9/11/16

cthinker (GM): cumthinker (gm)'s magus here

Prinny D. (GM): what year is it

johns (GM): 1324

Endrite (GM): Just about time for people to start Aging.

Because FOR SOME REASON we haven't been able to transform Rome into a paradise that grants +3 Health instead of -2.

johns (GM): i blame the jews

Prinny D. (GM): i cant remember what xp we got in 1321 or 1323

johns (GM): i put a record of adventure xp in the chat dump section of the wiki

Endrite (GM): My guess is 7 or 8 XP.

Prinny D. (GM): we need better books

Endrite (GM): Might I suggest Ars Magica 1st edition?

Prinny D. (GM): I said better

higher level creo book would be nice

Endrite (GM): Possibly.

Prinny D. (GM): would a longevity ritual in the form of a bread fall under my magical focus

Endrite (GM): Probably not, the specifics of a longevity ritual look like they're just for flavor.

Like a magus' sigil.

Prinny D. (GM): ok

Endrite (GM): But you'd know better than me.

How did Mont-Mercure do it?

Prinny D. (GM): there was a guy with a minor foci in specifically longevity rituals

johns (GM): parmenides had a specific magical focus in aging rituals

Endrite (GM): That sounds different.

johns (GM): the colosseum fight music from jojos is not on soundcloud >:|

Prinny D. (GM): book learner does not include tracts right

only summa

johns (GM): it does

Prinny D. (GM): ok

Endrite (GM): Does Book Learner work for DVD box sets?

Prinny D. (GM): Bonfilia is going to go super saiyan from reading these tracts

due to book learner+affinity with magic theory

Endrite (GM): Do you multiply your study total before or after you add the Book Learner bonus?

Prinny D. (GM): after, imo

its your study Total after all

Joshua S. (GM): hello

Endrite (GM): Greetings.

Joshua S.: how do people collectively feel about the incentive for RPing grogs' minor personality flaws???

Endrite (GM): I don't feel like such a thing is necessary but I like to cause trouble when possible.

Also it's Problematic because it increases the amount of Confidence Points earned during play.

johns (GM): mm

Endrite (GM): Potentially.

johns (GM): i was thinking, what if there were special conf points for grogs only they could get by acting up

and they disappear at the end of a session if theyre not used

Endrite (GM): Ah, like Faith Points (NOT true faith points).

johns (GM): faithless points

Joshua S.: bumble points

Endrite (GM): I'faith points.

johns (GM): system as proposed is fine for me. i think some players barely use their conf points as is though

Joshua S.: tru

Endrite (GM): Can you use confidence points during lab work?

johns (GM): nope

Prinny D. (GM): i use conf every sesh

sometimes twice

Endrite (GM): Same.

Does Vardian's Tomb have any workshops?

I guess Bonfilia's bakery and Giacopo's tailor shop.

Joshua S.: conf can't be used for anything that's a seasonal activity

Endrite (GM): Have you been doing the Workshop stuff for the bakery, Prinny?

johns (GM): you know I love bookkeeping but even i think the city and guild stuff is too much

Endrite (GM): I mean, it Just Makes Sense that we keep track of the Labor Points of every character who works.

johns (GM): enhh

cthinker (GM): another thing that just makes sense is not doing that

Joshua S.: lol

Prinny D. (GM): I am not going to do that

Endrite (GM): Hey, you were the ones who wanted to make a mercantile covenant.

johns (GM): that doesnt mean we want to waste valuable wizard time dealing with it

Prinny D. (GM): Bonfilia only makes the special breads, her husband runs the bakery beyond that

what exposure xp now again

3 or 5

johns (GM): 5

Endrite (GM): I don't feel like the Labor Points system is too cumbersome.

Well ok maybe it is.

Prinny D. (GM): wait i made the calculation for my longevity ritual wrong

Endrite (GM): But the Workshop system is pretty easy to deal with as long as we don't have like 20 workshops.

Prinny D. (GM): when adding magic theory, what do I divide it by

to the lab total

Endrite (GM): 2

Prinny D. (GM): rounded up or down?

johns (GM) throws up hands and shrugs

Joshua S.: in general i think ars always rounds up, so up.

Endrite (GM): Also you need to halve your Longevity Ritual lab totals, I think.

Joshua S.: in any place where MT gets added into a formula, it's halved, yeah.

johns (GM): by my sundial it's 4pm EST

Joshua S.: other than standards ability checks

Prinny D. (GM): why would I halve my total

johns (GM): all longevity totals are halved

that's the hip new thing

Endrite (GM): Since the Longevity Ritual is weakening due to the influence of the Order of Reason.

Prinny D. (GM): then lavinia's ritual should have half the bonus

johns (GM): oh well

-4 then?

Prinny D. (GM): I suppose

Bonfilia's personal one has 5 bonus now

Lavinia of Jerbiton: The real longevity ritual is healthy diet and clean living

Lavinia of Jerbiton smirks

Endrite (GM): Shouldn't it be 6?

Since half of 53 is 26 1/2.

Joshua S.: the real longevity ritual is fine breads

Endrite (GM): And you round up.

cthinker (GM): the real longevity ritual is forgetting to age

Prinny D. (GM): 53 is the total without halving for MT

45 is the total with halved MT

Endrite (GM): Ah, sugoi.

Prinny D. (GM): Bonfilia has 17 Magic Theory now

Endrite (GM): Pretty good.

But how much Magic Theory do you need to save your soul?

Prinny D. (GM): I'm sure I'll find out

johns (GM): anyway

It's Fall 1324, Proclus has suggested you all take an expedition to the Pontine islands

Naturally Proclus himself is attending. Right?

Proclus of Rome: Yes.

I should probably learn to swim.

Eh, it'll be fine.

Bonfilia of Verditius: I hate boat rides, but I can't pass up an opportunity to destroy Proclus with my powerful logic and reasoning.

johns (GM): as luck has it, Aristocritus knows a ship captain whose agency he maintains by swapping stories of adventure

Proclus of Rome: Based Bonfilia spitting redpills about mutilating peasants.

johns (GM): So uhhh I guess I want to know what sort of setup you're doing for this adventure. Here's a picture of a Nef that you can use

Proclus of Rome: Hmm.

Well we should definitely bring along some plucky yet bumbling shield grogs.

johns (GM): I'm mainly curious in: Manpower, vis, any spells you want to prep in advance

The Captain has a crew of 12, generic sailor stats are in the journal as well

Proclus of Rome: I would ALSO like to bring a lawyer to keep those Guernicus punks from claiming Ponza.

Joshua S.: the HMS Wizard where the HMS stands for Hermetic Magi's Ship

johns (GM): I think dys is still asleep so no Archibald

Proclus of Rome: Yeah that's the problem.

Hmm.

We should also bring along at least a handful of laborers to build some buildings so we can stake a claim.

Lemme roll my Civil and Canon Law score to see if that is correct.

rolling 1d10 +0

(

4

)

+0

=

4

It's a great idea!

Bonfilia of Verditius: It's free real estate.

Proclus of Rome: My guess is there's more treasure on the island than we can reasonably carry so we'll need someone to stay on a reasonably permanent basis.

Aleseta of Bonisagus: wizards can carry infinite treasure w/ magic

Proclus of Rome: Ponza was also recently abandoned due to Saracen pirates so any settlement is going to have to be well protected or at least well hidden.

Bonfilia of Verditius: It's a good thing I made these soiling breads because for some reason there's never soil in sight

johns (GM): are you speaking from Area Lore: Rome experience, Proclus

Proclus of Rome: Yes.

I mean it's fairly well known.

Probably.

johns (GM): Okay, how's this setup look

Proclus of Rome: Hmm, maybe we should also bring along Guernicus.

Lookin' good.

Bonfilia of Verditius: Udolfo is also here

But he stalks the shadows, and as such needs no token

johns (GM): well ok

Proclus of Rome: Make some stats for that guy already!

johns (GM): I'm not sure how good a one armed guy is as a shield

Bonfilia of Verditius: I'll make him a new arm, eventually.

cthinker: im here

johns (GM): Aristocritus?

Proclus of Rome: Oh good.

We needed a lwayer!

Lawyer.

Joshua S. (GM): btw i'm adding Raffanio to the grog list now ~*

johns (GM): i already made him a token

Proclus of Rome: Law-talkin' guy.

johns (GM): if you want to change it

Joshua S. (GM): oh, he's there!

cool thx

johns (GM): Hey Dys

Archibald of Guernicus: Hello. What's the situation, fellow wizards.

Proclus of Rome: We're going to the Pontine Islands.

Aristocritus of Trianoma: in search of loot

Proclus of Rome: Can you drag characters into other characters like you can folders?

johns (GM): dont think so

Proclus of Rome: Too bad.

Joshua S.: pontane islands

Proclus of Rome: It feels weird to have Sir Oak in the Grogs section since he isn't really a person.

johns (GM): So far it's 3 Wizards, 3 Shield Grogs, and a Dog

grogs aren't real people either proclus

Archibald of Guernicus: Do you want a code of hermes roll to see how to claim the full island and it's treasures?

johns (GM): Gladly

Archibald of Guernicus:

rolling 1d10!+2+5

(

8

)

+2+5

=

15

Proclus of Rome: Well, the issue is that it's close to Naples, so House Guernicus might want to claim it.

Aristocritus of Trianoma: just spont some rego terram to move the islands up by rome

Proclus of Rome: Of course!

We just need to spont a high level effect!

johns (GM): Well, in fairness, it's hard to say if the islands are closer to you or Magvillus

Aristocritus of Trianoma: you only have to move the islands 4.5 feet

johns (GM): Magvillus is up in the hills, not near the city of Naples itself

Archibald, the Sourcebook doesn't really define this so I'm making this up based in part on the Normandy tribunal precedent

Proclus of Rome: That's why I'm so grateful that Archibald could join us.

johns (GM): Vis sources within a day's mundane travel of a covenant are uncontestably the property of that covenant

Archibald of Guernicus: They're closest to Naples shores, arguably, but I'd say the borders of Naples end before you reach the island and it's fair game.

Proclus of Rome: Oh maybe we should also bring along Silvano.

Bonfilia of Verditius: Wizards care none for mundane borders.

johns (GM): The rest are hashed out by Tribunal votes, though claims that aren't legally solidified are up for grabs

Bonfilia of Verditius: Naples doesn't matter.

Aristocritus of Trianoma: is merlin still alive

johns (GM): Yeah, according the grogs sourcebook birds have a lifespan of about 200 years

Aristocritus of Trianoma: nice

Proclus of Rome: Yes but he's been stuck in a cave for 700 years.

Bonfilia of Verditius: Merlin's a faerie

Proclus of Rome: 800.

Archibald of Guernicus: "Aye, sodales, it's a free for all. I'm sure the house will understand me helpin' secure it for us all."

"They've got enough vis."

Proclus of Rome: If Merlin is a faerie then how could he be the son of Satan?

Think Bonfilia!

johns (GM): he researched the merinita mystery of Becoming

Bonfilia of Verditius: checkmate

Proclus of Rome: He's been stuck in a cave for the entire history of the Order of Hermes!

Aleseta of Bonisagus: merlin in ars is the comte de saint germain of vampire

Bonfilia of Verditius: Merinita predates the Order

johns (GM): Does Archibald want to come on board? You can afford the captain's extra fee easily but sailors won't be pleased

Bonfilia of Verditius: all aboard

Proclus of Rome: Well it's true that Merlin ages backwards so he could have learned a Merinitan mystery in the future.

johns (GM): And does Rope Kid wants to be Aleseta or a grog

Archibald of Guernicus: I'll come aboard, I'm up for adventure and they can suck it up and deal with it.

Aristocritus of Trianoma: when did the covenant get a dog

johns (GM): on proclus' pilgrimage

Aristocritus of Trianoma: oh

Proclus of Rome: His name is Guernicus.

Aleseta of Bonisagus: i was figuring i'd be aleseta but bring a grog unless there's no room for grogs

johns (GM): Aleseta can come along

Proclus of Rome: TRINIDAD?!

johns (GM): The one woman on a fully packed ship, should be fun

Bonfilia of Verditius: What about me?

Proclus of Rome: Guernicus might be a female dog for all I know.

johns (GM): you're a peasant

you don't count

Bonfilia of Verditius: true

johns (GM): Alright, it's definitely a packed ship

Your cargo is basic construction materials for your craftsfolk

Proclus of Rome: Nice.

johns (GM): oh, and last question

are you bringing any vis

Proclus of Rome: Hmm.

