -9

Zita of Mercere: Oh right, medium was -4 wasn't it

Derfel ap Cadwaladr: did zita die

johns (GM): Possible

Derfel ap Cadwaladr: yikes

johns (GM): She has to roll defense against an attack of 32

Zita of Mercere: Well, I can't actually harm it, is there any action to not die

Lodewig of Tytalus: I don't think simultaneous resolution accurately describes this style of gameplay

oh sorry this is a dramatic moment

Zita of Mercere: Like a defensive action or w/e

johns (GM): Not really??

Lodewig of Tytalus: try fast-casting a spider ward

Giraldo of Milan: you could try rolling defense

thats my suggestion

Zita of Mercere: I mean if I'm not trying to stab it any more is there any action whatsoever that covers keeping yourself safe

Celeste: By expending a Fatigue level you can add

a bonus equal to your Combat Ability to either

attack or defense for one round. This bonus

applies to a single attack roll, but to all defense

rolls you make before your turn comes round

again.

Zita of Mercere: since I was just going to leg it anyway

johns (GM): You can try moving away but it gets an attack of opportunity anyway

Giraldo of Milan: yeah

its called rolling defense

Zita of Mercere: Oh, neat. I do what Celeste said.

Rolling defence

Celeste: you can also use exertion to double your combat ability at the expense of a fatigue level.

yes.

nice.

Zita of Mercere:

rolling 1d10!+1+9+9

(

9

)

+1+9+9

=

28

johns (GM): Great

What is your Armor?

Zita of Mercere: One questin. Did we stop giving people conf tokens back regularly or w/e

johns (GM): I refilled people's tokens at the beginning of your session

Fiorella Zeno of Jerbiton: I think it's per adventure

Celeste: hell of a question to ask now.

johns (GM): you already spent 2

if you recall

Derfel ap Cadwaladr: ive only got 1

Zita of Mercere: Does self-confident make you refill to more than that? If not, my soak is 8

johns (GM): you spent 1 as well

what's the math on that soak

Zita of Mercere: sorry, 7

1 stamina, 3 from doublet, 3 from bears endurance

thank you sodales

johns (GM): Ok, got it

Make a Sta roll, -1 from your fatigue

Zita of Mercere:

rolling 1d10!

(

6

)

=

6

johns (GM): 12

5

Zita is small frame so I believe 5 is a light wound

Zita of Mercere: Yes

johns (GM): On top of a Medium wound from being envenomed

Voda: It was Exploding Poison and Zita explodes.

johns (GM): Cheers.

Anyway, the other spider failed to bite Giraldo and it got ganged up on and slain

As did the Yellow spider which was already on death's door.

What do Aurelia and Tanolfi do about the tiny spiders on their body

Lodewig of Tytalus: good thing the spiders are magical creatures, so incapable of counter-exerting themselves

Fiorella Zeno of Jerbiton: Brush them off and stomp them

Zita of Mercere: I grimace at the huge bite wound on my arm

johns (GM): Make a melee roll to squash bug.

Celeste: im going to uh roll per+animal handling to examine tanolfi for spiders.

Aurelia:

rolling d10!+2+13

(

7

)

+2+13

=

22

Lodewig of Tytalus: roll spider ranching

johns (GM) rolls some dice

Celeste:

rolling 1d10+2+5

(

8

)

+2+5

=

15

Derfel ap Cadwaladr hits the spider for thusands of damage

Lodewig of Tytalus: have we won because i need to go to bed

johns (GM):

(To GM) rolling 1d10!+14

(

8

)

+14

=

22

Celeste: I think we've won.

johns (GM): yes lodewig.

Aurelia: Let's count the vis we made from spider death

Voda: Sleepy Lodewig.

johns (GM): Okay, the two spiders that bit you run off

Lodewig of Tytalus: alright thank you and goodnight

Aurelia: Me and Lodewig argue over the animal vis

Zita of Mercere: It's not even 1am, wow.

Good night

Fiorella Zeno of Jerbiton: I do, I mena

johns (GM): There's a bit more to this but no more combat if you are all willing to continue (besides boyar)

Celeste: im here.

Zita of Mercere: I'm willing

johns (GM): Good.

Derfel ap Cadwaladr: sure

johns (GM): You slew 4 giant spiders, each worth 4 pawns of Animal vis.

Celeste: epic.

Fiorella Zeno of Jerbiton: I let Hafl know the ifght is done

Giraldo of Milan: hp

go

johns (GM): The bandit who was ensnared was horrible bitten and envenomed and is Incapacitated.

Both Tanolfi and Aurelia are abruptly paralyzed and cannot move themselves anymore.

Derfel ap Cadwaladr: "Bad luck."

Fiorella Zeno of Jerbiton: We might need a new archon

Proclus of Rome: Ok I immediately challenge Archibald to Certamen now that he has no confidence points.

Giraldo of Milan: ill try to help him

Proclus of Rome: "Where's the CP?"- Archibald

Giraldo of Milan: ill help the dying bandit first

johns (GM): You can drag them along but they are unable to move under their own power.

Celeste: Does anyone know any medicine?

Gosh.

Giraldo of Milan: med/chirurgy is int right?

Voda: Thank you for not gendering the bandit.

johns (GM): Yeah

Giraldo of Milan:

rolling 1d10!+6

(

7

)

+6

=

13

Fiorella Zeno of Jerbiton: I have +3 CHirurgy, probably not enough to drain spider poison

Zita of Mercere: "Can someone... please give me a hand." I say, obviously tired and unwell

Giraldo of Milan: whichever is applicable

to try and help him at least

johns (GM): Well, you can drag him into the shelter without worsening his wounds

Celeste: I have +5 chirurgy but no medicine.

johns (GM): Should I use that roll of +13 for his recovery roll?

Derfel ap Cadwaladr: "Where are our damn wizards?"