Well I can't imagine we'd need any.

Or rather I can but we can't afford to spare any vim vis.

Archibald of Guernicus: It's a gamble that we'll find more vim vis.

We should take the gambling skeleton and use his luck

Proclus of Rome: I mean we could always just bring it back.

Aleseta of Bonisagus: lol

Proclus of Rome: But my idea is that we could set up an Aegis on Ponza.

Bonfilia of Verditius: boat travel is a bad idea for Hauteville, since he can only look like a person for 5 days

and then he does the pirates of the caribbean meme

Proclus of Rome: Aren't they also a bad idea for you because o your delicate constitution?

Bonfilia of Verditius: it's true

Aleseta of Bonisagus: oh shit it's also a bad idea for Raffanio because he has motion sickness whoops lmao

Proclus of Rome: Luckily he is a grog.

Captain Cavaleri: sick boys of vardian's tomb

Bonfilia of Verditius: I start puking everywhere and having a bad time.

Captain Cavaleri: Yup, Bonfilia & Raffanio lose 2 levels of fatigue, so they're at -1 to everything basically

But anyway, before you even disembark, the Captain tells you it'll take a few days to wait for fair weather and asks about this journey --

Aleseta of Bonisagus: sweet

Captain Cavaleri: "I've never been to the islands myself but I know the general way. Which are we heading to? Ponza's the biggest, Ventotene's smaller and a way's off."

Proclus of Rome: Ponza is most likely to contain ruins from the Roman Empire.

But Ventotene was also a popular spot to exile Roman nobles.

The other islands were historically unihabited.

I mean, "uninhabited."

Wait don't we need to check to see who is in charge?

Archibald of Guernicus:

rolling 1d7

(

6

)

=

6

You apparently

Aristocritus of Trianoma: convenient

Proclus of Rome: I give thanks.

I mean (((thanks))).

Bonfilia of Verditius: The Planetary charter is a sham, and Bonfilia cares not to follow it.

Captain Cavaleri: lol

Proclus of Rome: The one time you aren't in charge you immediately ignore it.

Archibald of Guernicus: On a botch of the 1d7, Archibald is in charge.

Proclus of Rome: You can only botch on a Stress Die, which is a 1d10.

Captain Cavaleri:

rolling 1d7!

(

3

)

=

3

Archibald of Guernicus: I know. It's a joke, Proclus.

Proclus of Rome: Specifically, a die that goes from 0-9.

Captain Cavaleri: The sailors quickly learn not to strike up conversation with Proclus

Proclus of Rome: I'm still upset about dice after losing to that skeleton.

Bonfilia of Verditius: You didn't believe in the heart of the dice.

Proclus of Rome: "We sail for Ponza, to reclaim the island for Christendom."

Captain Cavaleri: i can't play individual tracks at the same time as a playlist >:|

"That sounds glorious, m'lord, long as the coin's good."

Proclus of Rome: Wait why not?

Captain Cavaleri: On a sunny fall day, you shove off from Ostia

Proclus of Rome: How much coin ARE we spending?

Captain Cavaleri: not enough to worth accounting for

Proclus of Rome: Less than a Mythic Pound?

Captain Cavaleri: Cavaleri shows you a map that looks like this only really faded and parchmenty, with a knife stuck through it pinning it to the table

Aleseta of Bonisagus: thank you

Aristocritus of Trianoma: nice knife

Captain Cavaleri: A few days after hugging the coast, he heads southwest into the sea

In the middle of the day, the captain summons you all to his station or whatever you call it at the front of the ship

You're out on open waters now, no coast in sight in either direction. Pointing towards the horizon, he indicates another ship. "That ship is getting closer. Can't tell yet what its business is here."

Proclus of Rome: Hmm.

Bonfilia of Verditius: I am in a daze.

Proclus of Rome: Can I try squinting?

Captain Cavaleri: You squint

It's definitely a boat

Aristocritus of Trianoma: archibald has some kind of vision buff

Proclus of Rome: Does he?

Is he here or is he mesmerized by the endless ocean?

Aristocritus of Trianoma: oh that just lets you see in the dark

Archibald of Guernicus: I have Second Sight, which allows seeing the invisible, and the spell Eyes of the Cat.

I do have +3 perception naturally though, if needed.

johns (GM): Time passes

Proclus of Rome: We need to get a telescope.

johns (GM): The ship draws closer. It's about a league away. You can make out dark green sails.

Aristocritus of Trianoma: roll Arab Lore

Captain Cavaleri: "It's a galley, rowing this way against the wind.. I think it's definitely heading our way."

Proclus of Rome: Uh oh.

Captain Cavaleri: "I don't like the looks of it. We should turn back and head to Napoli."

Aleseta of Bonisagus: hmm

Proclus of Rome: I think we should stand our ground.

You know, metaphorically speaking.

I think we can defend ourselves here.

Captain Cavaleri: You're the boss

Bonfilia of Verditius: I can destroy the boat with a spont spell

Proclus of Rome: Well what do my Sodales think?

Archibald of Guernicus: The stand your ground laws apply, prepare to murder.

Aristocritus of Trianoma: the entire boat?

Bonfilia of Verditius: I can sink it pretty easily

Proclus of Rome: I'd need to touch it.

Captain Cavaleri: Proclus what are you doing about staying dry

Aleseta of Bonisagus shrugs.

Bonfilia of Verditius: my PeHe is 20 so

Proclus of Rome: Well, I could try to spont Cloak of the Duck's Feathers.

Aleseta of Bonisagus: what's the aura here

Archibald of Guernicus: I could cover it in oil then set it on fire, using flexible formulaic magic.

Captain Cavaleri: 0 aura

Aleseta of Bonisagus: nice

Bonfilia of Verditius: ok so

I can destroy 1x1 pace of a wood at level 10 spont

so no chance of failure

from sight range

Proclus of Rome: Would that work for a boat?

Captain Cavaleri: it'd have to be Part to take out a section of the boat

Aristocritus of Trianoma: isn't it terram

Proclus of Rome: Boats are made of wood Aristocritus.

Bonfilia of Verditius: ok level 15 then

Captain Cavaleri: Some are made of glass

Proclus of Rome: Only the ones that are also whales.

Bonfilia of Verditius: how big is the boat

in paces, please

Captain Cavaleri sighs

Captain Cavaleri: 1 moment

Aleseta of Bonisagus: ship chat

Proclus of Rome: Hmm.

It looks like you'd also take +1 magnitude for the size of the ship.

At least +1.

As per The Great Rot.

Captain Cavaleri: the book im looking at doesnt give Area

Bonfilia of Verditius: length then?

Proclus of Rome: THE GREAT ROT

R: Voice, D: Mom, T: Group

Rots and destroys a large amount of dead

wood, up to the amount found in a wooden house

or small inn. Wooden structures creak and groan

mightily for about a minute before collapsing.

Proclus of Rome: (Base 4, +2 Voice, +2 Group, +1 size)

Aleseta of Bonisagus: kelly bubble (( "Great" rot ))

Captain Cavaleri: this picture of a boat is 60 feet long which is 15 paces

hth

Bonfilia of Verditius: I can do Room target

Proclus of Rome: It'd be structure.

Bonfilia of Verditius: and perdo all the wood inside the ship

Aleseta of Bonisagus: yeah

Bonfilia of Verditius: since it is enclosed

Captain Cavaleri: a ship is a structure

Proclus of Rome: You wouldn't be able to sense the inside of the ship.

Well I mean you might be able to.

But if you were targeting a room you'd need to be able to see inside it.

Bonfilia of Verditius: so level 25 then

Lavinia of Jerbiton: lol @ hermestards needing to sense the target of their magic

Bonfilia of Verditius: hmm

I can't get to 50 in a casting total

Proclus of Rome: I THINK we said that Perfection of the Well-Designed Chamber sinks ships.

Bonfilia of Verditius: I can still make holes in the ship

johns (GM): it turns it into a square unkeeled ship

Proclus of Rome: Right.

johns (GM): Alright, is that sight or voice range bonfilia

Bonfilia of Verditius: well, can I reach with both?

johns (GM): It's out of voice range atm but if you wait it'll get there

Proclus of Rome: They'll also be close enough to shoot arrows at us.

Still that will probably work.

Aristocritus of Trianoma: i'm going to cast clear sight of the naiad while we wait for these guys to shoot us with arrows

Bonfilia of Verditius: yeah it'd be 20 at sight range

15 at voice

I can do 15

johns (GM): i thought sight was +4

Bonfilia of Verditius: oh, I thought it was +3

johns (GM): you're right, sorry

was thinking of vision or something idk

Okay, cthinker, what does that spell do

Aleseta of Bonisagus: arc is 4

Aristocritus of Trianoma: "see through water as clearly as if it were air for a single moment"

johns (GM): Ah, very interesting

Proclus of Rome: Anything swimming around?

Aristocritus of Trianoma:

rolling 1d10!+16

(

1

)

+16

=

17

oh my god

johns (GM): Not stressed if it's formulaic

Aleseta of Bonisagus: uguu

Aristocritus of Trianoma: oh, ok

well, the spell is only level 5

johns (GM): Ok, and what is Aristo's pen

Aristocritus of Trianoma: +6

johns (GM): Okay

Proclus of Rome: Oh I know.

johns (GM): Aristocritus, you see the fishies, the seaweed, etc... You also see a very large watery shape with arms underneat the ship

It's as big as your ship.

Aleseta of Bonisagus: sick

Aleseta of Bonisagus gives it a smooch.

Proclus of Rome: Hmm.

Bonfilia of Verditius: that's a huge bitch

Aleseta of Bonisagus: lol

Aristocritus of Trianoma: are we talkin squid arms or human arms

johns (GM): Human

2 of 'em

Aleseta of Bonisagus: wtf

Proclus of Rome: That's pretty weird.

johns (GM): It IS weird!

Aleseta of Bonisagus: big arms mode

Aristocritus of Trianoma: well.

Proclus of Rome: I'd like to try The Significance of the Group to count how many men are on the ship.

johns (GM): Spell range?

Proclus of Rome: Voice

.

Bonfilia of Verditius: once it gets in voice range ill start blasting the ship

Proclus of Rome: Wait are we close enough for Voice yet?

johns (GM): Okay, two voice spells going off at once

Within 100 paces, you start hearing the racourous shouts and jeers of the other ship's crew

Your own crew is concerned. Your boat doesn't seem to be moving anymore.

Archibald of Guernicus: When it gets in voice range I'll join in and set it on fire.

johns (GM): Okay, it is now 50 paces away

johns (GM) consults the fates

Proclus of Rome: Wait if we can hear their raucous jeers then aren't they in Voice range?

Aleseta of Bonisagus: GOOD FUCKIN POINT

OWNED JOHNS

Archibald of Guernicus: Mmm

Thank you Proclus

johns (GM): No

Voice range mysteriously stops at 50 paces

Aleseta of Bonisagus: gm just got realm of reason'd

johns (GM): Whereas sound definitely travels further

See: Church bell impact on Divine Aura

Proclus of Rome: Uh that's totally different.

It's a non-hermetic effect.

Church bells have an effect in accordance with God's will, to encourage men to learn to fight demons.

Aleseta of Bonisagus: "Anything to which the magus’s voice

carries. Typically, firm words carry about 15 paces,

while a shout carries about 50."

Proclus of Rome: Maybe sailors are a heartier breed.

Aleseta of Bonisagus: mayhaps

Aristocritus of Trianoma: the other ship is also downwind!

johns (GM): Hmm

Archibald of Guernicus: I'm definetely loud as a sailor, I'm setting them on fire.

johns (GM): Perhaps there is supernatural elements at play

Anyway, Archibald you're up

Aura is 0 here

Proclus of Rome: I mean spooky water ghost arms are definitely suspicious.

Aleseta of Bonisagus: what are these dudes jeering? can we hear them?

johns (GM): You can't make out what they're saying

Archibald of Guernicus: Are they in voice range or not, Johns?

johns (GM): Must be because they're out of voice range!!!

Aleseta of Bonisagus: ok

johns (GM): They're in voice range now

And closing fast, their ship should hit yours in

johns (GM) consults the fates

johns (GM):

(To GM) rolling 1d5+3

(

1

)

+3

=

4

johns (GM): 4 rounds

Aristocritus of Trianoma: i want to check on the watery arms again

Archibald of Guernicus: Alright. I cast Footsteps of Slippery Oil, using flexible formulaic magic to extend the range to voice, and aim it the deck of their ship.