Voda: They're all sleepy.

Fiorella Zeno of Jerbiton: My int+chirurgy is +6

Zita of Mercere: "You know I think the spider bite might have been poisoned, aha." I cough a couple times

"I won't be much good for the rest of this, sorry."

johns (GM):

rolling 1d10! test for death on bandit

(

6

)

=

6

Okay Bandit doesn't die right away.

Beatrice ex Merinita: ok, what healing do you need?

Giraldo of Milan: i guess yes johns

ill help zita too

rolling 1d10!+6

(

6

)

+6

=

12

Celeste:

rolling 1d10+6 int+chir

(

1

)

+6

=

7

Fiorella Zeno of Jerbiton: Aurelia, bandit, and Zita need recovery bonus

johns (GM): Robb, a bit freaked out, says: "I held up my end of the deal, I showed you where we took him. There's no way in hell I'm going in there now!"

Celeste: ough.

ouch.

johns (GM):

rolling 3d10

(

7

+

3

+

7

)

=

17

Celeste: i kill zita.

johns (GM): No botch for swamp medicine

Zita of Mercere: If anything can help stop the poison from doing whatever it does if untreated, I'll take it

johns (GM): Zita can worry about recovery later

Beatrice ex Merinita: 31 base CrCo

johns (GM): Aurelia and Tanolfi are not injured but are under a certain effect that's paralyzing them

Derfel ap Cadwaladr: we could behead you. then the poison wouldn't do anything

Voda: That's a pretty high base difficulty.

Fiorella Zeno of Jerbiton: These mundane botch dice are insane

johns (GM): The poison did a Medium Wound and nothing more

Beatrice ex Merinita: i'll bind the wound for zita

rolling (1d10!+31)/2

(

(

3

)

+31)/2

=

17

Giraldo of Milan: ill roll magic sensitivity on tanolfi

Beatrice ex Merinita: for sun

Giraldo of Milan: to see if its something magic doing this

Derfel ap Cadwaladr: we also have an unnamed token with a light wound

Giraldo of Milan:

rolling 1d10+8

(

9

)

+8

=

17

johns (GM): I'd rather you wait until the end of this session, or even after, to deal with healing

Celeste: "Good work out here, Tanolfi."

Zita of Mercere: That's just bind wound, though

johns (GM): What does that roll indicate, Giraldo?

Fiorella Zeno of Jerbiton: Let's finish up

Zita of Mercere: So mine dont worsen

Giraldo of Milan: I give the bandits their pay and give them some advice on helping their envenomed friend.

Beatrice ex Merinita: yeah, but your wound won't get worse

Zita of Mercere: No recovery stuff

Giraldo of Milan: its magic sensitivity, its for finding if theres a magic effect

let me see the ef

johns (GM): Okay, he's under a weak magic effect

Beatrice ex Merinita: i can take two minute breaks and spont +6 for moon

Fiorella Zeno of Jerbiton: Let's finish up and then set up camp

Beatrice ex Merinita:

rolling (1d10!+31)/2 recovery bandit

(

(

5

)

+31)/2

=

18

Giraldo of Milan: For spells and enchanted items, an Ease

Factor equal to 21 – magnitude of effect is a

good guide. For enchanted items, use the magnitude of the most powerful effect in the item.

johns (GM): I don't have art for the interior of this place because I didn't expect us to actually make it this far in one session. Who's ready to use their IMAGINATION??

Derfel ap Cadwaladr: looking for a bro to come over and bind our wounds together (no recovery total stuff)

Voda: Shouldn't we go inside the tomb???

Fiorella Zeno of Jerbiton: I'm ready

Voda: I don't have an imagination.

johns (GM): Ok.

Beatrice ex Merinita:

rolling (1d10!+31)/2 recovery nun

(

(

7

)

+31)/2

=

19

Giraldo of Milan: "Whatever's paralyzing them, it's not natural. Some kind of magic."

"We need to be careful."

johns (GM): I'm not going to pay any attention to those recovery rolls btw.

There's no more combat.

Derfel ap Cadwaladr: beatrice is struck down by a pillar of fire from God

Celeste: nice.

nice SPOILERS.

Fiorella Zeno of Jerbiton: https://www.youtube.com/watch?v=RZ-uV72pQKI

Beatrice ex Merinita:

rolling (1d10!+31)/2 recovery zita

(

(

9

)

+31)/2

=

20

zita gets +9

Giraldo of Milan: no more combat huh

johns (GM): Listen, as written, I could have made the next part very tense and dangerous

Giraldo of Milan: ill fix that

johns (GM): But it's too late at night for that.

Fiorella Zeno of Jerbiton: ok

Beatrice ex Merinita: and can deal with it later

Voda: Just make it a two part adventure.

Giraldo of Milan: damn, imagine if endrite was running this instead...

Fiorella Zeno of Jerbiton: Let's go do the thing

johns (GM): Basically: You all march single file through pitch dark underground tunnels, some of which are trapped with spider webs.

Celeste: Gah!

johns (GM): The interior of the fort is a collapsed wreck but there is a hole in the floor that leads to those underground tunnels.

Derfel ap Cadwaladr: What's, haha, what's the aesthetic quality of the hole

Is it under eighteen. Lmfao.

Celeste:  snort  hohohoho

Giraldo of Milan: well probably

johns (GM): After some time, and random encounters against spiders that are epic and scary, you come to a large cavern that is split in two by a chasm, at the bottom of which you hear rushing water. There is an entrance to another room on the opposite side of the chasm.

Giraldo of Milan: i mean, how aesthetic can a hole be?

Celeste: what's everyone's Use Rope skill?

Giraldo of Milan: how wide is this chasm

johns (GM): About 20 feet

Giraldo of Milan: yikes

Zita of Mercere: Wait a minute, this cave

johns (GM): (this is not an accurate picture of the chasm but at least it's a picture of a cave)

Celeste: cool.