Proclus of Rome: What're those old boys up to now?

Archibald of Guernicus: It creates a pool of oil 10 paces wide.

Flammable oil.

Proclus of Rome: It's SPECIFICALLY not flammable.

Archibald of Guernicus: Oh god.

Uh

Proclus of Rome: From each of the next ten footsteps the caster

of this spell takes, nonflammable grease spreads

out, leaving a slick area 10 paces wide.

johns (GM): Oil is a processed liquid not a natural

Still, viscious slippery goo has its uses

WAIT, I'm wrong

Oil is definitely within Base 3 guidelines going by the next spell on the page

Aristocritus of Trianoma: ( . __ . )

Proclus of Rome: Footsteps of Slippery Oil is CrAq 5.

Archibald of Guernicus: It's the same level, base 3, to make flammable as nonflammable.

johns (GM): inflammable

Archibald of Guernicus: The very next spell is flammable oil and is a base 3 effect.

Bonfilia of Verditius: you should learn the spell my old elementalist invented that drenches someone in oil that instantly combusts

Proclus of Rome: :csgowand:

johns (GM): I'm content to say you learned the flammable version

Cast away dude

Archibald of Guernicus: It's the same level effect at least

Proclus of Rome: Nice try, you just want him to light on fire when he uses the base version.

Archibald of Guernicus:

rolling 1d10+16

(

3

)

+16

=

19

10 paces wide of deck are oiled up

Proclus of Rome: We need some targeting tokens.

johns (GM): The sailors freaking out. Half are fighting with the sails/rudder, another half go below decks to man the oars

Any action from grogs

Aleseta of Bonisagus: can we hear what the guys are jeering yet

johns (GM): It's in a foreign language

Proclus of Rome: Oh no!

Raffanio: hmm

johns (GM): Someone shouts in accented Italian, "Surrender or die"

Raffanio: Raffanio shouts, "Fuck your mothers!" in Italian before almost vomiting.

Bonfilia of Verditius: grogs have no actions here

my turn

oh wait

aristo

Proclus of Rome: Sounds like he just did an action!

johns (GM): Morale +1

Cumthinker you're up

Aristocritus of Trianoma: lemme see

i don't think i can do anything to the ship until we get closer

so, i'm going to go see what the arms are up to

johns (GM): Cast the spell again

Aristocritus of Trianoma:

rolling 1d10+16

(

1

)

+16

=

17

johns (GM): Heh

Aristocritus of Trianoma: what the heck

Raffanio: yikes face

johns (GM):

rolling 1d10

(

3

)

=

3

The arms are gripping the sides of the ship firmly.

Proclus of Rome: Hmm.

Someone should target them.

Aristocritus of Trianoma: "We're held fast by some sort of spirit!"

Proclus of Rome: Wait this ship or their ship?

johns (GM): Your ship

Proclus of Rome: Alright.

Hmm.

Bonfilia of Verditius: spooky

Aleseta of Bonisagus: Aleseta hides behind Raffanio.

Aristocritus of Trianoma: too bad the mediterranean sea is too big to talk to with voice of the lake

johns (GM): The pirate ship moves another 10 paces closer

Aleseta of Bonisagus: oh, and she casts Doublet of Impenetrable silk

johns (GM): Natch

Bonfilia!

Aleseta of Bonisagus:

rolling d10!+10+12+0+2 Doublets

(

9

)

+10+12+0+2

=

33

rolling d10!+7+2 Con vs. 7

(

7

)

+7+2

=

16

Aristocritus of Trianoma: is that just one doublet or is it a group spell

Aleseta of Bonisagus: just one on herself

Bonfilia of Verditius: I make a hole at the bottom of the ship 1x1 pace wide

I bring out my breadknife from the basket and cut a long gash across my hand, sacrificing my blood to the powers of evil.

Aleseta of Bonisagus: cool

Bonfilia of Verditius:

rolling d10!+10+10+10+3

(

5

)

+10+10+10+3

=

38

Aleseta of Bonisagus: hail satan

johns (GM): blood ftw

Proclus of Rome: Actually it isn't cool.

Evil is bad.

johns (GM): you're incuring a light wound on yourself?

Archibald of Guernicus: There's no evidence that evil is bad.

Aristocritus of Trianoma: -1 from fatigue!

Bonfilia of Verditius: It can't be helped.

the total should actually be 36

but still pass vs 15

johns (GM): base 5 +1 part +2 voice would be 20

Bonfilia of Verditius: its base 4

johns (GM): nice

you blast a bigass hole in the ship, it immediately starts to list

Proclus!

Aleseta of Bonisagus: rip

Proclus of Rome: Alright, I'm going to Count how many men are on the ship with The Significance of the Group (InCr 10)

johns (GM): Rote?

Proclus of Rome:

rolling 1d10 + 5 + 6 + 2

(

7

)

+5+6+2

=

20

Man I wish.

I'd need a lab total of 50.

johns (GM): There are 17 people on the deck of that ship, + the oarsmen below decks (soon to be drowned)

Proclus of Rome: Oh no!

johns (GM): Archibald, you'r eup

Proclus of Rome: How many oarsmen?

Assuming they are men, of course.

johns (GM): 10

Proclus of Rome: So 27 people in all?

Interesting.

johns (GM): mm hmm

Bonfilia of Verditius: People of Oaring

Proclus of Rome: I mean 27 men.

johns (GM): does your spell only count men and not all humans?

Proclus of Rome: I can specify different types of people.

For example, anyone with one leg or all men with beards.

Anything that can be defined with standard Group parameters.

johns (GM): Archibald you've got 30 seconds or im guessing your afk

Proclus of Rome: Hmm.

Archibald of Guernicus: I'm here

johns (GM): :)

Archibald of Guernicus: I thought Proclus' turn was still happening

Proclus of Rome: So I assume these spooky hands are totally visible, just under the water.

Or Aristocritus wouldn't have been able to see them.

Archibald of Guernicus: I cast Palm of Flame, and use FFM to extend it to voice range, on the flammable oil.

johns (GM): Aristocritus is using a spell to let him see through water like it was air

though even as he casts it, the hands look like water

Archibald of Guernicus:

rolling 1d10+11

(

2

)

+11

=

13

Proclus of Rome: Right but if they were ACTUALLY ghost hands then they wouldn't be visible without Second Sight.

Even if you could see through water.

Archibald of Guernicus: Level 10 effect, does pen matter?

johns (GM): Nope

Okay, you ignite a fire on the spot where 4 folks are standing

Proclus of Rome: I don't think you can use Aegis of the Hearth on something that moves.

Archibald of Guernicus: Yes. Yes!

johns (GM) consults Deprivation table for damage results of burning wood

Aristocritus of Trianoma: the pirates could have general magic resistance

johns (GM):

rolling 1d10!+5

(

10

+

4

)

+5

=

19

Ouch

4 are incapped straight up

Any grog action?

Archibald of Guernicus: I'm glad to take my first human lives of the campaign.

Covenfolk screams

Proclus of Rome: Second.

johns (GM): Oh tu for reminding me to update the kill counter

Archibald of Guernicus: I haven't killed anyone so far, on screen at least.

Aleseta of Bonisagus: Raffanio continues to gesture Italianishly at the sailors and mocks their miserable deaths by fire and ocean.

johns (GM): Aristocritus, you're up

Bonfilia of Verditius: brb

Proclus of Rome: Where is the kill counter, anyway?

johns (GM): finance sheet for lack of a better place

Archibald of Guernicus: Blood money. [/kelly]

Aristocritus of Trianoma: hm.

all right

casting the unseen porter on a barrel full of something heavy and expendable

johns (GM): Where are you toting it to?

Aristocritus of Trianoma:

rolling 1d10+22

(

4

)

+22

=

26

i'm gonna try dropping it on one of these hands

Proclus of Rome: Perfect.

johns (GM): why is the damage total for a jug dropped from the second floor on the deprivation table the same as boiling oil

well whatever

rolling 1d10!+6

(

5

)

+6

=

11

Proclus of Rome: Well the jug only hits you once but being covered in boiling oil lasts the rest of your life.

Aristocritus of Trianoma: the unseen porter acts as something with +5 strength, so it can move some pretty heavy stuff

johns (GM): The barrel strikes one of the hands and then rolls into the ocean, the hands are something solid and tangible

Aristocritus of Trianoma: nice

johns (GM): Aleseta

Aleseta of Bonisagus: hmm. Aleseta continues to observe. she doesn't really have much of value to cast atm.

johns (GM): Fair enough

Proclus of Rome: I guess it's true what they say, there aren't enough fish in the sea.

Aristocritus of Trianoma: come throw some cargo overboard with me

johns (GM): The pirate ship closes another 10 paces, but it is listing. It is now within 20 paces of you.

Proclus of Rome: There's still 13 men on deck.

Also we're about to be hit by a flaming ship.

johns (GM): The pirates on deck spread out

Bonfilia's go

Bonfilia of Verditius: With blood still flowing I go for another hole

rolling d10!+9+9+11+3-2

(

6

)

+9+9+11+3-2

=

36

Proclus of Rome: The galley has sails right?

johns (GM): yeah

Covenfolk: mmm, haha

johns (GM): Right now the sails are unflung but they're still up on a mast

remember it's moving against the wind

Proclus of Rome: I gotta say I'm tempted to just move some of that fire right onto the sails.

That's definitely a bad idea though.

johns (GM): Okay, Bonfilia blasts another hole

Archibald of Guernicus: That's what I was going to do on my turn, actually.

johns (GM): Their ship shudders violently and you hear the screams of its oarsmen

Proclus of Rome: Well I can't do it anyway.

Aristocritus of Trianoma: leap of the bonfire...

johns (GM) consults the fates

Archibald of Guernicus: I was just going to cast more oil between the fire and the mast.

johns (GM): Proclus' turn

Proclus of Rome: Right but I have to use the Ceremonial option for sponts.

Archibald of Guernicus: We should probably deal with the big hands and just move out the way now though

We already won

johns (GM): With two huge holes in it, the ship should start to tilt up and sink vertically within 20 seconds

Proclus of Rome: I'm gonna shoot a Crystal Dart at the guy with the different token.

Archibald of Guernicus: Wait a minute. Johns, would Spasms of the Uncontrolled Hand work on these giant hands?

johns (GM): There's no terram here to dart

Proclus of Rome: Hmm, good point.

johns (GM): Archibald: Theoretically, though the base spell is tailored for Corpus form

Bonfilia of Verditius: if you spont it with aquam

Archibald of Guernicus: It is, yes. So maybe needs to be sponted for aquam then.

johns (GM): You'd probably need +1 mag for size too

Bonfilia of Verditius: what level is it

Archibald of Guernicus: Level 5 base

Er

Level 5 in total

Bonfilia of Verditius: base?

Archibald of Guernicus: 2

+2 voice, +1 conc

johns (GM): id suggest diameter or other non-conc duration for a combat spell

Proclus of Rome: I'll use Operatur Terram Aequatio	to collect all the grime on the deck and deposit it at my feet.

That's a Rote I invented for cleaning.

ReTe 5.

johns (GM): Well, OK

Dirt Get

Bonfilia of Verditius: nice rote

Proclus of Rome: Yeah!

johns (GM): I assume you'll dart next turn

Archibald!

Proclus of Rome: Probably.

johns (GM): Your slippery oil covers a 3x3 grid on this scale

or region with similar surface area

Archibald of Guernicus: I could try sponting that Aquam spell, though I assume this thing has MR.

Proclus of Rome: You should do something about the fire that's about to crash into us.

Archibald of Guernicus: Probably won't penetrate at all and it's better to just drop boxes on it.

Well if we kill the hands we can just sail out the way

johns (GM): there's several sailors fruitlessly rowing atm yeah

Aristocritus of Trianoma: where's our flambeau when we need him

Proclus of Rome: Raping.

Aristocritus of Trianoma: What the

johns (GM): the pirate ship is moving on pure inertia now

Proclus of Rome: Did you read his stats?

johns (GM): yes he's a rape wizard

Proclus of Rome: Uh excuse me, Intertia doesn't exist.

Archibald of Guernicus: I'll do the most effective thing here and drop some more hopefully inexpensive cargo on the hand.

johns (GM): he's just some guy who likes to rape people, especially if they're mundanes with no MR. it's not a big deal and frankly it gets really tiring to see you bring it up all the time

Bonfilia of Verditius: Can't blame him.

Aristocritus of Trianoma: lol

Proclus of Rome: Stop throwing our shit overboard!

Well, it can't be helped.

Aristocritus of Trianoma: do we have bows and arrows of our own?

johns (GM): sure

Archibald of Guernicus: Do we have anyone with say, good rego

Proclus of Rome: I didn't.

Bonfilia of Verditius: no

Proclus of Rome: Oh yeah, my Rego is great.

Archibald of Guernicus: To spont something to throw a huge object at their ship

Bonfilia of Verditius: my rego is 1

Archibald of Guernicus: And knock it off course

So they don't hit us

Proclus of Rome: That would take me about 3 minutes.

Also we don't have any huge objects on the ship.

It's a ship.

Archibald of Guernicus: We have grogs

johns (GM): kik

Proclus of Rome: If there were any huge objects it would sink.

Well, we can always move the fire later.

Aristocritus of Trianoma: my rego is pretty decent but also my magus is like 6 years out of date

Archibald of Guernicus: Anyway Johns

I dropped cargo

Proclus of Rome: That's the great thing about Muto Ignem.

Archibald of Guernicus: Roll the damage, that's my turn.

Proclus of Rome: It moves the whole fire.

johns (GM): Oh!

rolling 1d10!+6

(

8

)

+6

=

14

Another Light wound

Aristocritus and/or grogs?

johns (GM) consults the fates

Aleseta of Bonisagus: Are these guys looking like they're going to try to board?

johns (GM): They don't seem to be holding any ropes or hooks but they have those curvy arab sabres

Raffanio readies his sword and shield to smash a fuckin dude if he comes across.

johns (GM): though i note if they don't board they don't really have anywhere else to go

except down

Proclus of Rome: How far can someone jump?

Aristocritus of Trianoma shouts for the grogs to put some arrows in the spirit.

Proclus of Rome: I think this would be a good time for Muzio the Bastard to show how Reckless he is by jumping onto their ship but it looks like it's too far to even try.

Aristocritus of Trianoma: hang on let me check something

johns (GM): 25 feet is what a hermetic leap of the frog's legs can do

& the boat is 25 feet away. have i been mixing up feet and paces? whatever

Proclus of Rome: That seems like a long way away.

Aristocritus of Trianoma: can someone take a turn for the grogs

and have them put some arrows in the spirit

while i look this up

Proclus of Rome: And Leap of the Frog's Legs is probably further than a person can jump.

Raffanio has no bow, and no bow skill.

johns (GM): i dont think any of the grogs have any points in bow :/

Proclus of Rome: Yep!

They don't!

johns (GM): oops

Proclus of Rome: Wait let me check Guernicus.

Aristocritus of Trianoma: they can figure it out!

Proclus of Rome: He also does not.

johns (GM): i mean yeah you can make an untrained roll on those weapons

there we go

pick your ranged poison

Raffanio, being from Genoa, takes a crossbow.

johns (GM): ill take the crossbow, i like to make a siletn takedown

Raffanio:

rolling d10!+3+0+5

(

7

)

+3+0+5

=

15

johns (GM): that's a hit on one pirate

Raffanio:

rolling d10!+8 damage

(

9

)

+8

=

17

mmm

johns (GM): Shaken, 2 wounds

Proclus of Rome: The Big Money.

johns (GM): Want to roll for the other 2 grogs while we're at it?

Raffanio: sure

Aristocritus of Trianoma: sure

Raffanio:

rolling d10!+3+0+5 grog 2

(

3

)

+3+0+5

=

11

rolling d10!+3+0+5 grog 3

(

10

+

9

)

+3+0+5

=

27

blammo

johns (GM): 1 miss, 1 hit

Raffanio:

rolling d10!+8 damage

(

4

)

+8

=

12

johns (GM): that hit is a critical so it bypasses armor

Raffanio: yess

johns (GM): 2 wounds, target is shaken

Aristocritus of Trianoma: ok

johns (GM): Nice work grogs

Aristocritus of Trianoma: i'm going to spont up some rego aquam

Proclus of Rome: ConGROGtulations.

Raffanio: lol

Aristocritus of Trianoma:

rolling (1d10!+16)/2

(

(

3

)

+16)/2

=

9.5

fuck!!

Proclus of Rome: That's 10.

Aristocritus of Trianoma: if i use a confidence point does it add 5 or 2.5

johns (GM): 5

Aristocritus of Trianoma: oh, nice

johns (GM): well 2.5

sorry

cause it's a spont

Aristocritus of Trianoma: oh, less nice

johns (GM): you're casting a L5 spell on the watery creature?

sorry it'd actually be L10 cause of size mod

i remember BR being very upset when he realized he pwnd a dragon by ignoring size mods

Aristocritus of Trianoma: i was going to try to push the other ship so that we don't catch on fire and sink

johns (GM): Oh!

Aristocritus of Trianoma: when it hits us.

johns (GM): That's different

Aristocritus of Trianoma: can't do that with 10 points though

johns (GM): ok

Proclus of Rome: You could turn some water into ice.

johns (GM): i haven't been tracking, is that the only sponted spell cast so far

Proclus of Rome: Hasn't Bonfilia been doing that this whole time?

Aristocritus of Trianoma: for me it is

johns (GM): then she should be taking fatigue losses from it

Aristocritus of Trianoma: archibald has also been sponting i think?

what's 1 magnitude above individual?

johns (GM): umm she was at L2 fatigue from motion sickness, plus 2 castings, so next level of fatigue is unconsciousness

part or group

Bonfilia of Verditius: I thought you only lost fatigue if you fell below the casting total

johns (GM): nah all sponting costs a fatigue unless you're diving the total by 5 (non-spont fatigue)

Bonfilia of Verditius: ok

Aristocritus of Trianoma: well, hm

Raffanio: yes

Proclus of Rome: Part.

johns (GM): fart

Aristocritus of Trianoma: if i cast Break the Oncoming Wave and stand over here will it make it easier for everyone to see the hands

Archibald of Guernicus: I haven't been sponting, I have a major hermetic virtue to alter my formulaic magic by 1 magnitude either way.

johns (GM): Yes

Proclus of Rome: It only breaks waves though.

johns (GM): same base level though

Proclus of Rome: It doesn't stop water from flowing in gently or push away water in a sphere.

johns (GM): +5 would push water away from the hands

Proclus of Rome: Yeah I guess if you did it that way it would work.

johns (GM): assuming you're sponting instead of using the spell as written

Aristocritus of Trianoma: sure

Proclus of Rome: That's the way to do it.

Aristocritus of Trianoma: ok, i'm doing that

johns (GM): cool

Aristocritus of Trianoma: i don't know if it helps but it's a pretty cool thing to do

johns (GM): The North hand is now exposed, its wrist sinks into the water

Aleseta?

Aleseta of Bonisagus: casts doublet on raffanio

rolling d10!+10+12+0+2 Doubs

(

8

)

+10+12+0+2

=

32

johns (GM): Nice

Aleseta of Bonisagus:

rolling d10!+7+2 Concentration

(

7

)

+7+2

=

16

yes

done

johns (GM): Are we rolling concentration for all combat casting now? I thought that rule was violently rejected last time it was brought up

oh nm that's your flaw

Anyway

The pirate ship is slowing down rapidly as it takes on more water, it only moves 5 feet closer

but

Proclus of Rome: You can group up the ship and all the tokens and stuff and then ungroup them later.

johns (GM): The pirates rush to the edge of the ship and leap off

Much further than is mundanely possible

rolling 10d10-1

(

7

+

2

+

10

+

3

+

4

+

6

+

7

+

3

+

10

+

2

)

-1

=

53

Aleseta of Bonisagus: super jumps

Aristocritus of Trianoma: that's a lot of corsairs.

Aleseta of Bonisagus: are they also old mmm hahaha

Bonfilia of Verditius: saracens have an extra leg muscle

that allows for superhuman jumps

Proclus of Rome: Yikes.

Archibald of Guernicus: Oh dear.

johns (GM): As if they had the Hermetic spell Gift of the Frog's legs

they leap forward 25 feet horizontally

the two stragglers still on board attempt to rally

Proclus of Rome: Hmm.

johns (GM):

rolling 2d10!+1

(

1

+

5

)

+1

=

7

Fail

Proclus of Rome: Maybe we shouldn't have sunk their ship.

Aleseta of Bonisagus: from reading the song of roland i learned that saracens have the consistency of jello and can easily be cleft in twain skull to crotch

johns (GM): You've been boarded!

Ombra already went with his crossbow

Proclus of Rome: Nah that happens to anyone, even giants.

Bonfilia of Verditius: not sinking their ship would have led to ours getting rammed

johns (GM): in fact should I just group all grogs as one turn now?

Proclus of Rome: Yeah but there might be stuff on the ship.

You know, vis.

Aristocritus of Trianoma: did you roll for the landing

johns (GM): Okay Bonfilia

I did, that's what the 10d10 was

Bonfilia of Verditius: hmm

Aristocritus of Trianoma: too bad i used up all the botches already

johns (GM): You've got 6 loyal sailors on deck, counting your captain

Plus 3 shield grogs, 1 dog, and yourselves

Bonfilia of Verditius: did proclus use that dirt

johns (GM): Not yet

Bonfilia of Verditius: then I'll use it

I'll crystal dart the wizard

Proclus of Rome: Oh shit.

I will remember this violation of the Oath of Hermes Bonfilia.

Aristocritus of Trianoma: join, or die.

Proclus of Rome: Actually it's Deprivation.

johns (GM): There's not a single thing to indicate this guy is hermetic

Bonfilia of Verditius: I'll utter another sermon to the dark forces while casting.

johns (GM): You're at -5 from fatigue and -2 from injuries?

Proclus of Rome: I mean Bonfilia just stole my dirt.

Aristocritus of Trianoma: she's stealing proclus's magical resources (pile of dirt)

johns (GM): oh lol

Bonfilia of Verditius: -1 from injury

johns (GM): sorry assumed you injured yourself twice

Bonfilia of Verditius: no need

rolling d10!+11+4+4+3-1-5

(

10

+

5

)

+11+4+4+3-1-5

=

31

target is 10

Proclus of Rome: What happens to the dirt after Crystal Dart expires?

johns (GM): Nice, damage?

Bonfilia of Verditius:

rolling d10!+10

(

2

)

+10

=

12

johns (GM): I assume it scatters

that's erm

Proclus of Rome: Darn.

johns (GM): 1 wound & shaken

Proclus?

Proclus of Rome: Hmm.

I'll try Counting again.

Wait no that wouldn't work.

I'll put a Ward Against Rain on myself, in case it starts to rain.

It only works on rain, not other kinds of water, since it's Rego Auram.

Bonfilia of Verditius: you need to get a murdering spell

Proclus of Rome: I had one UNTIL SOMEONE STOLE MY DIRT!

johns (GM): to each their own

lol

Archibald?

Bonfilia of Verditius: I didn't see your sigil on it.

Proclus of Rome:

rolling 1d10 +13

(

8

)

+13

=

21

johns (GM): we'll make this a lesson, bring a bag of dirt with you wherever you go from now on

Bonfilia of Verditius: the funny part is I have a soil bread on me

so I could make a bunch of dirt

johns (GM): that sounds suspiciously like teamwork

Bonfilia of Verditius: I am a chaos elemental.

Archibald of Guernicus: Alright, I'll leave aristocritus to drop heavy objects and go assist the wizards being swarmed by pirates. I'll draw my longsword and go for the one guarding their leader.

johns (GM): Roll them bones

Archibald of Guernicus: Dex+Single Weapon + Stress Die, right

johns (GM): Yeah

Archibald of Guernicus:

rolling 1d10!+2+8

(

1

)

+2+8

=

11

Bonfilia of Verditius: I tell Udolfo to reach into my basket and use one of the Dwarven Dinner breads on his turn to make soil.

Archibald of Guernicus: Whoops, I miss

johns (GM):

rolling 4d10

(

5

+

2

+

8

+

8

)

=

23

No botch

3 sailors move in, 3 attack

rolling 3d10!+12

(

5

+

3

+

10

+

1

)

+12

=

31

rolling 3d10+7

(

3

+

2

+

4

)

+7

=

16

Aristocritus of Trianoma: perfect opportunity for captain cavaleri to jump over the railing with his sword here

johns (GM): 3 wounds no shakens

Grogz?