Giraldo of Milan: does my second sight find anything

johns (GM): Nope

Beatrice ex Merinita: i'll ask for a rope and then ReCo to the other side, so my end can be secured. with teleport houserules, it should work if someone holds the other end

Celeste: this cave... seems familiar....

johns (GM): Okay, Beatrice

Naturally you brought 50' of rope and a 10' pole

Beatrice ex Merinita: formulaic, so calm conditions for casting

yes, this is an adventure

Fiorella Zeno of Jerbiton: I fly to the other side of the mobility challenge

johns (GM): Is anyone completely inept with Athletics and would have trouble shimmying across?

Celeste: brb. delivery.

Zita of Mercere: No-one remembered to bring a wand of heal wounds though.

Celeste: ill be fine shimmying.

Zita of Mercere: I have perfect balance

so I can just walk across

johns (GM): An underappreciated trait

Zita of Mercere: I think this is the second time it's ever come up

Voda: I have 0 athletics.

Oh wait, +4.

Giraldo of Milan: my athletics is 5

Derfel ap Cadwaladr:

rolling 1d10!+1+5 dex and athletics and I love rolling dice

(

6

)

+1+5

=

12

johns (GM): Sure

Giraldo of Milan: +1 stat

for 6 total!!

rolling 1d10!+6

(

8

)

+6

=

14

johns (GM): Basically if you have 0 athletics I roll 3 botch die to see if something bad happens.

Beatrice ex Merinita: i have enough CrHe to fatiguelessly spont Conjure the Sturdy Vine, so we can use that and not pretend we prepared

Derfel ap Cadwaladr: Giraldo of Milan: +1 stat

for 6 total!!

johns (GM): Yay

Derfel ap Cadwaladr: bwuhhhhhh!??

Giraldo of Milan: ?

Celeste: ok/

Fiorella Zeno of Jerbiton: It it's too cramped to fly in here, then I was across the rope with tiny bird feet

johns (GM): There's space to fly

Giraldo of Milan: naturally you knew that

Fiorella Zeno of Jerbiton: *walk across

Zita of Mercere: 8 athletics, 4 dex, and a virtue to give +10, so I think I'm fine

johns (GM): Anyway you all get across

Giraldo of Milan: as derfel is just the giraldo sheet but copied and some virtues changed

but not all

or even most

Celeste:

rolling 1d10!+4+5 dex ath

(

3

)

+4+5

=

12

yay.

johns (GM): You enter the next chamber. It has only one entrance, the way you came in. In the middle of the chamber is a large, human sized thing completely wrapped in spiderweb. A single leg sticks out of the top, from which a spiderweb hangs it to the ceiling.

Celeste: That's fuckin gross.

Giraldo of Milan: I free whatever this is.

Voda: What kind of leg?

Zita of Mercere: "Oh dear."

johns (GM): Human.

Beatrice ex Merinita: hi marco

johns (GM): Giraldo cuts it down. Marco's battered body falls to the ground.

Giraldo of Milan: is he alive

johns (GM): Most certainly not.

Derfel ap Cadwaladr: "Lair of the Spider."

Zita of Mercere: "..."

Fiorella Zeno of Jerbiton: Let's return Marco's magic swag to Harco

Derfel ap Cadwaladr: "Poor guy."

Voda: Oh no!

Zita of Mercere: "God, this is awful."

Celeste: "Knew it."

Voda: My friend Marco!

johns (GM): His face is contorted in agony. He has large cuts along much of his body, and spider bites almost everywhere, turning his flesh blue.

Voda: I'll never see him again!

Zita of Mercere: "This must be why she sent us here. So we'd confirm he was dead."

Giraldo of Milan: so this is it... The Hanged Man...

Celeste: "We should get him out of here, buried properly.

"

Fiorella Zeno of Jerbiton: "Oh no not Marco! I loved that guy." I never met him, as I have spent the past few years at Valnatium

johns (GM): You hear a quiet whimpering behind you.

Giraldo of Milan: I wanna check his wounds and see what might have caused the non-spider ones.

what would that be, chirurgy?

johns (GM): Yeah.

Giraldo of Milan:

rolling 1d10+6

(

7

)

+6

=

13

Zita of Mercere: I'll turn to look at the whimpering, see what's going on

johns (GM): You see a spectral form of Marco, covered in those many wounds, huddled in the corner.

Voda: Wow!

(To Giraldo of Milan): He was tortured with a blade.

johns (GM) passes a note to a player

Derfel ap Cadwaladr: "What the hell?"

Celeste: Wow, Marco!

Giraldo of Milan: "Tortured with a blade. Must have happened not long before he got here."

Zita of Mercere: "Don't tell him who did it to him." I say to Lodewig, quietly

Giraldo of Milan: "It's an easy guess as to who did it."

Zita of Mercere: "It's not that simple."

Voda: My guess? Ferris.

Giraldo of Milan: thats correct

(To Giraldo of Milan): You can't tell how long he's been dead. The spider venom has preserved the body, so it could have been awhile.

Giraldo of Milan: but dont tell him that

everyone loves ferris

itd be a shame to ruin his image of his best friend

Derfel ap Cadwaladr: it was Zoto of Mercere, the world's most famous thief

johns (GM): ive been planning this for awhile so I am bummed ferris didn't live long enough to see it :(

Giraldo of Milan: other rogues waste their time stealing hats

but the ultimate prize is human lives

Derfel ap Cadwaladr:

rolling 1d10!+3+5 looking around with second sight

(

4

)

+3+5

=

12

Giraldo of Milan: ill also look around with second sight

johns (GM): You spot nothing of note, except Marco's ghost.