Bonfilia of Verditius: one of the sailors/grogs need to open a bread for soil

Aleseta of Bonisagus: Raffanio tries not to barf as he swats at bad dudes w/ his sword.

just a sec

Lavinia of Jerbiton: Vomiting is essential to the health

You have to dispose of those excess humors somehow

Proclus of Rome: When the humors too great.

Raffanio:

rolling d10!+3+8-2+4

(

5

)

+3+8-2+4

=

18

johns (GM): These guys all have the same stats as Sailors, who were statted up as grogs, so anything >14 hits

Roll dam

Raffanio:

rolling d10!+1+6 Damage

(

5

)

+1+6

=

12

johns (GM): hmm these guys are basically paper tissue now that I see their stats in action

shaken, 1 wound

Proclus of Rome: Well that's sailors for you.

johns (GM): Wnat to roll for the other grogs?

Proclus of Rome: Sure.

Bonfilia of Verditius: I order a grog to crack some soil

johns (GM): Ombra gets +6 for two adjacent friendly combatants

Muzio gets +3 for one adjacent friendly combatant (reading off br's rules here)

Aristocritus of Trianoma: don't forget the dog

johns (GM): oh shi

Muzio the Bastard:

rolling 1d10! + 15

(

2

)

+15

=

17

johns (GM): hit

Muzio the Bastard: Ah, so that's a 20 for me.

johns (GM): 24 is a crit

Muzio the Bastard:

rolling 1d10! + 8 + 3

(

1

)

+8+3

=

12

johns (GM): 1 wound, shaken

Muzio the Bastard: Ok let me check to see if he goes Berserk.

rolling 1d10 + 2

(

10

)

+2

=

12

Yep!

johns (GM): nice, nice

Proclus of Rome: Ok Ombra.

Ombra Cadaveri:

rolling 1d10! + 16 + 6

(

8

)

+16+6

=

30

rolling 1d10! + 6 + 1

(

3

)

+6+1

=

10

johns (GM): ~critical~

roll damage again and take higher roll

Ombra Cadaveri:

rolling 1d10! + 6 + 1

(

5

)

+6+1

=

12

johns (GM): which pirate are you targeting? I put some colored dots on 'em

Ombra Cadaveri: It's like murdering people in their homes with none of the guilt!

The red one.

johns (GM): Okay

Dog?

Muttley:

rolling 1d10! + 12

(

3

)

+12

=

15

rolling 1d10! + 1 + 3

(

5

)

+1+3

=

9

johns (GM): 1 injury, not shaken

Muttley: Bark bark, grrr.

johns (GM): Aleseta?

Aleseta of Bonisagus:

rolling (d10!+10+5+0+2)/2 Heat of the Searing Forge on a wounded sailor's weapon

(

(

5

)

+10+5+0+2)/2

=

11

Heats a piece of metal so that it is too hot

to touch. Something the size of a breastplate or helmet does +5 damage if in direct contact with the skin for one round. For each additional round, more damage is done, the amount dropping by two points each round (+3 damage on round two, then +1). Smaller objects do less damage. Most metal armor has leather or cloth underneath that gives the victim a +3 Soak bonus against the heat.

success!

rolling d10!+7+2 Concentration

(

10

+

7

)

+7+2

=

26

Aristocritus of Trianoma: hey!

johns (GM):

rolling 1d10!+3 dmg

(

6

)

+3

=

9

oh but -3 from wound

err i mean

you inflict another injury on him

Aleseta of Bonisagus: nice

johns (GM): Whew

Now

Pirate's turn

Aristocritus of Trianoma: you skipped me

johns (GM): oops

sorry



please go

Aristocritus of Trianoma: nobody bothered to use the dirt bread, right

johns (GM): nope

Aristocritus of Trianoma: dang

i'm gonna grab a stray hammer or something and fling it at the enemy wizard

or sling it

johns (GM): Sling of Vilano or thrown weapon?

Proclus of Rome: Uh, who precisely are you targeting?

Keep in mind that when you assume you make an ass out of you and me.

Aristocritus of Trianoma: the guy with the unique token.

Proclus of Rome: This only makes sense when you say it outloud.

Aristocritus of Trianoma:

rolling 1d10+22

(

3

)

+22

=

25

johns (GM): Targeting is Per + Finesse + Stress iirc

Aristocritus of Trianoma: does it need to be targeted if the other guy doesn't have magic resistance

johns (GM): For sling of vilano, yeah

Proclus of Rome: That's the price you pay for using Re instead of Mu or Pe.

Aristocritus of Trianoma: curses

houseruled again

johns (GM): not a houserule :/

Proclus of Rome: It's in the book.

johns (GM): wielding the invisible sling is the one that does this without a finesse roll

Aristocritus of Trianoma: that's the spell that i have

johns (GM): lol

ok

rolling 1d10!+5 damage

(

3

)

+5

=

8

Aristocritus of Trianoma: i have no idea what sling of vilano is

johns (GM): He takes a wound

NOW it's pirate turn

first, the rally rolls

rolling 4d10

(

6

+

6

+

6

+

3

)

=

21

Aristocritus of Trianoma: brb

johns (GM): 3 success, 1 fail

Now from left to right

vs sailor

rolling 1d10!+12

(

4

)

+12

=

16

rolling 1d10!+7

(

7

)

+7

=

14

vs sailor

johns (GM):

rolling 1d10!+12

(

5

)

+12

=

17

rolling 1d10!+7

(

9

)

+7

=

16

Proclus of Rome: Hmm, we probably should have brought a doctor.

johns (GM): vs Muzio

rolling 1d10!+12+9-6

(

2

)

+12+9-6

=

17

Proclus of Rome: He has -2 to Defense.

Whatever that means.

johns (GM):

rolling 1d10!+7

(

9

)

+7

=

16

vs muzio again

rolling 1d10!+12+3-3

(

3

)

+12+3-3

=

15

assuming muzio's block is -2 from beserk, it hits

rolling 1d10!+7 dmg

(

9

)

+7

=

16

vs ombra

Proclus of Rome: Rest in peace.

johns (GM):

rolling 1d10!+12+3-3

(

1

)

+12+3-3

=

13

rolling 3d10 botch

(

7

+

4

+

10

)

=

21

vs raffanio

rolling 1d10!+12+6-3

(

5

)

+12+6-3

=

20

rolling 1d10!+7 dmg

(

7

)

+7

=

14

vs raffanio again

johns (GM):

rolling 1d10!+12+6-3

(

4

)

+12+6-3

=

19

rolling 1d10!+7 dmg

(

10

+

4

)

+7

=

21

Raffanio:

rolling d10!+17 Block

(

2

)

+17

=

19

fff

johns (GM): block is static, not a roll

Raffanio: oic

so 17

johns (GM): it already takes in an average +5 from rolling a die

Raffanio: oh but

14 because barf

johns (GM): lol

well he's incapacitated and takes 3 wounds

Raffanio: cool! even with 7 soak??

johns (GM): 14

sorry I must've been reading sailor instead of raffanio

he takes 2 wounds, he already had one

Raffanio: he has 4 + the doub

johns (GM): under your rules does that mean he's Out?

Raffanio: raffanio didn't have a wound... ?

johns (GM): hes been attacked once already

Raffanio: it would, yeah.

johns (GM): by purple

okay

he's out :|

Raffanio: cool

OH

he's also large

if that makes a diff idk

johns (GM): it does actually

the first wound is just shaken then

Raffanio: cool

johns (GM): so, shaken, two wounds, and fatigues from motion sickness

good day

orange attacks dog

rolling 1d10!+12+3

(

10

+

3

)

+12+3

=

28

Proclus of Rome: Sleep tight pupper.

johns (GM): critical

rolling 1d10!+8

(

3

)

+8

=

11

rolling 1d10!+7

(

4

)

+7

=

11

Proclus of Rome: Remember, he's size -1.

johns (GM): so that's 11 - 1 = 10 damage, for a size -1 that's

1 wound & shaken

blue attacks archibald

rolling 1d10!+12-3

(

4

)

+12-3

=

13

Archibald of Guernicus: What's the defence for these attacks?

Proclus of Rome: Your DFENS stat.

johns (GM): Dodge Defence: Quickness + Brawl Ability + Shield Bonus - Size + 5

Block Defence: Quickness + Single Weapon or Great Weapon Ability + Weapon Bonus + Shield Bonus + 5

what's archibald's weapon?

Archibald of Guernicus: Oh, my block would be 15

It's a long sword

johns (GM): Cool, you can also have a shield in your off hand adding to it

Archibald of Guernicus: I have a specialisation in it

johns (GM): OK

Whew

Bonfilia, you're up

Archibald of Guernicus: I don't have a shield but I might grab one

Bonfilia of Verditius: I guess I make some damn soil.

Since the grogs were too busy to do so.

johns (GM): fucking GROGS

Proclus of Rome: Can I use it?

Aristocritus of Trianoma: back

Bonfilia of Verditius: I make a shitload of soil. That's my turn.

johns (GM): Proclus

Proclus of Rome: Can I use some of that soil?

Bonfilia of Verditius: You can't not use it.

Proclus of Rome: Ok.

johns (GM): oh and i forgot to mention the other ship crept closer but is now listing 40 degrees

Aristocritus of Trianoma: Bonfilia of Verditius: I make a shitload of soil. That's my turn.

johns (GM):

rolling 2d10 shook rolls for the mooks on the boat

(

4

+

2

)

=

6

Aristocritus of Trianoma: thine posting history

Bonfilia of Verditius: it's got to be so slow by now the crash wont do much to us

Proclus of Rome: I'll use some of Bonfilia's graciously donated dirt for the Crystal Dart.

johns (GM): the guys you shot with crossbows are still shook

Proclus of Rome: On the unshaken guy next to the sailor on the left.

Sorry Guernicus.

johns (GM): the far left guy?

ok

Proclus of Rome:

rolling 1d10 + 9 + 8 + 2

(

10

)

+9+8+2

=

29

johns (GM): nice

damage?

Proclus of Rome:

rolling 1d10! + 10

(

3

)

+10

=

13

johns (GM): 1 wound & shook

Proclus of Rome: Ok good.

johns (GM): Archibald

Proclus of Rome: Oh shit, is there an army here?

johns (GM): Okay, he's on hold

rolling 2d10 shakens

(

4

+

5

)

=

9

rolling 1d10!+12 attk

(

8

)

+12

=

20

Aristocritus of Trianoma: BJo

johns (GM):

rolling 1d10!+7

(

2

)

+7

=

9

rolling 1d10!+12+6 attk pink

(

3

)

+12+6

=

21

rolling 1d10!+7 dmg

(

9

)

+7

=

16

one moves

Proclus of Rome: Rest in peace, heathen.

johns (GM):

rolling 1d10!+12+3 attk blue

(

6

)

+12+3

=

21

rolling 1d10!+7 dmg

(

3

)

+7

=

10

Archibald of Guernicus: I'm here now sorry, one turn took about15 minutes and I went for food not knowing when it would end

johns (GM): rolling for grogs shaken up

Okay you can act now if you like

Archibald of Guernicus: I swing my sword at the blue pirate

Proclus of Rome: That's why you have to stick around to offer advice and bad advice.

johns (GM): you get +6 for having 2 friendlies surrounding him

Archibald of Guernicus:

rolling 1d10!+2+8+4

(

2

)

+2+8+4

=

16

Raffanio: is raffanio still shaken?

johns (GM): haven't rolled him yet, gonna resolve archibald

Raffanio: oh sorry

johns (GM): that's a hit, roll damage

Proclus of Rome: Is it a CRITICAL HIT?

With the +6 he didn't include in his roll.

johns (GM): nay

Archibald of Guernicus:

rolling 1d10!+2+6

(

1

)

+2+6

=

9

9 damage

johns (GM): 1 wound

rolling for grogs shook

rolling 1d10! muzio

(

6

)

=

6

rolling 1d10! raffanio

(

3

)

=

3

rolling 1d10! dog

(

2

)

=

2

muzio is good, others are still shook

Proclus of Rome: "What are you going to do, shake me?"

Raffanio: oh do we get defense bonuses for being by bros??

Proclus of Rome: -Quote from Grogs Shook.

johns (GM): ive only been adding the bonus to attack instead of defense

Raffanio: oh ok

i forgot to add bonuses to my attacks but whoops lol

johns (GM) wipes dead pirates off the playing board

johns (GM): Muzio can attack if you like

and Ombra

Proclus of Rome: What did the two on the ship die from?

Bonfilia of Verditius: shame

johns (GM): chronic failtardism

Aristocritus of Trianoma: if it's tilted 40 degrees they probably fell in the sea

johns (GM): Aristocritus you can take your turn while we wait for someone to volunteer to roll for the grogs

Aristocritus of Trianoma: ok, i'm going to spont again

rolling (1d10!+21)/2 MuTe

(

(

9

)

+21)/2

=

15

Proclus of Rome: You should really ask first.

Raffanio: i thought all of the grogs went??

raffanio is shook, and woke.

johns (GM): i was just rolling to see if they recovered from being shook

Aristocritus of Trianoma: that wouldn't be very spontaneous.

Raffanio: if you're shook you can't attack tho, yeah?

johns (GM): correct

Proclus of Rome: So what are they gonna do?

Raffanio defends vomitously.

johns (GM): ombra & muzio are not shook

what spell was that cthinker

Ombra Cadaveri:

rolling d10!+3+10+4 Ombra Attack (wounds?_

(

9

)

+3+10+4

=

26

johns (GM): nice, red or purple

Ombra Cadaveri: oh i also didn't add bonuses for bros

johns (GM): that's a crit actually even without bro bonus

Ombra Cadaveri: whichever is more wounded

my color blindness is making it difficult to tell

johns (GM): ah

sorry :/

Ombra Cadaveri:

rolling d10!+1+6 Damage

(

10

+

9

)

+1+6

=

26

johns (GM): lol

Ombra Cadaveri: pewp wepwepwpewpe wepwpewpew

johns (GM): splat

Ombra Cadaveri: fucken ded

Muzio the Bastard:

rolling 1d10! + 15 + 4 + 2

(

3

)

+15+4+2

=

24

johns (GM): he's at -6 from wounds so it's a regular hit

Muzio the Bastard: That's on...

rolling 1d2

(

2

)

=

2

The guy on the right.

Aristocritus of Trianoma: oh, i wanted to cast a crystal-dart-like effect

Muzio the Bastard:

rolling 1d10! + 10

(

7

)

+10

=

17

johns (GM): Sure, who are you targeting cthinker

2 wounds brings him to 3 total so he's dead

Muzio the Bastard: Oh that should be 18.

Aristocritus of Trianoma: can i use my extra magnitude to bump it up to Group

Muzio the Bastard: You can basically do whatever you want with sponts.

johns (GM): the crystal darts

Aristocritus of Trianoma: i don't know what that would actually do though, pick multiple targets?

or hit one guy really hard

johns (GM): i think it'd throw 10 darts at one target

Aleseta of Bonisagus: the trolley problem but crystal darts

Aristocritus of Trianoma: oh hell yes

johns (GM): Who do you want dead today.

Aristocritus of Trianoma: how about the brownish one on the right

johns (GM): cant tell if you mean in terms of skin tone or the colored dot

heh

Proclus of Rome: That's so racist.

Aristocritus of Trianoma: the dot, since the other guy is staggered or dazed or whatever

Aleseta of Bonisagus: damn

johns (GM): blam

Proclus of Rome: All men are brothers in the Body of Christ, except for heathens and pagans.

johns (GM): 10 darts tear into him

Bonfilia of Verditius: we really should have just sponted a CrAu and knocked all the pirates off the ship

johns (GM): He's fucking eviscerated

Aleseta of Bonisagus: cool

rip

johns (GM): Aleseta?

Bonfilia of Verditius: and been done with the combat in 5 seconds

Proclus of Rome: That would also throw us off the ship though.

Aleseta of Bonisagus: aleseta casts another burn spell on a dude

jsut a sec

Archibald of Guernicus: I'm glad I got to take a human life.

Aristocritus of Trianoma: SPEKKIO: I AM the Master of War!

Whew! Sometimes I scare myself!

Archibald of Guernicus: I'm going to kill the blue one to up my killcount.

johns (GM): shit i stopped tracking... Aristocritus just killed one, has any other magi killed one yet

archibald has 4

Aleseta of Bonisagus:

rolling d10!+10+5+2+0 Heat of the Searing Forge on someone wounded

(

8

)

+10+5+2+0

=

25

Aristocritus of Trianoma: i think that's my first kill

Aleseta of Bonisagus: success

rolling d10!+7+2 conc vs. 5

(

2

)

+7+2

=

11

johns (GM):

rolling 1d10!+3-3 dmg

(

1

)

+3-3

=

1

Aleseta of Bonisagus: ff

johns (GM): Pirates rallying

rolling 4d10

(

4

+

9

+

8

+

6

)

=

27

1 fail, 3 success

Proclus of Rome: Couldn't even give these pirates the old spicy keychain.

Aristocritus of Trianoma: also i had the rules about spont casting mixed up, i thought you just rolled and then decided the effect. but you declare your effect, roll, and then modify it

johns (GM): You sure?

I like the former system a lot better

rolling 1d10!+12

(

8

)

+12

=

20

rolling 1d10!+12

(

5

)

+12

=

17

rolling 1d10!+7

(

6

)

+7

=

13

Aristocritus of Trianoma: well, it is more confusing htat way

johns (GM): one sailor dead

rolling 1d10!+7

(

3

)

+7

=

10

muzio is out

Aleseta of Bonisagus: oh no

johns (GM):

rolling 1d10!+12-3

(

6

)

+12-3

=

15

miss vs. ombra

Proclus of Rome: He died as he lived, crazed with bloodlust.

johns (GM):

rolling 1d10!+12-3 vs dog

(

1

)

+12-3

=

10

rolling 3d10

(

8

+

4

+

5

)

=

17

miss

rolling 1d10!+12-3 vs archibald

(

10

+

10

+

3

)

+12-3

=

32

Aleseta of Bonisagus: fuck

johns (GM): is that a crit

Proclus of Rome: Now THAT'S a hit.

johns (GM):

rolling 1d10!+7 damage

(

5

)

+7

=

12

rolling 1d10!+7 damage ii

(

3

)

+7

=

10

Proclus of Rome: What is the guy with the special token doing?

johns (GM): he was attacking archibald

with a sword

Proclus of Rome: Oh ok.

johns (GM): other guy attacks archibald

rolling 1d10!+12+3-6

(

1

)

+12+3-6

=

10

rolling 3d10

(

1

+

9

+

7

)

=

17

botch

Archibald of Guernicus: Did I take 2 wounds, then?

johns (GM): He drops his damn sword

What's archibald's soak?

the second roll was just that on a crit you roll twice and take higher roll

Archibald of Guernicus: It's just stamina, wasnt it?

Proclus of Rome: Don't forget to add your Terram score unless you are bad at Elements like I am.

johns (GM): + armor

+ terram form bonus

Aristocritus of Trianoma: you get a form bonus from terram, right

johns (GM): form bonus = art / 5

Aristocritus of Trianoma: oh you beat me to it

johns (GM): anyway I see bonfilia impatiently pinging so she can act

Bonfilia of Verditius: hmm

Proclus of Rome: Wait it's the art/5?

johns (GM): yeah

Proclus of Rome: Oh that makes a lot more sense than XP/5.

THANKS JOHNS!!!!

johns (GM): lol

Archibald of Guernicus: I thought it was the xp divided by 5, that's how the spreadsheet has it.

johns (GM): my spreadsheet is bad and gay

Archibald of Guernicus: 5 soak.

Bonfilia of Verditius: ok ill use trap of the entwining vines

Aristocritus of Trianoma: 5 boak

johns (GM): okay, so archibald is shaken but not wounded

Bonfilia of Verditius: on the four dudes around here

johns (GM): do it

also one of those dudes is your dog

Bonfilia of Verditius: dog, wizard, and two pirates

it is what it is

johns (GM): lol

Bonfilia of Verditius:

rolling d10!+10+10+11+3-1-3

(

8

)

+10+10+11+3-1-3

=

38

vs 15 target

Trap of the Entwining Vines

CrHe 15

R: Voice, D: Sun, T: Group

Causes strong, woody vines to grow rapidly from fertile earth. The vines cover a circle 2 paces across and reach 6 feet high. Anything caught within them is immobilized. To avoid the vines, the target must make a Quickness – Encumbrance stress roll of 9+. To break out requires a Strength stress roll of 12+ (allowed once a round). Someone not trapped can cut a trapped person free in two rounds, assuming proper tools. The vines weaken and wither to dust at sunrise or sunset.

Bonfilia of Verditius: (Base 1, +2 Voice, +2 Sun, +2 Group)

johns (GM):

rolling 1d10!+2-1-3 leader

(

8

)

+2-1-3

=

6

Proclus of Rome: What's the pen on that?

johns (GM):

rolling 1d10!+2-1-3 green

(

9

)

+2-1-3

=

7

rolling 1d10!+2-1-6 blue

(

4

)

+2-1-6

=

-1

all entangled

Bonfilia of Verditius: pen doesnt matter here does it

Proclus of Rome: Sleep tight pupper.

I guess not.

Muttley:

rolling 1d10!+1 dog dodge

(

5

)

+1

=

6

pen not relevant

Aleseta of Bonisagus: dog dodge = doge btw

Muttley: Proclus?

Proclus of Rome: Ok.

Hmm, I will use the dirt that Bonfilia has so graciously allowed me access to to hit the un wounded pirate next to Aleseta with a Crystal Dart.

rolling 1d10 + 9 + 8 + 2

(

9

)

+9+8+2

=

28

rolling 1d10! + 10

(

6

)

+10

=

16

johns (GM): shaken 2 wounds

Archibald, to rally off shaken, you roll a simple die vs 6

no modifiers per BR's rules. not sure I like such a simple system

but it'll do for today

Aleseta of Bonisagus: btw she's not standing behind him on the map but aleseta has been standing behind raffanio since before the dudes boarded ~*

thx u

johns (GM):

rolling 1d10

(

7

)

=

7

archibald can attack whenever dys returns

Sailor:

rolling 1d10

(

1

)

=

1

rolling 1d10!+12+3

(

3

)

+12+3

=

18

rolling 1d10!+7

(

3

)

+7

=

10

rolling 1d10!+12+3

(

2

)

+12+3

=

17

rolling 1d10!+7

(

8

)

+7

=

15

I assume blue and leader can't defend

Proclus of Rome: We need a quicker way to deal with grog combat.

Sailor: so unless Archibald wants to do something otherwise they're coup de graced

Proclus of Rome: Comgrogbat.

Archibald of Guernicus: I thought shaken skips your turn, whoops

johns (GM): lol

Archibald of Guernicus: I kill the blue one to inflate my killcount

johns (GM): Nice, nice

Bonfilia of Verditius: brutal

Archibald of Guernicus:

rolling 1d10!+2+8+4

(

5

)

+2+8+4

=

19

5 now

johns (GM): The battle is in your favor, so I don't think we need to resolve it mechanically

Aleseta of Bonisagus: cool. we brutally murder everyone prob

johns (GM): As you wish!

johns (GM) waves hands

Proclus of Rome: Uh wait what?

Bonfilia of Verditius: everyone except the wizard

Proclus of Rome: We're not murdering everyone.

Bonfilia of Verditius: since he's trapped

Proclus of Rome: If they surrender then we will take them captive.

Aristocritus of Trianoma: [gazing at pile of dead arabs] What if we could talk to the monsters instead of fighting them?

Aleseta of Bonisagus: lol

johns (GM): They will fight to the death unless otherwise incapped

Proclus of Rome: Hmm.

Raffanio barfs on a dying sailor Genoeseishly.

Bonfilia of Verditius: three of them are incapped

they're stuck in vines they cant get out of

johns (GM): Muzio took 3 wounds, so he's out for the season, Raffanio is out for a month, Guernicus a week, and Ombra is unscathed

Proclus of Rome: Well then, assuming that Bonfilia doesn't try to take anyone else captive then we have three prisoners who don't speak Italian.

johns (GM): Yeah

Well the sailors murdered blue but you can take charge now

Proclus of Rome: What about these ghost hands?

Aleseta of Bonisagus: what languages do these dudes know

Archibald of Guernicus: Actually, I murdered blue.

johns (GM): 3 Prisoners.