Giraldo of Milan:

rolling 1d10+14

(

5

)

+14

=

19

Fiorella Zeno of Jerbiton: If you're a ghost that means you're still able to complete deliveries for Harco

Zita of Mercere: Ferris' ghost floats in 'oh hey guys, whats up'

Fiorella Zeno of Jerbiton: Quit slacking off

Zita of Mercere: "Marco?"

johns (GM): polo

Voda: "We should make sure he gets a proper burial."

Zita of Mercere: "We should."

Fiorella Zeno of Jerbiton: Ferris's ghost gets edited in alongside Obi-wan and Yoda

Zita of Mercere: lol

johns (GM): Marco murmers. "I didn't tell him.. I didn't tell him.."

Zita of Mercere: Vardian's Tomb: Director's Cut

Dancing chicken nuggets are edited into every fight to make them more intense

Celeste: lol.

Zita of Mercere: "Marco, just so we all know... what happened here?"

johns (GM): "They captured me.. and brought me here.. and then he.. with a knife... "

Giraldo of Milan: "Is this what your vision was about, Marco?"

johns (GM): "Horrible, monstrous... Many arms, great fangs.."

"They wanted to know where.."

"No.. I can't say here.."

johns (GM) looks at his corpse ruefully

Voda: I rue it!

Fiorella Zeno of Jerbiton: "Can you follow us out of this place?"

Voda: But not really.

Marco's Ghost: He looks at his corpse again.

"Will you.. bring me out of here.."

Fiorella Zeno of Jerbiton: "Okay."

Zita of Mercere: "We need to make sure he gets a proper christian burial."

Giraldo of Milan: I sling his body over my shoulders.

Fiorella Zeno of Jerbiton: "Are you familiar with magic acclimatization?"

Celeste: Careful with him!

Marco's Ghost: his corpse bursts into a million spiders that devour giraldo in seconds

jk

lol

Zita of Mercere: These things happen

Marco's Ghost: anyway

Derfel ap Cadwaladr: :blessed:

Zita of Mercere: They act as a trained group,

Fiorella Zeno of Jerbiton: "Basically, it means that as a ghost, you need a certain amount of magic to survive."

Giraldo of Milan: derfel pays the spiders for their service

Marco's Ghost: As you move his body out, the ghost follows behind. He mutters about his tormenter but seems to give contradictory descriptions of it: one a plain looking man, one a horrible spiderlike beast.

Voda: "I can tell you this is not the case."

Fiorella Zeno of Jerbiton: "So you might need to remain in the aura of a covenant."

Zita of Mercere: "Fiorella, please, the man's distressed. We're burying his body so his soul can pass on in peace."

Fiorella Zeno of Jerbiton: "If that's his choice."

Giraldo of Milan: hm

would you be able to figure out if a particular knife caused a wound

with magic

Fiorella Zeno of Jerbiton: "Personally, I'd wait until I got revenge on whoever did this to me."

Marco's Ghost: If you had that knife, maybe.

Zita of Mercere: "We know who did it to him, so we can handle that when we find her."

Giraldo of Milan: ive got a plan

Marco's Ghost: It'd probably be high level InTe, equivalent to talking to Stone

Giraldo of Milan: lets take him back to the inn

Derfel ap Cadwaladr: "No point prolonging his suffering."

Giraldo of Milan: id have to either grab archibald or cross the streams using malach though

Derfel ap Cadwaladr: it would probably just be the same difficulty as the spell to ask jewelry about the people who have worn it

Celeste: Let's take him to a church graveyard.

And bury him.

Voda: What's the base guideline for talking to a human being?

Owned, nerds.

Derfel ap Cadwaladr: ease factor 90

Marco's Ghost: If Hafl went AFK then I think the final decision should go to Zita, being a fellow member of the man's house, what should happen to his body.

Derfel ap Cadwaladr: bury the body

Fiorella Zeno of Jerbiton: "if he's capable of communication I won't force him to pass on."

Zita of Mercere: I think we should take the amulet he has, that is apparently made by his fiancee.

Beatrice ex Merinita: leave it to zita

Giraldo of Milan: does he have that amulet?

Zita of Mercere: And then give him a christian burial

Giraldo of Milan: or any possessions?

Fiorella Zeno of Jerbiton: Leave it to Zita yeah

Let's get the AC to Constanta

Marco's Ghost: Yes, he has: The bronze amulet with an engraving of Consolata, and a folded up oilcloth

Beatrice ex Merinita: but we should first ask what he didn't tell

Giraldo of Milan: I'll take both and use magic sensitivity on them.

Zita of Mercere: We should check his possessions if he has any arcane connections to Consolata, keep them, and otherwise give him a proper christian burial

Marco's Ghost: The oilcloth is an enchanted item. The amulet is not.

Fiorella Zeno of Jerbiton: Beatrice knows about charms

Giraldo of Milan:

rolling 1d10+8 amulet

(

6

)

+8

=

14

Zita of Mercere: If you have any questions for him, now's the time

Giraldo of Milan:

rolling 1d10+8 oilcloth

(

9

)

+8

=

17

"The oilcloth is probably that item that protects him from rain."

Beatrice ex Merinita: "What was it that you didn't tell him? You can tell Zita if it's a Mercere secret."

Voda: Someone should ask him what his vision was.

Fiorella Zeno of Jerbiton: "Remember, it's for justice."

Giraldo of Milan: i asked about his vision and he wouldnt say

Marco's Ghost: "They wanted to know where the claw was.. A family heirloom.."

Fiorella Zeno of Jerbiton: "And you can't get marched when you're dead."

Marco's Ghost: "That day I had the vision.."

Celeste: "Do you have any of that wine left?"

Marco's Ghost: "Doom was coming once I left the covenant.."

"If I brought the heirloom with me it would be doom for the Order.. if I didn't, it would just be doom for myself.."

Zita of Mercere: "You hid it then, I assume."