Aristocritus of Trianoma: what's the fireship up to

Bonfilia of Verditius: sinking

johns (GM): The ship slowly bumps into yours. However with the battle resolved the friendly sailors can push it back with pikes

All hands on board perish

Aleseta of Bonisagus: rip

johns (GM): The hands still hold on.

Proclus of Rome: Hmm.

johns (GM): Should I add 1 boat to Bonfilia's kill list?

Bonfilia of Verditius: Yes.

Proclus of Rome: Those kills belong to God, since the sea killed them.

johns (GM): Time to breath. I did not expect that battle to last so long

Proclus of Rome: "Saracen, by what means do these water hands continue to hold us?"

That's always what happens when you involve grogs.

johns (GM): Would've been a lot more convenient if you just surrendered.

Proclus of Rome: I think abstracted combat would work better if you have a bunch of guys.

Aleseta of Bonisagus: i think it was less due to grogs and more due to a dozen sailors tbqh but anyway

Proclus of Rome: Like the Pendragon skirmish system or something, though obviously that isn't quite appropriate.

Selim: "I fucked your mother, kaffir" replies the leader fellow in harsh, accented Italian

Proclus of Rome: Hmm.

Bonfilia of Verditius: "This one speaks Italian!"

Proclus of Rome: "Do you not know the penalty for interfering with the Order of Hermes, Saracen?"

Oh Archibald, this is the perfect time for you to give him the Join or DIe speech.

Aristocritus of Trianoma: the Die or Die speech

Selim: "May your living humors rot in your body"

Bonfilia of Verditius: "Proclus, let me take the wheel."

Archibald of Guernicus: I clear my throat

Wait, does he understand latin?

My italian is terrible

Aleseta of Bonisagus: are these guys tied up, sitting down, standing up??

Aristocritus of Trianoma: they're just chilling.

Selim: They're at your mercy however you want them

Proclus of Rome: "You're stuck on this ship, just as we are. If you don't tell me how to free ourselves then we will be out here forever."

Selim: Theyre all Vined up, assuming nothing else

Proclus of Rome: What's your plan Bonfilia?

Bonfilia of Verditius: I have the green prisoner brought before Selim.

Proclus of Rome: And then?

Bonfilia of Verditius: Then I start flaying him.

Proclus of Rome: Hmm, this plan sounds terrible.

Let's not go with it.

Bonfilia of Verditius: No, it's a good plan.

Proclus of Rome: I think you can just give him the speech in Latin, Archibald.

Bonfilia of Verditius: If he doesn't respond to Archibald I'll start torturing his sailors in front of him.

Proclus of Rome: Don't do that.

Aleseta of Bonisagus: classic bonfilia

Bonfilia of Verditius: What are you going to do, stop me?

Selim: leave no stone unturned, leave no skin unflayed

Proclus of Rome: As the reigning planetary archon, I rule that these prisoners should be unmolested unless they attempt to escape or attack or otherwise become physically or spiritually threatening.

Bonfilia of Verditius: Well, I ignore that ruling.

Proclus of Rome: Legally, I can't stop you.

Aristocritus of Trianoma: i'm just over here inspecting this hand

Aleseta of Bonisagus: my one weakness: the non-binding nature of our agreement.

Bonfilia of Verditius: I go to town on the green prisoner's weak flesh.

Proclus of Rome: However, they are my prisoners.

Bonfilia of Verditius: They're mine actually.

Proclus of Rome: As the leading planetary archon I'm the only person here who they could surrender to.

Aristocritus of Trianoma: so greedy!

Raffanio begins unsteadily climbing ship rigging to get a vantage over Selim.

Bonfilia of Verditius: I captured them, though.

And they have not surrendered.

Proclus of Rome: Correct, for the covenant.

Bonfilia of Verditius: I never said that.

Aristocritus of Trianoma: Here, Raffiano.

rolling 1d10+15-1 rise of the feathery body

(

9

)

+15-1

=

23

Selim: short term fatigues reset

Archibald of Guernicus: They're collectively ours and Proclus is in charge.

Aristocritus of Trianoma: 24, then

Proclus of Rome: So you're just accumulating wealth and knowledge without sharing with your sodales?

Raffanio: "Ehhh hehehe thank you, magus!"

Selim: "May you be sewn up alive in the belly of a dead camel."

Bonfilia of Verditius: No, just this one time. I don't share everything I own with the covenant, and neither do you.

Raffanio whips his dick out and starts pissing on Selim whilst laughing.

Selim: lol

Bonfilia of Verditius: If you're not stopping me, then I cut the green man up.

Selim: psychogamers in the house forever

Aristocritus of Trianoma: classic raffiano

raffanio

Proclus of Rome: But, anything gained by the collective efforts of the covenant is covenant property.

Selim: Selim sputters and spits insults in Arabic

flailing in his confines

Proclus of Rome: I give Raffanio the thumbs up.

Selim: "Hakim will roast you firenj alive from the inside out and have you screaming for mercy. Laugh while you still have tongues to do it!"

Bonfilia of Verditius: "Once I'm done with this one, I'll start on you."

Proclus of Rome: Hmm.

"For your breech of the charter of Vardian's Tomb, I'm forced, as planetary archon, to make a decision."

"Naturally, you must be punished, however, the charter does not make any allowances for punishment."

Bonfilia of Verditius: I add this Saracen's skin to my inventory.

I'm thinking up some good artifacts here.

Selim: Ah, so you flay it without anyone stopping you?

Bonfilia of Verditius: Looks like it.

Selim: mmkay

Proclus of Rome: "It is my considered opinion that the charter must be re-written."

"Lest Bonfilia be allowed to further sin."

Selim: quickly looking up something

Aleseta of Bonisagus: "Well if we're going to go around flaying people, maybe we should... " she mutters.

Archibald of Guernicus: I sigh "If ye cannae enforce anything whatsoever, it's useless."

Selim: k

Proclus of Rome: "It would be assault for me to stop her."

Archibald of Guernicus: "I thought a nice simple charter would be enough, but it looks like some of us want to take advantage of everything they can."

Not naming any baker's names here

Proclus of Rome: "If the Order of Hermes was more concerned with righteous actions than accumulating wealth and power then I would not be forced to suffer this sinner."

Bonfilia of Verditius: I'm not the one who first proved the charter to be void.

Proclus of Rome: I wasn't there.

So I don't really believe your version of events.

It is what it is.

Bonfilia of Verditius: Everyone has the same version of events.

Aristocritus of Trianoma: You wanted the thing killed, and it got killed!

Selim: Selim laughs. "I've already told Rostam to hold this ship fast and never release. You will die the slow sailor's death out here!"

Proclus of Rome: "Please, do not allow this maniac to cause further harm to your men, as I am powerless to stop her."

Bonfilia of Verditius: "You do realize that we are masters of magic, no?"

Proclus of Rome: Can we dislodge the other hand without dropping more cargo on it?

Bonfilia of Verditius: "We can simply conjure new ships or fly from here."

"You, however, cannot."

Aristocritus of Trianoma calls some covenfolk over.

Selim: You can try

Aristocritus of Trianoma: "Fetch ropes. I want you to lower me over the side."

Selim: You did manage to injure it a bit by throwing stuff at it

Proclus of Rome: Go for it, sodales.

Aleseta of Bonisagus: "What  is  Rostam?" Aleseta asks Selim.

Aristocritus of Trianoma: i guess i don't need ropes, really. i can fly

Proclus of Rome: But what if the hand grabs you?

Then you're in trouble.

If you're tied with ropes then you can be pulled to safety.

Aristocritus of Trianoma: personality flaw: reckless, baby

Proclus of Rome: Of course there is always the chance that we'll drop you.

On the other hand, you could always do both.

Aristocritus of Trianoma: well, i called for the ropes

Selim: He doesn't answer Aleseta

any magic lore havers?

Aleseta of Bonisagus: she has ML

Proclus of Rome: Magic Lore +5 here.

Aleseta of Bonisagus: +4 here

Selim: lets say this is a Hard roll to make, so EF 20

Aleseta of Bonisagus: what happened to that doge btw??

Selim: He took 1 wound

and then got wrapped up in vines

Aleseta of Bonisagus: is that the party's dog or the pirate's?

Endrite: Fuck, after 10 weeks I finally said the word "magic" in character.

Damn.

Selim: party's

Endrite: RIP.

Proclus of Rome: Guernicus is my dog.

Selim: Okay Aristocritus

What's your plan on the side of the ship?

Proclus of Rome: Well, he might be Letta's dog.

Aristocritus of Trianoma: i'm going to cast voice of the lake on the hand.

Selim: Interesting

Roll away

Bonfilia of Verditius: Skeleton is Dog's best friend.

Aristocritus of Trianoma:

rolling 1d10+16 voice of the lake

(

10

)

+16

=

26

Aleseta of Bonisagus tends to the dog.

Selim: Penetration?

Archibald of Guernicus: Brb

Aristocritus of Trianoma: +6, still

Proclus of Rome: I guess he's really just a dog.

Aleseta of Bonisagus: lol

Selim: Hmm, hmm

Aristocritus of Trianoma: oh dang, that spell is level 25

Selim: You reach out to touch the hand and cast on it

Proclus of Rome: Like all dogs, he is loyal to all humans.

johns (GM): The hand darts back into the water

Aristocritus of Trianoma: "Pull me up!"

johns (GM): And a very large human figure rises out of the water off the starboard side

Proclus of Rome: Hmm.

That's pretty large.

Ighraq al-Siq: "What is your business with me, sahir" it asks Aristocritus.

Bonfilia of Verditius: Iraq all Sick

Archibald of Guernicus: Cool genie

Proclus of Rome: "You should answer it."

Aristocritus of Trianoma: "We would appreciate it if you let our ship go, spirit!"

Proclus of Rome: Are both its hands ok?

Aleseta of Bonisagus: to spirit: could u like... not???

Aristocritus of Trianoma: lol

Ighraq al-Siq: there's a little scuff on one proclus

Proclus of Rome: Hmm.

Sounds like it can turn into water.

I mean, looks like.

Ighraq al-Siq: "I am already commanded by he who holds my jar."

Bonfilia of Verditius: "And if he were to die?"

Ighraq al-Siq: "Then I would be free to do as I please."

Proclus of Rome: Please do not kill Selim.

Bonfilia of Verditius: "It seems the path forward is obvious, Sodales."

Aristocritus of Trianoma sighs.

Aristocritus of Trianoma: "Just take the jar."

Proclus of Rome: SERIOUSLY.

Ighraq al-Siq: There are no jars here

Aleseta of Bonisagus: we love magic jars

Proclus of Rome: Hmm.

Archibald of Guernicus: "Proclus, tell this hedge wizard if he wants to live, he hands over the jar and joins the order."

Aristocritus of Trianoma: did we ever search him

Proclus of Rome: So if he doesn't have this thing's jar, then who does?

Maybe his boss does.

Bonfilia of Verditius: It's probably at the bottom of the ocean.

Archibald of Guernicus: What if the owner was on the

Yeah

We sunk it. But he can't be dead, since the genie would be free.

Proclus of Rome: Then Ighraq al-Siq would be free to do as it pleases.

Hmm.

Ighraq al-Siq drums its fingers, looking bored

Proclus of Rome: Well, Selim isn't commanding the spirit to kill us all or anything, so he must not be able to without the jar.

Wait are we still becalmed?

Bonfilia of Verditius: "Maybe he commanded the spirit, left the jar on the boat, and then ended up here."

Aristocritus of Trianoma: "Is this the man who owns the jar?"

Ighraq al-Siq: "No."

"..."

Proclus of Rome: Hmm.

Aristocritus of Trianoma: sounds like this guy isn't good for anything at all!!

Proclus of Rome: Well if we aren't being held in place anymore what's stopping us from continuing on to the Pontine Islands?

Bonfilia of Verditius: "Okay, friends, listen. What if we just destroy the genie."

Proclus of Rome: Specifically Pozna.

Ighraq al-Siq: You can try

Aleseta of Bonisagus: "Does Rostam hold the jar?" Aleseta yells down.

Ighraq al-Siq: "I am Rostam, by one name."

Proclus of Rome: So is it holding us or not?

I'm confused.

Ighraq al-Siq: Well the water is deathly still and no one has tried rowing yet

Proclus of Rome: Hmm.

Well, chop chop.