Voda: Doom the order, eh?

Marco's Ghost: Marco looks behind him to see that you have put much distance from the ruins.

Beatrice ex Merinita: iirc, giraldo bottled some of that wine for later, but he might have used it already

Marco's Ghost: he used it

Giraldo of Milan: i bottled it for the next morning

so i could have my vision without being blackout drunk

Marco's Ghost: "Yes.. I dropped it in your well.."

Fiorella Zeno of Jerbiton: "Doom for the Order? Mama mia!"

Zita of Mercere: "We'll keep it safe, Marco. I'll make sure we find the one responsible."

Voda: Which well?

Giraldo of Milan: i need to go do something gamers

Zita of Mercere: The bonisagus well, probably

Voda: Not the magic one with the curve in it?

Beatrice ex Merinita: "Do you know what he's talking about, Zita?"

Giraldo of Milan: good luck with the rest of the noncombat

Marco's Ghost: "Please give my Fiancee my regards.. I'm sorry it didn't work out.."

Beatrice ex Merinita: "About the heirloom."

Zita of Mercere: "I don't, I'm afraid. There's a lot of branches of Mercere, Marco and I are in very different ones."

Marco's Ghost: "Giaro's trophy.."

"I'm ready to pass on now.."

Voda: "Lucky..."

Zita of Mercere: "Thank you for telling us, Marco. Rest in peace."

Marco's Ghost: lol

Celeste: Gonna miss that guy.

Zita of Mercere: I'll sit by the body for a little while, while we dig a grave. I'm too injured to help dig it.

He might have been an idiot, but he was family.

Derfel ap Cadwaladr: Derfel will dig some.

Zita of Mercere: Speaking of famiily, I'm going to slit Consolata's throat.

Celeste: Nice.

Beatrice ex Merinita: I can give Zita better recovery roll if she's willing to lie down for a month.

Derfel ap Cadwaladr: good luck, gamer.

johns (GM): Heh

Beatrice ex Merinita: And not get up from bed for that month.

johns (GM): So funny story

Fiorella Zeno of Jerbiton: Zita doesn't need to roll to do redcap duties

johns (GM): Consolata had an enchanted item to let her know when she was being scried on

Zita of Mercere: I'll take that, I want to be fighting fit when we track this bitch down

Voda: Did a tree just crash into your house?

johns (GM): So she fled back to Vardian's Tomb, complained to Archibald, then left

Celeste: lol.

Beatrice ex Merinita: lol

johns (GM): HMMM

Voda: Heh.

Zita of Mercere: Oh yeah, when you get back, Archibald is angry that you all apparently scried on her

So how much you tell him about all this is up to you

Voda: A tree crashed into Liesmith's house during Rogue Trader 1.

Derfel ap Cadwaladr: lol.

Zita of Mercere: Zita says jack shit

Voda: That was definitely the funniest story.

Zita of Mercere: lol

Fiorella Zeno of Jerbiton: [in Bart Simpson voice[ I didn't do it

Beatrice ex Merinita: "She is a murderer." is all I tell.

Voda: Let's tell everyone that Archibald did it.

Derfel ap Cadwaladr: did the mystery GM copy that part of the game too

Voda: Possibly.

Fiorella Zeno of Jerbiton: Yes

Derfel ap Cadwaladr: uhhh oh shit. says here a tree just crashed into my house.

Celeste: lol.

Beatrice ex Merinita: i can give zita +12 or +15 if i roll well, but she must remain lying down until she recovers

johns (GM): You make it back to Rome. You have to drag Tanolfi and Aurelia who are still paralyzed, but the effect wears off once they're in the Aegis

Beatrice ex Merinita: someone will have to feed her and change her diapers

Fiorella Zeno of Jerbiton: "Unless Constanta is a bird it very clearly wasn't me that did it."

johns (GM): Who wants to recover the heirloom

Archibald of Guernicus: "Then, be aware she has an item fae Mercere tae tell if someone's using intellego magic on her."

Fiorella Zeno of Jerbiton: "in fact, the only Intellego spell I know is herbam."

Artemisia is immune to drowning.

johns (GM): Into the well with you, Witch.

Derfel ap Cadwaladr: "I'm not even a magus."

Voda: Let's face it, only Archibald has the knowledge to scry on a fellow magus.

It must be him.

Fiorella Zeno of Jerbiton: "You can look through my spell notes if you want to confirm it, Quaesitor."

johns (GM): Artemisia recovers a cracked leather pouch with a small string, suitable for wearing around one's neck.

Archibald of Guernicus: "If she's a killer, as ye say, and you can prove it, then you can deal with her before next tribunal. If she's dead, she can't press charges."

Fiorella Zeno of Jerbiton: "Otherwise, if I'm not needed, I need to finihs building my lab."

johns (GM): Inside the pouch is a claw, 6 inches long, and deeply curved.

Archibald of Guernicus: "Why the hell one of ye would be as stupid as tae scry on a magus, no less than 5 times, is beyond me."

johns (GM): It has the texture of polished horn and is glossy black in color.

Derfel ap Cadwaladr: classic zita.

Celeste: lol.

Artemisia: "Neat."

Derfel ap Cadwaladr: if you need someone to execute a redcap with a spear derfel's your guy

Artemisia: but she gives it to the magi

Archibald of Guernicus: "But if ye uncovered a much greater crime, then that's that. Let's lessen how many trials our covenant is involved in this tribunal."

johns (GM): Is Zita going to share what she learned through scrying with everyone else since the cat is out of the bag?

Voda: Zita just loves scrying.

johns (GM): +1 rep Scryer (Vardian's Tomb)

Zita of Mercere: With people she thinks can be trusted not to rat her out for it. She explains it was only because Giraldo was so adamant she wanted to prove her fellow redcap innocent.

Then things went uh, wrong

Fiorella Zeno of Jerbiton: +1 rep Scryers, -1 rep Aldor

Zita of Mercere: Basically

she tortured marco to death

possibly not to death, actually, the spider might have done the final deed

but it was her, personally

she did it in disguise

and marco's vision confirms she's a traitor to the order

Artemisia: was it a magical disguise?

Zita of Mercere: so we have full justification to kill her

probably, mercere provides them after all

i even have one

Artemisia: that is scrying

on marco

Zita of Mercere: wait, is all her equipment almost the same as mine, holy shit

Artemisia: who she was torturing to death

Derfel ap Cadwaladr: :weebey:

johns (GM): Torture is one thing by scrying? tsk tsk

Voda: HmmMMMMMM.

Zita of Mercere: she has the same ReCo boots, the same disguise effect

Voda: Are we SURE that Zita didn't do it?

Zita of Mercere: the only difference is i have scrying and she has a thing to detect being scried

Voda: I don't think we are.

Artemisia: don't be disguised magically when torturing a fellow magus

Zita of Mercere: I think we should scry her again and then murder her

Derfel ap Cadwaladr: don't be a menace to the order while torturing your sodales in hell

Fiorella Zeno of Jerbiton: Should have used Hypatia's tactic of having retarded item build so no one copies it

Beatrice ex Merinita: Does Zita have any idea about the Claw?

Zita of Mercere: I'm fine with whoever does it but I'm going to try and get lavinia to scry her for me with her virgilian stuff and when I'm cured I'm going to stab her to death. I don't have any OoH lore but someone who does might know

Derfel ap Cadwaladr: "Look, like I said, if you need someone to put a spear in this redcap I'm your guy."

johns (GM): Int + OoH Lore for insight on "Giaro"

Voda: Seems like it would be pretty mean to Lavinia to murder her, but what do I know?

Fiorella Zeno of Jerbiton:

rolling 3+3+d10

3+3+

(

3

)

=

9

Zita of Mercere: "Your help is appreciated, Derfel. Though if possible, I'd like to do it personally."

we really need to trick someone into getting lots of OoH lore for us

Celeste:

rolling 1d10+1+7 int +ooh

(

7

)

+1+7

=

15

Zita of Mercere: ah, thank you celeste

johns (GM): Every member of the Order knows of the Spider War, when Pralix battled Damhan-Allaidh.

Pralix refused all help from the Order of Hermes except for one man, a redcap named Giaro.

Giaro served dutifully beside Pralix until nearly the very end of the campaign, when he had severe doubts about Pralix's associate with the wizard (looking up spelling)

Damhadh-Duidas

Derfel ap Cadwaladr: Rusticano

Fiorella Zeno of Jerbiton: T r e m e r e

Zita of Mercere: Her brother, Tremere

Voda: These Welsh and their wacky names.

Hmm.

Is it possible that the war never ended?

And Damhadh-Duidas is still alive?

johns (GM): Hang on, I didn't get that quite right. Although Giaro did not like Damhadh-Duidas, the real reason he left was when Pralix renounced the order.

To clarify -- because these names are very annoying --

Damhan-Allaidh was the legendary Spider.

Damhadh-Duidas was one of the local hedge wizards who allied with Pralix.

Voda: Oh.

Zita of Mercere: Descendants of the Damhan-Allaidh group would be dangerous. The giant spiders are a bit of a giveaway.

Voda: Well what if Damhan-Allaidh is still alive?

johns (GM): Anyway, there's a lot more lore around this episode but you'll need to do some research.

Derfel ap Cadwaladr: Sounds bad.

Voda: Damn, I wish I could read.

Zita of Mercere: Sure. I need a month to recover anyway, so it's a while before I'm doing anything.

johns (GM): In the meantime... What do you do about Consolata, and what do you do about the claw?

Beatrice ex Merinita: put the claw in the vault unless someone knows more

johns (GM): The best sources about the Spider War are up in the Stonehenge tribunal

Beatrice ex Merinita: it could be magical

Derfel ap Cadwaladr: stonehenge...

Voda: To Stonehenge!

I wonder why Britain has 3 different Tribunals.

Trexit

Fiorella Zeno of Jerbiton: First we have to fend off the animated houses who come to recover the claw

Beatrice ex Merinita: archibald will be happy to visit his home tribunal. :twisted:

johns (GM): cause ars was written by Anglosphere authors

Zita of Mercere: I want to make a deal with Lavinia over this. If she scries and locates Consolata, I won't tell a soul, and I'll provide a gentle-gifted apprentice for her.

Voda: Yeah but they speak French in England these days.

johns (GM): atm you don't have an arcane connection to her

Zita of Mercere: Doesnt virgilian stuff break that?

We have the amulet, not sure if that counts

johns (GM): Ah, with high enough sortes she could scry on someone who has no MR, yeah

Um... I'll have to consider it. It's a pretty big request.

Zita of Mercere: sure, sure

johns (GM): In public company Lavinia would like to maintain plausable deniability that the sortes is not real scrying

Derfel ap Cadwaladr: "i'm not even a real wizard. none of this stuff works" - famed hedge wizard

Zita of Mercere: if we have no way of tracking her down normally, i might just speak with my contact, Aurora, about a redcap who betrayed the order, tortured and killed another redcap, and needs to be put down. thats my last resort if we have no way in the covenant of pulling it off.

Derfel ap Cadwaladr: seems like a good idea

Voda: AFK a sec.

Zita of Mercere: id rather avoid leaking the fact i scried on a redcap outside of here, if i can.

johns (GM): Sure.