Ighraq al-Siq: "Sahir Hakim Kemal owns my jar. He is on Ponza. If you retrieve my jar I will be free. If you go to Ponza, I am commanded to stop you."

Proclus of Rome: Who has the best Auram?

Mine is 3.

Aristocritus of Trianoma: hm.

Archibald of Guernicus: 1 whole aurum here

Aristocritus of Trianoma: i got 5

Proclus of Rome: "What if we were headed to Ventotene instead?"

Aleseta of Bonisagus: mine is 1, because we have no auram books!!!

Ighraq al-Siq: our selection of auram books... blows?

Aristocritus of Trianoma: elementalist here,

Ighraq al-Siq: "I don't care if you go to Ventotene."

Proclus of Rome: "Well, that's where we are going."

"I'm sorry for all the confusion."

Archibald of Guernicus: I can't believe Proclus would lie to this poor thing.

Ighraq al-Siq: The jinn folds his arms and sinks back into the water.

Proclus of Rome: Well, it's the truth.

We just head to Ventotene and then plan our next move.

Archibald of Guernicus: We're just going to Ponza immediately after I hope.

Proclus of Rome: Well, maybe.

Bonfilia of Verditius: He'll probably show up again if we do.

Ighraq al-Siq: Mmm

Proclus of Rome: I mean he definitely will.

johns (GM): This seems like a good break point for today's session

Aristocritus of Trianoma: "Arrivederci, Rostam!"

Archibald of Guernicus: I really want to bash in a hedge wizards head

Proclus of Rome: Well it probably isn't Selim.

Who we can grill at length after we bury his dead comrades.

johns (GM): Sure

Proclus of Rome: How many sailors did we lose?

johns (GM): 1 injured, no fatalities

Proclus of Rome: Nice.

When is the appropriate time to bring suit against someone for violations of the Code?

johns (GM): Next week we can either try getting through to Ponza again, or you could spend some time in the lab & investigating before making another crack at it

Next Roman Tribunal meeting is 1328

Proclus of Rome: Is there anything on Ventotene?

johns (GM): A mild faerie aura and the ghosts of tormented Roman exiles

Proclus of Rome: I was thinking we could just stop off there and then head to Ponza after we have a discussion.

Aleseta of Bonisagus: nice

Proclus of Rome: You know, decide what to do now that we know what's up.

Supposed genie, pirate ships, and so forth.

johns (GM): Naturally, as long as folks want to stick around

Aleseta of Bonisagus: aleseta is pretty neutral about it all

johns (GM): I don't mind but want to be sure we're not rumbling into another long combat scenario this late at night

Proclus of Rome: Neutral about what?

Aleseta of Bonisagus: about what to do/where to go.

Proclus of Rome: Well, I think we should go to Ponza. We know what we're up against now.

Bonfilia of Verditius: I could use the Saracen skin to create an artifact that transforms us into Saracens

Proclus of Rome: A pirate king with a jar.

I bet Ighraq al-Siq can see through a disguise like that.

Not to mention it's a disgusting and cruel invention.

Archibald of Guernicus: There's hedge wizards, and that means we have a civic duty to intervene.

johns (GM): Too bad DFD isn't here, as a flambeau he should be really hype to beat up a muslim wizard

Archibald of Guernicus: We COULD try asking house guernicus for backing in this, if we can prove there's a hedge wizard on the isle.

Aristocritus of Trianoma: so are we turning around and going back to rome, or sailing on to ventotene

johns (GM): Either's fine, you can get to Ventotene safely

Aristocritus of Trianoma: we could also do ventotene next week, then

Proclus of Rome: If we ask house Guernicus for help they're going to demand a share.

That is exactly what I DON'T want to happen.

Aleseta of Bonisagus: i gotta run dudes ttyl.

thanks for running johns.

johns (GM): I wasn't thinking there was enough at Ventotene to merit playing out exploring it but if you're hankering for adventure I can expand on it

Proclus of Rome: See ya.

johns (GM): thanks for playin!

Archibald of Guernicus: If it's an official house investigation we can claim back any vis spent on getting there, and I don't believe they get the spoils for free or anything.

Proclus of Rome: I don't think we need to right now we just need to get somewhere safe while we plan our next move.

Archibald of Guernicus: Maybe the jar

Capturing hedge wizards is part of their duties too, we can exploit that.

Proclus of Rome: The big issue is that Magvilus is right here.

They could easily claim it.

Archibald of Guernicus: It's far enough away that it's legally either or, if we get there and actually stake a claim they can't take it.

Proclus of Rome: If we go to your sodales in House Guernicus for help, then they will also be able to stake a claim, because they'll be raiding the island with us.

Archibald of Guernicus: I more meant filing it as an official investigation so I can claim back vis expenses.

If we find that whatever solution to getting there needs vis.

Proclus of Rome: We haven't spent any vis yet.

Archibald of Guernicus: Yeah.

If we don't need any then it's fine.

Proclus of Rome: Also the longer we wait the more pirates we might run into.

Aristocritus of Trianoma: do we know anyone who would know anything about genies

Proclus of Rome: Nope.

I think we know all we need to know.

It can grab our boat and do whatever its owner demands.

Archibald of Guernicus: He doesn't want to stop us, necessarily, but he's bound by a command.

What if we exploit the command

Aristocritus of Trianoma: it's also huge, and probably very powerful

Archibald of Guernicus: We're going to Zannone, not Ponza.

If we find a loophole

It means we can free him

Proclus of Rome: I don't want to free it.

Bonfilia of Verditius: how far is it to ponza from zannone

Proclus of Rome: Who knows what it's up to?

Looks like about two chillometers.

The coolest unit of measurment.

Archibald of Guernicus: Well, if it thinks we want to free it, we could take advantage

johns (GM): 5 km

Aristocritus of Trianoma: to ventotene, then from ventotene to palmarola

Proclus of Rome: Why not skip all that and go straight to Gavi?

Archibald of Guernicus: It does look technically like a seperate island.

Proclus of Rome: It is.

Archibald of Guernicus: Could go there and find some way to get from there to Ponza.

Aristocritus of Trianoma: there's .120 chillometers of open water between the two

Archibald of Guernicus: Hm.

We could go to there, have the grogs take the ship and run a distraction at the opposite end

While we sneak in

Proclus of Rome: Could work.

We'd be grogless.

johns (GM): You're already down 3 grogs atm btw

Archibald of Guernicus: We could keep a few shield grogs maybe

johns (GM): because of recovery time

Aristocritus of Trianoma: also it's a rock, no good places to land

Proclus of Rome: Also the pirate king would still have the jar and could conceivably order Ighraq al-Siq to just kill us.

So we'd need to steal it somehow.

Aristocritus of Trianoma: i guess there are worse rocks to land on

Proclus of Rome: Also maybe we could have Aleseta help us by getting us some fish to ride.

Maybe Ighraq al-Siq only grabs boats.

Archibald of Guernicus: I believe his orders are just to stop anyone reaching the island

Aristocritus of Trianoma: heres what it looks like http://i.imgur.com/t1M1N9u.jpg

Archibald of Guernicus: We don't know if he can be given new commands remotely, though

johns (GM): sick

Archibald of Guernicus: So perhaps the pirate king can't recall him to help

Proclus of Rome: It's possible, but I'd rather not chance it.

Let's try for Gavi next week and see where that gets us.

johns (GM): Okay

Still in 1324 then?

Archibald of Guernicus: Long 1324

Yeah

Aristocritus of Trianoma: long years are fine by me

Archibald of Guernicus: 3 sessions in one year, your hopes of slowing magus advancement are coming true

johns (GM): heck yeah

Proclus of Rome: This is living.

johns (GM): next stop: all sessions done in real time

Aristocritus of Trianoma: oh hell yes.

Proclus of Rome: That would probably be faster.

At least for what we did this week.

Aristocritus of Trianoma: wiki pedia also says there's a 13th-century benedictine monastery on zannone

johns (GM): no kiddin'?

johns (GM) updates lore

Proclus of Rome: It says there are ruins.

johns (GM): oh lol

Proclus of Rome: So they were probably wiped out by the pirates.

johns (GM): RIP

Aristocritus of Trianoma: The island is uninhabited but supervised by the Forestry Service, which maintains a station and small educational exhibit on top of Monte Pellegrino, the highest point on the island. There are also ruins of a Benedictine convent dating to the 13th century.

Proclus of Rome: Or they just fled.

Aristocritus of Trianoma: yeah it's probably abandoned and looted

johns (GM): worth checking out anyway

Proclus of Rome: For sure.

johns (GM): i'll make it an option

anyway, I'll see yall next week

Proclus of Rome: The whole Pontine Islands are going to make a great place for a secondary covenant site.

Aristocritus of Trianoma: one vassal covenant on each rock

Proclus of Rome: I think only Ponza and Ventotene have water on them.

johns (GM): hell i actually got published material about an adventure with a ruined monastery

this is perfect

Aristocritus of Trianoma: nice

johns (GM): we can spend the whole next irl year exploring these damn islands

Endrite: We spend the next half a year adventuring in Ponza and then I reveal my Dark Secret: Agent of the Italian Tourist Ministry.

johns (GM): ars magica is now jojo's part 5

Bonfilia of Verditius: Maybe we should take some time so we can invent new spells/items for our venture

and get an auram or aquam book

Proclus of Rome: As long as we can get on Ponza we're going to be in a good position.

johns (GM): there's auram and aquam summae available for copy at Literatus

Proclus of Rome: There will be plenty of plants and soil so we can go nuts.

Also we'd be able to investigate exactly what kind of operation the pirates have going on.

Archibald of Guernicus: But part 5 is the worst one, Johns.

johns (GM): yeah :/

Archibald of Guernicus: I'd be fine with it if I could make King Crimson in a hermetic breakthrough.

Every session spent arguing about how it works

johns (GM): lmao

Aristocritus of Trianoma: one of these weeks i'll get my magus up to date

maybe learn some new spells even!

Bonfilia of Verditius: we stab the planetary charter with the arrow and develop the King Crimson charter

Proclus of Rome: Probably this week.

Bonfilia of Verditius: Golden Experience Planetary Archon

johns (GM): king crimson was a joint criamon/tytalan plot to make people spend forever arguing about an incomprehensible mystery

Proclus of Rome: Fiendish.

Endrite: I have a King Crimson tape in my car.

It's the only tape in there so I listen to it a lot.

Bonfilia of Verditius: King Crimson is not that incomprehensible with a real translation

its just the opposite of Giorno's super stand

Archibald of Guernicus: Good thing it still doesnt have one, or didnt when I read it.

Endrite: Wait what are you talking about?

Archibald of Guernicus: Jojo's Bizzare Adventure: Vento Aureo

johns (GM): even reading the wiki i still don't understand how it's not just a very slight variant of the world

Bonfilia of Verditius: one stand removes cause and the other effect

Aristocritus of Trianoma: are lab texts or folios or something for lower level spells readily available?

since apprentices can learn them

johns (GM): i should make them so, ive never seen a good mechanical system for it

Endrite: Maybe make lab notes work like inventing spells where you can do multiple in a season if they're low enough level.

johns (GM): even if vis is rare the accumulated junk of 500 years of the Order of Hermes should make low level stuff common

Aristocritus of Trianoma: aristocritus definitely didn't invent a level 25 spell on his own as an apprentice

Endrite: Something like you can turn lab notes into texts at a rate of one level per Lab Total + Profession Scribe or something.

johns (GM): yeah

i never liked that limitation on lab texts tbh

Endrite: That doesn't really break anything since Magi aren't really that into sharing anyway.

johns (GM): exactly

Endrite: So the relative paucity of lab texts doesn't need to be mechanically explained.

Aristocritus of Trianoma: is there a difference between notes and texts

johns (GM): you produce notes automatically but only texts can be used by other magi

Aristocritus of Trianoma: oh, i see

johns (GM): notes are shorthand, texts are published material

Endrite: You can turn another magi's notes into text at some rate.

Aristocritus of Trianoma: the book doesn't actually say "lab notes," it just calls both useless / useful notes "lab texts"

johns (GM): hmm

thats annoying

Im sleepy so im headed off, later all

Aristocritus of Trianoma: gg

Endrite: See ya.

Aleseta of Bonisagus:

rolling d10 Aleseta's experimentation bonus for Winter 1323

(

6

)

=

6

rolling d10 Aleseta's Extraordinary Results Winter 1323

(

3

)

=

3