Derfel ap Cadwaladr: just tell her the ghost said it.

johns (GM): Do you have any guesses what her plan was? You definitely threw it off track early on

Zita of Mercere: though when we're finished ill let her know some of the details (minus the scrying part) and let her know about the claw

Derfel ap Cadwaladr: or that every single person present put 2 and 2 togethe

r

Zita of Mercere: I imagine her plan was to get us to kill the bandits, recover Marco's body, and she gets to speak with marco's ghost

since he trusts her, he tells her where the claw is

she recovers it and goes off and brings doom on the order through (???)

johns (GM): good insight

have a conf token

Zita of Mercere: i REALLY derailed her plan though, aha

Derfel ap Cadwaladr: seems like the order richly deserves doom

johns (GM): She put far too much faith in her sodales to uphold the Code of Hermes

Voda: Why would she assume that we wouldn't be able to figure out what the bandits did after we killed them?

Zita of Mercere: I might have, but as I walked alongside her, I had flashbacks of Lavinia saying 'never trust women'

What does it matter if we do? We could unearth every single step of this plan, besides that she was the one doing it, and it wouldnt matter to her

johns (GM): What if I told you she's not very intelligent

Zita of Mercere: yes, some evil person did all this. alright, marco, tell me where you hid the claw, from this evil person.

Voda: I would be shocked, SHOCKED.

johns (GM): like

If she had been with you the whole time, she would have tried to get the claw from you through guile or whatnot

and if you kept refusing, she'd just grab it and try to run off

Zita of Mercere: lmao

Celeste: lol.

Zita of Mercere: Yeah we absolutely smoked her plans

I'm assuming this adventure has a follow-up? Or does it end when we kill her.

I'm guessing there's something bigger at play, with all the prophecies of doom

Voda: Who knows????

Fiorella Zeno of Jerbiton: Let's give it three months and see if somethign happens

johns (GM): The followup won't be for a few years

Zita of Mercere: well after a month im going to go stab her to death, if she's not fled to stonehenge or w/e. if she has thats probably a full adventure with all the gamers.

johns (GM): If one of you wants to spend some in game time traveling to Cau Gadu I have a heap of lore to give you

Fiorella Zeno of Jerbiton: Let Zita do it

Celeste: i love lore.

Beatrice ex Merinita: intertribunal redcap work

Zita of Mercere: She needs to learn enough latin to read first

Oops

Fiorella Zeno of Jerbiton: Zita can also use the Harco portals for free

johns (GM): l,ao

Zita of Mercere: If Hypatia is free in summer, and teaches me latin for a season, I'll be fully literate and can go in autumn 1340 to this place and find out more

Oh, or Faustus, actually

Fiorella Zeno of Jerbiton: Okay

Zita of Mercere: 45xp needed to read a summae, so i need 28xp

Voda: Jeanne d'Ys also knows Latin.

(To Voda): lol

johns (GM): im glad we got this all wrapped up in one go and didn't have to split it

8 Adventure XP, plus your rewards of Vis + the useful bandit contacts

Zita of Mercere: I'll go with whoever has the most xp. Also I don't want to tell her I dont know latin, since Zita is embarassed about that and only told Hypatia.

Voda: Jeanne d'Ys gives +17 XP if she just has one student.

Zita of Mercere: I  think  Hypatia gives more but I'll ask Shaun

Fiorella Zeno of Jerbiton: One moment

Hypatia gives 21xp single student

Voda: Ok.

Zita of Mercere throws jeanne into a dumpster

Fiorella Zeno of Jerbiton: Jeanne is still a great medicine instructor

Derfel ap Cadwaladr: why would anyone learn medicine.

Zita of Mercere: 9 is what you need to learn from a summae, is 8 in latin enough to collect information, johns?

Fiorella Zeno of Jerbiton: Theriacs

johns (GM): if you go to Cau Gadu you can learn directly from other people

Zita of Mercere: oh. oh i see.

johns (GM): would you be willing to take 1 season of exposure XP for traveling and 1 season of learning OoH Lore for the trip?

the traveling can count to your regular redcap work

Zita of Mercere: I could do the travelling this season, once I'm healed, perhaps.

Voda: Can't wait to do the "Retrieve Zita's Corpse" adventure next sesh.

Fiorella Zeno of Jerbiton: It probably takes less than two months to walk through a Harco portal

Zita of Mercere: Then spend summer gathering information

Yeah, I travel quickly too. Got a special redcap virtue for it.

johns (GM): fair enough shaun

heal up this season then visit england next

I am out of town next Sunday and can't run. Who wants to run?

Beatrice ex Merinita: let's see how much recovery i can give zita when she's lying down.

Voda: I can run.

Zita of Mercere: what i do depends on if we can track down consolata and where she is, too.

Beatrice ex Merinita:

rolling (1d10!+32)/2

(

(

9

)

+32)/2

=

20.5

Endrite: I mean, I can run.

Zita of Mercere: since if I can reach her, I'm going to brutally kill her

Fiorella Zeno of Jerbiton: I'll play Hypatia so I don't have to make a fourth wizard

johns (GM): You've got nothing to track her down for now. Rest assured, she will pop up in a dramatic way in the 2nd part of this Epic Story.

Beatrice ex Merinita: enough for +15 if you don't get up for a month and have grogs feeding and cleaning you

Zita of Mercere: she has no arcane connections house mercere might be able to track down? i guess she might be careful about that though.

lavinia not interested in a deal?

johns (GM): also +9 from medicine

you're asking her to commit a high crime

Fiorella Zeno of Jerbiton: And since Leadership isn't halved for the terms of gropu size, I'll make some more holy cultist grogs

johns (GM): This doesn't seem like a good thing for someone who wants to increase her prestige in the Order to do.

noooo shaun

Zita of Mercere: It won't be a high crime when she's caught, since she's guilty of a ton of them herself

johns (GM): If she is Marched that's one thing, but she hasn't even been charged with anything yet

Endrite: Good thing that's the way the Code works.

Zita of Mercere: Yeah I realised that after typing it

Okay, when she's dead, she won't be able to press charges

Fiorella Zeno of Jerbiton: True

No witnesses = no crime

Endrite: You'd just be able to blackmail Lavinia forever.

johns (GM): Yeah

Zita of Mercere: I'm offering Lavinia a free child for it, and she'll have my blood after this year (since zita turns 35 this year)

johns (GM): this seems like you're reneging on a pledge you already made

to give up a child

Fiorella Zeno of Jerbiton: C! H! I! L! D!

Zita of Mercere: Gah

Fine! I'll wait until the exciting conclusion on a few years!

Fiorella Zeno of Jerbiton: Jorn's gonna take better care of his kids now that he's living up north

johns (GM): yay

Celeste: Jorn's nice, I'll miss him.

Zita of Mercere: I'm guessing she goes underground after all this happened, since she'd have to visit Harco for her redcap duties and I could track her down mundanely

johns (GM): Yes even if she got the claw successfully she'd eventually stop doing her duties and get kicked out of the house

Fiorella Zeno of Jerbiton: He's either in Ultima Thule or Lubeck, whichever suits the story better

Zita of Mercere: He's in Ultimate 7

Ultima

Endrite: Buried in a well forever.

Perfect narrative arc.

johns (GM): what was your opinion of the combat this session

Fiorella Zeno of Jerbiton: Oculus Septentrionalis is the covenant in Lubeck that only takes Gentle Gifteds

Endrite: It should have had more tactical elements like archers and enemy spell casters.

Fiorella Zeno of Jerbiton: And it's right next to Ultima Thule

johns (GM): true, unfortunately that is hard to work into the spider motif

Endrite: OR giant spider and then tiny spider with super deadly venom.

I guess we already had that but like a horde of 100 tiny spiders.

johns (GM) takes notes

Zita of Mercere: I think for anything more complicated than 'a bunch of enemies that just attack you', we need to use the turn order.

Fiorella Zeno of Jerbiton: I'll use Circle of Beast Wardings filled with crows when there's choke points

johns (GM): really?

Zita of Mercere: And people need to damn well declare what they do, in their rolls.

johns (GM): i mean the lack of turn order was most hectic to me and i thought I was able to keep up okay

Zita of Mercere: If we follow a turn order and someone isnt answering immediately when its their turn, or says 'I have to look this up', we can just do the next person while we wait

Celeste: i think trained groups need to be more deadly.

Zita of Mercere: rather than uh

total chaos

johns (GM): lol

maybe dfd. idk how to balance it in an interesting way

Zita of Mercere: What if every single person in a trained group combined together to form a size +[number in the group] giant who just added everyones attributes and ability scores together

johns (GM): these spiders were big and had big soak so it makes sense they were hard to hurt

Zita of Mercere: i liked lodewig's trick

Endrite: Oh!

johns (GM): their prefered strategy was to grapple people, wrap them in webs, then drag them off into darkness but they never even got a chance for it

Endrite: Of course, how could I forget this one: enemies that only attack when you fall into a trap.

A classic.

Zita of Mercere: my advice is still that we should follow the turn order but be fluid enough to just skip ahead to the next person if someone wnats to look up rules / is afk / etc

Beatrice ex Merinita: that's the only part that can be fixed

Zita of Mercere: itll be about as fast as the Chaos strategy but a lot easier to follow

Fiorella Zeno of Jerbiton: I learned my lesson about not calling out my actions inside the roll

Zita of Mercere: marking enemies and allies iwth little colour dots helped a lot too

yellow spider

red spider

Fiorella Zeno of Jerbiton: Oh yeah

Being able to call out red spider was nice

johns (GM): shouldve done that from the start sorry

Zita of Mercere: I liked insanely killing a spider in one hit.

johns (GM): i also wish we had more apt status marker tokens

Zita of Mercere: I would LOVE if roll20 let you add custom status marker tokens somehow

Celeste: i liked cool guy exact number blocking 2 attacks in a row.

yeah

that would be fuckin good

Endrite: Well, you could come up with some common status effects and then assign markers to them.

Celeste: those current status tokens i dont understand whot he heck designed them. they stink.

Zita of Mercere: I use the ninja for invisibility

johns (GM): true but then someone pulls out something unexpected like "i shrink them to the size of a house spider" and I have to decide what's a good market for that

yeah ninja for invisibility is classic

Celeste: that was a good one

Zita of Mercere: its about the only simple and easy one

Celeste: the honey ive been shrunk emote

Endrite: The one where the guy has a jaggy aura.

Fiorella Zeno of Jerbiton: I wish they were just ripped off from a JRPG wher eI know all the symbols

Zita of Mercere: the marker for being shrunk is this https://puu.sh/yfJl0/f42d9f6d35.png

Fiorella Zeno of Jerbiton: Bubble for poison dot, Fire for magic dot, wavy lines for paralysis

Frog for polymorph

Spider web for entanglement

Zita of Mercere: I'm glad I didn't die to that insane exploding attack

johns (GM): im not. i got cheated out of a righteous freak PC death

Celeste: join the club.

or, have been in the club.

for a long time.

Zita of Mercere: if i hadnt given it a medium wound, while invisible, that'd have been 15 damage on me which is a heavy wound i think

I die on 17 [tugs collar]

Fiorella Zeno of Jerbiton: I think I'd like to make a grog who throws nets and javelins, aside from that I won't grow Hypatia's cult any more

johns (GM): im glad i didn

t have to voice chat this session

because i have no clue how you pronounce damhan-allaidh

good night

Fiorella Zeno of Jerbiton: GG

Endrite: Farewell, gamsters.

Zita of Mercere: damhan. he's so right.

Boy R. (GM): Dowen-Alley

johns (GM): ./r 1d10!+10 vs 24

rolling 1d10!+10 vs 24

(

9

)

+10

=

19